// structure used to store DirectPlay information
typedef struct {

   LPDIRECTPLAY3A lpDirectPlay3A;   // IDirectPlay3A interface pointer
   HANDLE         hPlayerEvent;     // player event to use
   DPID           dpidPlayer;       // ID of player created
   BOOL           bIsHost;          // TRUE if we are hosting the session
} DPLAYINFO, *LPDPLAYINFO;
