| CFTeague2's : Daggerfall pages : Spellmaker Info |
Spellmaker Info |
| Spell Effect | Base costs | Costs/lv |
|---|---|---|
| Chameleon (normal) | rounds = 5 each | rounds = 20 each |
| Chameleon (true) | rounds = 10 each | rounds = 30 each |
| Charm | rounds = 5 each % = 10 each | rounds = 2 each % = 15 each |
| Climbing | rounds = 5 each | rounds = 5 each |
| Comprehend Languages | rounds = 15 each % = 10 each | rounds = 17 each % = 17 each |
| Continous Damage (fatigue) | rounds = 5 each damage = 10 each | rounds = 2 each damage = 7 each |
| Continous Damage (health) | rounds = 7 each damage = 10 each | rounds = 2 each damage = 7 each |
| Continous Damage (mana) | rounds = 10 each damage = 10 each | rounds = 2 each damage = 7 each |
| Create Item | rounds = 15 each | rounds = 30 each |
| Cure (disease) | % = 2 each | % = 25 each |
| Cure (paralysis) | % = 5 each | % = 35 each |
| Cure (poison) | % = 2 each | % = 25 each |
| Damage (any type) | damage = 5 each | damage = 7 each |
| Detect (enemy) | cost = 50 rounds = 5 each | rounds = 2 each |
| Detect (magic) | cost = 50 rounds = 5 each | rounds = 2 each |
| Detect (treasure) | cost = 40 rounds = 5 each | rounds = 2 each |
| Disintergrate | % = 20 each | % = 35 each |
| Dispel (daedra) | % = 30 each | % = 45 each |
| Dispel (magic) | % = 30 each | % = 45 each |
| Dispel (undead) | % = 20 each | % = 35 each |
| Drain (any type) | cost = 29 amount = 2 each | amount = 25 each |
| Elemental Resistance (any type) | rounds = 25 each % = 2 each | rounds = 25 each % = 25 each |
| Fortify Attribute (any type) | rounds = 7 each amount = 10 each | rounds = 25 each amount = 30 each |
| Free Action | rounds = 5 each | rounds = 2 each |
| Heal (any attribute) | amount = 10 each | amount = 7 each |
| Heal (fatigue) | amount = 2 each | amount = 7 each |
| Heal (health) | amount = 5 each | amount = 7 each |
| Identify | cost = 7 % = 10 each | % = 25 each |
| Invisibility (normal) | rounds = 10 each | rounds = 30 each |
| Invisibility (true) | rounds = 15 each | rounds = 35 each |
| Jumping | rounds = 5 each | rounds = 2 each |
| Levitation | rounds = 15 each | rounds = 25 each |
| Light | rounds = 2 each | rounds = 10 each |
| Lock | cost = 30 % = 7 each | % = 30 each |
| Open | % = 5 each | % = 25 each |
| Pacify (animal) | cost = 40 % = 15 each | % = 25 each |
| Pacify (daedra) | cost = 9 % = 15 each | % = 30 each |
| Pacify (humanoid) | cost = 15 % = 20 each | % = 35 each |
| Pacify (undead) | cost = 15 % = 20 each | % = 35 each |
| Paralyze | rounds = 7 each % = 7 each | rounds = 25 each % = 25 each |
| Regeneration | rounds = 25 each amount = 2 each | rounds = 5 each amount = 2 each |
| Shadow (normal) | rounds = 5 each | rounds = 20 each |
| Shadow (true) | rounds = 10 each | rounds = 30 each |
| Shield | rounds = 7 each amount = 20 each | rounds = 2 each amount = 15 each |
| Silence | rounds = 5 each % = 5 each | rounds = 25 each % = 25 each |
| Slowfalling | rounds = 5 each | rounds = 25 each |
| Soul Trap | rounds = 15 each % = 10 each | rounds = 17 each % = 17 each |
| Spell Absorbsion | rounds = 7 each % = 7 each | rounds = 35 each % = 35 each |
| Spell Reflection | rounds = 7 each % = 7 each | rounds = 35 each % = 35 each |
| Spell Resistance | rounds = 5 each % = 5 each | rounds = 25 each % = 25 each |
| Teleport | cost = 80 | |
| Transfer (any type) | cost = 10 amount = 15 each | amount = 25 each |
| Water Breathing | rounds = 5 each | rounds = 2 each |
| Water Walking | rounds = 5 each | rounds = 2 each |
Notes:
The basic cost is modified by how high your skill is. The table above is based on a skill of 10. For lower skills, the costs will be more. For higher skills, less. The actual equation is:
| Skill value | Cost multiplier |
|---|---|
| 5 | 1.05 |
| 10 | 1 |
| 15 | .95 |
| 20 | .9 |
| 25 | .85 |
| 30 | .8 |
| 35 | .75 |
| 40 | .7 |
| 45 | .65 |
| 50 | .6 |
| 55 | .55 |
| 60 | .5 |
| 65 | .45 |
| 70 | .4 |
| 75 | .35 |
| 80 | .3 |
| 85 | .25 |
| 90 | .2 |
| 95 | .15 |
| 100 | .1 |
Notes:
For attack spells, there is an additional cost multipler depending on what type of attack it is.
| Attack type | Cost multiplier |
|---|---|
| Touch | 1 |
| Single at range | 1.5 |
| Area around caster | 2 |
| Area at range | 2.5 |
Notes:
Notes:
See also:
| CFTeague2's : Daggerfall pages : Spellmaker Info |