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Star Trek: The Next Generation - Chains of Command
While exploring a group of devastated class-M planets in a remote sector of space, the crew of the U.S.S. Enterprise is shocked to discover a group of human slaves on a forbidding, glacial world. When the slaves revolt against their human overseers, Captain Picard and his crew sympathize with the slaves plight but cannot interfere in the conflict. After the revolt is a success, Captain Picard learns that both the slaves and the overseers were controlled by a mysterious bird-like race called the Tseetsk, who are coming to reclaim their property. With time running out, the rebels kidnap Captain Picard and Counsellor Troi - drawing the U.S.S. Enterprise into the middle of their deadly plan of vengence. | |||
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Star Trek: The Next Generation - Imbalance
The Jarada are a mysterious race of insectoid beings with an extreme devotion to protocol. When this usually reclusive race offer to open diplomatic relations with the Federation, Captain Picard and the U.S.S. Enterprise are quickly ordered to Jarada to negotiate the exchange of Ambassadors. When the ship arrives, the Jarada seem uncharacteristically friendly. The invite Picard to send down members of his crew and negotiations proceed both quickly and smoothly. Suddenly, however, the Jarada change. They cut off Commander Riker and his away team from the U.S.S. Enterprise and initiate an unprovoked attack on the ship. Now Picard must unravel the aliens' mystery before it's too late for the away team -- and the U.S.S. Enterprise. | |||
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Star Trek: The Next Generation - War Drums
The planet Selva -- a lush colony world settled by a hardy group of humans, who found the planet already inhabited by a small gang of young Klingons. When violence erupts between the two groups, Captain Picard and the U.S.S. Enterprise are sent to render assistance. Woft leads a landing party to the planet while the Starship Enterprise is called away on another urgent mission. On Selva, Worf and his party find that the old hatreds and prejudices between humans and Klingons are revived, and the settlers are out for blood. Now, Worf must prevent a horrible massacre, before all of them fall prey to Selva's deadly secret ... and raging fury. | |||
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Star Trek: The Next Generation - Nightshade
After two hundred years of civil war the planet Oriana is dying. Most of the surface vegetation is gone, the air is nearly unbreathable, and the people themselves are dying. Now, the two warring factions have finally sat down to talk peace, and Captain Picard and the U.S.S. Enterprise are sent to help them negotiate a settlement. Picard, Lt. Worf, and Counselor Troi beam down to Oriana, just as the Starship Enterprise is called away on another urgent mission. Alone on the planet, the U.S.S. Enterprise team learns that there are people that would rather finish the devastating conflict than talk peace. Suddenly, Picard is accused of murder and the delicate negotiations have fallen into the hands of Lt. Worf. Now, Worf, and Troi must unravel the truth and prevent planet-wide disaster, before time runs out for the people of Oriana and the crew of the Starship Enterprise. | |||
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Star Trek: The Next Generation - Grounded
While answering a distress call from a scientific station in a remote part of the galaxy, the U.S.S. Enterprise becomes infected with a mysterious alien life form which feeds on and transforms inorganic materials. The Starship begins to gradually disintegrate, and Starfleet is forced to order its evacuation and destruction to prevent the dangerous infection from spreading throughout the galaxy. It's the end of an era for Captain Picard and his crew, who are scheduled for transfers that will split them up among different Starfleet vessels. But even as the end draws near for the Starship Enterprise, Captain Picard begins to formulate a despserate plan to save his ship and preserve his crew -- a plan that will force him to defy Starfleet orders and lead him to a confrontation with a malevolent alien force which has the power to destroy the entire Federation. | |||