Mage Info
Type: Magician's Way
Base: 6 Init:5 Gaesa: 0 Spent: 0 Total= 11
Totem Bonuses/Penalities:

Can use Sorcery and Conjuring skills, access the astral plane, and use foci. Plus the benefits and disadvantages of their totem/tradition.

DESC: Magicians channel some of their magic into improving their physical abilities in the same manner as adepts,while using the rest of their talent for magical skills, such as Sorcery and Conjuring.

Initiation: Self Initiation w/Ordeal:(Astral Quest) InitBenefit: Metamagic(Centering) Cost:15 Self Initiation w/Ordeal:(Way) InitBenefit: Shed a geas Cost:17 Self Initiation InitBenefit: Altered astral signature Cost:24 Self Initiation InitBenefit: Metamagic(Channeling) Cost:27 Self Initiation w/Ordeal:(Meditation) InitBenefit: Metamagic(Anchoring) Cost:25
Gaesa:  
Groups:  
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