Resources (New Rules)
Character Creation
- Character Races: Only Human is permited at the moment
- Character Classes: Arcana unearthed & Iron Heroes classes are aceptable, with the following exceptions:
- AE: Greenbound (Ba), Magister, Oathsword (So), Ritual Warrior (So), Runethane (Ba), Totem Warrior (Ba), Witch
- IH: Berserker (Ba), Executioner (So), Harrier (Ba), The Arcanist (Nn)
- Extra Hp: 10 hp for all Arcana Evolved Characters at 1st level
- Extra Skills: 2 extra skill points for all Arcana Evolved Classes
- Extra Trait: 1 extra trait/background for Arcana Evolved Characters
Changes As Campaign Advanced
Classes Available since the oppening of Ravenna's Doors to the Wolfstrider Clan:
- AE: Greenbound (Ba), Runethane (Ba), Totem Warrior
- IH: Berserker (Ba), Harrier (Ba)
Organizational Advantages
Bloody Daggers Thugs
- The Bloody Daggers are known as opportunistic and cheaters. When 2 or more Bloody Daggers are fighting against the same opponent they can work as a team, while one distracts their target the rest get to attack the target as if he/she had no dexterity bonus (it also counts for those who can make sneak attacks).
Ravenna's Guard
- Ravenna's authorities are reknown for their coordination and efficiency, which comes directly from following the orders of their superiors. Within earshot of his commanding officer, any soldier of the guard earns +2 to all the attacks against the city's enemies while following his commander's orders.
Ravenna's Guard Officer
"Unleash Hell at my signall"
- Ravenna's authorities are reknown for their coordination and efficiency, but also for the loyalty of the men to their officers. Whithin the City's boundaries an Officer may be able to find soldiers who will carry his orders, once per day he/she has a 20% chance of finding 2d6 soldiers to would follow his orders.
Scarlet Brotherhood Guild
- Its said that the members of the Brotherhood know so well the streets and back alleys of Ravenna that they could disappear in fron of the guard in plain day. In zone controlled by the Brotherhood (a street, a backalley, a building or social gathering that has at least one operative of the guild and a few contacts) the guildmember can use 1/day the "Hide in Plain Sight" ability.
Wolf Strider Clan
- The clanmates are reknown for their savage attacks while raiding or attacking their enemies while on pack. When 3 or more characters of the Wolf Strider Clan fight against the clan enemies within the sight of each other (30' feet) they all earn +2 damage bonus.
Notes:
(Ba): Barbarians
(So): Special Organizations
(Nn): Not Needed