This page is still heavily under construction...
Fighter's Guild
Yes, you look like the sort of warrior we could use in the Fighters Guild. We offer skills training, special discounts on armor and weapon repairs, and very profitable work assignments. In addition, you always have a place to rest in any Fighters Guild. Are you interested?
The Fighter's Guild is one of the less fancy guilds of Tamrial. The services they provide are not as versital as the Mage's Guild, or as important as the curing done by Temples. The Fighter's Guild is a place for mercenaries to gather, and find work needed by the locals.
From the Spymaster:
- The Fighters' Guild is a sophisticated mercenary service. They often hire out adventurers as guards, escorts, and, occassionally, on more covent missions.
- The Fighters' Guild is where everyone with any gold goes to hire additional guards, escorts, what-have-you. They are absolutely essential for getting things done in Daggerfall.
Guild Ranks
| Level | Title | Notes |
| 1 | Apprentice | |
| 2 | Journeyman | |
| 3 | Swordsman | |
| 4 | Protector | |
| 5 | Defender | |
| 6 | Warder | |
| 7 | Guardian | |
| 8 | Champion | |
| 9 | Warrior | |
| 10 | Master | |
Services/etc
| Training (see below) | Repairs | |
Training available in:
| Archery | Axe | Blunt Weapon |
| Critical Strike | Giantish | Jumping |
| Long Blade | Orcish | Running |
| Short Blade | Swimming |
Mage's Guild
The Mages Guild is an inter-provincial organization under a council of five archmagisters, dedicated to the study and application of magicka. Our students have concocted a number of the more popular potions and magical items which we offer at reasonable prices. We also have a variety of standard spells and potion ingredients, also for sale. In addition, our study is available for all serious students of magicka wishing to create their own spells.
Of course, the Mages Guild is no mere curiousity shop. Persons judged worthy to join the Mages Guild are given access to libraries and laboratories of every description. Not all at once, of course, but gradually. One has to be careful about whom one trusts with great power.
After all, the Mages Guild is all about responsibility.
Are you perhaps interested in joining?
Yes, you are worthy to join the Mages Guild. As an apprentice, you can use the spellmaker, and get training in any of the guild skills. Later, you will become eligible use the library, buy magical items, and even make your own. Are you interested in joining?
The Mage's Guild are the keepers of arcane lore. It is the place for mages... The Mage's Guild provides nearly every magical service to it's members. Or, at least, to it's most talented members...
From the Spymaster:
- The Mages' Guild is the official center of magical study in Tamriel. Most major towns have a bureau of the Guild were they sell spells and magical items, in addition to thier studies.
- It's just what you think. A school and a club for mages who are already pretty good to make them even better. It's been around for, oh, at least a thousand years.
Guild Ranks
| Level | Title | Notes |
| 1 | Apprentice | |
| 2 | Journeyman | |
| 3 | Evoker | Can buy Magic Items |
| 4 | Conjuror | |
| 5 | Magician | Can use Mage Smith's services |
| 6 | Enchanter | |
| 7 | Warlock | Can use Summoning Chamber |
| 8 | Wizard | |
| 9 | Master Wizard | Can use Teleport Chamber |
| 10 | Archmage | |
Services/etc
| Training (see below) | Buy Spells | Make Spells |
| Identify Items | Buy Magic Items | Make Magic Items |
| Daedra Summonning | Teleportation | |
Training available in:
| Alteration | Daedric | Destruction |
| Dragonish | Harpy | Illusion |
| Impish | Mysticism | Orcish |
| Restoration | Spriggan | Thaumaturgy |
Thieves' Guild
The Thieves' Guild is a band of rogues, thugs, crooks, cheats, liars, and other fun types, banded together for common protection. They teach the tricks of the trade to members, but frown on free-lancers. They're recruitment policy is well-known: Don't call us; we'll call you...
From the Spymaster:
- The Thieves' Guild is just like any other Guild - it's just that their particular industry is crime. They offer special benefits to their members, bribe officials, and punish non-members. Just like any other guild.
- Even though freelance whoremasters, pickpockets, catbugulars, swindlers, and muggers exist, most professional criminals in Tamriel belong to the Thieves Guild. It is best for the collective whole, and the Guild exerts a certain ... pressure to join.
