; ; Freedoom wadinfo build file ; This is parsed by cpp which allows configuring for doom1 shareware, ; doom1, ultimate doom, and doom2 ; ; -DDOOM2 to build for DOOM 2 ; -DULTDOOM to build for ultimate doom ; -DSHAREWARE to build for shareware doom ; ; Copyright (c) 2001-2014 ; Contributors to the Freedoom project. All rights reserved. ; ; Redistribution and use in source and binary forms, with or without ; modification, are permitted provided that the following conditions are ; met: ; ; * Redistributions of source code must retain the above copyright ; notice, this list of conditions and the following disclaimer. ; * Redistributions in binary form must reproduce the above copyright ; notice, this list of conditions and the following disclaimer in the ; documentation and/or other materials provided with the distribution. ; * Neither the name of the freedoom project nor the names of its ; contributors may be used to endorse or promote products derived from ; this software without specific prior written permission. ; ; THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS ; IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED ; TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A ; PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER ; OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, ; EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, ; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR ; PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF ; LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING ; NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS ; SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ; sanity checks: #ifdef FREEDM #define DOOM2 #endif #ifdef DOOM2 #define ULTDOOM_OR_DOOM2 #undef ULTDOOM #endif #ifdef ULTDOOM #define ULTDOOM_OR_DOOM2 #endif ; List of levels [levels] #ifndef DOOM2 E1M1 = c1m1 E1M2 = c1m2 E1M3 = c1m3 E1M4 = c1m4 E1M5 = c1m5 E1M6 = c1m6 E1M7 = c1m7 E1M8 = c1m8 E1M9 = c1m9 E2M1 = c2m1 E2M2 = c2m2 E2M3 = c2m3 E2M4 = c2m4 E2M5 = c2m5 E2M6 = c2m6 E2M7 = c2m7 E2M8 = c2m8 E2M9 = c2m9 E3M1 = c3m1 E3M2 = c3m2 E3M3 = c3m3 E3M4 = c3m4 E3M5 = c3m5 E3M6 = c3m6 E3M7 = c3m7 E3M8 = c3m8 E3M9 = c3m9 E4M1 = c4m1 E4M2 = c4m2 E4M3 = c4m3 E4M4 = c4m4 E4M5 = c4m5 E4M6 = c4m6 E4M7 = c4m7 E4M8 = c4m8 E4M9 = c4m9 #else /* #ifndef DOOM2 */ #ifdef FREEDM MAP01 = dm01 MAP02 = dm02 MAP03 = dm03 MAP04 = dm04 MAP05 = dm05 MAP06 = dm06 MAP07 = dm07 MAP08 = dm08 MAP09 = dm09 MAP10 = dm10 MAP11 = dm11 MAP12 = dm12 MAP13 = dm13 MAP14 = dm14 MAP15 = dm15 MAP16 = dm16 MAP17 = dm17 MAP18 = dm18 MAP19 = dm19 MAP20 = dm20 MAP21 = dm21 MAP22 = dm22 MAP23 = dm23 MAP24 = dm24 MAP25 = dm25 MAP26 = dm26 MAP27 = dm27 MAP28 = dm28 MAP29 = dm29 MAP30 = dm30 MAP31 = dm31 MAP32 = dm32 #else /* #ifdef FREEDM */ MAP01 MAP02 MAP03 MAP04 MAP05 MAP06 MAP07 MAP08 MAP09 MAP10 MAP11 MAP12 MAP13 MAP14 MAP15 MAP16 MAP17 MAP18 MAP19 MAP20 MAP21 MAP22 MAP23 MAP24 MAP25 MAP26 MAP27 MAP28 MAP29 MAP30 MAP31 MAP32 #endif /* #ifdef FREEDM */ #endif /* #ifndef DOOM2 */ ; List of data Lumps [lumps] PLAYPAL COLORMAP GENMIDI FREEDOOM ; Big font used by ZDoom-based ports for menu text. DBIGFONT #ifdef FREEDM DEHACKED = fdm_deh ZMAPINFO = fdmmpinf ENDOOM = endoomdm FREEDM #else DEHACKED ENDOOM #endif #ifdef DOOM2 DMXGUSC = dmxgus #else DMXGUS #endif #ifdef DOOM2 #ifdef FREEDM DEMO1 = demo1_dm DEMO2 = demo2_dm DEMO3 = demo3_dm DEMO4 = demo4_dm #else DEMO1 = demo1_p2 DEMO2 = demo2_p2 DEMO3 = demo3_p2 DEMO4 = demo4_p2 #endif #else /* not DOOM2 */ DEMO1 = demo1_p1 DEMO2 = demo2_p1 DEMO3 = demo3_p1 DEMO4 = demo4_p1 #endif /* #ifdef DOOM2 */ ; boom colormaps C_START BLOODMAP BLUEMAP LAVAMAP NUKEMAP FOGMAP MFADEMAP C_END ; Textures: #ifndef DOOM2 TEXTURE1 = fd1txtr1 TEXTURE2 = fd1txtr2 PNAMES = fd1pname #else #ifdef FREEDM TEXTURE1 = fdmtxtr1 PNAMES = fdmpname #else TEXTURE1 = fd2txtr1 PNAMES = fd2pname #endif #endif ; List of Sounds [sounds] DSPISTOL DSSHOTGN DSSGCOCK DSSAWUP DSSAWIDL DSSAWFUL DSSAWHIT DSRLAUNC DSRXPLOD DSFIRSHT DSFIRXPL DSPSTART DSPSTOP DSDOROPN DSDORCLS DSSTNMOV DSSWTCHN DSSWTCHX DSPLPAIN DSDMPAIN DSPOPAIN DSSLOP DSITEMUP DSWPNUP DSOOF DSTELEPT DSPOSIT1 DSPOSIT2 DSPOSIT3 DSBGSIT1 DSBGSIT2 DSSGTSIT DSBRSSIT DSSGTATK DSCLAW DSPLDETH DSPDIEHI DSPODTH1 DSPODTH2 DSPODTH3 DSBGDTH1 DSBGDTH2 DSSGTDTH DSBRSDTH DSPOSACT DSBGACT DSDMACT DSNOWAY DSBAREXP DSPUNCH DSTINK DSBDOPN