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2009
Development of 1st edition begins under the name Neighborhood Conflict. This downloadable version was programmed by Vasily Krainov, but never published. It was cancelled to build a browser version.

2010
1st edition published under the name Tactical Friction. This browser version was programmed by Igor Svilenkov Bozic, but was abandoned by him in 2013.

2014
Development of 2nd edition begins under the name Tactical Overload with Centinora Technologies (Adnecto Technologies).

2015
2nd edition of Tactical Overload released.

CHANGES
*hexagon grid and bigger world
*cultural traits and skills added to characters
*more terrain types and ecosystem added
*more vehicles and buildings added
*commodities, goods, animals, and more industrial functions added
*groups are represented by 3 colours instead of 2
*casinos removed

2022

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