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Sheilds

Aegis Sheild---+8: A basic sheild mainly used by Fighter, Knight, and Forestry Class characters.
Dragon Sheild---+10: A magic embued sheild thats protects equiped character from fire(25% damage), ice(25% damage), and water (25% damage). Very useful when facing Dragons.
Guard Sheild---+5: A basic sheild that prevents all crushing and peircing attacks. +1 if equiped by character in Fighter Class.
Wood Sheild---+1: A basic sheild made of wood.
Steel Sheild---+3: A basic sheild of made of steel.
Platinum Sheild---+6: A basic sheild made of platinum.
Copper Sheild---+2: A basic sheild made of copper.
Diamond Sheild---+9: A basic sheild made of diamond that procts character from all bludgent, peircing, energy, fire, water, ice, wind, and earth attacks when equiped by character.
Tower Sheild---+9: A basic sheild mainly used by Knight and Fighter Class characters.
Knights Sheild---+8: A basic sheild that prevents all crushing and peircing attacks. +2 if equipped by character in Knight Class.
Swordsmans Sheild---+6: A basic sheild that prevents all crushing and peircing attacks. +1 if equipped by character in Knight or Fighter Class
Barrier Sheild---+5: A magic sheild that protects character from energy and magic attacks when equipped on Elven race or Magic Class character (65% chance to block).
Magic Sheild---+3: A magic sheild that protects character from energy and magic attacks when equipped on character (60% chance to block). Can be equpped only on Magic Class characters.
Spiked Sheild---+3: A basic sheild with spikes. If target is struck by a spike, it causes 1 point damage per spike struck by.
Skull Sheild---+2: A basic sheild made of skulls of animals.
Bone Sheild---+4: A basic sheild made of the bones of animals.
Evil Sheild---+6: A magic black sheild made of steel and imbued with evil spirits. If a character with evil in their allignment equips the sheild, they get +2 to armor and +1 to attack damage. If a character with good in their allignment equips the sheild, they get -2 to armor and -1 to attack damage. If a character with neutral equips the sheild, they get +1 to armor.
Chain Sheild---+5: A basic sheld made of chain.
Frost Sheild---+6: A magic steel sheild that looks like it is frozon in ice, but to the touch it is not cold at all. Prevents all Ice attack damage. It has a 25% chance to block fire and 50% chance to block all other attacks in acception to spells. The sheild has a 10% chance to block spells other than ice and fire.
Heat Sheild---+6: A magic steel sheild that looks like it is on fire, but to the touch it is not hot at all. Prevents all Fire attack damage. It has a 25% chance to block ice and 50% chance to block all other attacks in acception to spells. The sheild has a 10% chance to block spells other than ice and fire.
Gold Sheild---+5: A basic sheild made of gold
Silver Sheild---+4: A basic sheild made of silver.
Re-Enforced Sheild---+7: A basic sheild made of re-enforced steel Sheild of Mirrors---+4: A glossy silver sheild that when attacked by monster or character that has a duplicating spell and it it used then the sheild will show the true figure to attack(50% skill check).
Sheild of the Ages---+15: A very old and rare sheild that imbues the character a +10 to HP, +3 to Strenth, +3 to Intelligence, +2 to Dextarity, +1 to Wisdom, +2 to Charisma, and + 4 to Constitution attributes.
Sheild of the Titans---+9: A magic sheild that adds +2 to strenth and +5 to HP.
Sheild of Palidine---+10: A sheild that was imbued with the holy power of Palidine. Blocks all undead attacks and 50% evil spells.
Sheild of Might---+7: A basic magic sheild that gives bearer +2 to their strenth attribute.
Sheild of Power---+6: A basic sheild only used by characters in Magic Class. Adds +2 to Intelligence and +5 to HP.

Armor


Leather Armor
Studded Leather Armor
Studded Leather Breast Plate
Studded Breast Plate
Breast Plate
Chain Breast PlateA basic sheld made of chain
Plate Armor
Diamond Plate
Dark Plate
Platinum Armor
Copper Armor
Silver Armor
Gold Armor
Palidins Armor
Chain Armor
Heat Armor
Frost Armor
Dark Armor
Armor of the Ages
Armor of Energy
Armor of the Ages---+150: A very old and rare sheild that imbues the character a +50 to HP, +2 to Strenth, +1 to Intelligence, +4 to Dextarity, +1 to Wisdom, +3 to Charisma, and + 2 to Constitution attributes

Gauntlets

Gauntlets of Power Gauntlets of Strenth Gauntlets of Passage Gauntlets of Destruction

Boots

Boots of Speed Boots of Magic Palidins Boots

Helmets

Helmet of Protection Helmet of Levitation

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