DSBDCLS DSITMBK DSGETPOW DSPLASMA DSBFG DSCACSIT DSCYBSIT DSSPISIT DSSKLATK DSCACDTH DSSKLDTH DSCYBDTH DSSPIDTH DSHOOF DSMETAL #ifdef DOOM2 DSDSHTGN DSDBOPN DSDBCLS DSDBLOAD DSVIPAIN DSMNPAIN DSPEPAIN DSBSPSIT DSKNTSIT DSVILSIT DSMANSIT DSPESIT DSSKEPCH DSVILATK DSSKESWG DSBSPDTH DSVILDTH DSKNTDTH DSPEDTH DSSKEDTH DSBSPACT DSBSPWLK DSVILACT DSFLAME DSFLAMST DSBOSPIT DSBOSCUB DSBOSSIT DSBOSPN DSBOSDTH DSMANATK DSMANDTH DSSSSIT DSSSDTH DSKEENPN DSKEENDT DSSKEACT DSSKESIT DSSKEATK DSRADIO #endif /* #ifdef DOOM2 */ ; pc speaker effects DPPISTOL DPSHOTGN DPSGCOCK DPSAWUP DPSAWIDL DPSAWFUL DPSAWHIT DPRLAUNC DPRXPLOD DPFIRSHT DPFIRXPL DPPSTART DPPSTOP DPDOROPN DPDORCLS DPSTNMOV DPSWTCHN DPSWTCHX DPPLPAIN DPDMPAIN DPPOPAIN DPSLOP DPITEMUP DPWPNUP DPOOF DPTELEPT DPPOSIT1 DPPOSIT2 DPPOSIT3 DPBGSIT1 DPBGSIT2 DPSGTSIT DPBRSSIT DPSGTATK DPCLAW DPPLDETH DPPDIEHI DPPODTH1 DPPODTH2 DPPODTH3 DPBGDTH1 DPBGDTH2 DPSGTDTH DPBRSDTH DPPOSACT DPBGACT DPDMACT DPNOWAY DPBAREXP DPPUNCH DPTINK DPBDOPN DPBDCLS DPITMBK DPGETPOW DPPLASMA DPBFG DPCACSIT DPCYBSIT DPSPISIT DPSKLATK DPCACDTH DPSKLDTH DPCYBDTH DPSPIDTH #ifdef DOOM2 DPHOOF DPMETAL DPDSHTGN DPDBOPN DPDBCLS DPDBLOAD DPVIPAIN DPMNPAIN DPPEPAIN DPBSPSIT DPKNTSIT DPVILSIT DPMANSIT DPPESIT DPSKEPCH DPVILATK DPSKESWG DPBSPDTH DPVILDTH DPKNTDTH DPPEDTH DPSKEDTH DPBSPACT DPBSPWLK DPVILACT DPFLAME DPFLAMST DPBOSPIT DPBOSCUB DPBOSSIT DPBOSPN DPBOSDTH DPMANATK DPMANDTH DPSSSIT DPSSDTH DPKEENPN DPKEENDT DPSKEACT DPSKESIT DPSKEATK DPRADIO #endif /* #ifdef DOOM2 */ ; List of Musics [musics] #ifndef DOOM2 D_E1M1 D_E1M2 D_E1M3 D_E1M4 D_E1M5 D_E1M6 D_E1M7 D_E1M8 D_E1M9 D_INTER D_INTRO D_VICTOR D_INTROA D_E2M1 D_E2M2 D_E2M3 D_E2M4 D_E2M5 D_E2M6 D_E2M7 D_E2M8 D_E2M9 D_E3M1 D_E3M2 D_E3M3 D_E3M4 D_E3M5 D_E3M6 D_E3M7 D_E3M8 D_E3M9 D_BUNNY #else /* #ifndef DOOM2 */ ; doom 2 music D_READ_M D_DM2TTL D_DM2INT #ifndef FREEDM D_RUNNIN = D_MAP01 D_STALKS = D_MAP02 D_COUNTD = D_MAP03 D_BETWEE = D_MAP04 D_DOOM = D_MAP05 D_THE_DA = D_MAP06 D_SHAWN = D_MAP07 D_DDTBLU = D_MAP08 D_IN_CIT = D_MAP09 D_DEAD = D_MAP10 D_STLKS2 = D_MAP11 D_THEDA2 = D_MAP12 D_DOOM2 = D_MAP13 D_DDTBL2 = D_MAP14 D_RUNNI2 = D_MAP15 D_DEAD2 = D_MAP16 D_STLKS3 = D_MAP17 D_ROMERO = D_MAP18 D_SHAWN2 = D_MAP19 D_MESSAG = D_MAP20 D_COUNT2 = D_MAP21 D_DDTBL3 = D_MAP22 D_AMPIE = D_MAP23 D_THEDA3 = D_MAP24 D_ADRIAN = D_MAP25 D_MESSG2 = D_MAP26 D_ROMER2 = D_MAP27 D_TENSE = D_MAP28 D_SHAWN3 = D_MAP29 D_OPENIN = D_MAP30 D_EVIL = D_MAP31 D_ULTIMA = D_MAP32 #else /* FREEDM */ ; FreeDM has different music: D_RUNNIN = D_DM01 D_STALKS = D_DM02 D_COUNTD = D_DM03 D_BETWEE = D_DM04 D_DOOM = D_DM05 D_THE_DA = D_DM06 D_SHAWN = D_DM07 D_DDTBLU = D_DM08 D_IN_CIT = D_DM09 D_DEAD = D_DM10 D_STLKS2 = D_DM11 D_THEDA2 = D_DM12 D_DOOM2 = D_DM13 D_DDTBL2 = D_DM14 D_RUNNI2 = D_DM15 D_DEAD2 = D_DM16 D_STLKS3 = D_DM17 D_ROMERO = D_DM18 D_SHAWN2 = D_DM19 D_MESSAG = D_DM20 D_COUNT2 = D_DM21 D_DDTBL3 = D_DM22 D_AMPIE = D_DM23 D_THEDA3 = D_DM24 D_ADRIAN = D_DM25 D_MESSG2 = D_DM26 D_ROMER2 = D_DM27 D_TENSE = D_DM28 D_SHAWN3 = D_DM29 D_OPENIN = D_DM30 D_EVIL = D_DM31 D_ULTIMA = D_DM32 #endif /* #ifdef FREEDM */ #endif /* #ifndef DOOM2 */ ; List of Pictures (with insertion point) [graphics] #ifdef ULTDOOM TITLEPIC 0 0 = fd1title M_DOOM #else #ifdef FREEDM TITLEPIC 0 0 = fdmtitle M_DOOM 40 -5 = m_dm #else TITLEPIC 0 0 = fd2title M_DOOM #endif #endif #ifdef DOOM2 HELP 0 0 #endif #ifndef DOOM2 HELP1 0 0 HELP2 0 0 #endif CREDIT 0 0 BOSSBACK 0 0 AMMNUM0 -1 0 AMMNUM1 -1 0 AMMNUM2 -1 0 AMMNUM3 -1 0 AMMNUM4 -1 0 AMMNUM5 -1 0 AMMNUM6 -1 0 AMMNUM7 -1 0 AMMNUM8 -1 0 AMMNUM9 -1 0 STBAR 0 0 STGNUM0 0 0 STGNUM1 0 0 STGNUM2 0 0 STGNUM3 0 0 STGNUM4 0 0 STGNUM5 0 0 STGNUM6 0 0 STGNUM7 0 0 STGNUM8 0 0 STGNUM9 0 0 STTMINUS STTNUM0 STTNUM1 STTNUM2 STTNUM3 STTNUM4 STTNUM5 STTNUM6 STTNUM7 STTNUM8 STTNUM9 STTPRCNT STYSNUM0 0 0 STYSNUM1 0 0 STYSNUM2 0 0 STYSNUM3 0 0 STYSNUM4 0 0 STYSNUM5 0 0 STYSNUM6 0 0 STYSNUM7 0 0 STYSNUM8 0 0 STYSNUM9 0 0 STKEYS0 0 0 STKEYS1 0 0 STKEYS2 0 0 STKEYS3 0 0 STKEYS4 0 0 STKEYS5 0 0 STDISK 0 -1 STCDROM -1 -1 STARMS 0 0 STCFN033 0 0 STCFN034 0 0 STCFN035 0 0 STCFN036 0 0 STCFN037 0 0 STCFN038 0 0 STCFN039 0 0 STCFN040 0 0 STCFN041 0 0 STCFN042 0 0 STCFN043 0 0 STCFN044 0 0 STCFN045 0 0 STCFN046 0 0 STCFN047 0 0 STCFN048 0 0 STCFN049 0 0 STCFN050 0 0 STCFN051 0 0 STCFN052 0 0 STCFN053 0 0 STCFN054 0 0 STCFN055 0 0 STCFN056 0 0 STCFN057 0 0 STCFN058 0 