"About me" section portraying Zelda 64's Sheik.
I figured that many people would like to see my drawings, the stages of it's development, so I decided I would try something new on this one. These are the original sketches that I had for the "About me" section portraying Sheik from Nintendo 64's The Legend of Zelda: Ocarina of Time.

First Sketch
First Sketch
This was done in all #1 pencil. Nothing special about it. This was along with a few other sketches that I roughed out to get an idea of layouts. I'm posting this one to show which one actually made "the cut."

Second Sketch
Second Sketch
This too was done in all #1 pencil. It is the same as the first sketch (obviously), however, more details were added, and more area was taken. Rough outlines and basic "wire" lines were made for guidelines (as I do in all my pictures depicting humanoid figures).
The hair was oringinally supposed to look more digital (as shown in Sketch #1), but when doing Sketch #2, I decided it would look much better if I made the hair look more realistic, which lead to the cloth and the rest of the picture.
The crop lines are much more clear (the word along the left line says "CROP").

'About me' section portraying Zelda 64's Sheik.
Final Copy
This was done in all pencils, and a bit of carbon to emphasize some of the lines. I'm trying to move away from inks for a while, because I know I have been very dependent on them for my art. I will admit that I did go out and buy a $1 ebony smooth pencil to substitute for the inks. Nothing can replace inks, but it's the best I have (outside of markers). Just by looking at the previous sketches, it is clear that I wanted the eye to show out more than anything else. I also realized that by not having inks, it makes it look a bit more smooth, and I can have choices on the color of outlines (although I didn't do it in this picture).

'About me' Sheik logo.
This logo was very easy to make. The harp is to symbolize his instrument that he uses, which helps in the quest tremendously. The way the words are set up are meant to be a play on the "Zelda 64" logo. The entire logo was made in Microsoft Paint.


Back to Art Index

1
Hosted by www.Geocities.ws