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For this match you'll use 5 "skittles", to use Stuart's term. These are cardboard tubes not more than 4.5 inches in length and not more than 1.75 inches in diameter, loosely packed with crumpled paper (toilet paper rolls are this size, and paper towel rolls will make two when cut in half). Skittles may be reinforced with tape to make them more durable, and they must have a flat base so that they are stable when standing on end. For this match, it is to your advantage that they also be as round as possible, so keep some tape handy to patch up tears caused by pellets.
You'll also need a platform set in front of the pellet trap; it should be at least 10 inches wide, and 7 inches deep, with at least 3 inches between the back of the platform and the face of the pellet trap. The pins will be set in 2 staggered rows. The back row will consist of 3 pins, the back edge of which should be 2 inches from the back of the platform, with the pins centers 4 inches apart. The front row of 2 pins will be centered 2.8 inches from the center of the back row, offset by 2 inches. See the pin shooting layout in the club photo album.
The course of fire: Start with the pistol holstered or sitting at about waist level. Start the stopwatch with your strong hand, and begin firing. Fire first at the rear pins; after you've fired at all three (even if you didn't hit) or knocked down all three (if you take less than three shots) then you can move to the front pins. Keep firing until all pins are OFF THE PLATFORM, not just knocked over (this is why round is good). As soon as you've knocked all the pins off the table, stop the stopwatch with your strong hand. Keep a reload handy, just in case you need more shots; you can't stop the timer until the platform is clear. Shoot 6 times, drop the longest time, and average the rest. Low time wins the match.
This match is a modified, 1/3 scale (roughly) version of Pinshooting. For more pinshooting info, go to http://www.pinshooting.com.
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