0 STCFN059 0 0 STCFN060 0 0 STCFN061 0 0 STCFN062 0 0 STCFN063 0 0 STCFN064 0 0 STCFN065 0 0 STCFN066 0 0 STCFN067 0 0 STCFN068 0 0 STCFN069 0 0 STCFN070 0 0 STCFN071 0 0 STCFN072 0 0 STCFN073 0 0 STCFN074 0 0 STCFN075 0 0 STCFN076 0 0 STCFN077 0 0 STCFN078 0 0 STCFN079 0 0 STCFN080 0 0 STCFN081 0 0 STCFN082 0 0 STCFN083 0 0 STCFN084 0 0 STCFN085 0 0 STCFN086 0 0 STCFN087 0 0 STCFN088 0 0 STCFN089 0 0 STCFN090 0 0 STCFN091 0 0 STCFN092 0 0 STCFN093 0 0 STCFN094 0 0 STCFN095 0 0 STCFN096 0 0 STCFN123 0 0 STCFN124 0 0 STCFN125 0 0 STFB1 0 0 STFB0 0 0 STFB2 0 0 STFB3 0 0 STPB1 0 0 STPB0 0 0 STPB2 0 0 STPB3 0 0 STFST01 -5 -2 STFST00 -5 -2 STFST02 -5 -2 STFTL00 -5 -1 STFTR00 -3 -2 STFOUCH0 -5 -1 STFEVL0 -5 -2 STFKILL0 -5 -2 STFST11 -5 -2 STFST10 -5 -2 STFST12 -5 -2 STFTL10 -5 -2 STFTR10 -3 -2 STFOUCH1 -5 -1 STFEVL1 -5 -2 STFKILL1 -5 -2 STFST21 -5 -2 STFST20 -5 -2 STFST22 -5 -2 STFTL20 -4 -1 STFTR20 -4 -1 STFOUCH2 -5 -1 STFEVL2 -5 -2 STFKILL2 -5 -2 STFST31 -5 -1 STFST30 -5 -1 STFST32 -5 -1 STFTL30 -2 -1 STFTR30 -3 -2 STFOUCH3 -5 -1 STFEVL3 -5 -2 STFKILL3 -5 -2 STFST41 -5 -1 STFST40 -5 -1 STFST42 -5 -1 STFTL40 -1 -1 STFTR40 -3 -2 STFOUCH4 -5 -1 STFEVL4 -5 -2 STFKILL4 -5 -2 STFGOD0 -5 -2 STFDEAD0 -5 -1 M_EPISOD 0 0 M_RDTHIS 0 0 M_OPTION 0 0 M_QUITG 0 0 M_NGAME 0 0 M_SKULL1 0 -1 M_SKULL2 0 -1 M_THERMO -2 -1 M_THERMR 0 0 M_THERMM 0 0 M_THERML -2 0 M_ENDGAM 0 1 M_PAUSE 0 0 M_MESSG 0 1 M_MSGON 20 1 M_MSGOFF 20 1 M_HURT 0 0 M_JKILL 0 0 M_ROUGH 0 0 M_SKILL 0 0 M_NEWG 0 0 M_ULTRA 0 0 M_NMARE 0 0 M_SVOL 0 0 M_OPTTTL 0 0 M_SAVEG 0 0 M_LOADG 0 0 M_DISP 0 0 M_MSENS 0 1 M_GDHIGH 26 1 M_GDLOW 26 1 M_DETAIL 0 1 M_DISOPT 0 0 M_SCRNSZ 0 1 M_SGTTL 0 0 M_LGTTL 0 0 M_SFXVOL 0 1 M_MUSVOL 0 1 M_LSLEFT 3 11 M_LSCNTR 3 11 M_LSRGHT 3 11 PRBOOM 0 1 M_GENERL 0 1 M_SETUP 0 1 M_KEYBND 0 1 M_WEAP 0 1 M_STAT 0 1 M_AUTO 0 1 M_ENEM 0 1 M_MESS 0 1 M_CHAT 0 1 M_HORSEN 0 1 M_VERSEN 0 1 M_LOKSEN 0 1 M_ACCEL 0 1 M_ABOUT 0 1 M_CHATM 0 1 M_COMPAT 0 1 M_DEMOS 0 1 M_DMFLAG 0 1 M_ETCOPT 0 1 M_FEAT 0 1 M_GSET 0 1 M_HUD 0 1 M_JOYSET 0 1 M_LDSV 0 1 M_MENUS 0 1 M_MOUSE 0 1 M_MULTI 0 0 M_PLAYER 0 1 M_SERIAL 0 1 M_SOUND 0 1 M_STATUS 0 1 M_TCPIP 0 1 M_VIDEO 0 1 M_WAD 0 1 M_WADOPT 0 1 BRDR_TL -5 -5 BRDR_T 0 -5 BRDR_TR 0 -5 BRDR_L -5 0 BRDR_R 0 0 BRDR_BL -5 0 BRDR_B 0 0 BRDR_BR 0 0 WIOSTK 0 0 WIOSTI 0 0 WIF 0 0 WIMSTT 0 0 WIOSTS 0 0 WIOSTF 0 0 WITIME 0 0 WIPAR 0 0 WIMSTAR 0 0 WIMINUS 0 0 WIPCNT 0 0 WINUM0 0 0 WINUM1 0 0 WINUM2 0 0 WINUM3 0 0 WINUM4 0 0 WINUM5 0 0 WINUM6 0 0 WINUM7 0 0 WINUM8 0 0 WINUM9 0 0 WICOLON 0 0 WISUCKS 0 0 WIFRGS 0 0 WIP1 0 0 WIP2 0 0 WIP3 0 0 WIP4 0 0 WIBP1 0 0 WIBP2 0 0 WIBP3 0 0 WIBP4 0 0 WIKILRS 0 0 WIVCTMS 0 0 WISCRT2 0 0 WIENTER 0 0 #ifndef DOOM2 M_EPI1 0 0 M_EPI2 0 0 M_EPI3 0 0 M_EPI4 0 0 WILV00 0 0 WILV01 0 0 WILV02 0 0 WILV03 0 0 WILV04 0 0 WILV05 0 0 WILV06 0 0 WILV07 0 0 WILV08 0 0 WILV10 0 0 WILV11 0 0 WILV12 0 0 WILV13 0 0 WILV14 0 0 WILV15 0 0 WILV16 0 0 WILV17 0 0 WILV18 0 0 WILV20 0 0 WILV21 0 0 WILV22 0 0 WILV23 0 0 WILV24 0 0 WILV25 0 0 WILV26 0 0 WILV27 0 0 WILV28 0 0 WILV30 0 0 WILV31 0 0 WILV32 0 0 WILV33 0 0 WILV34 0 0 WILV35 0 0 WILV36 0 0 WILV37 0 0 WILV38 0 0 ; Endgame screens: VICTORY2 PFUB1 PFUB2 ENDPIC ; "The End" animation from E3 endgame screen: END0 -20 -52 END1 -20 -52 END2 -20 -52 END3 -20 -52 END4 -20 -52 END5 -20 -52 END6 -20 -52 ; inter level map WIURH0 WIURH1 WISPLAT ; We don't have "map" graphics for the E1-3 intermission screens. ; Just use the normal interpic instead. WIMAP0 = interpic WIA00900 WIA00901 WIA00902 WIA00800 WIA00801 WIA00802 WIA00700 WIA00701 WIA00702 WIA00600 WIA00601 WIA00602 WIA00500 WIA00501 WIA00502 WIA00400 WIA00401 WIA00402 WIA00300 WIA00301 WIA00302 WIA00200 WIA00201 WIA00202 WIA00100 WIA00101 WIA00102 WIA00000 WIA00001 WIA00002 WIMAP1 = interpic WIA10000 WIA10100 WIA10200 WIA10300 WIA10400 WIA10500 WIA10600 WIA10700 WIA10701 WIA10702 WIA20000 WIMAP2 = interpic WIA20001 WIA20002 WIA20100 WIA20101 WIA20102 WIA20200 WIA20201 WIA20202 WIA20300 WIA20301 WIA20302 WIA20400 WIA20401 WIA20402 WIA20500 WIA20501 WIA20502 #else /* #ifndef DOOM2 */ #ifndef FREEDM CWILV00 CWILV01 CWILV02 CWILV03 CWILV04 CWILV05 CWILV06 CWILV07 CWILV08 CWILV09 CWILV10 CWILV11 CWILV12 CWILV13 CWILV14 CWILV15 CWILV16 CWILV17 CWILV18 CWILV19 CWILV22 CWILV21 CWILV20 CWILV23 CWILV25 CWILV26 CWILV27 CWILV28 CWILV29 CWILV24 CWILV30 CWILV31 #else /* #ifdef FREEDM */ ; FreeDM has different