CR1 (Cedric's Realism version 1)



The purpose if this gameplay mod is to make multiplayer games more realistic and interesting. Weapon damage is based on both ammunition and muzzle velocity (most realism mods only use ammunition). Run speed is based on weapon weight and size.



Weapon specs:



Weapon name Damage Runspeed Ammo Fire delay Range Special
Colt .45 49 1.0 100 0.14 4000 40 bash damage
Walther P38 46 1.0 100 0.16 3120 40 bash damage
Hi-Standard Silenced Pistol 90 1.0 100 1.0 4000 40 bash damage
M1 Garand 100 0.95 200 0.15 4000 can't reload partial clip
Mauser Kar98k 100 0.95 200 1.1 4000 none
Springfield '03 Sniper 100 0.94 50 1.5 4000 none
Kar98 Sniper 100 0.94 50 1.1 4000 none
Thompson SMG 49 0.95 200 0.085 4000 none
MP40 46 0.96 200 0.086 4000 none
BAR 70 0.87 200 0.12 4000 none
STG44 55 0.89 200 0.086 4000 none
Shotgun 225max 0.97 50 0.65 1500 damage: 15/pellet x 15pellets = 255max
Bazooka 200 0.5 3 2.0 N/A none
Panzerschrek 200 0.5 3 2.0 N/A none
MG42 45 N/A N/A 0.04 4000 Mounted MG
Weapon name Damage Runspeed Ammo Fire delay Range Special
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