The Boat
As you enter this location from the dock and go down the ramp, you will see a plaque overhead which shows the correct orientation of pipes to complete in the well room to pipe hot water to this location. If you go to the well room, and rig the pipes up, and if you then connect the hose in this location to the transom of the boat, hot water will surround the boat. If you action the winch, the boat will carry you across the dock to the land at the other side. If you fail to do the trick with the hose, Sascha will attack you. If you do nothing, she will kill you. There are other ways to prevent Sascha attacking you. You can solve the sluice puzzle, use the Oisin amulet, ink or Aqua Fortis on the water. Once on the land at the other side, you can get into the lab.
The Interview Room
When you arrive here, Kurt, a raptor, is waiting in the other half of the room. If you shoot at him, he will shoot back at you. If you don't shoot him immediately, he initiates conversation. Consequent on this, he might initiate combat (exiting conversation) or he might continue in conversation. If it's the latter then a Theo comes in behind him. You can choose to tell him about it or make some terrible pun. If you warn him, he spins, fires, then resumes conversation. If you pun at him, the Theo then attacks him and kills Kurt. The Theo will leave the room if it was not killed and is crushed by a rockfall at the top of the stairs in the next room. On the desk is a ship's manifest that tells you about what's in the hold of the ship.
The Ship Hold
There is a barrel of winches, a chest (unless it has already been taken by the crane) and a bottle. The bottle's label should be legible and say "Aqua". This is used in the chemicals puzzle in the lab. In the barrel of winches is one takeable winch handle. This winch handle is the one you need to open the portcullis outside Edgar's court. You can exit the hold using the door which gets you out onto the ramp back up to the deck.
The Sluice
This is the way to trap Sascha who is supposed to follow you around everywhere. Climb down the ladder and you will find yourself on a ledge above a door. If you pull the bolt on the door, it will fly up to floor level and you will get the sound of water rushing in. It will then slowly subside. Sascha will rush in with it, and your HUD should warn you of this. Either at the top or the bottom of the ladder are some taps. These let hot water into the sluice area. If you turn the stop cock it releases hot water onto Sascha and she will flee from the dock location forever. If you don't, she will batter through the door and next time you visit the location, the door will be broken and Sascha will be free.
Fight Room
If you have released Claude from the crypt, he will appear here and fight with Tallum. After they fight, you are free to cross the room. If you have not released Claude, the room will be empty. If you fall off the side of the walkway, you will be killed by scorpions.
Tunnel Junction
If you have got the grail and if you took Geff's path at the decision point, he is here and leads you to his exit. If not, then you cannot get out Geff's exit and must go another way.
Ambush Room
If you go in here with the grail, a small delegation of enemies kills you and Tobias does his megalomaniacal speech.
Aquaduct
If you try to go down the corridor, you will walk into a trap. A mechanical angel will spike and you will die. Whilst you are dying, Lurka and Philip gloat and steal the grail from you. To the side of the entrance is a Theo in a cage. If you open the cage and are between the Theo and the exit, it will kill you. If you open the door and the door is between you and the Theo, it will run down the passage and try to escape. It will walk into the angel trap and be killed. It is then safe for you to walk through the trap. If you flooded the area in the model room, then the Theo will be dead and there is no way to get out this exit. You must go by a different route.
Exit Room
If you come here without the grail, you can't get through the door and out because there is the grail image barring your way. If you approach with the grail, it opens up and you can get out by actioning the door. You completed the game, and you can watch the end sequence.
Geff's Exit
If you have the grail, Geff is waiting here. When you get close, Tobias charges out of the side passage. He attacks Geff and steals his supply of grailstone. With his grailstone gone, Geff experiences very rapid ageing. He decomposes before your eyes. You are free to leave. You completed thegame, and you can watch the end sequence.
Azrael's Tear Walkthrough - Part 1
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