Cedric's Balanced Weapons version 2



CBW is designed to bridge the gap between "classic" MOH: Allied Assault gameplay and the majority of custom realism mods. It is more realistic that "classic" gameplay. It is a realism mod, altererd to encourage use of all wepons, and more strategic teamwork and gameplay. The wepons are balanced, overall, but not exactly the same. For instance, the BAR does more damage than the STG, but the STG is lighter, and has a faster runspeed. I have included the weapon specs for both MOHAA default and CBW for your convenience.



Weapon specs:



Weapon name Damage Runspeed Ammo Fire delay Range Special
Colt .45 40 1.0 100 0.14 4000 40 bash damage
Walther P38 40 1.0 100 0.16 3120 40 bash damage
Hi-Standard Silenced Pistol 100 1.0 100 1.0 4000 40 bash damage
M1 Garand 53 0.95 200 0.15 4000 can't reload partial clip
Mauser Kar98k 90 0.95 200 1.1 4000 none
Springfield '03 Sniper 106 0.94 50 1.25 4000 none
Kar98 Sniper 106 0.94 50 1.1 4000 none
Thompson SMG 32 0.96 200 0.086 4000 none
MP40 30 0.96 200 0.086 4000 none
BAR 39 0.9 200 0.12 4000 none
STG44 36 0.9 200 0.086 4000 none
Shotgun 340max 0.97 50 0.75 2000 damage: 17/pellet x 20pellets = 340max
Bazooka 200 0.5 3 2.0 N/A none
Panzerschrek 200 0.5 3 2.0 N/A none
MG42 45 N/A N/A 0.04 4000 Mounted MG
Weapon name Damage Runspeed Ammo Fire delay Range Special
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