For this tutorial you will need Paint Shop Pro 7,  and this zip file   Unzip the selection to your selection folder, and save the plaids and tubes to your hard drive.

NOTE: You can use the plaids I have provided in the zip file or you can make your own following the tutorial here.  And I made the bows using Dizzinz Bows Dingbats.

Open a new transparent image 420x490, go to selections>load from disk>APantler.sel. 

1. Flood fill with color #D5CEBB and go to Effects>Texture effects>Texture and apply the Denim preset with the following settings:

Do not deselect, add a new layer and go to Selections>Modify>Contract 5, flood fill with color #988959, contract selections by 1 and hit the delete key, deselect.  Zoom your graphic and with the eraser tool settings shown below erase to make it look like stitches. 

2. Add a new layer and load APantler1.sel and repeat the same as step 1.  When you are done merge this four layers visible and name it antlers.

3. Add a new layer and load APear.sel flood fill with color #B3957D and apply the same texture as before.  Do not deselect, add a new layer and contract the selections by 10, SAVE THIS SELECTION TO ALPHA CHANNEL, flood fill with color #563D28 contract the selection by 2 and hit the delete key, go to Effects>Geometric effects>Wave and apply the following settings and then erase the "stitches" on the bottom of the ear.

Add a new layer and move it under the stitches layer, load the selection you saved to alpha channel and flood fill with the red fill I've provided on the zip file with the following settings:

 

Add a new layer and with the Draw Tool, Color #6C3C16, Freehand line, Width 2 draw 2 lines as shown above, go to Effects>Blur>Gaussian Blur 1.50.

4. Add a new layer and load APear1.sel and repeat the same as step 3, the only thing you will need to change is the Angle on the Pattern to 354.  When you are done turn off visibility of antlers layer and merge visible, name this layer ears and save.

5. Add a new layer and load APhead.sel, flood fill with color #B3957D, apply the texture same settings as before, deselect and apply Inner Bevel with the following settings:

6. Add a new layer and load APface.sel flood fill with the red pattern but this time change angle to 30, deselect and apply Inner Bevel same settings as before, load the same selection again and add a new layer, flood fill with color #563D28 contract selections by 2 and hit the delete key, deselect and go to Effects>Geometric effects>Wave, apply the same settings as in step 3 but change on the Wavelength Horizontal to "4".  

7. Add a new layer and load APface1.sel and repeat step 6.  

8. Add a new layer and load APface2.sel, flood fill with color #B3957D and apply the texture and then the Inner Bevel same settings as before.

9. On a new layer with your Preset Shapes tool Background Color "Black" and Foreground "null" draw a small ellipse for the eye, apply Inner Bevel using the Round preset, copy and paste as a new selection and position your other eye, go to Effects>Sharpen>Sharpen and move this layer under the face2 layer.  Turn off visibility of antlers and ears layers and merge visible, save.

10. With the Preset Shapes tool Background Color "Black" and Foreground "null", Create as Vector "checked" draw a ellipse for the nose, zoom your graphic, click on the Object Selector right click on the ellipse and select "Node Edit" right click on the top node and select Edit>Merge, push in the nodes on the sides and with the one on the bottom pull up the arrows a little bit, to check if its ok click outside the graphic, when you are happy with your nose go to Layers>Convert to Raster Layer and apply Inner Bevel using the Round preset, add a drop shadow: Horizontal and Vertical "0" Opacity "70" and Blur "11.8".

11. Change your Foreground color to black and your Background to null, add a new layer and with your Draw Tool Single Line, Width 1 draw a line under the nose, change to Freehand Line and draw the mouth.

12. Go to the ears layer and add a new layer and with the Rope Tube scale 20, add some "hair".  Turn off visibility of antlers and ears layers and merge visible, name this layer face and save.

13. Add a new layer and load APtail.sel, flood fill with color #D5CEBB, go to Effects>Texture Effects>Texture and apply the same settings as before, deselect and apply Inner bevel with the following settings:

14. Add a new layer and load APbody.sel, flood fill with color #B3957D and apply the texture, deselect and apply Inner Bevel same settings as step 5, only this time change Angle to "270".  Turn off visibility of antlers, ears and face layers and merge visible, name this layer body and move it under the face layer, save.

15. Go to the ears layer and add a new layer, load APleg.sel, flood fill with color #B3957D and apply the texture, deselect and apply Inner Bevel same settings as step 5 but change Smoothness to "50" and Intensity to 45.  With your Freehand Tool Point to Point, Feather "0", Antialias "checked" select around the bottom of the leg as shown in picture, then click inside the selection to select the foot, add a new layer and flood fill with the pattern of your choice, if you are using one of the plaids I have provided on the zip file, use Scale 25 and Angle 342, deselect and apply the same Inner Bevel.  Zoom your graphic, add a new layer, change your foreground color to #6C3C16 and background to null, and with your Draw Tool Single Line, Width "2", Antialias "checked" draw a line as shown in picture with red, go to Effects>Geometric effects>Wave and apply the same settings as step 6, load APleg.sel again, go to Selections>Invert and hit the Delete key, deselect

 

16. Add a new layer and load APleg1.sel, repeat the same as step 15, but on the Pattern change the Angle to 330.  Turn off visibility of antlers, ears face and body layers and merge visible, name this layer back legs.

17. Go to the body layer and add a new layer, load APleg2.sel flood fill with color #B3957D and apply the texture, deselect.  With the Eraser Tool Shape "Round" Size "6" click once where you are going to put the button (see the sample) then apply the Inner Bevel, and for the foot repeat step 15, changing the Angle for the Pattern to 352.

18. Add a new layer and load APleg3.sel, repeat step 17, changing the Angle for the Pattern to 345. 

19. Open the buttons provided on the zip file or you can use your own, with the Freehand Tool select around the one you want to apply and click inside the selection, copy and paste as a new layer on your graphic, resize it, move it on top of the little hole you made before and sharpen it.  You can merge all your layers visible now.

20. Add a new layer, change your Foreground to color #6C3C16 and Background to "null" and and with your Draw Tool Freehand Line, Width "8", Antialias "checked" draw a line around the neck, go to Selections>Select All, Selections>Float, contract the Selection by "1" and flood fill with color #951D1D, open the bow provided in the zip file and copy and paste as a new layer and position it on top of the neck.

21. Add a new layer, turn your Foreground to "null" and Background to color #951D1D and with the Preset Shapes Tool look for the heart shape and draw a small heart and using the Deformation Tool turn it to the right just a little bit.  Go to Selections>Select All, Selections>Float, add a new layer and flood fill with color #6C3C16, go to Selections>Modify>Contract "2", make sure you are on the new layer and hit the Delete key, deselect and go to Effects>Geometric Effects>Wave and apply the same settings as before.

22. Merge all your layers visible and tube it, then you can add a new layer, send layer to bottom and add your background.

I hope you enjoyed this tutorial, if you have any questions or comments please email me

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