levels, different level names: CWILV00 = DMWILV00 CWILV01 = DMWILV01 CWILV02 = DMWILV02 CWILV03 = DMWILV03 CWILV04 = DMWILV04 CWILV05 = DMWILV05 CWILV06 = DMWILV06 CWILV07 = DMWILV07 CWILV08 = DMWILV08 CWILV09 = DMWILV09 CWILV10 = DMWILV10 CWILV11 = DMWILV11 CWILV12 = DMWILV12 CWILV13 = DMWILV13 CWILV14 = DMWILV14 CWILV15 = DMWILV15 CWILV16 = DMWILV16 CWILV17 = DMWILV17 CWILV18 = DMWILV18 CWILV19 = DMWILV19 CWILV22 = DMWILV22 CWILV21 = DMWILV21 CWILV20 = DMWILV20 CWILV23 = DMWILV23 CWILV25 = DMWILV25 CWILV26 = DMWILV26 CWILV27 = DMWILV27 CWILV28 = DMWILV28 CWILV29 = DMWILV29 CWILV24 = DMWILV24 CWILV30 = DMWILV30 CWILV31 = DMWILV31 #endif #endif /* #ifdef DOOM2 */ #ifdef ULTDOOM_OR_DOOM2 ; interpic is used by ultimate doom and doom2 INTERPIC 0 0 #endif ; sprites list [sprites] #ifdef DOOM2 BBRNA0 ; boss brain BBRNB0 BOS2A1C1 19 69 ; hell knight BOS2A2C8 20 68 BOS2A3C7 26 66 BOS2A4C6 22 64 BOS2A5C5 19 65 BOS2C4A6 21 64 BOS2C3A7 25 66 BOS2C2A8 24 69 BOS2B1D1 23 72 BOS2B2D8 21 70 BOS2B3D7 19 69 BOS2B4D6 24 67 BOS2B5D5 24 66 BOS2D4B6 18 66 BOS2D3B7 21 69 BOS2D2B8 21 71 BOS2E1 30 65 BOS2E2 12 67 BOS2E3 30 62 BOS2E4 27 63 BOS2E5 28 69 BOS2E6 22 73 BOS2E7 20 73 BOS2E8 30 74 BOS2F1 34 65 BOS2F2 29 65 BOS2F3 29 64 BOS2F4 30 64 BOS2F5 28 62 BOS2F6 29 63 BOS2F7 21 64 BOS2F8 26 65 BOS2G1 14 59 BOS2G2 29 59 BOS2G3 26 58 BOS2G4 25 56 BOS2G5 30 55 BOS2G6 24 55 BOS2G7 22 57 BOS2G8 28 56 BOS2H1 23 69 BOS2H2 26 68 BOS2H3 25 67 BOS2H4 26 64 BOS2H5 22 62 BOS2H6 15 62 BOS2H7 17 66 BOS2H8 18 68 BOS2I0 34 79 BOS2J0 34 79 BOS2K0 34 79 BOS2L0 34 79 BOS2M0 34 79 BOS2N0 34 79 BOS2O0 34 79 BRS1A0 bspia1d1 ; arachnotron bspia2a8 bspia3a7 bspia4a6 bspia5d5 bspib1e1 bspib2b8 bspib3b7 bspib4b6 bspib5e5 bspic1f1 bspic2c8 bspic3c7 bspic4c6 bspic5f5 bspid2d8 bspid3d7 bspid4d6 bspie2e8 bspie3e7 bspie4e6 bspif2f8 bspif3f7 bspif4f6 bspig1 bspig2g8 bspig3g7 bspig4g6 bspig5 bspih1 bspih2h8 bspih3h7 bspih4h6 bspih5 bspii1 bspii2i8 bspii3i7 bspii4i6 bspii5 bspij0 bspik0 bspil0 bspim0 bspin0 bspio0 bspip0 CPOSA1 22 52 CPOSA2A8 16 52 CPOSA3A7 21 50 CPOSA4A6 23 49 CPOSA5 19 47 CPOSB1 19 53 CPOSB2B8 18 52 CPOSB3B7 19 52 CPOSB4B6 21 52 CPOSB5 18 51 CPOSC1 20 53 CPOSC2C8 16 51 CPOSC3C7 18 51 CPOSC4C6 22 51 CPOSC5 17 50 CPOSD1 19 52 CPOSD2D8 17 52 CPOSD3D7 19 52 CPOSD4D6 23 52 CPOSD5 19 51 CPOSF1 12 51 CPOSF2F8 23 51 CPOSF3F7 27 50 CPOSF4F6 20 48 CPOSF5 11 46 CPOSG1 20 52 CPOSG2G8 16 52 CPOSG3G7 21 52 CPOSG4G6 20 50 CPOSG5 17 50 CPOSH0 19 47 CPOSI0 9 39 CPOSJ0 13 43 CPOSK0 17 34 CPOSL0 27 9 CPOSM0 27 9 CPOSN0 27 9 CPOSO0 16 53 CPOSP0 20 50 CPOSQ0 21 47 CPOSR0 24 38 CPOSS0 25 33 CPOST0 27 14 CPOSE1 12 51 CPOSE2E8 23 51 CPOSE3E7 27 50 CPOSE4E6 20 48 CPOSE5 11 46 FATTA1 39 60 ; mancubus FATTA2A8 39 61 FATTA3A7 38 60 FATTA4A6 39 57 FATTA5 39 59 FATTB1 43 65 FATTB2B8 43 65 FATTB3B7 43 61 FATTB4B6 42 61 FATTB5 43 58 FATTC1 43 65 FATTC2C8 43 63 FATTC3C7 39 61 FATTC4C6 35 61 FATTC5 36 58 FATTD1 38 60 FATTD2D8 43 63 FATTD3D7 43 62 FATTD4D6 43 59 FATTD5 35 58 FATTE1 43 65 FATTE2E8 43 61 FATTE3E7 43 62 FATTE4E6 43 58 FATTE5 40 57 FATTF1 42 65 FATTF2F8 43 62 FATTF3F7 43 61 FATTF4F6 43 59 FATTF5 39 58 FATTG1 42 60 FATTG2G8 51 59 FATTG3G7 43 60 FATTG4G6 43 62 FATTG5 42 61 FATTH1 42 60 FATTH2H8 50 59 FATTH3H7 33 61 FATTH4H6 42 61 FATTH5 42 60 FATTI1 42 63 FATTI2I8 51 64 FATTI3I7 43 59 FATTI4I6 42 63 FATTI5 39 59 FATTJ1 32 62 FATTJ2 47 62 FATTJ3 39 59 FATTJ4 30 61 FATTJ5 32 59 FATTJ6 29 61 FATTJ7 37 59 FATTJ8 46 62 FATTK0 50 73 FATTL0 50 75 FATTM0 45 66 FATTN0 37 53 FATTO0 35 41 FATTP0 36 40 FATTQ0 36 39 FATTR0 36 39 FATTS0 36 38 FATTT0 36 36 FIREA0 21 54 ; archvile fire FIREB0 23 61 FIREC0 23 78 FIRED0 23 84 FIREE0 24 86 FIREF0 25 90 FIREG0 25 92 FIREH0 26 95 KEENA0 14 67 ; commander keen KEENB0 14 67 KEENC0 14 67 KEEND0 14 67 KEENE0 14 67 KEENF0 14 67 KEENG0 14 67 KEENH0 14 67 KEENI0 14 67 KEENJ0 14 67 KEENK0 14 67 KEENL0 14 67 KEENM0 14 67 PAINA1 31 63 ; pain elemental PAINA2A8 30 60 PAINA3A7 30 63 PAINA4A6 30 60 PAINA5 30 60 PAINB1 30 63 PAINB2B8 30 60 PAINB3B7 30 60 PAINB4B6 30 60 PAINB5 30 60 PAINC1 31 65 PAINC2C8 30 61 PAINC3C7 30 61 PAINC4C6 30 60 PAINC5 31 60 PAIND1 30 61 PAIND2D8 31 60 PAIND3D7 34 60 PAIND4D6 30 60 PAIND5 30 60 PAINE1 30 60 PAINE2E8 34 60 PAINE3E7 37 60 PAINE4E6 30 60 PAINE5 31 60 PAINF1 31 60 PAINF2F8 35 60 PAINF3F7 41 60 PAINF4F6 32 60 PAINF5 31 60 PAING1 30 63 PAING2G8 30 60 PAING3G7 30 60 PAING4G6 30 60 PAING5 30 60 