Guild Ranks
| Level | Title | Notes |
| 1 | Apprentice | |
| 2 | Journeyman | |
| 3 | Filcher | Can sell magic items [so what? -CFT] |
| 4 | Crook | |
| 5 | Robber | Can talk to Spymaster [or maybe at Crook lv, I can't remember exactly - CFT] |
| 6 | Bandit | |
| 7 | Thief | |
| 8 | Ringleader | |
| 9 | Mastermind | |
| 10 | Master Thief | |
Services/etc
| Training (see below) | Sell Magic Items | Spymaster |
Training available in:
| Backstabbing | Blunt Weapon | Climbing |
| Dodging | Jumping | Lockpicking |
| Pickpocketing | Short blade | Stealth |
| Streetwise | Swimming | |
The Dark Brotherhood
If you thought the Thieves' Guild didn't like free-lancers, just try saying no to these guys...
From the Spymaster:
- They're sorta a religious group, but not like a temple. Imagine a bunch of priests with knives and blood on the mind.
- They're more or less the official Assassins' Guild of Tamriel. Most kingdoms have declared them to be an illegal organization, but it's one thing to make a declaration...
Guild Ranks
| Level | Title | Notes |
| 1 | Apprentice | |
| 2 | Journeyman | |
| 3 | Operator | |
| 4 | Slayer | |
| 5 | Executioner | |
| 6 | Punisher | |
| 7 | Terminator | |
| 8 | Assassin | |
| 9 | Dark Brother | |
| 10 | Master Assassin | |
Services/etc
| Training (see below) | Buy Potions | Make Potions |
| Spymaster | Buy Soulgems | |
Training available in:
| Archery | Backstabbing | Climbing |
| Critical Strike | Daedric | Destruction |
| Dodging | Running | Short Blade |
| Stealth | Streetwise | Swimming |
The Temples
Yes, you are worthy to join the Temple. [god] will embrace you as a member. Are you interested in joining?
Each temple is different in the skills it values, the services it offers, and the benefits to it's members...
Guild Ranks
| Level | Title | Notes |
| 1 | Novice | |
| 2 | Initiate | |
| 3 | Acolyte | |
| 4 | Adept | |
| 5 | Curate | |
| 6 | Disciple | |
| 7 | Brother | |
| 8 | Diviner | |
| 9 | Master | |
| 10 | Patriarch | |
Mara, the Mother-Goddess, Goddess of Love
Temples devoted to the Mother Goddess of Tamriel are called Benevolences, for we are devoted to the charge of uniting all creatures as brethren, childer of Mara. We are intolerant only of those who show intolerance; we hate only those who hate.
Mara is our Mother Goddess, and thus she blesses all with the gift of love. Particularly, she favors those who help her followers in Tamriel. For a reasonable donation to our Benevolence, you will be blessed and be forever beloved by he or she who loves you best.
Those who devote themselves further to the Mother Goddess are even more blessed. Our priests and priestesses study the greatness of Mara's Tamriel and have learned much. So there is much to share with our initiates who are judged to be true to Mara's calling.
Are you perhaps interested in joining?
From the Spymaster:
- Temples devoted to the Mother-Goddess Mara are customarily called Benevolences because she is also the Goddess of Love.
- The Maran Knights are those warriors who have dedicated their swords to the Mother Goddess Mara. They are sworn to protect her cause and Her Benevolences in Tamriel.
Services/etc
| Training (see below) | Cure Disease | Make Donation |
| Buy Potions | Make Potions | Daedra Summonning |
Training available in:
| Archery | Critical Strike | Daedric |
| Etiquitte | Harpy | Illusion |
| Medical | Nymph | Restoration |
| Streewise | | |
|
Kynareth, Goddess of Air
Our Lady is the Goddess Kynareth whose sphere is the Heavens itself. She is sometimes called the Goddess of Air, the Pure One. It was She who gave the Lords Mail to the Warrior Lord Morihaus to combat the unclean Daedric spirits.
By the glory of our Lady, we have become the greatest physicians in Tamriel -- our ability to cure magical and mundane diseases is truly unrivalled. Other temples cure only their own priests, but we are philanthropists.
Of course, the Goddess shows special favor on Her own. We do take in new initiates, provided they show devotion to the Goddess and have the skill to make their devotion worthwhile.
Are you perhaps interested in joining?
