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The C&C95 Tables
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These are the tables for all values that have special meanings.
[1] Weapons table
[2] Ownership table
[3] Construction type table
[4] 'Needed to be built' table
[5] Weapons damage & warhead table


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[1] Weapons table
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Weapon                      Value     Used by
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none.........................-1       N/A
sniper's rifle................0       Commando
high-velocity machine gun.....1       Apache / Guard Tower
pistol........................2       Civilians C1 and C7 (Technicians)
5.56mm chaingun...............3       Minigunner
70mm rockets..................4       Bazooka / Orca / Stealth / Recon Bike
infantry flamethrower.........5       Flamethrower
tank flamethrower.............6       Flame tank
chemical spray................7       Chem. Warrior
grenade.......................8       Grenadier
70mm cannon...................9       Light Tank
120mm cannon.................10       Medium Tank
120mm cannon (Mammoth).......11       Mammoth Tank
turret cannon................12       Gun Turret
missile pack (Mammoth).......13       Mammoth Tank
227mm rockets................14       Rocket Launcher
ballistic charges............15       Artillery
7.62mm machine gun...........16       Humm-vee / Nod Buggy / APC
gunboat missile..............17       Gunboat
AGT missile..................18       Adv. Guard Tower
napalm bomb..................19       A-10
laser........................20       Obelisk of Light
SAM missile..................21       SAM site
Honest John missile..........22       SSM Launcher
dinosaur bite 1..............23       Triceratops, Stegosaurus
dinosaur bite 2..............24       Velociraptor, Tyrannosaurus Rex
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[2] Ownership table
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Side                        Value
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GDI...........................1
Nod...........................2
Civilian......................4
Special (JP)..................8
Multi1.......................16
Multi2.......................32
Multi3.......................64
Multi4......................128
Multi5......................256
Multi6......................512
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[3] Construction type table
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Construction type           Value
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Nothing.......................0
Infantry......................2
Vehicles......................4
Helicopters...................6
Structures....................8
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[4] 'Needed to be built' table
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Building                    Value
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Weapons Factory...............1
Guard tower...................2
Adv. guard tower..............4
Obelisk of light..............8
Comm. center.................16
Gun turret...................32
Construction yard............64
Refinery....................128
Silo........................256
Helipad.....................512
SAM site...................1024
Airstrip...................2048
Power plant............... 4096
Adv. power plant...........8192
Hospital..................16384
Barracks..................32768
Oil Tanker (*)............65536
Repair bay...............131072
Bio-technology lab.......262144
Hand of Nod..............524288
Temple of Nod...........1048576
Adv. comm. center.......2097152
Technology center.......4194304
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(*) : The Oil Tanker is the civilian building with internal name "ARCO".
I don't know why it's in the list, but if you make it buildable, you can
set it as 'Needed to be built' for units and buildings.
You can't sell it though, since it doesn't have a build-up animation.

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[5] Weapons damage & warhead table

Note that all damage values are reduced to 50% when used against buildings.
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Weapon                      Damage    Warhead
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sniper's rifle...............125      HollowPoint
high-velocity machine gun.....25      HighExplosive
pistol.........................1      SmallArms
5.56mm chaingun...............15      SmallArms
70mm rockets..................30      ArmorPiercing
infantry flamethrower.........35      Fire
tank flamethrower.............50      Fire
chemical spray................80      HighExplosive
grenade.......................50      HighExplosive
70mm cannon...................25      ArmorPiercing
105mm cannon..................30      ArmorPiercing
120mm cannon..................40      ArmorPiercing
turret cannon.................40      ArmorPiercing
missile pack (Mammoth)........75      HighExplosive
227mm rockets.................75      HighExplosive
ballistic charges............150      HighExplosive
7.62mm machine gun............15      SmallArms
gunboat missile...............60      HighExplosive
AGT missile...................60      HighExplosive
napalm bomb..................100      Fire
laser........................200      Super
SAM missile...................50      ArmorPiercing
Honest John missile..........100      Fire
dinosaur bite 1..............100      DinoBiteHerb
dinosaur bite 2..............154      DinoBiteCarn
Ion Cannon...................600      IonCannon
Nuke........................1000      Fire
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Created by Nyerguds
E-mail: nyerguds@tiscalinet.be
