SDY-001 Mystical Elf
800 ATK 2000 DEF Light Spellcaster Lv. 4 A Mystical Elf that lacks offense, but has terrific defense backed by mystical power.
SDY-002 Feral Imp
1300 ATK 1400 DEF Dark Fiend Lv. 4 A playful little fiend that lurks in the dark, waiting to attack an unwary enemy.
SDY-003 Winged Dragon,Guardian of the Fortress #1 1400 ATK 1200 DEF Wind Dragon Lv. 4 A dragon commonly found guarding mountain Fortresses. Its signature attack is a sweeping dive from out of the blue
SDY-004 Summoned Skull
2500 ATK 1200 DEF Dark Fiend Lv. 6 A fiend with dark powers for confusing the enemy. Among the Fiend type monsters, this monster boasts considerable force.
SDY-005 Beaver Warrior 1200 ATK 1500 DEF Earth Beast-Warrior Lv. 4 What this creature lacks in size it makes up for in defense when battling in the prairie.
SDY-006 Dark Magician 2500 ATK 2100 DEF Dark Spellcaster Lv. 7 The ultimate wizard in terms of attack and defense.
SDY-007 Gaia The Fierce Knight
2300 ATK 2100 DEF Earth Warrior Lv. 7 A knight whose horse travels faster than the wind. His battle- charge is a force to be reckoned with.
SDY-008 Curse of Dragon 2000 ATK 1500 DEF Dark Dragon Lv. 5 A wicked dragon that taps into dark forces to execute a powerful attack.
SDY-009 Celtic Guardian 1400 ATK 1200 DEF Earth Warrior Lv. 4 An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.
SDY-010 Mammoth Graveyard 1200 ATK 800 DEF Earth Dinosaur Lv. 3 A mammoth that protects the graves of its pack and is absolutely merciless when facing grave-robbers.
SDY-011 Great White 1600 ATK 800 DEF Water Fish Lv. 4 A giant white shark with razor sharp teeth.
SDY-012 Silver Fang 1200 ATK 800 DEF Earth Beast Lv. 3 A snow wolf that's beautiful to the eye, but absolutely vicious in battle.
SDY-013 Giant Soldier of Stone 1300 ATK 2000 DEF Earth Rock Lv. 3 A giant warrior made of stone. A punch from this creature has earth shaking results.
SDY-014 Dragon Zombie
1600 ATK 0 DEF Dark Zombie Lv. 3 A dragon revived by sorcery. It's breath is highly corrosive.
SDY-015 Doma The Angel of Silence 1600 ATK 1400 DEF Dark Fairy Lv. 5 This fairy rules over the end of existence.
SDY-016 Ansatsu
1700 ATK 1200 DEF Earth Warrior Lv. 5 A silent and deadly warrior specializing in assassinations.
SDY-017 Witty Phantom 1400 ATK 1300 DEF Dark Fiend Lv. 4 Dressed in a night-black tuxedo, this creature presides over the darkness.
SDY-018 Claw Reacher
1000 ATK 800 DEF Dark Fiend Lv. 3 Stretching arms and razor-sharp claws make this creature a formidable opponent.
SDY-019 Mystic Clown
1500 ATK 1000 DEF Earth Fiend Lv. 4 Nothing can stop the mad attack of this powerful creature.
SDY-020 Sword of Dark Destruction     Magic Equip   A DARK monster equipped with this card increases its attack points by 400 points and decreases its defense by 200 points.
SDY-021 Book of Secret Arts     Magic Equip   A spellcaster type monster equipped with this card increases its attack and defense by 300 points.
SDY-022 Dark Hole     Magic Normal   Destroys all monsters on the field.
SDY-023 Dian Keto the Cure Master
    Magic Normal   Increases your life points by 1000 points.
SDY-024 Ancient Elf 1450 ATK 1200 DEF Light Spellcaster Lv. 4 This elf is rumored to have lived for thousands of years. He leads an army of spirits against his enemies.
SDY-025 Magical Ghost 1300 ATK 1400 DEF Dark Zombie Lv. 4 This creature casts a spell of terror and confusion just before attacking its enemies.
SDY-026 Fissure
    Magic Normal   Destroys 1 opponents face up monster on the field.
SDY-027 Trap Hole     Trap Normal   If the attack of a monster summoned by your opponent (excluding a special summon) is 1000 points or more, the monster is destroyed
SDY-028 Two-Pronged Attack     Trap Normal   Select and destroy 2 of your monsters and 1 of your opponent's monsters.
SDY-029 De-Spell     Magic Normal   Destroys 1 magic card on the field. If this cards target is face down, flip it face up. If the card is a magic card is a magic card, it is destroyed. If not it is returned to its face-down position. The flipped card is not activated.