From the Spymaster:
- Kynareth is the Goddess of the Air, and Patron Spirit of many places, including the kingdom of Daggerfall. Her temples are widespread and her worship popular.
- The Temple of Kynareth worships the Goddess of the Air, the spirit who supposed first gave Morihaus the Lord's Mail.
- The Kynaran Order are those knights who have dedicated themselves mind, body, and sword to the Goddess of the Air, Kynareth. They are most often in the company of Her priests of the Temple of Kynareth.
Services/etc
| Training (see below) | Cure Disease | Make Donation |
| Buy Spells | Make Spells | Daedra Summonning |
Training available in:
| Archery | Climbing | Daedric |
| Destruction | Dodging | Dragonish |
| Harpy | Illusion | Jumping |
| Running | Stealth | |
|
Arkay, God of the Cycle of Birth and Death
We are the Order of Arkay, the God of Birth and Death. Arkay is the great spirit who brings every man and woman, human, elf, khajiit, and Argonian into this world, and when the time is true, ends their circle. Arkay is fertility and blight, joy and sorrow. At the Order, we celebrate the Blessed Neutrality that Arkay stands for.
While we do not offer strangers blessings, for to give favor or curse would be to upset the eternal balance, the Order offers much to its members. Our libraries and sages are some of the finest in Tamriel. Of course, few are worthy to be initiated into the mysteries of Birth and Death.
Are you perhaps interested in joining?
From the Spymaster:
- The Order of Arkay is a religious order dedicated to the worship of Arkay, the God of the Cycle of Birth and Death.
- The Knights of the Circle are the protectors and guardians of the Order of Arkay. They are as dedicated to Him as His priests are.
Services/etc
| Training (see below) | Cure Disease | Make Donation |
| Buy Potions | Make Potions | Buy Soulgems |
| Daedra Summonning | | |
Training available in:
| Axe | Backstabbing | Climbing |
| Critical Strike | Daedric | Destruction |
| Medical | Restoration | Short Blade |
|
Zenithar, God of Work and Commerce
We are a temple devoted to Zenithar, the God of Commerce and Patron of Merchants and Mercenaries. Long ago, in our movement's birth, our forefathers made us a temple like no other: one meant to be adaptable, but resilient to the storm of time. We are thus called Resolutions, a far more� descriptive term than temples.
The Resolution of Zenithar favors those who favor us -- we do not choose to hide behind words like donations, gifts, indulgences. In proportion to your payment to the Resolution, your skill in haggling with other merchants will increase, but temporarily. If you wish to increase your skill permanently, you may wish to join the Resolution and meet with our trainers.
The invitation to join the Resolution of Zenithar is not open. Only those already possessing a few minimum skills will even be considered. It does not reward us to waste our time with neophytes. If nothing else, we are professionals.
Are you perhaps interested in joining?
From the Spymaster:
- Any temple dedicated to Zenithar, the God of Work and Commerce, is called a Resolution of Zenithar or a Resolution of Zen.
- Zenithar is the God of Work and Commerce. A no-nonsense kind of diety, and His temples are so headstrong, they're called Resolutions.
- The Knights of Iron are dedicated to the God of Commerce, Zenithar. They protect the members of His Resolution from those who would disrupt their trade.
Services/etc
| Training (see below) | Cure Disease | Make Donation |
| Buy Potions | Make Potions | Daedra Summonning |
Training available in:
| Blunt Weapon | Centuarion | Daedric |
| Etiquette | Giantish | Harpy |
| Merchantile | Orcish | Pick Pockets |
| Spriggan | Swimming | Thaumaturgy |
|
Akatosh, God of Time, Dragon God
The Akatosh Chantry is devoted to the worship� of Akatosh, the Great Dragon. Akatosh is the most constant of gods, for his sphere is time itself.
Perhaps, if you are in need of a blessing of time and are willing to make an appreciable donation, Akatosh might smile upon you and grant you time: time to heal your injuries, perhaps, or time to shorten your voyages.
Our priests and priestess here have a variety of other skills and services available for members of the Akatosh Chantry. Naturally, one has to be judged worthy before one is sheltered under the Great Wings of Akatosh.
Are you perhaps interested in joining?
From the Spymaster:
- The Akatosh Chantry is one of the temples dedicated to the Dragon, the God of Time, Akatosh.
- The priests of Akatosh always call their temples chantries. I suppose it's because they do a lot of singing there.
