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Doom Review
by Loc
On a distant planet, something has gone horribly wrong. A human
colony has suffered devastating losses and the cause is unknown. A team of highly
trained space marines are sent in, determined to find the reason behind the carnage.
No, it's not the James Cameron classic Aliens, it's the brand new flick
Doom. Based on the highly popular video game, Doom takes first-person-shooter
to the silver screen. Quick hit: mindless carnage never seemed so mundane. Video
game movies find themselves in the precarious position that comic book movies
seems to have overcome: they are bound to their niche genre. For comic book films,
past translations often involved garish costumes, laughable villains, and exotic
plots of world domination. Yet, recent adaptations for properties like Spiderman,
X-Men, and Batman have left the cheesiness out and brought a more grounded translation
to the theaters. On the other hand, video game films have stuck largely to popcorn
flick status: low on the characterizations, high on the energy, low on the intelligence,
high on the violence. And while Doom tries to avoid that campy schlock,
it only manages to do so for the first half of the film.
After
building up the suspense for 45 minutes, it just can't help itself to serving
up two glaringly bad sequences: the extended first-person-shooter (FPS) scene,
and the wire-kung-fu fist-fest. Granted, the FPS sequence is technically sound:
the gliding movement, the floating weapon at your side, the sneaking around corners,
the retreating fire-fight. All of these moments seem spot on to the game, which
should give fans an extended opportunity to geekout. Yet, it is completely contrived,
the setup is overexplained, and in the end, it fails to merge seamlessly into
the film. Sure, gaming fans will love it, but for those vaguely familiar with
the source material, this whole sequence adds nothing but cheesy garishness to
the film.
Follow that up with the climatic wire-fu fight scene and you're
left with a muddling flick that just sold itself out completely. Will appeal to
a certain demographic? Sure, the adolescent 14-year-old who enjoys PC gaming and
choreographing Power Ranger fight scenes. Other than that, the audience is left
to scratch their head dismissively at another goof-ass video game movie. Up
to that point, Doom plays it mostly straight with a dumbed-down version
of Aliens. Seriously, if you're gonna do the exact same story as a James
Cameron flick, you really should do it well. Unfortunately, Doom does it
with mediocre zest. The band of space marines are all zany characters: the devout-God-fearing
soldier, the rookie kid, the badass leader, and the tortured soul. Too bad there's
not much zany in any of them, just cardboard cutouts standing in for characterizations.
Place these rogues in a creepy, deserted science facility and watch the tension
build with the almost-glimpses of the monsters. Or in Doom's case, create
a super polished Hollywood set to lessen the illusion of fear, and throw the monsters
around without any real suspense. Doom tries to make a decent go of it,
but in the end, it's like the second-string quarterback running the struggling
offense: if just doesn't do much to inspire its audience.
The
ensemble cast is decent. The Rock steps in as Sarge, the commanding officer of
the rag-tag bunch. Without a doubt, he's the guy with the most charisma and best
persona. Super-stardom eludes the Rock, but with solid performances and likeable
charm, it's only a matter of time before he blows up. Unfortunately, Doom
will not be the vehicle to send him rocketing. Karl Urban is the tortured soul
of the team, and the emotional crux of the plot. His parents were killed on the
colony, so his return leaves him even more tortured. Yet, Urban fails to emote
much and ends up looking constipated, a far cry from the brooding Eomer he played
in the Lord of the Rings trilogy. The rest of the no-name cast is serviceable
but unspectacular. Like most of the film, they fill the space they were intended
to fill, nothing more and nothing less.
Overall,
Doom is mediocrity caught on film. It is not horrendous and glaringly bad.
Yet, it is not overly entertaining either. Too little suspense, too little action,
characters no one cares about, and unimpressive monsters. The special effects
are decent and the plot is there, even if it's paper thin. In the end, it delivers
some action and fun, but not nearly as much as one might hope. Out of 7 space
marines, Doom is doomed to 3 soldiers. Even with the BioForce Gun, known
as the BFG, Doom is no BFD, no BioForce Deal.
Note, some people believe
the BF in the BFG might stand for something other than BioForce. I'll leave it
to you to fill in the blanks.

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