Arianka goddess of law and discipline

Description:

Arianka, sister of Solkan and Alluminas and consort of Solkan, is the embodiment of law and discipline.  In the distant past, Tzeentch, changer of the ways, saw Arianka as a great threat to his plans and imprisoned her in a crystal coffin which can be opened only by a set of keys, hidden somewhere in the world but whose whereabouts are unknown.  Many Old Worlders believe Arianka is nothing more than legend.

One legend tells of how Arianka forged Laihtendrung, her crystal sword, out of a special magical crystal that shone with a soft Inner Light.  The tale claims the substance, called Laihtero crystal, was created as a reaction to the existence of the solidified chaos known as Warpstone, and that its' properties are such that it produces an aura of stasis around it, that nothing changes as long as the crystals' soft light is shining on it.  No such crystals have ever been found, however, and the tales are largely believed to be nothing more than that.

It is also said that Ariankas' legendary coffin is made of Laihtero crystal, locking her in the stasis field thus generated around her.  The legend surrounding her does not make clear how her captor trapped her thus, but the coffin is said to lie in Praag, Kislev.  Ariankas' followers are dedicated to the search for the keys that will free her from her imprisonment.

Alignment:

Lawful.

Symbol:

Ariankas' symbol is her crystal sword, Laihtendrung, with which she is said to dispense her punishment.  Cultists believe that on the day of her release she will take up Laihtendrung and join Solkan in taking revenge upon the chaos god who imprisoned her.

Area of Worship:

Members of the cult come from all over the Old World, but are few in number, and tend to come from the south of the Old World.  Local cults in a particular area generally get together with others on Ariankas' holy days to meet in prayer and discuss any leads found in the search.

Temples:

All Ariankas' old temples have long since crumbled to ruins.  Few cultists are willing to give up the quest for the keys to oversee the rebuilding of the temples, and, where a cultist has been willing to do so, the new temples have reportedly collapsed on placing the last brick/stone.  Services are usually held in shrines set up in cultists homes or property bought by the cult for the purpose.

Friend and Enemies:

The cult is contemptible towards the majority of Old World religion, because its' weak stance against chaos, but Ranald in particular is an enemy for his constant belittling of authority.  Not surprisingly, The cult is vehemently hostile to the chaos gods.  Relations are friendly with the other gods of law.

Holy Days:

Holy days are the first and last day of each month and since her imprisonment, the day believed to be the anniversary of her imprisonment is also held holy.

Cult Requirements:

New cultists must never have broken the law, except where allowed by Ariankas' scriptures.

Strictures:

Oppose chaos and its' minions whenever they are encountered.

Oppose weak and foolish laws that make a mockery of law and discipline.

Never let a crime go unpunished.

Obey and enforce the letter of the law unless this would break any of the above strictures.

Never pardon others who question or disobey an order from a superior, or do so yourself, unless to obey would break any of the above strictures.

Spell Use:

Before imprisonment, Arianka granted all petty and Battle Magic spells.  Being currently imprisoned, however, Arianka has no power to grant magical aid to clerics.

Skills:

Initiates of Arianka must buy the Law skill, at normal EP cost, before advancing to level one cleric.

Trials:

Trials to Arianka are never set, as the quest for the crystal keys and coffin is considered too important.  When a trial is indicated, the character must accumulate another 100 EP and try again.  Were Arianka not imprisoned, a typical test might be to thwart a group of criminals that were currently evading the authorities.

Blessings:

Arianka favours tests based on Ld, Cool and WP, especially Loyalty, resistance to bribes, etc., although she has no power to grant blessings (or curses) while she is imprisoned.

 

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