SDY-030 Monster Reborn     Magic Normal   Select 1 monster card from either your opponent's or your own graveyard and place it on the field under your control in attack or defense position (face up). This is considered a special summon
SDY-031 Reinforcements
      Normal   Increase 1 selected monsters attack points by 500 points during the turn this card is activated
SDY-032 Change of Heart     Magic Normal   Select and control 1 opposing monster (regardless of position) on the field until the end of your turn.
SDY-033 The Stern Mystic 1500 ATK 1200 DEF Light Spellcaster/Effect Lv. 4 FLIP: All face-down cards on the field are turned face-up, and then are returned to their original positions. No card effects are activated when cards are turned face-up.
SDY-034 Wall of Illusion 1000 ATK 1850 DEF Dark Fiend/Effect Lv. 4 Any monster attacking this creature is returned to its owner's hand. Any damage resulting from this attack is calculated normally.
SDY-035 Neo the Magic Swordsman 1700 ATK 1000 DEF Light Spellcaster Lv. 4 A dimensional drifter who not only practices sorcery, but is a swords and martial arts master.
SDY-036 Baron of the Fiend Sword 1550 ATK 800 DEF Dark Fiend Lv. 4 An aristocrat who wields a sword possessed by a malicious spirit that preys on the weak.
SDY-037 Man-Eating Treasure Chest 1600 ATK 1000 DEF Dark Fiend Lv. 4 A monster disguised as a treasure chest that is known to attack the unwary adventurer.
SDY-038 Sorcerer of the Doomed 1450 ATK 1200 DEF Dark Spellcaster Lv. 4 A slave of the dark arts, this sorcerer is a master of life extinguishing spells.
SDY-039 Last Will     Magic Normal   If a monster of yours is sent from the field to the graveyard during the turn that you've played this card, you can select a monster with an attack of 1500 points or less from your deck and play it as a special summon. Shuffle your deck after playing the card. This card is active for 1 turn only.
SDY-040 Waboku     Trap Normal   Any damage inflicted by an opponents monster is reduced to 0 during the turn this card is activated.
SDY-041 Soul Exchange
    Magic Normal   Select an opponents monster and use it as a tribute in place of one of your own. You must skip your battle phase for one of your own.
SDY-042 Card Destruction
    Magic Normal   Both players must discard their entire hands and draw the same number of cards from their respective decks.
SDY-043 Trap Master 500 Attack 1100 DEF Earth Warrior/Effect Lv. 3 FLIP: Destroys 1 trap card on the field. If this cards target is face-down, flip it face-up. If the card is a trap card, it is destroyed. If not it is returned to it's face-down position. The flipped card is not activated.
SDY-044 Dragon Capture Jar     Trap Continuous   All dragon type monsters on the field are switched to defense position and remain in this position as long as this card is active
SDY-045 Yami
    Magic Field   Increases the attack and defense of all fiend and spellcaster-Type monsters by 200 points. Also decreases the attack and defense of all Fairy-Type monsters by 200 points.
SDY-046 Man-Eater Bug 450 Attack 600 DEF Earth Insect/Effect Lv. 2 FLIP: Destroys 1 monster on the field
SDY-047 Reverse Trap     Trap Normal   All increases to attack and defense are reversed for the turn in which this card is activated.
SDY-048 Remove Trap     Magic Normal   Destroys 1 face-up trap card on the field.
SDY-049 Castle Walls     Trap Normal   Increase a selected monsters defense by 500 points for the turn in which this card is activated.
SDY-050 Ultimate Offering     Trap Continuous   At the cost of 500 life points per monster, a player is allowed an extra Normal summon or set.
Card # -- Card Name -- Attack -- Defense -- Type -- Group -- Level -- Card Description
Yugi Starter Deck

 

 

 

 

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