PAINH0 30 68 PAINI0 30 61 PAINJ0 31 61 PAINK0 31 60 PAINL0 31 61 PAINM0 30 61 SKELA1D1 20 58 ; revenant SKELA2D8 17 57 SKELA3D7 13 58 SKELA4D6 17 56 SKELA5D5 20 59 SKELA6D4 18 59 SKELA7D3 28 59 SKELA8D2 24 58 SKELB1E1 18 59 SKELB2E8 26 57 SKELB3E7 18 56 SKELB4E6 14 53 SKELB5E5 19 59 SKELB6E4 21 55 SKELB7E3 19 56 SKELB8E2 22 58 SKELC1F1 20 59 SKELC2F8 26 57 SKELC3F7 21 59 SKELC4F6 22 59 SKELC5F5 19 60 SKELC6F4 18 59 SKELC7F3 22 59 SKELC8F2 21 59 SKELG1 22 60 SKELG2 16 60 SKELG3 15 58 SKELG4 23 58 SKELG5 22 60 SKELG6 21 57 SKELG7 23 58 SKELG8 26 58 SKELH1 21 58 SKELH2 19 59 SKELH3 16 56 SKELH4 25 57 SKELH5 20 57 SKELH6 17 57 SKELH7 13 57 SKELH8 18 58 SKELI1 20 60 SKELI2 30 58 SKELI3 34 58 SKELI4 21 59 SKELI5 18 59 SKELI6 16 58 SKELI7 11 59 SKELI8 18 59 SKELJ1 19 58 SKELJ2 17 58 SKELJ3 22 57 SKELJ4 18 57 SKELJ5 19 58 SKELJ6 20 57 SKELJ7 19 58 SKELJ8 14 59 SKELK1 20 57 SKELK2 17 56 SKELK3 17 56 SKELK4 16 56 SKELK5 19 58 SKELK6 17 56 SKELK7 12 56 SKELK8 21 56 SKELL1 32 56 SKELL2 24 55 SKELL3 15 57 SKELL4 27 57 SKELL5 27 58 SKELL6 21 57 SKELL7 20 57 SKELL8 26 53 SKELM0 27 46 SKELN0 22 46 SKELO0 35 40 SKELP0 38 31 SKELQ0 38 19 FATBA1 9 8 ; revenant rocket FATBA2A8 16 6 FATBA3A7 24 6 FATBA4A6 17 5 FATBA5 9 8 FATBB1 10 8 FATBB2B8 17 6 FATBB3B7 24 6 FATBB4B6 16 5 FATBB5 10 8 FBXPA0 16 15 ; revenant explosion FBXPB0 20 17 FBXPC0 24 22 SSWVA1 18 61 SSWVA2A8 15 64 SSWVA3A7 11 66 SSWVA4A6 17 64 SSWVA5 21 55 SSWVB1 20 64 SSWVB2B8 19 65 SSWVB3B7 18 62 SSWVB4B6 16 69 SSWVB5 19 57 SSWVC1 17 60 SSWVC2C8 15 62 SSWVC3C7 14 64 SSWVC4C6 15 65 SSWVC5 19 60 SSWVD1 17 57 SSWVD2D8 14 61 SSWVD3D7 18 62 SSWVD4D6 20 63 SSWVD5 21 61 SSWVE1 14 62 SSWVE2E8 16 64 SSWVE3E7 15 63 SSWVE4E6 15 67 SSWVE5 15 64 SSWVF1 18 65 SSWVF2F8 18 67 SSWVF3F7 31 59 SSWVF4F6 20 66 SSWVF5 15 64 SSWVG1 18 65 SSWVG2G8 22 67 SSWVG3G7 36 59 SSWVG4G6 24 66 SSWVG5 15 64 SSWVH1 18 62 SSWVH2H8 18 63 SSWVH3H7 15 60 SSWVH4H6 15 62 SSWVH5 18 61 SSWVI0 25 59 SSWVJ0 28 53 SSWVK0 26 43 SSWVL0 23 22 SSWVM0 21 7 SSWVN0 26 66 SSWVO0 27 70 SSWVP0 31 67 SSWVQ0 28 69 SSWVR0 28 67 SSWVS0 27 39 SSWVT0 27 32 SSWVU0 27 22 SSWVV0 27 17 VILEA1D1 14 71 ; archvile VILEA2D8 30 69 VILEA3D7 41 68 VILEA4D6 31 67 VILEA5D5 11 65 VILEA6D4 30 66 VILEA7D3 36 67 VILEA8D2 35 70 VILEB1E1 25 73 VILEB2E8 30 72 VILEB3E7 26 71 VILEB4E6 22 67 VILEB5E5 18 67 VILEB6E4 25 67 VILEB7E3 31 70 VILEB8E2 23 72 VILEC1F1 23 74 VILEC2F8 21 72 VILEC3F7 22 72 VILEC4F6 26 71 VILEC5F5 25 68 VILEC6F4 22 70 VILEC7F3 21 72 VILEC8F2 25 74 VILEG1 35 89 VILEG2 27 91 VILEG3 36 97 VILEG4 39 97 VILEG5 40 99 VILEG6 30 99 VILEG7 28 98 VILEG8 39 91 VILEH1 39 92 VILEH2 28 93 VILEH3 36 99 VILEH4 43 99 VILEH5 41 99 VILEH6 31 99 VILEH7 29 99 VILEH8 41 92 VILEI1 39 93 VILEI2 28 94 VILEI3 36 99 VILEI4 43 99 VILEI5 41 101 VILEI6 32 99 VILEI7 30 99 VILEI8 41 93 VILEJ1 31 76 VILEJ2 21 80 VILEJ3 27 82 VILEJ4 35 82 VILEJ5 31 84 VILEJ6 18 85 VILEJ7 32 80 VILEJ8 34 78 VILEK1 31 59 VILEK2 21 61 VILEK3 24 61 VILEK4 35 58 VILEK5 23 60 VILEK6 19 59 VILEK7 27 59 VILEK8 30 59 VILEL1 31 56 VILEL2 20 58 VILEL3 28 58 VILEL4 35 56 VILEL5 27 57 VILEL6 19 57 VILEL7 27 56 VILEL8 30 57 VILEM1 31 56 VILEM2 20 58 VILEM3 28 58 VILEM4 35 56 VILEM5 27 57 VILEM6 15 57 VILEM7 27 56 VILEM8 30 57 VILEN1 30 64 VILEN2 35 65 VILEN3 51 64 VILEN4 43 61 VILEN5 27 64 VILEN6 26 63 VILEN7 45 63 VILEN8 48 63 VILEO1 30 75 VILEO2 34 71 VILEO3 51 65 VILEO4 43 62 VILEO5 27 64 VILEO6 26 63 VILEO7 45 63 VILEO8 48 66 VILEP1 30 85 VILEP2 34 83 VILEP3 51 85 VILEP4 42 77 VILEP5 27 77 VILEP6 26 77 VILEP7 45 76 VILEP8 48 79 VILEQ1 18 69 VILEQ2 22 69 VILEQ3 32 67 VILEQ4 27 69 VILEQ5 18 70 VILEQ6 24 68 VILEQ7 30 68 VILEQ8 33 66 VILER0 18 75 VILES0 23 71 VILET0 27 66 VILEU0 35 54 VILEV0 34 43 VILEW0 34 33 VILEX0 34 21 VILEY0 34 18 VILEZ0 34 18 VILE[1 53 68 VILE[2 49 69 VILE[3 26 72 VILE[4 37 71 VILE[5 44 71 VILE[6 43 73 VILE[7 30 73 VILE[8 36 73 VILE\1 53 69 VILE\2 49 70 VILE\3 26 73 VILE\4 37 71 VILE\5 44 72 VILE\6 43 74 VILE\7 30 72 VILE\8 32 73 VILE]1 53 68 VILE]2 49 69 VILE]3 26 71 VILE]4 37 70 VILE]5 44 70 VILE]6 43 72 VILE]7 30 74 VILE]8 32 71 #endif /* #ifdef DOOM2 */ ; The following are normal Doom monsters: BOSSA1 26 69 ; baron BOSSA2A8 20 65 BOSSA3A7 23 67 BOSSA4A6 20 67 BOSSA5 22 68 BOSSB1 27 67 BOSSB2B8 20 67 BOSSB3B7 21 64 BOSSB4B6 18 65 BOSSB5 22 66 BOSSC1 26 69 BOSSC2C8 21 67 BOSSC3C7 25 67 BOSSC4C6 20 68 BOSSC5 22 68 BOSSD1 27 67 BOSSD2D8 21 65 BOSSD3D7 