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Goblins vs. Chaos Daemons
The first week out was my first game using the half-painted green horde. I'm still working on collecting all the models I need, so instead of the mass numbers of gobbos, I had to take some trolls and ogres to eat up points. Not that they did anything. (See below). This game was against the Daemon Hordes, and army I am quite familiar with, since I have been using my own Nurgle army since 6th edition came out. The game was played on a fairly crowded 4x4 table, which I thought would hinder my 2000 point goblin army, but did have certain advantages. Forgot to take pics early on, so here we join the game already in progress...
By this point, the following had already occurred in the first couple turns...
Late in the game, much has changed. For one thing, there are a hell of a lot less figures on the table!
In the end, it was a victory for the Gobbos by about 450 points. It was an interesting game, and I thought I was going to lose it for the first two turns. Between a unit of night gobbos + fanatics, a chariot, a unit of 4 ogres, 5 trolls, and my rocklobber all being off the table, another unit of night gobbos routing with little hope of rallying, and a bloodthirster rampaging in the backfield, I thought I the little green men were hosed. I was nervous when the 'thirster charged the big unit of gobbos containing the general, ASB, and a shaman, especially since my general (with the Ogre Blade) was too far away to fight. But between ranks, banners, outnumbering, and a magic ASB, I had a +7 CR without striking a blow. This was a lesson I had learned the hard way when I played daemons, but had momentarilly forgotten: single monsters rarely win combats against huge, stacked units. Granted, it was pure luck that the thirster blew his break test at Ld 7... The compact table was at first, a worry for me. My gobbos were stacked three units deep. But this ended up being beneficial to a point. It meant that when half my guys inevitably ran off the table, there were more to replace them (or join in the panic, in some cases...) It also meant that the fanatics had a small area to concentrate their havoc in. The daemons were in trouble because each figure was such a heavy investment of points. However, if I had been facing an army with alot of troops, like empire, or skaven, those fanatic would have been ploughing through unit after unit. Definitely a different game, going from playing a couple of high quality, Ld 10 units, to hordes of Ld 5 to Ld 8 units. Things turned out OK. But I was also playing against an army I knew inside and out. Next up are Dogs of war. We'll see how that one goes... |
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