TINCTURES


Tincture is considered to encompass COLOURS, METALS and FURS. In colored displays of arms, tincture is fairly self-evident. However, in black and white representations of arms (such as most bookplates), the tincture of the various aspects must be represented through hatching (i.e., patterns of lines and dots). These hatching patterns are shown below.


COLOURS:

In general practice, there are relatively few colours, and only eight are usually seen. Even then, some of these are rare. Here are the eight colours, the real color, its description and its black and white representation:

REAL COLOR
DESCRIPTION Sable = Black Azure = Blue Vert or Sinople=Green Gules = Red
BLACK AND WHITE sable_alt.gif (1624 bytes) azure.gif (2321 bytes) vert.gif (3809 bytes) gules.gif (3542 bytes)

 

REAL COLOR
DESCRIPTION Purpure=Purple Tenné=Orange Murrey=Maroon Sanguine= Blood red
BLACK AND WHITE purpure.gif (3803 bytes) tenne.gif (5461 bytes) sanguine.gif (5445 bytes)

METALS:

The two metals are:

REAL COLOR
DESCRIPTION OR = Gold / yellow ARGENT= silver 
BLACK AND WHITE or.gif (4707 bytes) argent.gif (2284 bytes)

FURS:

There are three kinds of furs: ermine, vair, potent

Of the various tinctures, the fur vair requires some additional description. Vair is traditionally argent and azure (i.e., silver and blue). If no colors are mentioned in the blazoning, it is assumed to be done with those traditional tinctures. When the pattern appears in other tinctures, it is said to be vairy. For example, if the patterns shown are dots and vertical stripes, the object so drawn is blazoned vairy or and gules.

It is traditional in heraldry that the design should always be such that color is not laid upon color, nor metal upon metal. While this rule is not universally adhered to, it is generally the case that a shield will have either metal charges upon a colored background, or colored charges upon a metal background.

a) Varieties of Ermine:

ERMINE white fur with black ermine-tails, usually represented as vertical arrowheaded lines (similar to thise used for trees on some maps) surmounted by three spots, thus:4  erminbig.gif (208 bytes)

DESCRIPTION ERMINES (Black fur, white tails) ERMINOIS (Gold fur, white tails) PEAN (Black fur, gold tails) ERMINITES (White fur, black tails with red spots)
REAL COLOR ermines.gif (197 bytes) erminois.gif (246 bytes) pean.gif (197 bytes) erminits.gif (245 bytes)
BLACK AND WHITE fermines.gif (2598 bytes) ferminois.gif (3645 bytes) fpean.gif (3162 bytes) fermine.gif (2898 bytes)

 

b) Varieties of Vair:

VAIR is an arrangement of bell-like shapes, derived from the sewing of squirrel skins onto a shield.Because of the colour of squrrel fur, this is always represented as a blue and white pattern. There are numerous varieties of Vair, most of which are rarely seen. These include three sized,

DESCRIPTION VAIR COUNTER-VAIR VAIR IN PALE VAIR EN POINTE
ALTERNATE VAIR
REAL COLOR beffroi.gif (268 bytes) cntrvair.gif (274 bytes) vairpale.gif (274 bytes) vairpoin.gif (279 bytes)  
BLACK AND WHITE vair.gif (3548 bytes) counter_vair.gif (3692 bytes) vair_in_pale.gif (3555 bytes) vair_en_pointe.gif (3648 bytes) alternate_vair.gif (4826 bytes)

Also, very rarely VAIRE OF FOUR occurs, with the pattern being not white and blue, but white, black yellow and red. vairfour.gif (296 bytes)  Other (very rare) variations (no pun intended) include PLUMETE (i.e., covered with feathers) and PAPELONNE (covered with fish-scales).

c) Varieties of Potent:

These follow the same rules as Vair and Counter-vair as to the displacement of the shapes and colours, but instead of being comprised of bell-shapes, it is composed of blocks shaped like a letter T.

DESCRIPTION POTENT COUNTER-POTENT
REAL COLOR fpotent.gif (272 bytes) cntrptnt.gif (266 bytes)
BLACK AND WHITE potent.gif (3259 bytes) counter_potent.gif (3716 bytes)

 

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