20 63 BOSSD4D6 18 63 BOSSD5 22 66 BOSSE1 26 69 BOSSE2 26 69 BOSSE3 26 69 BOSSE4 26 69 BOSSE5 26 69 BOSSE6 26 69 BOSSE7 26 69 BOSSE8 26 69 BOSSF1 26 69 BOSSF2 26 69 BOSSF3 26 69 BOSSF4 26 69 BOSSF5 26 69 BOSSF6 26 69 BOSSF7 26 69 BOSSF8 26 69 BOSSG1 26 69 BOSSG2 26 69 BOSSG3 26 69 BOSSG4 26 69 BOSSG5 26 69 BOSSG6 26 69 BOSSG7 26 69 BOSSG8 26 69 BOSSH1 26 69 BOSSH2 26 69 BOSSH3 26 69 BOSSH4 26 69 BOSSH5 26 69 BOSSH6 26 69 BOSSH7 26 69 BOSSH8 26 69 BOSSI0 34 79 BOSSJ0 34 79 BOSSK0 34 79 BOSSL0 34 79 BOSSM0 34 79 BOSSN0 34 79 BOSSO0 34 79 POSSA1 17 50 ; former human POSSA2A8 20 50 POSSA3A7 20 50 POSSA4A6 26 48 POSSA5 17 47 POSSB1 18 52 POSSB2B8 20 51 POSSB3B7 22 52 POSSB4B6 28 52 POSSB5 17 51 POSSC1 19 50 POSSC2C8 19 50 POSSC3C7 21 52 POSSC4C6 30 51 POSSC5 17 51 POSSD1 19 52 POSSD2D8 19 51 POSSD3D7 23 52 POSSD4D6 26 52 POSSD5 19 51 POSSE1 12 50 POSSE2E8 21 50 POSSE3E7 26 50 POSSE4E6 18 48 POSSE5 12 46 POSSF1 13 50 POSSF2F8 23 50 POSSF3F7 27 50 POSSF4F6 20 48 POSSF5 11 46 POSSG1 20 52 POSSG2G8 16 53 POSSG3G7 21 53 POSSG4G6 20 51 POSSG5 17 49 POSSH0 19 57 POSSI0 19 42 POSSJ0 22 34 POSSK0 24 27 POSSL0 25 19 POSSM0 20 59 POSSN0 21 62 POSSO0 24 61 POSSP0 26 55 POSSQ0 27 51 POSSR0 28 43 POSSS0 28 36 POSST0 28 26 POSSU0 28 21 SARGA1 17 55 SARGA2A8 25 54 SARGA3A7 29 53 SARGA4A6 25 53 SARGA5 18 54 SARGB1 17 56 SARGB2B8 25 55 SARGB3B7 26 55 SARGB4B6 24 52 SARGB5 15 51 SARGC1 18 55 SARGC2C8 22 53 SARGC3C7 20 54 SARGC4C6 22 53 SARGC5 17 53 SARGD1 17 55 SARGD2D8 24 54 SARGD3D7 25 54 SARGD4D6 24 53 SARGD5 19 52 SARGE1 20 54 SARGE2 23 54 SARGE3 23 54 SARGE4 20 53 SARGE5 16 52 SARGE6 28 53 SARGE7 26 54 SARGE8 26 54 SARGF1 18 55 SARGF2 25 51 SARGF3 28 53 SARGF4 26 52 SARGF5 15 53 SARGF6 25 52 SARGF7 29 54 SARGF8 22 52 SARGG1 15 57 SARGG2 14 53 SARGG3 20 53 SARGG4 19 53 SARGG5 12 51 SARGG6 23 53 SARGG7 24 53 SARGG8 27 54 SARGH1 15 47 SARGH2 22 47 SARGH3 22 47 SARGH4 19 46 SARGH5 14 45 SARGH6 22 47 SARGH7 25 46 SARGH8 19 47 SARGI0 17 55 SARGJ0 19 56 SARGK0 20 50 SARGL0 20 35 SARGM0 22 26 SARGN0 22 24 SPOSA1 17 50 ; shotgun guy SPOSA2A8 15 50 SPOSA3A7 17 48 SPOSA4A6 22 45 SPOSA5 17 46 SPOSB1 17 50 SPOSB2B8 13 50 SPOSB3B7 16 52 SPOSB4B6 20 49 SPOSB5 17 49 SPOSC1 16 51 SPOSC2C8 14 50 SPOSC3C7 19 51 SPOSC4C6 19 49 SPOSC5 17 50 SPOSD1 17 51 SPOSD2D8 13 51 SPOSD3D7 15 51 SPOSD4D6 18 50 SPOSD5 17 49 SPOSE1 12 51 SPOSE2E8 18 49 SPOSE3E7 22 48 SPOSE4E6 17 47 SPOSE5 12 47 SPOSF1 13 51 SPOSF2F8 21 51 SPOSF3F7 25 48 SPOSF4F6 20 47 SPOSF5 12 47 SPOSG1 16 50 SPOSG2G8 16 49 SPOSG3G7 21 48 SPOSG4G6 17 47 SPOSG5 17 49 SPOSH0 16 55 SPOSI0 17 48 SPOSJ0 21 34 SPOSK0 22 29 SPOSL0 26 20 SPOSM0 18 54 SPOSN0 23 57 SPOSO0 24 56 SPOSP0 26 50 SPOSQ0 27 46 SPOSR0 28 38 SPOSS0 28 31 SPOST0 28 21 SPOSU0 28 11 TROOA1 39 58 TROOA2A8 23 61 TROOA3A7 28 57 TROOA4A6 47 52 TROOA5 22 48 TROOB1 19 63 TROOB2B8 22 64 TROOB3B7 58 61 TROOB4B6 56 55 TROOB5 16 52 TROOC1 20 62 TROOC2C8 26 62 TROOC3C7 37 61 TROOC4C6 22 53 TROOC5 30 49 TROOD1 18 60 TROOD2D8 19 61 TROOD3D7 50 57 TROOD4D6 53 56 TROOD5 14 51 TROOE1 28 61 TROOE2E8 36 64 TROOE3E7 40 64 TROOE4E6 42 64 TROOE5 32 66 TROOF1 26 52 TROOF2F8 20 56 TROOF3F7 39 52 TROOF4F6 44 52 TROOF5 12 59 TROOG1 24 56 TROOG2G8 45 55 TROOG3G7 63 58 TROOG4G6 28 57 TROOG5 47 54 TROOH1 32 59 TROOH2H8 38 63 TROOH3H7 53 63 TROOH4H6 57 59 TROOH5 31 53 TROOI0 32 59 TROOJ0 29 58 TROOK0 25 56 TROOL0 28 44 TROOM0 32 32 TROON0 32 59 TROOO0 29 58 TROOP0 25 56 TROOQ0 27 46 TROOR0 28 38 TROOS0 28 31 TROOT0 28 21 TROOU0 28 11 CYBRA1 47 103 ; Cyberdemon CYBRA2 39 103 CYBRA3 42 103 CYBRA4 41 102 CYBRA5 48 103 CYBRA6 41 102 CYBRA7 42 103 CYBRA8 39 103 CYBRB1 50 100 CYBRB2 39 96 CYBRB3 54 103 CYBRB4 49 99 CYBRB5 45 100 CYBRB6 49 99 CYBRB7 54 103 CYBRB8 39 96 CYBRC1 45 98 CYBRC2 37 103 CYBRC3 37 98 CYBRC4 48 102 CYBRC5 39 103 CYBRC6 48 102 CYBRC7 37 98 CYBRC8 37 103 CYBRD1 48 100 CYBRD2 43 101 CYBRD3 49 101 CYBRD4 39 99 CYBRD5 37 100 CYBRD6 39 99 CYBRD7 49 101 CYBRD8 43 101 CYBRE1 44 98 CYBRE2 52 101 CYBRE3 46 101 CYBRE4 33 102 CYBRE5 40 103 CYBRE6 33 102 CYBRE7 46 101 CYBRE8 52 101 CYBRF1 47 99 CYBRF2 39 99 CYBRF3 43 100 CYBRF4 44 99 CYBRF5 44 100 CYBRF6 44 99 CYBRF7 43 100 CYBRF8 39 99 CYBRG1 47 99 CYBRG2 39 99 CYBRG3 43 100 CYBRG4 44 99 CYBRG5 44 100 CYBRG6 44 99 CYBRG7 43 100 CYBRG8 39 99 CYBRH0 47 99 CYBRI0 47 99 CYBRJ0 44 99 CYBRK0 52 84 CYBRL0 55 74 CYBRM0 56 80 CYBRN0 56 83 CYBRO0 56 76 CYBRP0 56 36 HEADA1 30 59 ; cacodemon