Demon Magic Level 1

Bind demon

Spell level: Demon 1

Magic Points:             3

Range:                       48 yards

Duration:                   48 rounds

Ingredients:                The skull of a Chaos Warrior, bound with an iron circlet.

This spell can be used against a group of up to D6 Lesser Demons or Demonic Servants, or against a single Greater Demon, within 48 yards. The Demons may make a test against Will Power, and if unsuccessful they are unable to do anything at all during the next same turn (six rounds). The Demons are powerless, being held in complete stasis, and count as prone targets if attacked.

 

Dispel Demonic Presence

Spell level: Demon 1

Magic Points:             4

Range:                       24 yards

Duration:                   See below

Ingredients:                The religious symbol of a good or neutral deity

This spell allows the caster to dispel an individual or group of demonic Servants or familiars. If a unit is to be affected then the first demonic creature receives a magic save; if this is failed then the creature vanishes. On a d6 roll of 4,5 or 6 then the spell moves on to another target in the same group, which is subject to exactly the same effects, including any penalties from the attack being enhanced by the caster with the expenditure of

Additional magic points.

The spell continues to dispel demons until either there are none left, one makes a successful save or a 1, 2 or 3 is rolled on the d6.

 

Dispel lesser demon

Spell level: Demon 1

Magic Points:             1

Range:                       24 yards

Duration:                   Instantaneous

Ingredients:                A religious symbol of good or law blessed by a cleric of the same religion.

This spell allows the caster to dispel a single Lesser Demon within 24 yards. The Demon receives a test against Will Power to avoid being dispelled, if this is failed the Demon vanishes back to its own plane.

 

Lesser Pentagram

Spell level: Demon 1

Magic Points:             4

Range:                       2 yards

Duration:                   1 hour

Ingredients:                See below

The pentagram drawn using this ritual will protect the caster and any other creatures standing within it from lesser elementals and demons. The pentagram takes 3 minutes to inscribe and requires chalk for a stone or wooden surface and a sharpened iron rod if it is to be drawn in dirt. The protection afforded by this spell lasts for 1 hour or until the pentagram is disturbed. Note that while those inside the pentagram are safe from physical attacks, they are still subject to any indirect methods of assault including spell effects and psychological reactions that may be caused by lesser demons or elementals. Greater demons, demon princes and elementals of size greater than 3 are not affected by a lesser pentagram.

 

Persuade

Spell level: Demon 1

Magic Points:             4

Range:                       6 yards

Duration:                   One summoning

Ingredients:                A rare or valuable item or sacrifice suitable for the summoned being

This ritual will influence the temperament of a demon when it is summoned, making it more agreeable to reasonable suggestion. In game terms this means that -1 is subtracted from the result on the Faithfulness Test roll.

The ingredient required by this spell would have to be carefully researched before casting, as an inappropriate offering will result in automatic failure. A failed WP test by the caster means that the offering is accepted but no benefit is gained.

Note that any attempt to use this spell on a Greater Demon or Demon Prince will not only fail but will be considered as an insult repayable with something inventive, nasty and slow.

 

Summon guardian

Spell level: Demon 1

Magic Points:             3

Range:                       Not applicable

Duration:                  1 hour per level

Ingredients:                The heart of a Human or Demi-Human ritually sacrificed.

This spell allows the caster to summon a single Lesser Demon. A Lesser Demon will take the form described in the Bestiary.

Once summoned, a Demonic Guardian will appear within 6 yards of the caster. If the caster successfully controls the Demon, it will serve for 1 hour per level of the caster and then disappear. If the caster is slain, the Demon disappears immediately.

Only one Guardian may be summoned at any one time, and the character must have summoned it previously and struck a bargain (see Summoning Demons).

 

Summon Hunting Beast

Spell level: Demon 1

Magic Points:             5

Range:                       6 yards

Duration:                   2 hours per level of the summoner

Ingredients:                A scrap of flesh from a humanoid creature

This spell will summon a demonic creature. If this spell is cast by a Demonologist that is already aligned to a particular Chaos power, the summoned creature will be one of that particular power (such as a fleshhound, fiend, flamer or beast of nurgle).

 

Summon stead

Spell level: Demon 1

Magic Points:             1

Range:                       Not applicable

Duration:                   2 hours per level

Ingredients:                A piece from the thighbone of a Chaos Beastman

This spell allows the caster to summon a Demonic Steed. The Steed can take many forms, but usually appears in the form of a Warhorse, with flaming eyes and mouth. The Steed has the profile and abilities given under Demonic Servant in the Bestiary.

Once summoned, a Demonic Steed will appear within 6 yards of the caster. If the caster successfully controls the Steed, it will serve for 2 hours per level of the Demonologist. If the caster is slain, the Steed immediately disappears.

This spell can only be cast as the result of a bargain struck with a lesser or Greater Demon, which must have been summoned with all the rituals described in Summoning Demons

 

Watcher

Spell level: Demon 1

Magic Points:             3

Range:                       Personal

Duration:                   6 hours

Ingredients:                The corpse of a domestic dog

This spell will summon a minor and invisible demonic manifestation that will watch over the caster while he is sleeping, waking him if any creature approaches within 12 yards with the intent of harming or stealing from the demonologist.

The manifestation is not capable of combat and is to all intents and purposes unintelligent. If the demonologist’s control roll is successfully made no checks for loyalty or vengefulness need be performed.

 

Zone of demonic protection

Spell level: Demon 1

Magic Points:             2

Range.                       Personal

Duration-                   1 hour per level

Ingredients:                A miniature pentagram made from solid gold (value- 500 GC).

A Zone of Demonic Protection is a 6-yard diameter area centred around the caster. The Zone lasts for 1 hour per level of the caster or until the caster moves. The caster may forbid any Demons from entering the Zone from firing missiles and casting or employing magic in the Zone.

While maintaining the Zone, the caster may not cast any other spells or use Meditation skill to recover magic points. The area of the Zone may not touch or overlap any other Zone; if this occurs, both Zones are instantly destroyed

   

 

 

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