At first glance, the members of Clan Malkavian do not appear to be a clan at all; they are chosen from all races, creeds and social strata. But Malkavians, regardless of mortal standing, bear one disturbing commonality: They are all quite mad. Whether from the clan's choice of victims, the circumstances of the Embrace, or some property in Malkavian blood itself, all Malkavians go insane shortly after the transformation (if they were not insane to begin with).
Accordingly, many Malkavians find themselves pariahs, ostracized by a vampiric society fearful of their random urges and capricious whims. Wiser Kindred, however, prefer to keep the madmen close at hand: Behind the Malkavians' lunatic cackling and feverish rantings lie smatterings of insight, even wisdom.
Weakness: All Malkavians are insane and begin with at least one Derangement of the player's choice. This Derangement cannot be permanently overcome, no matter how much Willpower is spent. Malkav's blood prevents his progeny from ever achieving sanity. -Vampire, (White Wolf)
Quote: Ha! Yoy demand order, expect hierarchy? Yes. It's there, milord. In the cracks, milord. But you can look in it without tearing out your eyes.-Vampire: The Dark Age (White Wolf)
Clan Disciplines: Auspex
, Dominate
, Obfuscate 
ThE MaKaViAN iN PArIs
Everyone knows that these kindred are strange, but they are harmless. In their own way they do support the Camarilla. Toreador elders seem to respect these kindred for their unique visions and often ask for their council. However, being that Malkavians are a fickle lot, they are not given much in terms of status (Sir Galahad is the only exception). There are rumors that there is one coterie of Malkavians in Paris, but these are just rumors.
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