- The Order of the Hour is the group of knights sworn to Akatosh, the Dragon God of Time. They work to further His cause and protect His Chantries.
Services/etc
| Training (see below) | Cure Disease | Make Donation |
| Buy Potions | Make Potions | Daedra Summonning |
Training available in:
| Alteration | Archery | Daedric |
| Destruction | Dragonish | Long Blade |
| Running | Stealth | Swimming |
|
Julianos, God of Wisdom and Logic
The School of Julianos is no mere temple, dedicated to mindless obseisance to a distant and hazy God figure. Julianos is a God, to be sure, but foremost he is a symbol of learning, logic, philosophy, and wisdom. We espouse no moral philosophy other than the goodness of knowledge. As the great Psijic once said, the power of ignorance can truly shatter mithril like glass. That is our enemy.
Scholarship is a long and difficult journey, and Julianos does not tolerate those who wish to shorten it. However, He does bless those who generously donate to His School with a temporary increase in their magical skills.
While we advocate literacy and education for all Tamrielans, our policy for those who wish to join the School itself is very stringent. We have little time to waste training the slow and the lazy.
Are you perhaps interested in joining?
From the Spymaster:
- They don't really worship Julianos at His temples, but since He is the God of Wisdom, they run the temples more like academies. That's why they call them Schools, not temples.
- The School of Julianos is one of the top research institutions in Tamriel, probably second only to the Mages Guild. There's a lot of rivalry between the Mages and the scholars of Julianos, actually.
- The Knights Mentor are those bound to follow the call of Julianos, the God of Wisdom and Learning. While the Schools of Julianos do most of the actual teaching, the Knights Mentor protect the sages and fight the ubiquitous forces of ignorance.
Services/etc
| Training (see below) | Cure Disease | Make Donation |
| Buy Magic Items | Make Magic Items | Daedra Summonning |
Training available in:
| Alteration | Critical Strike | Daedric |
| Impish | Lockpicking | Mercantile |
| Mysticism | Short Blade | Thaumaturgy |
|
Stendarr, God of Mercy and Peace
Our God is the God of Mercy, Stendarr. Some mock our compassion, calling us sentimental fools and tenderhearts. But the truth is that everyone, no matter their strength, crawls to us when Sai, the God of Luck deserts them as he is prone to do.
Our gift to the traveller is a simple one -- we heal those who are in pain. For more complicated ailments, diseases and poisonings, we direct you to the Temple of Kynareth. With due respect, for they are the finest apothecaries and we, the finest chirurgeons.
If one possesses the desire and aptitude, one may join the Temple. Though we desire to help all Tamrielans, we only possess the means to train and assist a small handful. Sometimes, it is best to begin one's compassion with oneself.
Are you perhaps interested in joining?
From the Spymaster:
- The Temple of Stendarr is dedicated to the God Stendarr, the Patron of Mercy. They are among the greatest charitable institutions in the land.
- The cult devoted to the God of Mercy and Peace is called the Temple of Stendarr. Say what you want about them, they have an honest vision of a peaceful Tamriel.
- The Crusaders are the knights of Stendarr, God of Mercy. They protect the Temples of Stendarr and act as his compassionate blade when the situation demands.
Services/etc
| Training (see below) | Cure Disease | Make Donation |
| Buy Potions | Make Potions | Daedra Summonning |
Training available in:
| Axe | Blunt Weapon | Critical Strike |
| Daedric | Dodging | Medical |
| Orcish | Restoration | Spriggan |
|
Dibella, Goddess of Beauty
At the House of Dibella, we seek truth through beauty and the worship of the embodiment of beauty, the Goddess Dibella.
Dibella smiles on those who give generously to our House. She grants charm and grace to donors. In proportion to their generosity, of course.
We are always interested in new initiates to the House of Dibella, though only those possessing skills in the promotion of harmony. To be honest, very few qualify.
Are you perhaps interested in joining?
From the Spymaster:
- Any temple dedicated to the Goddess of Beauty is called a House of Dibella. The priests and priestesses within are epicureans and orgiasts who aspire for beauty of the form and mind.
- The Order of the Lily are the knights sworn to the ideal of Dibella, Goddess of Beauty. They protect, and when necessary, die prettily for her Houses.
