
The ability to call upon the resources and help of any of the members of the Nomad's large, extended tribal family.
Career Skills: Awareness/Notice, Endurance, Melee, Rifle, Drive, Basic Tech, Wilderness Survival, Brawling, Athletics
For skill descriptions please see Skills.
Playing the Nomad in FFRP:
Nomads will rarely be permanent characters, unless they have lost their family or are filling some specific function. Nomads are restless, and staying in one location makes them edgy. They are usually suspicious of those not in their tribes and have a particular hatred for authority and the police.
Earnings:
|
Clanmember |
Warrior |
Head of House |
Scout |
Clan Senior |
Family Head |
|
1,000/month |
1,500/month |
2,000/month |
3,000/month |
4,000/month |
5,000/month |