Alpha
Team
Time:15 min
Bases:ON
Mines:Variable
Shots per sec:2
Deac Time:10
Stun Time:4
Reloads:ON
Lives:15
Shots:40-80
Standard RP Features:ON
Enhanced RP Features:Variable
Your usual Empire game get your bases shoot the opposing team before
your lives or shots run out then reload. Do this and score as many points
possible until the end of the game.
Beta Advanced
Solo
Time:15 min
Bases:ON
Mines:On
Shots per sec:1
Deac Time:10
Stun Time:5
Reloads:ON
Lives:6
Shots:40
Standard RP Features:ON
Enhanced PR Features:On
A League format game same as alpha except Mines and enhanced RP features
are On.
Total Cahos
Solo
Time:15 min
Bases:ON
Mines:Variable
Shots per sec:4
Deac Time:4
Stun Time:1
Reloads:ON
Lives:15
Shots:40-80
Standard RP Features:ON
Enhanced RP Features:Variable
A fast paced Solo game that's fun to play with a small amount of people
or a average amount.
Turbo Endourance
TEAM/SOLO
Time:45 min
Bases:ON
Mines:Variable
Shots per sec:2
Deac Time:8
Stun Time:4
Reloads:On
Lives:6
Ammo:40-80
Standard RP Feature:ON
Enhanced RP Features:Variable
S.W.A.T TEAM
Chicken Little
You Play this game where the stuns are worth regular value except a stun deactivates you and you only have 20 shots which you can reload at 10 or less. you have unlimited lives and the reloads are alternating so you'll be running around the bridge most of the game.
Red Rover
You play this as a team game where you number yourselves off and starting at 1 you go to the other side of the arena and try to deactivate your opponents base but once your deacted you go back to your side of the arena and call the next person in order. while your waiting for them you can only go up to 1/2 way down the arena and only go on the 1st incline of the bridge. If you go past 1/2 way you will be terminated. Bases are worth 1000 points every hit. base defense and strategy are the key to this game.THis game is not won by points, it is won by how many bases were destroyed if there is a tie it is settled by points.
League
Standard League format game same Beta Advanced Except Mines are off. Bases are worth 3000 points in this so get your bases and make sure your team gets theirs.
Team
Time:15 min.
Bases:OFF
Mines:Variable
Shots per second:1
Deac Time:
Stun Time:4
Reloads:OFF
Lives:1
Shots:20
Standard RP Features:ON
Enhanced RP Features:Variable
A Team game where the red team (the terrorist)
go into the arena first and the Green Team (The Swat Team) stays in the
vesting room waiting for the right Moment to come out and hunt down the
terrorist. The catch to this game is the terrorists are outnumbered by
the swat team, but they know where the swat teams gonna come out, they
just don't know when. The swat team has no idea where the terrorists are.
Once all the swat team or all the terrorists
are dead the marshall kills the remaining packs and you have to log in
again. Then he restarts the game and you do it over again switching teams
around for more fun.
Team/Solo
Time:15 min
Bases:ON
Mines:Variable
Shots per sec:2
Deac Time:5
Stun Time:Deac
Reloads:Alternating
Lives:Unlimited
Shots:20
Standard RP Features:ON
Enhanced RP Features:Variable
Team
Time:15 min
Bases:ON
Mines:Variable
Shots per sec:2
Deac Time:10
Stun Time:5
Reloads:OFF
Lives:Unlimited
Shots:Unlimited
Standard RP Features:ON
Enhanced RP Features:Variable
Team
Time:15 min
Bases:ON
Mines:Variable
Shots per sec:1
Deac Time:10
Stun Time:5
Reloads:ON
Lives:15
Shots:40-80
Standard RP Features:ON
Enhanced PR Features:Variable