PCX2VH1 and VH12PCX are simple tools to convert a graphiclibary from dcgames 
to a pcx-file and back. Off course,  you may use BLK2PCX and PCX2BLK from Dave
too, but they still create useless *.LST files (useless, if you only want to 
change the picture) and they are difficult to manage larger than 240-frame-
files. To remain overview, I write this small tools, and they work even good!

Some advantages to BLK2PCX/PCX2BLK :
  - all frames in one file 
  - user-defined colormaps (or the standart-Dave-buildin-DCPALET.DAT)

There are disadvantages too:
  - takes longer
  - no creating of VH1-Files (I could implement creating, but I fear getting
    trouble with Dave because cracking into his VH1-format - and I still need
    no creating.)
  - no editing of name, class a.s.o., because no LST-files
  - no features like flipping and create only specified number of frames (I
    do not need this)
