Things you can do with the 'Raw_script_plugin'
Isosurface object in Bishop3d:
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Isosurface object using the 'raw script
plugin'. The object will respond to the transformations of the top level CSG. A box and sphere isosurface object were intentionally created because a corresponding object in Bishop3d could be used for reference in the 3d view. A separate CSG is used inside for selecting a Texture. A separate Isosurface plugin would be much better than forcing its creation with the 'raw script plugin'.
Isosurface_test_A_.zip 5kb
Raw_script_plugin_testA.zip 5kb A
slightly better version with some code clean up. |
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Raw_script_plugin_testC.zip 8kb
Some code cleanup, more comments, better contained_by statement, Ib_torus3
is a newer torus with major/minor radius. |
Megapov 1.2, MechSim:
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Raw_script_plugin_Mechsim_test.zip 6kb Raw_script_plugin_Mechsim_test.bsp 1.0.2.1b
Start MegaPov first, then Bishop3d. The script will create a file "Mechsim_test.dat", this containes the state of MechSim between frames. |
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Raw_script_plugin_Mechsim_testA.zip 7kb Raw_script_plugin_Mechsim_testA.bsp 1.0.2.1b
Settings/Modeller/Exporter/Animation/Export all selected frames at once The script will create a file "Mechsim_test.dat", this containes the state of MechSim between frames. Three point masses interacting with a bishop3d enviroment. |
Custom transformations:
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Object_shear.zip 5kb Object_shear.bsp 1.0.2.5b As part of a discussion on the Bishop3d forum
Object_shear_2.zip
6kb |