Physical Adept Powers
Name Cost Notes
Missile Mastery 1.0000 mits.150:Masy use as throwing weapons such normally harmless items such as pens, credsticks and IDcards become deadly weapons in the adepts hands . . .
Astral Perception 2.0000 sr3.168:You have the ability to see and reach into the astral plane via astral perception.
Delay Damage 2 2.0000 mits.149:An adept with the silent form of this power merely needs to bump into, brush against, or otherwise touch the target unobtrusively.
Resilience 0.2500 sta2.67:The adept can stabilize Deadly Wounds and can minimize effects of extreme wounds such as loosing limbs.
Penetrating Strike Level 1 0.7500 sta2.67:An adept can bypass a target's impact armor. Cannot be used with Distance Strike.
Animal Empathy 0.2500 sta2.64:1 die per level for attempts to threaten, calm or frighten an animal
Linguistics 0.2500 sta2.66:The adept can learn language skill at no Karma cost.
Rapid Healing 0.5000 sr3.170:
Imp. Phys. Attr.(STR)>RACMOD 1.0000 sr3.169:With this power you can improve a physical attribute beyond the Racial Modified limit. Each level of the power increases the attribute by 1.
     
     
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