"1" "Leet-Kr3w Script Pack"
{
	"1" "ICQ" 	"say Leet-Kr3w ICQ#135005432"
	"2" "Email" 	"say Leet-Kr3w leet@infohelp.org"
	"3" "Clans" 	"say Leet-Kr3w CSH | IT"
	"4" "CS-Hacked Ownz ya" "say www.cs-hacked.com Ownz ya!"
}
"2" "Scripts"
{
	"1" "No bob"			"nobob_t"
	"2" "Fast Berettas"		"fast_t"
	"3" "Bunny Hop"			"pulo_t"
	"4" "Automatic Reload"		"reloada_t"
	"5" "No Recoil"			"recoil_t"
	"6" "AWP/M Script"		"awp_t"
	"7" "Burst Mode"		"burst_mode"
	"9" "Silent Shoot"		"silent_t"
	"*" "Anti Admin"		"antia_t"
	"*" "Matrix Jump"		"matrix"
	"*" "Server Crash"		"lag8"
	"*" "Anti-VoteKick"		"admin_vote_map de_dust"
	"*" "Respawn as.."
	{
		"1" "Counter-Terrorist"		"good"
		"2" "Terrorist"			"bad"
 	}
	"*" "Buy Restricted"
	{
	"1" "Handgun"
		{
		"1" "H&K USP"			"buyusp"
		"2" "Glock18"			"buyglock"
		"3" "Deagle"			"buydeagle"
		"4" "P228"			"buyp24"
		"5" "Dual Beretta"		"buyelites"
		"6" "Five-Seven"		"buy57"
		}
	"2" "Shotgun"
		{
		"1" "Benelli M3"		"buypump"
		"2" "Benelli XM"		"buyauto"
		}
	"3" "Sub-Machinegun"
		{
		"1" "H&K MP5"			"buymp5"
		"2" "TMP"			"buytmp"
		"3" "FN P90"			"buyp90"
		"4" "MAC-10"			"buymac10"
		"5" "H&K UMP45"			"buyump"
		}	
	"4" "Rifle"
		{
		"1" "AK-47"			"buy47"
		"2" "Sig SG-552"		"buyssg"
		"3" "Colt M4A1"			"buycolt"
		"4" "Steyr Aug"			"buyaug"
		"5" "Steyr Scout"		"buyscout"
		"6" "AWW/M"			"buyawp"
		"7" "H&K G3/SG-1"		"buyas"
		"8" "Sig SG-550"		"buykrieg"
		}
	"5" "Machine Gun"
		{
		"1" "M249 Para"			"buypara"
		}
	"6" "Equip"
		{
		"1" "Kevlar"			"buyarmor1"
		"2" "K+Helmet"			"buyarmor2"
		"3" "Flash"			"buyflash"
		"4" "HE"			"buyhe"
		"5" "Smoke"			"buysmoke"
		"6" "Defuse"			"buydk"
		"7" "NVG"			"buynv"
		}
	}
	"*" "Invisible Mode"			"invis"
}
"3" "Settings"
{
	"1" "Change Nick"		"namechange"
	"2" "Console Color" 		"concolor"
	"3" "Sensitivity"		"messagemode sensitivity"
	"4" "Ping Optimizer"
	{
		"1" "Dsl"		"dslrate"
		"2" "Cable"		"cablerate"
		"3" "Modem 56k"		"56krate"
		"4" "Modem 33k"		"33krate"
		"5" "Modem 28k"		"28krate"
	}
	"5" "Time Settings"
	{
	"1" "Chat time"			"chattime"
	"2" "Death notice time"		"deathtime"
	"3" "Corps Stay"		"corpstime"
	"4" "Time Limit"		"timelimit"
	"5" "C4 Timer"			"c4timer"
	}
	"6" "NetGraph"
	{
	"1" "Styles"
		{
		"0" "Disabled"		"net_graph 0"
		"1" "#1"		"net_graph 1"
		"2" "#2"		"net_graph 2"
		"3" "#3"		"net_graph 3"
		}
	"2" "Position"
		{
		"1" "Right"		"net_graphpos 1"
		"2" "Center"		"net_graphpos 2"
		"3" "Left"		"net_graphpos 3"
		}
	"3" "Width"			"netgraphwidth"
	"4" "Height"			"netgraphheight"
	"5" "Reset W&H"			"netgraphreset"
	}
}
"4" "Stats and Controls"
{
	"1" "Stats"
	{
	"1" "Stats me"			"say /statsme"