HEADA2A8 27 62 HEADA3A7 23 56 HEADA4A6 28 58 HEADA5 28 58 HEADB1 30 60 HEADB2B8 28 65 HEADB3B7 22 48 HEADB4B6 28 49 HEADB5 28 48 HEADC1 30 61 HEADC2C8 27 69 HEADC3C7 26 54 HEADC4C6 28 53 HEADC5 28 64 HEADD1 59 63 HEADD2D8 29 63 HEADD3D7 58 62 HEADD4D6 28 58 HEADD5 28 64 HEADE1 30 54 HEADE2E8 27 52 HEADE3E7 23 56 HEADE4E6 28 53 HEADE5 28 56 HEADF1 30 49 HEADF2F8 28 47 HEADF3F7 22 48 HEADF4F6 28 49 HEADF5 28 48 HEADG0 30 49 HEADH0 30 49 HEADI0 30 49 HEADJ0 30 49 HEADK0 30 49 HEADL0 28 37 SKULA1 22 44 ; lost soul SKULA8A2 18 39 SKULA7A3 19 43 SKULA6A4 17 43 SKULA5 20 43 SKULB1 20 42 SKULB8B2 18 39 SKULB7B3 19 43 SKULB6B4 16 42 SKULB5 20 43 SKULC1 22 44 SKULC8C2 18 39 SKULC7C3 19 43 SKULC6C4 16 42 SKULC5 20 43 SKULD1 22 44 SKULD8D2 18 39 SKULD7D3 19 43 SKULD6D4 16 42 SKULD5 20 43 SKULE1 22 44 SKULE8E2 18 39 SKULE7E3 19 43 SKULE6E4 16 42 SKULE5 20 43 SKULF0 22 47 SKULG0 22 47 SKULH0 24 46 SKULI0 24 46 SKULJ0 34 68 SKULK0 40 73 SPIDA1 128 100 ; spider mastermind SPIDA2 128 100 SPIDA3 128 100 SPIDA4 128 100 SPIDA5 128 100 SPIDA6 128 100 SPIDA7 128 100 SPIDA8 128 100 SPIDB1 128 100 SPIDB2 128 100 SPIDB3 128 100 SPIDB4 128 100 SPIDB5 128 100 SPIDB6 128 100 SPIDB7 128 100 SPIDB8 128 100 SPIDC1 128 100 SPIDC2 128 100 SPIDC3 128 100 SPIDC4 128 100 SPIDC5 128 100 SPIDC6 128 100 SPIDC7 128 100 SPIDC8 128 100 SPIDD1 128 100 SPIDD2 128 100 SPIDD3 128 100 SPIDD4 128 100 SPIDD5 128 100 SPIDD6 128 100 SPIDD7 128 100 SPIDD8 128 100 SPIDE1 128 100 SPIDE2 128 100 SPIDE3 128 100 SPIDE4 128 100 SPIDE5 128 100 SPIDE6 128 100 SPIDE7 128 100 SPIDE8 128 100 SPIDF1 128 100 SPIDF2 128 100 SPIDF3 128 100 SPIDF4 128 100 SPIDF5 128 100 SPIDF6 128 100 SPIDF7 128 100 SPIDF8 128 100 SPIDG1 128 100 SPIDG2 128 100 SPIDG3 128 100 SPIDG4 128 100 SPIDG5 128 100 SPIDG6 128 100 SPIDG7 128 100 SPIDG8 128 100 SPIDH1 128 100 SPIDH2 128 100 SPIDH3 128 100 SPIDH4 128 100 SPIDH5 128 100 SPIDH6 128 100 SPIDH7 128 100 SPIDH8 128 100 SPIDI1 128 100 SPIDI2 128 100 SPIDI3 128 100 SPIDI4 128 100 SPIDI5 128 100 SPIDI6 128 100 SPIDI7 128 100 SPIDI8 128 100 SPIDJ1 128 100 SPIDJ2 128 100 SPIDJ3 128 100 SPIDJ4 128 100 SPIDJ5 128 100 SPIDJ6 128 100 SPIDJ7 128 100 SPIDJ8 128 100 SPIDK0 128 100 SPIDL0 128 100 SPIDM0 128 100 SPIDN0 128 100 SPIDO0 128 100 SPIDP0 128 100 SPIDQ0 128 100 SPIDR0 128 100 SPIDS0 128 100 ; The following sprites are technically Doom 2 sprites, but appear ; in doom.wad, and so must be included for compatibility reasons (some ; mods use them): APBXA0 12 11 ; Arachnotron plasma ball APBXB0 19 18 APBXC0 17 18 APBXD0 13 13 APBXE0 0 2 APLSA0 7 9 APLSB0 6 8 BOSFA0 15 35 ; Spinning boss 'cube' BOSFB0 16 36 BOSFC0 17 37 BOSFD0 17 37 MANFA1 19 17 ; Mancubus shot MANFA5 13 15 MANFA6A4 25 19 MANFA7A3 34 16 MANFA8A2 33 17 MANFB1 19 17 MANFB5 12 13 MANFB6B4 18 19 MANFB7B3 30 17 MANFB8B2 27 17 ; These are normal items that appear in both Freedoom and FreeDM. AMMOA0 12 16 ARM1A0 15 21 ARM1B0 15 21 ARM2A0 15 21 ARM2B0 15 21 BAL1A0 8 8 BAL1B0 8 8 BAL1C0 16 17 BAL1D0 20 19 BAL1E0 23 21 BAL7A1A5 10 8 BAL7A2A8 18 7 BAL7A3A7 22 7 BAL7A4A6 18 6 BAL7B1B5 10 8 BAL7B2B8 18 7 BAL7B3B7 22 7 BAL7B4B6 18 6 BAL7C0 20 5 BAL7D0 23 6 BAL7E0 23 8 BAR1A0 10 28 BAR1B0 10 28 BEXPA0 23 44 BEXPB0 34 64 BEXPC0 40 71 BEXPD0 33 67 BEXPE0 25 58 BKEYA0 7 19 BKEYB0 7 19 BLUDA0 7 5 BLUDB0 8 7 BLUDC0 7 7 BON1A0 7 14 BON1B0 7 14 BON1C0 7 14 BON1D0 7 14 BON2A0 9 15 BON2B0 9 15 BON2C0 9 15 BON2D0 9 15 BPAKA0 8 26 BROKA0 27 20 CANDA0 11 15 CBRAA0 15 57 CHGGA0 -101 -114 CHGFA0 -123 -80 CHGGB0 -101 -115 CHGFB0 -128 -95 CLIPA0 4 9 COLUA0 9 43 CSAWA0 22 20 ELECA1 ELECA2 ELECA3 ELECA4 ELECA5 ELECA6 ELECA7 ELECA8 IFOGA0 25 44 IFOGB0 25 44 IFOGC0 25 44 IFOGD0 25 44 IFOGE0 25 44 LAUNA0 31 16 MEDIA0 13 19 MGUNA0 30 24 MISGA0 -58 -111 MISGB0 -58 -115 MISFA0 -59 -110 MISFB0 -59 -92 MISFC0 -58 -96 MISFD0 -59 -90 MISLA1 9 10 MISLA5 9 10 MISLA6A4 13 7 MISLA7A3 24 7 MISLA8A2 16 7 MISLB0 28 29 MISLC0 31 34 MISLD0 38 49 PINSA0 14 38 PINSB0 14 38 PINSC0 14 38 PINSD0 14 38 PISFA0 -145 -60 PISGA0 -128 -100 PISGB0 -109 -83 PISGC0 -123 -88 PISGD0 -122 -88 PISGE0 -128 -100 PLAYA1 22 52 PLAYA2A8 16 52 PLAYA3A7 21 50 PLAYA4A6 23 49 PLAYA5 19 47 PLAYB1 19 53 PLAYB2B8 18 52 PLAYB3B7 19 52 PLAYB4B6 21 52 PLAYB5 18 51 PLAYC1 20 53 PLAYC2C8 16 51 PLAYC3C7 18 51 PLAYC4C6 22 51 PLAYC5 17 50 PLAYD1 19 52 PLAYD2D8 17 52 PLAYD3D7 19 52 PLAYD4D6 23 52 PLAYD5 19 51 PLAYE1 12 51 PLAYE2E8 21 51 PLAYE3E7 26 50 