| Castle Espera Continued How To Get Into Castle Espera -------------------------------------------------------------------------------- All visitors to Castle Espera must either come by land or by air. Visitors from the air are greeted with a radio hailing, or, if they have no radio, are greeted by guns pointed at them as they land and an inquiry as to their identity and business there. Visitors are usually granted permission to hang around during business hours, but are generally only allowed in the lobby and outer courtyard if they don't have an appointment. Method no. 1- Appointment, Real or Not Guards do not keep tabs on who has appointments with what. If you have an appointment, you can get in easily. If you do not have an appointment, you can get in just as easily by insisting that you do. Only Celine is very attentive toward her appointments, and she'll sniff you out, but since generally everyone who comes to Castle Espera comes without an appointment, she's quite used to it. Method No. 2- The Cargo Tunnel Shipments are much more tightly regulated than appointments. Visitors bearing cargo must register their delivery first, as they need to register a parking space and permit as well. If carrying explosives or dangerous materials of any sort, their papers are checked. All trucks coming in through the cargo tunnel are given a thorough sweep before being allowed to pass into the castle. This includes guards hopping in the back and oveturning and opening random crates, even if the shipment is refrigerated or hermetically sealed. The price of the goods spoiled by their inspection is hardly worth the price of letting an intruder with a suitcase nuke slip into the castle. So the only way to get in on a cargo truck is to have reasonably believable or real papers, and to be sitting where the guards can see you. Method No. 3- By Air If you aren't threatening or anything, and you're coming by air, you'll be greeted with a radio hail first asking who you are and whether you have an appointment. Negative responses will be replied to with an affirmation that this means you're going to be waiting for a while. No response invites a detatchment of guards to greet you where you land. Method No. 4- The Wall The wooden wall surrounding the castle is very hard to break as it is made from thick local ironwood trees, but it's possible. Every 20 feet, there's a 3-foot-long gap in the wall where it is not backed up by a lead-loaded crate, and there it is possible to break through. It would only take a few well-placed swings with a sledgehammer to break a single plank. Also, you could climb over. The wall isn't that high, but you'd have to avoid both the sharp barbed wire and the laser fence along the top of the wall, as well as the night-vision equipped guards and snipers. Method No. 5- Underground Tunneling into the small cave 60 feet under the ground directly to the southeast of the war factory is the only underground way into Castle Espera that isn't monitored by tremor sensors. The war factory and tram system are all heavily plated, the only way to get into the castle from the cave is to tunnel through the channels created by the flow of groundwater until you break into one of the septic tanks' release valves, used to release the sewage into said groundwater periodically. It's a disgusting way to get in, and even then you'd probably trigger an alarm by tunneling up through the floor. Better put on a scuba suit. How NOT To Get Into Castle Espera -------------------------------------------------------------------------------- Explaining them all would take up too much space. Consult Celine for a full explanation on any of them, she'd be glad to give it. tunneling into the electrical system or war factory or tram system or B2 walking in without saying you have an appointment knocking any guards out or killing any guards on the way in through the ventilation shafts (they're too small) by the stairs on the roof (there are none) through the maintenance accessways (there are none) HOW NOT TO GET INTO RESTRICTED AREAS spraypainting security cameras shooting security cameras shorting the system and looping the cameras, then bringing the system back up (any short will raise an alarm once the system is back online) picking a lock (unsyncrhonized tumbler release triggers the alarm) hotwiring an electrical lock (it wipes its own data when broken) just taking the elevator to B2 (there's an extra set of doors at the bottom that require both a keycard and a keypad code) disguising yourself as a soldier (all soldiers have custom-tailored uniforms. Unless you have the exact body proportions of one of the soldiers, the poor fit will give you away, and if that doesn't, the inside jokes they have will.) Shooting a lock (any gunfire in most hallways raises an automatic alarm, and electronic locks jam the door when shot rather than opening it) using a map (The maps are misleading. The Main Control Room is not marked as such, and unless you have great inside info, you won't know that the room marked "Main Control Room" is actually the Execution Chamber, and the actual Main Control Room is marked "Sewage Overflow Containment". This goes as well for most nuke silos, war factories, and other goodies in B2. They're all mislabeled.) Maintenance and Utilities -------------------------------------------------------------------------------- Power Castle Espera is kept running via three underground powerlines and its own private transformer. It steals some 500 megawatt-hours every month from three power plants in Racooon City in Eden. The power lines are buried 5 meters underground under clearly-marked lines, and tremor sensors underneath are wired to security. Plumbing Castle Espera drains into eighteen giant underground septic tanks, which have a valve that allows them to drain once every two months into western Ayenee�s groundwater. Periodic plagues there are no act of God, merely Castle Espera getting rid of its raw sewage. It gets its fresh water from the plumbing of Raccoon City, which has been abandoned since it was infested by zombies. Since the power plants and water treatment facilities are operated mostly by computers, only the occasional human envoy is sent there to keep things running, almost always in a single armored personnel carrier. No casualties have ever been recorded on these missions. Maintenance Maintenance on Castle Espera is difficult to do, considering that it�s designed to prevent intruders from getting in through any maintenance accessways. That said, it�s done, but it�s very expensive to do. Fact, the whole castle runs up almost 43 and a half million gold pieces a year in expenses. Castle Espera's Underground -------------------------------------------------------------------------------- At the second basement, several doors lead to 'tram stations'. Trams to what, one would wonder. Underneath the "oil fields" to the left of the main road into the castle, it's revealed that those wells aren't pipelines at all, merely shams to cover a vast underground war factory, upgrading and mass-producing any weapons of the CRB that cannot be bought at any other sources. The Soul Stealer Weapons (Anima de Satho) were manufactured and mass-produced here, and it is also the storage space for Celine's giant robot (it's still being developed.) To the immediate south of the war factory, there are more "oil wells", which would make one wonder what would be hiding under those... Nukes. And lots of them. Castle Espera is home to several dozen short-range nuclear missiles, 6 medium-range missiles, and two ICBMs. It is also the storage location for spent fuel rods and any nuclear developments- wouldn't want any nasty radiation contaminating Castle Espera. And without saying it's home to the "Tactical Nuke Warehouse" where over 300 tactical warheads are stored. And the war factory, nuclear silos, and SAM batteries (which are also hidden, but much closer to the surface) are all connected by the nifty tram system that goes to each facility in turn. |
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