| Mage Info | |||
|---|---|---|---|
| Base: 6 Init:0 Gaesa: 0 Spent: 0 Total= 6 | |||
Must be a shaman. Can only cast spells and summon spirits for which they receive a totem advantage. PICK A TOTEM OFF LIST! Wicca, or the Craft of the Wise, exists in both shamanic and hermetic forms. Some witches are followers of nature magic. Others (usually more British and American) are mages who incorporate the religious observances of Wicca into their lives, but whose magic is distinctly influenced by the hermetic traditions found in England in the nineteenth century. Traditions: Hermetic or shamanic, depending on the witch's background. Typical totems include Great Mother, Moon Maiden and Horned Man. Tools and Trappings: Magical tools common in witchcraft include the dagger (athame), chalice, pentacle, wand, cauldron and broom. Witches commonly perform ritual magic according to the cycles of the moon. Must be a shaman. Can only cast spells and summon spirits for which they receive a totem advantage. PICK A TOTEM OFF LIST! ENV: Anywhere under the open sky DESC: Sun is noble, heroic, flamboyant and courageous. Sun is an inspiration to his followers and a natural leader by example. All living things draw sustenance from his life-giving light. Sun is a supreme power for creation as well as destruction. From his place in the sky, he can observe all and rule justly. A Sun shaman refuses to follow any cause he believes is unjust. They maintain the highest possible standard for themselves and strive to excel at whatever they choose to do. ADVAN: +2 dice for combat, detection and health spells. +2 dice for any spirit while in direct sunlight DISADVAN: +2 to all Conjuring target numbers at night. A Sun shaman must have a minimum Charisma of 4. | |||