               JROK's Arcade Simulation - Multigame
               ------------------------------------


Release 1.0
-----------


Section         

0.  New Features
1.  System Requirements
2.  Running the Simulator & Command Line options
3.  Game ROM files
4.  Quickload/Save feature
5.  Test Mode Keys 
6.  In Game Keys
7.  Player Keys & Joystick
8.  Video mode considerations
9.  Future Additions
10. Release History
11. Contract Information
12. Thanks



0. New Features v1.00
--------------------

 - All games emulated in one shell.
 - Two player support in Sky Kid
 - Save/Load feature added to keyboard control
 - Saved images now increased to 9
 - Full command line support
 - Test mode override
 - VESA video mode support
 - Fully Y2K compliant



1. System Requirements
----------------------

Pentium 100 or better + a fast video card !

Each game has different CPU requirements, Mappy and Super PacMan will
run fine on anything from a Pentium 100

Sky Kid requires a little more horsepower so it really needs a
Pentium 133 or better, ideally a Pentium 166.

To improve speed on a slower machine try the following:

- Disable frame sync 'w' option on command line
- Disable Joystick
- Run in DOS mode, not in a windows/win95 DOS box

If you're running using an Intel FX or LX chipset try using
the fastvid program ( not included ) this is a useful utility
which really improves video performance.





2. Running the Simulator & Command Line options
-----------------------------------------------

jas GAME [v] [n] [t] [w] [c<value>] [da<value>] [da<value>] [dc<value>] 
                         [m<value>] [s<value>]  [l<image> ] 

[] - brackets indicate optional values


GAME      - the game to run

            dd2     - dig dug2
            mappy   - Mappy
            super   - Super PacMan
            Gaplus  - Gaplus
            Galaga3 - Galaga3
            Sky     - Skykid

            Note: See Game ROM files


Options
-------

v         - Use VESA video mode. SEE video mode considerations

            This uses the VESA standard mode of 400x300x256 colors,
            current only STB Velocity 128 is the only card I know
            of with a VESA bios of version 3.0.

            In the case of Sky Kid the Vesa mode of 320x240 is used.

            Notes:
            1.  This will require a VESA Bios of 3.0 or better
                for a vesa driver goto http://www.scitechsoft.com
            2.  Configure the low res VESA modes for a refresh
                of 60Hz, if you don't the game will run TOO FAST.


c<value> - Sets soundcard. 1 = soundblaster 2 = AWE32/64  3 = GUS
            Note: If soundcard cannot be initialized, game will
                  play without sound effects.

t         - No test switch. Game runs without going through selftest

n         - No menus. No menus will be displayed, use this with
            the 'l' option to load a game and immediately exit
            using the ESC get. By default the game will start
            from fresh reset.
                    
da<value> - Set dip switch A ( 0 - 3 )     

db<value> - Set dip switch B ( 0 - 7 )

dc<value> - Set dip switch C ( 0 - 7 ) 

            Note: By default, dip-switch settings are loaded at game
            start from a file called the-game-name.dip


m<value> - Sets video mode. Value between 1 & 3,
            1 - standard settings
            2 - raster lines
            3 - alternative version of 1

l<value> - Loads a saved image. Specified by value 1 to 9
            The image file will be loaded and automatically run.


s<value> - Slows downs the game. Causes the game to pause
            on video frame refresh ( slows down the video mode 2 ).
            eg. s2   drops every second frame ( value 2-4 ).

w        - No wait for Video Sync.  Stops the wait for video frame
           refresh.  Disabling this option means the game will run
           faster.



3. Game ROM Files
-----------------

The ROMs for each game need to be placed in sub-directories
named after the games. The following directories are required

Mappy 
DigDig2
SuperPac
SkyKid
Galaga3
Gaplus



Note: ROM files for these games MUST be complete
      ie. colour and sound PROMs, the simulator
      contains no original game data. Everything
      must be supplied!


See the file ROMLIST.TXT for details of filenames.



4. QuickLoad/Quick Save feature 
--------------------------------

At any point during game play, the image may be saved. This is a
snapshot of the system memory and game status, you can reload this
game later by using either the command line 'l' option, or pressing
shift and the function key (see next paragraph).

During game play hitting the function key, f1 to f9 will save a game
image ( the number being the same as the function key eg. in Gaplus
hitting f1 save a file called gap-dat1.sav )

Hold down SHIFT and a function key f1-f9 to load an image.

After loading the image will automatically start playing.



5. Test Mode Keys 
-----------------

By default the game selected will reset and start in test mode,
this can be skipped by using the t command line option.

 F10 end test mode

 4 - number of lives
 5 - bonus options
 6 - rank               ( mappy, Super Pac, Gaplus/Galaga 3 )

 left-right-enter plays sound effect


Keys 4,5 & 6 alter the dip-switch settings of the game.

Your settings can be saved, by returning to the main menu and
selecting the Save -> Save Settings option.

A file called 'the-game-name.dip' is created which contains the
dip-switch settings you just set, game-name is the name of the
game you are playing.



6. In Game Keys
---------------

 3    - add credit
 1/2  - 1, or 2, player start

 F1 -> F9             - Save game image
 SHIFT  F1 -> F9      - Load game image


 F10  - start test mode
 Esc  - return to menu  ( or exit if 'n' specified on command line )



7. Player Keys & Joystick
--------------------------

Use the 'define keys' function on the menu to setup the
keyboard controls.

To use two joysticks, for Sky Kid's two player mode, you'll
need to use a Y-splitter.


VERY IMPORTANT:

Only Sky Kid supports a second set of player keys, the other
emulations will only use the PLAYER ONE set of keys.
Same is true for the joystick, only Sky Kid uses the player
two joystick.  This is how the original games operated, its
not something I can change !!



8. Video mode considerations
-----------------------------

The VESA option uses a mode, available in version 3.0 of the
VESA BIOS Extensions, of 400x300x256 colors.

This mode is supported on the STB Velocity 128 ( with a
default of 60Hz refresh ).

To use this mode you'll probably need a vesa driver, you can
get Scitech's Display Doctor, a really good VESA driver, from
http://www.scitechsoft.com

REALLY IMPORTANT: Make sure the 400x300x256 mode is set to
60Hz refresh! The game will run TOO FAST without it.

Using  Scitech's Display Doctor use the UVCONFIG -e60 to set
the low res refresh rate to 60Hz.



9. Future Additions
-------------------

Better soundblaster sound, and PacLand support.



10.Release History
------------------

v1.0 Feb 8st 1998   - First relase, Gaplus, Galaga3, skykid, Mappy,
                      Dig Dug2, Super Pacman



11. Contract Information
-----------------------

JROK can be contacted with comments or bug reports via his website at

http://www.jrok.com/

Any future updates and/or bug fixes will be distributed from this site.


12. Thanks
----------

Thanks must go to.. Kev, Dave, Kim and Mike plus everyone else who's
helped in the production and testing ( apologies in advance for anyone
I've forgotten here ).

Special thanks go to Dave for having the freakiest machine on the
planet which exhibited a 1 in 20 bug and held up this release while
we tracked it down.....