Services/etc
| Training (see below) | Cure Disease | Make Donation |
| Buy Potions | Make Potions | Deadra Summonning |
Training available in:
| Daedric | Etiquette | Harpy |
| Illusion | Long Blade | Lockpicking |
| Nymph | Orcish | Restoration |
| Streetwise | | |
|
The Knightly Orders
Ah, [your name], your reputation precedes you. [Order name] always has room for a skillful knight of high moral standing. I humbly ask that you join our ranks.
Again, each knightly order is different in it's allegience, and maybe in it's benfits?
Don't be confused by names like "The Order of the Hour" -- if it looks like a temple, it's a temple, not a knighthood. These priestly Orders should are identical to the temple serving the same god.
The true Knighthoods, because of their ties to the royalty of Illic Bay, keep secret knowledge about several legendary items. If you are deemed worthy, you may be able to learn these secrets...
Guild Ranks
| Level | Title | Notes |
| 1 | Aspirant | |
| 2 | Squire | |
| 3 | Gallant | |
| 4 | Chevalier | |
| 5 | Keeper | |
| 6 | Knight Brother | |
| 7 | Commander | |
| 8 | Marshal | |
| 9 | Seneschal | |
| 10 | Paladin | |
|
Order of the Dragon
The Knights of the Dragon have the official duty of protecting the city and royal family of Daggerfall. We are led by the honorable Lord Bridwell, the greatest hero of the War of Betony.
To be considered for admission into our fighting order, one must demonstrate exceptional combat skills and a reputation for honor and loyalty to Daggerfall. In return, our knights are treated with unparalleled respect in Daggerfall.
Are you perhaps interested in joining?
From the Spymaster:
- The Order of the Dragon is composed of the finest knights of the Daggerfall militia, bound together by vows of service to the royal family and kingdom.
Services/etc
| Receive Armor | Receive House |
|
|
Order of the Candle
The Order of the Candle have replaced the defunct Knights of the Moon as the official protectors and warriors of the kingdom of Sentinel. The lords Vhosek of the Moon and K'avar are our commanders and we follow their order implicitly.
In Sentinel, no order, guild, or organization is treated with more respect than we. Only men and women of exceptional fighting skills and demonstrated loyalty to the royal family of Sentinel will be considered for admission.
Are you perhaps interested in joining?
From the Spymaster:
- The Order of the Candle is the knightly order charged with the protection of the royal family and kingdom of Sentinel.
Services/etc
| Receive Armor | Receive House |
|
|
Knights of the Rose
We of the Order of the Rose have the honor of being the guard and strong arm of his majesty, King Eadwyre of Wayrest. The greatest knights in his court are members of our order and we have demonstrated our worth in internal and interprovincial struggles throughout the Bay and Tamriel.
For those few whose combat abilities and true loyalty to the King are judged acceptible, we offer membership in the most respected order in Wayrest.
Are you perhaps interested in joining?
From the Spymaster:
- The Knights of the Rose are consecrated as protectors and warriors for the royal family and kingdom of Wayrest.
Services/etc
| Receive Armor | Receive House |
|
|
Knights of the Flame
The Knights of the Flame are the noble warriors of the Lorddom of Anticlere. Our allegiance is unswerving to Lord and Lady Flyte, who rescued us from the chaos following the War of Betony.
Only those known for their loyalty to Anticlere and our blessed patrons are judged worthy to join our order. In return for their allegiance, our knights are treated as veritable gods in Anticlere.
Are you perhaps interested in joining?
From the Spymaster:
- The Knights of the Flame have been affiliated with the royal Flyte family for centuries, and now they have become the protectors of the land of Anticlere.
Services/etc
| Receive Armor | Receive House |
|
|
Host of the Horn
The Host of the Horn have the honor of serving his most terrible Grace, the Baron Shrike. Our duties consist of all important activities from straight warfare to espionage and tax collection.
It may be worth dispelling this confusion: the Baron's weak brother Lord Kain has his own order devoted to the illegal acquisition of the throne of Lainlyn, and he idiotically calls his piteous group, the Host of the True Horn.
If one has demonstrated loyalty to Baron Shrike and prowess in battle, one may be considered for admission in our proud Host. We have not earned the fear and respect of all in Lainlyn by wasting time with the hopeless.
Are you perhaps interested in joining?
From the Spymaster:
- The Host of the Horn are composed of the finest knights of Lainlyn, bound by oaths to protect and serve the Barony of Lainlyn and its ruling family.
