//=================================================================================
//     OGC Hook 9
//=================================================================================


Installation
==============
Place all files into a directory of your choice. Then start your game by starting 
"hl.exe" (from this directory) instead of the original "hl.exe".

The "F" key activates the commandmenu .. use your mousewheel and the mouse buttons 
to navigate. The "Delete" key opens the ogc console.
If you don't have a mouse wheel, open your customize.cfg file and uncomment the lines 
there, so you can use the cursor keys.


Additional Information
======================

Do not put ogc hook inside your hl dir without renaming it (to whatever you wish)
but for most security store ogc on another drive than hl/cs ... 
If you really have to install it on the same drive as Halflife (for example because
you only have one hard drive), then you should rename the directory to something that 
is not easy to guess. e.g. you could rename it to "<your-phone-number-here>.ogc".

On first startup you will be asked to provide the location of your HL/CS exectuable.
Point it to your hl.exe or cstrike.exe in your Halflife directory. 

If you are running Windows98 or WindowsME *AND* have your OS installed on the same 
drive as Halflife, then you are vulnerable to the Applog detection method. 
This method detects files that are created by your operating system in the 
windows/applog folder. For each executable that you run, your OS creates 
log-files that share the same name as the executable. Thus you should rename the
main executable (hl.exe) and the hl.dll before you run it, so csguard's guess 
detection doesn't work. If you are running Windows 2000 or Windows XP, then you 
don't need to care about this paragraph.

CHANGES 9 to 9.01
===================
- direct3d support for secure servers
- note: if you cannot connect because of "security module changed", you can 
  try to opening main.cfg in a text editor and change the line "sec_check 1" 
  to "sec_check 0".

CHANGES 8.5 to 9
===================
- latest Valve Security module disabled.
- aborts connection if new security modules are found.
- can be dynamically hooked and unhooked at runtime (F11 and F12 keys)
- third person view
- basic support for non-encrypted mods (tested with TFC)
- unlocked cvars:
  all halflife cvars can be accessed from the ogc console (no "#" or "." prefix needed)
  regardless wether they are blocked by csg/hlg or if they are single player only.
  e.g. type in ogc console: "chase_active 1" (third person) or "gl_monolights 1" (no shaddows).
  Use the ogc console to query HL cvar values, as the HalfLife console only shows fake values.
- simple grenade dodging (moving away from grenades)
- grenade glow shells 
- esp text can be positioned above players, so players can be seen better.
- nav code follows other players, to follow a specific player enter "follow <name-part>"
  into console, where <name-part> is something contained in the player name. e.g.
  to follow "Santa Claus" you could type: "follow San"


CHANGES 8.02 to 8.5
===================
- Valve Security module disabled. (this is Plastique's method leaked from the MPC 
  board, OGC Hook 9 will use a different method).
- lag bug fixed.
- added Winamp support from ogc9.
- fixed a bug in the aimbot (should now aim more precise).
- by default now most features are off.
- frags per minute display ("saystats 3")
- added buy bots by g-man (MPC board)

NEW FEATURES (8.0)
============
- CS 1.4 support (thanks to Plastique for his hl 1.1.0.9 hook code)
- Bone+Vector based aiming combination (default models only), see command menu
- Winamp control (with automatic cross fading)
- Reload status indicator (only when name display is on: e.g. name 10 )
- Improved Sound hook, visually shows foot steps (also on the radar).



Using Winamp Control
----------------------------------------------------------------
OGC Hook 8+ can cross fade Winamp / Game sound for you. If this feature
is enabled and configured properly Winamp playback volume fades in
when you die, and game volume fades out. When the new round starts
OGC Hook fades playback volume out and game sounds in. 

For volume fading to work properly choose the DirectSound Winamp 
output plugin (not WaveOut which is the default). Use the in game
command menu to control Winamp. 

Also if you get choppy sound while playing this could mean that Winamp 
doesn't get enough CPU resources for decoding. To fix this go to 
Preferences->Options and set "Process Thread Priority" to "High".
