"DRAWN & QUARTERED"
TASK FIVE:  COLORS AND LOCATION
Part 1: COLORS
What is the big deal about colors?  Actually, the colors you use in your Macbeth graphic novel are very important.  Take these pictures for example:
OK, so all of these pictures are of Macbeth and Lady Macbeth.  But notice what COLORS they are wearing.  Doesn't that tell you something about their character?  Take the first picture:  Macbeth and Lady Macbeth are wearing white.  White usually equals innocence and purity - this doesn't sound like these two!  Is this near the beginning of the play, though, before any murders take place?  How about the second picture with all that RED.  Have you noticed in Task Two and Task Three that there is a lot of red for both Macbeth and especially Lady Macbeth?  Why do you think that is??  What about the last two pictures - Lady M. wears a pretty blue, but can that mean "cold" emotions?  Or the grey she wears in the last photo?
What do different colors mean?  CLICK HERE
The Psychology of Color:  CLICK HERE
For this part of your group's proposal, you are to include a description of the colors you will use and WHY, that is, what do those colors signify for the characters?  What feelings do you hope to get from your audience by using those colors?  Make sure to take note of both of the above websites to help you in your descriptions.
Part 2: Location
Here's a nice castle for "The Tragedy of Macbeth."  However, I do not expect you to set your version of Macbeth in a castle. You can use whatever setting you like for your graphic novel!
Here are some suggestions:
A Mansion
A Military Site or during a "war."
A military school, prep school, or regular high school or college
In a close-knit town or a big city
In a big, powerful corporation or on Wall Street
What will your setting be?  You and your group are welcome to use the above suggestions, but I also encourage you to come up with something new!!  Write in your proposal where you will be setting your version of Macbeth.  Describe all the surroundings thoroughly.  Also, consider what time period your setting will be in.  Don't be afraid to go futuristic!!
CLICK HERE to move on to TASK SIX
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