Dire Vulture
Large Animal
Hit Dice:
4d8+4 (22 hp)
Initiative: +2 (Dex)
Speed: 10 ft, Fly 50 ft (average)
AC: 15 (-1 size, +2 Dex, +4 natural)
Attacks: Bite +5 melee
Damage: Bite 1d6+4
Face/Reach: 10 ft by 5 ft/5 ft
Special Attacks: Disease
Special Qualities: Scent
Saves: Fort +5, Ref +7, Will +5
Abilities: Str 17, Dex 15, Con 12, Int 2, Wis 13, Cha 6
Skills: Listen +8, Spot+8
Climate/Terrain: Temperate/warm desert, hills, or plains
Organization: Solitary, pair, or gang (3-12)
Challenge Rating: 2
Treasure: None
Alignment: Always neutral
Advancement:  5-8 HD (Large)
                        9-12 HD (Huge)

These loathsome scavengers have wingspans of 8 to 9 feet.  Often bloated with carrion they often don�t wait for creatures to die.

Combat
Though typically scavengers, dire vultures are eager to bite to protect their food or kill a weak opponent.
    Disease (Ex): Filth fever-bite, Fortitude save (DC 12), incubation period 1d3 days; damage 1d3 temporary Dexterity and 1d3 temporary Constitution.
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