Basically, Wind summons Greed, and stuff starts flying around everwhere. Meanwhile, treasure chests start appearing everywhere. The players go after the chests, but have to dodge all these cabinets and chairs and things to get to them. I'd want maybe...three levels of stuff, with more stuff flying around as
This is the shape of the idea. In the end, of course, I select one of my volunteers and sacrifice them. I'd like there to be...more to this, if possible, so any suggestions would be appreciate. Also, it uh, needs to be scripted. It might be too laggy, in which case I go a more story route. But I thought it'd be fun to do something a little more actiony before the story really kicks in.