Incantation |
Description |
Etymology |
Everbero |
Strike spell. Literally hits opponent. |
Everbero = to strike violently, to hit hard. |
Roteventilo |
Tosses in something into the air and spins it |
Roto = rotate
Ventilo = toss in the air |
Conteriaco |
Throws something upwards then brings it crashing back to the ground |
Contero = crush
Iacio = throw, hurl |
Extundo |
The Hammer Curse. Slams power/force into someone else. |
Extundo = to form by beating with a hammer, invent, devise. |
Suffocoum |
Choking spell |
Suffoco = to strangle, choke |
Capitiscindis |
Decapitation Spell |
Capitis = head
Scindo = cut, split/divide |
Evanescorpus |
Disintegration Spell |
Evanesco = vanish/disappear
Corpus = body, corpse |
Iugulra |
Throat Cutting Spell |
Iuguolo = to cut the throat |
Glacialium |
Freezing Spellfreezes opponent to spot |
Glacialis = icy, full of ice |
Unanimis |
Temporary control over another�s actions |
Unanimis = of one mind |
Retardo |
Slows down opponent�s reaction time |
Retardo = to impede, slow down, obstruct |
Adficios Adficios Vos Adficios Me |
Drains another�s strength. Much harder if other is not willing. From me to you. Gives stength. From you to me. Steals strength. |
Adficio = to weaken, sap, exhaust, drain. Vos = you Me = me |
Vindireperio |
Throws curse back at caster |
Vindico = to avenge Reperio = to meet with |
Rumperis |
Bone breaker. Depends much on caster�s intent. |
Rumpere = to break |
Pulverulentus |
Creates a cloud of dust around opponent |
Pulverulentus = full of dust |
Cadovallum |
Brings walls crashing down. |
Cado = wall, rampart Vallum = to fall, plummet |
Vexameum |
Shakes opponent up. Literally. |
Vexamen = shake up, upheaval |
Demergos |
Creates quicksand effect. |
Demergo = to sink, plunge into |
Resiacio |
Turns an object into a projectile. Requires much control because it is a very general spell that depends on the caster�s intent. |
Res = object Iacio = to throw, cast |
Vulernocorpus |
Causes temporary paralysis from the waist down. |
Vulnero = to injure Corpus = body, corpse |
Visimalus |
Creates an illusion of caster. |
Visum = vision, sight Malus = bad, wrong |
Texifomeus |
Creates smoke screen. |
Fomeus = smoky, smoke-filled Texi = to cover, conceal |
Offenvox |
Shocking spell. |
Offensus = collision, shock Vox = power |
Nox Omni |
Extinguishes all magical lights. |
Nox = extinguish Omnius = all, every |
Claris |
Clear Head Charm. |
Claro = to make clear in the mind. |
Supplanto |
Klutzy spell. Causes clumsiness. |
Supplanto = to trip up |
Tactus Torpeoum |
Deadens sense of touch |
Tactus = sense of feeling Torpeo = to be sluggish, numb |
Odorus Occideris |
Deadens sense of smell |
Odorus = sharp nosed Occidere = to kill, delete |
Plantaligo |
Manipulates plant life, ie, forming ropes. |
Planta = plant, shoot Ligo = to bind, tie |
Aboriscum |
Makes caster invisible |
Aborisci = to disappear |
Celaris |
Concealment spell |
Celare = to hide |
Finite Abderum |
Anti-concealment spell |
Finite = lat. end Abdere = conceal |
Atereperium |
Dark Searching spell |
Ater= dark Reperie= find |
Comperium |
Searching spell. |
Comperio = to disclose fully |
Contegorum |
Shield Spell |
Contego = to cover, shield |
Repellum |
Another shield spell |
Repello = to drive back, repel |
Defemunio |
Fortification Ward |
Defendo = to defend, ward off Munio = to fortify |
Brevisalvum Mali |
Quick heal spell used by Aurors. Will heal wounds for a short while (no more than an hour) but the injuries will be worse after the spell is used. The more injuries it is used on, the worse the later damage becomes. |
Brevis = short, brief Salvus = unhurt, safe Malus = bad, worse |
Transferocorpus |
Conjurers a stretcher |
Corpus = body Transfero = to carry |
Silentium |
Silencing Charm | Sub Silentio = in silence |
Debellum* |
Much stronger version of stupefy |
Debello = to vanquish, finish a war, fight out |
Venderum* |
Sends opponent flying elsewhere |
Vendere = dispose of |
Maligovex* |
Causes body to shake uncontrollably |
Maligo = to do evil Vex = to annoy |
Obfirmum* |
Painful body lock |
Obfirmo = to lock, fasten |
Alienaris* |
Very powerful and dark memory charm; often causes amnesia |
Alienari = to lose one�s mind |
Abiectum* |
The Dementor Effect--steals happy thoughts. Only lasts for a short while. |
Abiectus = dismal |
Formidilosus* |
Creates fear in victim |
Formidilosus = causing dread, fear, terror |
Carnificius* |
Early Dark torture spell |
Carnificina = to torture |
Mandatus Prospicio Subigum* |
The Distance Seeing Enchantment. A very complicated spell which creates the ability for the caster to see through the eyes of another. Ancient Dark Magic. |
Mandatum = command Prospicio = to see/observe Subigo = to conquer/compel |
Econtra Cruci |
Counter to Cruciatus Curse |
Econtra = against |
Econtra Imperi |
Counter to Imperius Curse. Can be used on someone else to counter the curse or used to block the curse. |
Econtra = against |
Reperimperium |
Imperius Curse Detecting Spell |
Reperire = find, discover |
Pariocum |
Makes a paper write only jokes |
Iocus = to jest, joke, gag Pario = to create, make |
Verberovox* |
Extends an energy whip from a wand. |
Verbero = to lash, beat, whip, flog
Vox = power |
Constosanguim |
Blood clotting spell |
Consto = to stop, endure
Sanguis = blood |
Restituosanguim |
Blood replacement spell |
Restituo = restore, replace, repair
Sanguis = blood |