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 Magi-Assassin

Magi-Assassin

     This variation of the Ninja class specialises in using magic to help himself get to his target.

Hit Dice and Ability Scores
The Magi-Assassin uses d8 Hit Dice.

Class  Skills and Skill Points

The Magi-Assassin's class Skills (and the key Ability for each) are:

Balance (Dex), Bluff (Cha), Climb (Str), Controlled Breathing (Con), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge: Area (Int), Knowledge: Occult (Int), Knowledge: Streetwise (Int), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Poisons (Int), Research (Int), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Speak Languages (Int), Spot (Wis), Survival (Wis), Tumble (Dex), Use Rope (Dex), Wilderness Tracking (Int or Wis), Archery, Melee Attack, Thrown Weapons, Unarmed Attack, and Unarmed Defence.

 

The Magi-Assassin gets 4 + Int modifier Skill Points per level.

Lvl

BAB

Ref

Will

Fort

Special

1

+0

+2

+2

+0

Personal Gear +1, Improved Initiative Feat

2

+1

+3

+3

+0

Dynamic Sorcery +1

3

+2

+3

+3

+1

Heightened Senses (Hearing) +1, Sneak Attack Feat

4

+3

+4

+4

+1

Special Movement (Light-Footed) +1

5

+3

+4

+4

+1

Jumping +1, Personal Gear +1

6

+4

+5

+5

+2

Dynamic Sorcery +1

7

+5

+5

+5

+2

Teleport +1, Sixth Sense (Sense Ki-Energy) +1

8

+6/+1

+6

+6

+2

Sneak Attack Feat, Environmental Control (Darkness)

9

+6/+1

+6

+6

+3

Speed +1, Heightened Sense (Sight) +1

10

+7/+2

+7

+7

+3

Dynamic Sorcery +1

11

+8/+3

+7

+7

+3

Jumping +1, Blind-Fight Feat

12

+9/+4

+8

+8

+4

Defensive Combat Mastery, Specialmovement (untrackable)

13

+9/+4

+8

+8

+4

Sneak Attack Feat

14

+10/+5

+9

+9

+4

Sixth Sense (Sense Spirits) +1

15

+11/+6/+1

+9

+9

+5

Dynamic Sorcery +1,Environmental Control(Silence) +1

16

+12/+7/+2

+10

+10

+5

Jumping +1, Special Movement (Cat-Like)+1

17

+12/+7/+2

+10

+10

+5

Invisibility +1, Defensive Combat Mastery+1

18

+13/+8/+3

+11

+11

+6

Speed +1, Sneak Attack Feat

19

+14/+9/+4

+11

+11

+6

Heightened Senses (Smell) +1

20

+15/+10/+5

+12

+12

+6

Dynamic Sorcery +1

Special Note

     At first Level, choose a main attribute as per dynamic sorceror.  Dexterity is the key for an Assassin.

by Bahamut810


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