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 Celestial

Celestial

     The divine messenger, the angel of vengeance, the distributor of mercy - the Celestial is a being imbued with heavenly powers, actively striving for good. While often considered stern and single-minded by their mundane peers, the main obstacle a celestial has to deal with is temptation, which typically leads to some highly dramatic moments.
     Being imbued with divine powers comes with some uncanny advantages; Celestials can assume an alternate form that typically reminds one of classical angels depicted in Christian mythology. However, confession is a minor issue in action role-playing. Celestials usually serve some marginally defined higher powers striving for good or, at least, the natural balance of things and rarely engage in theological disputes.
     Celestials often are, but are by no means restricted to Outsiders (holy). Outsiders of unholy bent cannot usually become Celestials.

Hit Dice and Ability Scores
The Celestial uses d6 Hit Dice.

     Celestials often have a high Charisma, but do also excel at Wisdom, which is necessary to tell right from wrong and gauge intentions. On the physical side, the heavily rely on Dexterity, though they often can both take and deal tremendous amounts of damage.

Class  Skills and Skill Points

The Celestial’s class skills (and the key Ability for each) are:

Balance (Dex), Diplomacy (Cha), Handle Animal (Cha), Intimidate (Cha), Knowledge (Occult, Religion - Int), Listen (Wis), Medical (Wis), Perform (Cha), Power Usage (varies), Sense Motive (Wis), Speak Languages (Int), Spot (Wis), Tumble (Dex), Archery (N/A), Melee Attack (N/A), Melee Defence (N/A), Special Ranged Attack (N/A)

The Celestial gets 2 + Int modifier Skill Points per level.

Lvl

BAB

Ref

Will

Fort

Special

1

+0

+2

+0

+0

Divine Relationship +1, Sixth Sense (unholy) +1

2

+1

+3

+0

+0

Mind Shield +1, +1 Character Point

3

+2

+3

+1

+1

Alternate Form (full powered) +1

4

+3

+4

+1

+1

Divine Relationship +1

5

+3

+4

+1

+1

Reincarnation +1

6

+4

+5

+2

+2

Alternate Form (full powered) +1

7

+5

+5

+2

+2

Mind Shield +1

8

+6/+1

+6

+2

+2

Divine Relationship +1

9

+6/+1

+6

+3

+3

Alternate Form (full powered) +1

10

+7/+2

+7

+3

+3

Reincarnation +1

11

+8/+3

+7

+3

+3

Sixth Sense (evil) +1

12

+9/+4

+8

+4

+4

Divine Relationship +1, Alternate Form (full powered) +1

13

+9/+4

+8

+4

+4

Pocket Dimension +2

14

+10/+5

+9

+4

+4

Mind Shield +1

15

+11/+6/+1

+9

+5

+5

Reincarnation +1, Alternate Form (full powered) +1

16

+12/+7/+2

+10

+5

+5

Divine Relationship +1

17

+12/+7/+2

+10

+5

+5

Mind Shield +1

18

+13/+8/+3

+11

+6

+6

Alternate Form (full powered) +1

19

+14/+9/+4

+11

+6

+6

Mind Shield +1

20

+15/+10/+5

+12

+6

+6

Reincarnation +1

Special Note

     The Celestial is restricted to the following Attributes for her Alternate Form: Aura of Command, Environmental Control, Enhanced [Ability], Flight, Force Field, Healing, Immunity, Item of Power (holy weapon, armour or relic), Rejuvenation, Size Change (growth), Speed, and Special Attack. The Celestial’s Special Attack (as gained by this class) always has the “No damage” Disability.

by CoffeeFiend
written for Campaign Setting "Big Darkness, Small World"


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