CerbSite
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17.01.04
Jesus, ph33r /\/\y ski//z bizz0tc|-|, another 5 month wait purely by accident.
Anyway, I've expanded the site to cover my Half-Life mods as well as my Quake 2 mods, and the latter are on hold until I say otherwise. I'm doing much the same for Half-Life as I did for Quake 2, one mod enhancing the original game, and one mod taking the Action/CS genre. Also SephSite is now updating a bit more regularly.
07.08.03
Woooh 5 months between updates (or even thinking about updates) real life is getting in the way, well actually its counterstrike, but whatever. CerbQ2 has been updated, and I have pretty well abandoned CerbGuns, Im now working on a similar concept for Half-Life, but with even more guns (total weapons 53, +4 can be akims), much prettier.
05.03.03:
Done more work on cerbq2 now, check it out. Heyyyy I seem to be getting hits, from someone using winNT, so I know it isnt me sleepsurfing (or some shit like that) mail me! my mailbox for this site has had user updates and cobwebs the last few months... and if its whoever you are who said you would link to me site, mail me anyway I forget the address of your site so cant link back!
Update 19.10.02 (I think)
uhh done buttloads of work on cerbq2 now, its about as up-to-date as cerbguns (the real bitch is, both of them have their own sweet code that I need to merge together cuz Ive been working on them seperately...), added some stuff, fixed some stuff.
Cerberus sais hi
Site links:
CerbQuake
CerbHalf-Life
News Archives (down)
Files (down)
Related links:
Seph Site
PlanetQuake
FilePlanet
Contact me:
Name: The Cerberus
Email: [email protected]
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