	"2" "Stats"			"say /stats"
	"3" "Top 15"			"say /top15"
	"4" "Stats All"			"say /statsall"
	"5" "Rank"			"say /rank"
	}
	"2" "Time"			"say thetime"
	"3" "Votemap"
	{
	"1" "ClanMod"			"say votemap"
	"2" "AdminMod"			"admin_vote_map"
	"3" "Default"			"dynvotemap"
	}
	"4" "TeamKiller"
	{
	"1" "Forgive TK"		"say /forgivetk"
	"2" "Kill TK"			"say /killtk"
	"3" "Chicken"			"say /chicken"
	}
	"5" "CM Menu"			"clanmodmenu"
}
"5" "Sounds Control"
{
	"1" "Volume Down"		"voldown"
	"2" "Volume Up"			"volup"
	"3" "Mute"			"mute_t"
}
"6" "Change Map"
	{
		"1" "Hostage Rescue(cs_)"
		{
			"1" "747" "say Changing map to cs_747...; changelevel cs_747"
			"2" "Assault" "say Changing map to cs_assault...; changelevel cs_assault"
			"3" "Backalley" "say Changing map to cs_backalley...;changelevel cs_backalley"
			"4" "Estate" "say Changing map to cs_estate...; changelevel cs_estate"
			"5" "Havana" "say Changing map to cs_havana...; changelevel cs_havana"
			"6" "Italy" "say Changing map to cs_italy...;  changelevel cs_italy"
			"7" "Militia" "say Changing map to cs_militia...; changelevel cs_militia"
			"8" "Office" "say Changing map to cs_office...; changelevel cs_office"
			"9" "Siege" " say Changing map to cs_siege...; changelevel cs_siege"
		}
		"2" "Defuse (de_)"
		{
			"1" "Aztec" "say Changing map to de_aztec...; changelevel de_aztec"
			"2" "Cbble" "say Changing map to de_cbble...; changelevel de_cbble"
			"3" "Chateau" "say Changing map to de_chateau...; changelevel de_chateau"
			"4" "Dust" "say Changing map to de_dust...; changelevel de_dust"
			"5" "Dust2" "say Changing map to de_dust2...; changelevel de_dust2"
			"6" "Inferno" "say Changing map to de_inferno...; changelevel de_inferno"
			"7" "Nuke" "say Changing map to de_nuke...; changelevel de_nuke"
			"8" "Piranesi" "say Changing map to de_piranesi...; changelevel de_piranesi"
			"9" "Prodigy" "say Changing map to de_prodigy...; changelevel de_prodigy"
			"0" "Storm" "say Changing map to de_storm...; changelevel de_storm"
			"a" "Survivor" "say Changing map to de_survivor...; changelevel de_survivor"
			"b" "Torn" "say Changing map to de_torn...; changelevel de_torn"
			"c" "Train" "say Changing map to de_train...; changelevel de_train"
			"d" "Vegas" "say Changing map to de_vegas...; changelevel de_vegas"
			"e" "Vertigo" "say Changing map to de_vertigo...; changelevel de_vertigo"
		}
		"4" "VIP (as_)"
		{
			"1" "Oilrig" "say Changing map to as_oilrig...; changelevel as_oilrig"
			"2" "Tundra" "say Changing map to as_tundra...; changelevel as_tundra"
		}
		"5" "Other map"			"changelvlprompt"
		"6" "Restart round"		 "restartround"
	}
}