PLAYE4E6 18 48 PLAYE5 12 46 PLAYF1 12 51 PLAYF2F8 23 51 PLAYF3F7 27 50 PLAYF4F6 20 48 PLAYF5 11 46 PLAYG1 20 52 PLAYG2G8 16 52 PLAYG3G7 21 52 PLAYG4G6 20 50 PLAYG5 17 50 PLAYH0 19 47 PLAYI0 9 39 PLAYJ0 13 43 PLAYK0 17 34 PLAYL0 27 9 PLAYM0 27 9 PLAYN0 27 9 PLAYO0 16 53 PLAYP0 20 50 PLAYQ0 21 47 PLAYR0 21 43 PLAYS0 24 38 PLAYT0 25 33 PLAYU0 26 25 PLAYV0 27 14 PLAYW0 27 14 PMAPA0 14 28 PMAPB0 14 28 PMAPC0 14 28 PMAPD0 14 28 POL5A0 27 5 PUFFA0 2 3 PUFFB0 4 4 PUFFC0 6 5 PUFFD0 8 7 PUNGA0 -98 -52 PUNGB0 -68 3 PUNGC0 -153 -33 PUNGD0 -166 -39 PVISA0 13 9 PVISB0 13 9 RKEYA0 8 19 RKEYB0 8 19 ROCKA0 6 25 SAWGA0 -176 -59 SAWGB0 -176 -59 SAWGC0 -156 -81 SAWGD0 -159 -81 SBOXA0 8 13 SHELA0 7 10 SHOTA0 28 12 SHTGB0 -155 -74 SHTGC0 -151 -34 SHTFA0 -111 -59 SHTFB0 -111 -59 SHTGD0 -148 -42 SHTGA0 -111 -59 SOULA0 14 39 SOULB0 14 39 SOULC0 14 39 SOULD0 14 39 STIMA0 7 15 SUITA0 17 61 TFOGA0 25 59 TFOGB0 25 59 TFOGC0 25 59 TFOGD0 25 59 TFOGE0 25 59 TFOGF0 25 59 TFOGG0 25 59 TFOGH0 25 59 TFOGI0 25 59 TFOGJ0 25 59 TREDA0 14 93 TREDB0 14 93 TREDC0 14 93 TREDD0 14 93 YKEYA0 8 19 YKEYB0 8 19 SMITA0 22 62 TRE1A0 25 65 TRE2A0 76 120 #ifdef DOOM2 ; These items only appear in Doom 2 HDB1A0 10 83 HDB2A0 10 83 HDB3A0 10 59 HDB4A0 10 59 HDB5A0 10 59 HDB6A0 10 59 MEGAA0 12 32 MEGAB0 12 32 MEGAC0 12 32 MEGAD0 12 32 SHT2A0 -122 -118 SHT2B0 -122 -136 SHT2C0 -145 -126 SHT2D0 -70 -122 SHT2E0 -129 -113 SHT2F0 -185 -113 SHT2G0 -126 -119 SHT2H0 -100 -115 SHT2I0 -122 -103 SHT2J0 -122 -89 SGN2A0 21 14 TLMPA0 11 77 TLMPB0 11 77 TLMPC0 11 77 TLMPD0 11 77 TLP2A0 10 57 TLP2B0 10 57 TLP2C0 10 57 TLP2D0 10 57 POB1A0 POB2A0 #endif BAL2A0 8 8 BAL2B0 8 8 BAL2C0 16 16 BAL2D0 20 19 BAL2E0 25 24 BFS1A0 28 33 BFS1B0 29 33 BFUGA0 34 20 BFGGA0 -63 -69 BFGGB0 -63 -69 BFGFA0 -63 -69 BFGFB0 -63 -69 BFE1A0 69 45 BFE1B0 69 45 BFE1C0 69 63 BFE1D0 69 61 BFE1E0 12 10 BFE1F0 4 4 BFE2A0 36 28 BFE2B0 34 28 BFE2C0 12 10 BFE2D0 4 4 BSKUA0 7 18 BSKUB0 7 18 CELLA0 8 12 CELPA0 15 20 CEYEA0 21 56 CEYEB0 21 56 CEYEC0 21 56 COL1A0 18 53 COL2A0 18 40 COL3A0 18 53 COL4A0 18 40 COL5A0 18 47 COL5B0 18 47 COL6A0 18 50 FCANA0 16 64 FCANB0 16 64 FCANC0 16 64 FSKUA0 22 55 FSKUB0 22 55 FSKUC0 22 55 GOR1A0 17 67 GOR1B0 18 67 GOR1C0 17 67 GOR2A0 22 83 GOR3A0 19 83 GOR4A0 6 67 GOR5A0 6 51 PINVA0 11 23 PINVB0 11 23 PINVC0 11 23 PINVD0 11 23 PLASA0 29 16 PLSEA0 11 11 PLSEB0 15 14 PLSEC0 16 17 PLSED0 18 19 PLSEE0 18 19 PLSFA0 -117 -91 PLSFB0 -117 -90 PLSGA0 -117 -108 PLSGB0 -117 -116 PLSSA0 8 8 PLSSB0 7 9 POL1A0 22 62 POL2A0 19 62 POL3A0 19 48 POL3B0 19 48 POL4A0 19 51 POL6A0 17 62 POL6B0 19 62 PSTRA0 12 21 RSKUA0 7 18 RSKUB0 7 18 SMBTA0 10 72 SMBTB0 10 72 SMBTC0 10 72 SMBTD0 10 72 SMGTA0 10 72 SMGTB0 10 72 SMGTC0 10 72 SMGTD0 10 72 SMRTA0 10 72 SMRTB0 10 72 SMRTC0 10 72 SMRTD0 10 72 SMT2A0 10 42 TBLUA0 14 93 TBLUB0 14 93 TBLUC0 14 93 TBLUD0 14 93 TGRNA0 14 93 TGRNB0 14 93 TGRNC0 14 93 TGRND0 14 93 YSKUA0 7 18 YSKUB0 7 18 [patches] #ifdef DOOM1 #include "lumps/textures/phase1/pnames.txt" #else #ifdef FREEDM #include "lumps/textures/freedm/pnames.txt" #else #include "lumps/textures/phase2/pnames.txt" #endif #endif [flats] #ifdef FREEDM ; These flats are only in the FreeDM wad. DUMMY1 DUMMY2 DUMMY3 #endif BLOOD1 BLOOD2 BLOOD3 CEIL1_2 CEIL1_3 CEIL3_1 CEIL3_2 CEIL3_4 CEIL3_5 CEIL3_6 CEIL4_3 CEIL5_1 CEIL5_2 DEM1_3 DEM1_5 DEM1_6 FLAT17 FLAT1_1 FLAT1_2 FLAT1_3 FLAT22 FLAT5_1 FLAT5_2 FLAT5_6 FLAT5_7 FLAT8 FLOOR0_2 FLOOR0_7 FLOOR1_6 GRASS1 GRASS2 GRNLITE1 GRNROCK LAVA1 LAVA2 LAVA3 LAVA4 MFLR8_3 MFLR8_4 RROCK01 RROCK02 RROCK03 RROCK04 RROCK05 RROCK06 RROCK07 RROCK08 RROCK09 RROCK10 RROCK11 RROCK12 RROCK13 RROCK14 RROCK15 RROCK16 RROCK17 RROCK18 RROCK19 RROCK20 SFLR6_1 SFLR6_4 SFLR7_1 SFLR7_4 SLIME01 SLIME02 SLIME03 SLIME04 SLIME05 SLIME06 SLIME07 SLIME08 SLIME09 SLIME10 SLIME11 SLIME12 SLIME13 SLIME14 SLIME15 SLIME16 CEIL4_2 CONS1_1 CONS1_5 CONS1_7 CONS1_9 ; this is missing in the original wad DEM1_1 DEM1_2 DEM1_4 FLAT1 FLAT10 FLAT14 FLAT18 FLAT2 FLAT20 FLAT23 FLAT5 FLAT5_4 FLAT5_5 FLOOR0_1 FLOOR0_3 FLOOR0_6 FLOOR1_1 FLOOR1_7 FLOOR3_3 FLOOR4_1 FLOOR4_5 FLOOR4_6 FLOOR4_8 FLOOR5_1 FLOOR5_2 FLOOR5_3 FLOOR5_4 FLOOR6_1 FLOOR6_2 FLOOR7_1 FLOOR7_2 F_SKY1 MFLR8_1 NUKAGE1 NUKAGE2 NUKAGE3 STEP1 STEP2 TLITE6_1 TLITE6_4 TLITE6_5 TLITE6_6 CEIL1_1 CEIL3_3 CEIL4_1 COMP01 FLAT3 FLAT4 FLAT5_3 FLAT5_8 FLAT9 FLOOR0_5 FWATER1 FWATER2 FWATER3 FWATER4 GATE1 GATE2 GATE3 GATE4 CRATOP1 CRATOP2 FLAT19 MFLR8_2