ALLIES STRATEGIES AND GENERAL TIPS
The following are basic building blocks to winning with allies:

VERSUS ALLIE OPPONENT:

Always have at least 3 ore trucks if you are expecting a short game, if playing a long game or a 2 on 2, 5-6 seem to work best.

Scout out your enemy's base ASAP using about 3 dogs and 1 rocketer(only if dog scoutings goes bad) and always keep an eye on the enemy's base and what they are building. Here are some basic rules I use in defending my base and army, If they have 1-3 rocketers make at least 1 ifv, if they have 3-5 make 2, anymore can do serious damage to your base and I recommend making a centralized patriot missle site and have 1 ifv per 3 rocketers to guard your tanks during an attack-and keep your IFVs behind your tanks while attacking, this prevents your enemy taking them out and using rocketters against you. Same goes for tanks, if your opponent is pumping tanks, you will need to put your ecomony on hold for a bit(stop building ore trucks) and start matching tanks with him until you feel safe.

What I do is I wait for a comfort zone before I tech up, which means you have a surplus of money coming in so that you can build a tech center without interupting your tanks production, this is very important.

THIS GENERAL STRATEGY WORKS ON 9 OF 10 PLAYERS RANKED  OVER 500+
I recommend having 3-4 ore trucks to start, make sure you scout and follow the rules above, while building 5 grizzleys build up your tech and make 5 mirages, if you do it right your tech should go up about the same time as your 5th grizzley is done, than make 0-3 ifvs depending on if your opponent has any rockies and either attack his ore trucks or base depending on the map. This either finishes them off quickly or cripples them enough to beat beatin easily further on.

VS SOVIET PLAYERS
This is pretty simple, make sure you scout entire base and generally follow these guidlines.

If they are a tank rusher:
have a total of 3-4 ore trucks and if they are already building only tanks, which mean a tank rush, make non stop grizzleys until his first rush fails, than tech up and attack with mirages.

If they are a normal builder which most soviet players are unless they are of a high rank. Make 4-5 ore trucks, tech up asap and make mirages, attack when you have roughly 7-12 mirages depending on his tank amount, 10 mirages can easily kill 15 rhinos. Or when you have mirages you know its all over for him and you can start messing with him, engy rushes, stuff in copters, spys; you know, fun stuff because he can never beat you with his rhinos because of your mirages and its play time.

And never, never ever build a Pat site unless you have a kirov right next to your base, 3-5 IFVS can head off a couple of kirovs with no problem and can be used later in the game.

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