Services/etc
| Receive Armor | Receive House |
|
|
Knights of the Owl
We of the Knights of the Owl are responsible for protecting and fighting for the royal family of Glenpoint. Only those of the most refined fighting skills and dedicated to the welfare of Glenpoint are considered for inclusion in our knightly order.
Our knights are the royal escorts of the Baron and treated with unparalleled respect in all of Glenpoint.
Are you perhaps interested in joining?
From the Spymaster:
- The Knights of the Owl are the traditional guard and militia of Glenpoint, the finest in the region.
Services/etc
| Receive Armor | Receive House |
|
|
Knights of the Raven
In all modesty, the Order of the Raven is a legendary fighting order. We have the honor of having led the battle against the Camoran Usurper and freed half of Tamriel from his tyranny.
We remain the vanguards of the Barony of Dwynnen, protecting the entire region. Given our reputation, we cannot admit any but the greatest warriors, the most loyal servants of the Baron, into our order.
Are you perhaps interested in joining?
From the Spymaster:
- The Knights of the Raven have been the consecrated protectors of the Barony of Dwynnen for hundreds of years.
Services/etc
| Receive Armor | Receive House |
|
|
Knights of the Wheel
The Knights of the Wheel represent the royal family and the city of Abibon-Gora in all military situations.
We are not currently soliciting new recruits into our order. A suitably talented warrior known for his or her loyalty to Abibon-Gora might, however, still merit consideration.
Are you perhaps interested in joining?
From the Spymaster:
- The Knights of the Wheel protect and serve the people and ruling family of Abibon-Gora. They are among the finest knights in Hammerfell.
Services/etc
| Receive Armor | Receive House |
|
|
Knights of the Scarab
We of the Knights of the Scarab have the honor of being the official guard for the royal family of Totambu. Our duties are many, our favor is great. Only the most refined and loyal warriors are considered for initiation. It is a very great honor indeed.
Are you perhaps interested in joining?
From the Spymaster:
- The Knights of the Scarab are charged by holy oaths with the protection of the royal family and land of Totambu.
Services/etc
| Receive Armor | Receive House |
|
|
Knights of the Hawk
The Order of the Hawk act as the noble warriors and protectors of the town and royal family of Santaki. Many have trained since childhood to join our knightly order, for the honor and prestige.
Are you perhaps interested in joining?
From the Spymaster:
- The Knights of the Hawk are chosen from the finest, noblest warriors in Santaki, to protect and fight for the royal family and people of the land.
Services/etc
| Receive Armor | Receive House |
|
Order of the Lamp
The Order of the Lamp doesn't seem to be a guild you can actually join. [if you know how to join any of these guilds, please, please, please let me know -CFT]
From the Spymaster:
- The Order of the Lamp is the knightly order that protects the less combative oriented members of the Mages Guild.
Blades
The Blades are another guild that you can't seem to join... [if you know how to join any of these guilds, please, please, please let me know -CFT]
From the Spymaster:
- Many orders have their mysteries, but everything about the Blades is shrouded in myth. They are rumored to be the finest warriors in Tamriel, trained for generation after generation, all within the same families. What their goals are is completely unknown.
- They're a knightly order alright, but unlike any other order, which defines itself by its allegiance, the Blades' master is unknown. They are a completely enigmatic group.
- You shouldn't be asking about the Blades so openly. Everyone knows that they're made up of the best fighters in Tamriel, but no one knows the purpose for their existence. That makes them dangerous.
Necromancers
The Necromancers serve the King of Worms, but it doesn't look like you can join this guild either. [if you know how to join any of these guilds, please, please, please let me know -CFT]
From the Spymaster:
- The Necromancers are the dark mirror of the Mages Guild, powerful magicka casters who are masters of the most corruptive and daedric of spells. They are said to be led by a man they call the King of Worms. According to common rumor, he is thousands of years old and not aging at all.
- There's an old saying that when opposing the Necromancers, you fear what comes after death more than death itself. They are dangerous wizards, and it is best that the virtuous have little to do with them.
- It is best not to even talk about the Necromancers. Unlike the Mages Guild, they are devoted to a singular cause. But despite horror stories to the contrary, no one knows what this cause may be.
See also:
Created by Charles F. Teague II, [email protected]
Updated: Monday, April 10, 2000