Checklist Card # Name Rarity Card Type Keywords Faerie Symbol Strength Agility Magic Intelligence Bank Description Flavor Text Set 1 Aisha Myriad H Item Myriad LIGHT - - - - 3 "To play this in a contest, you need a Light Neopet. When you play this card in a contest, reveal the top 4 cards of your deck. You get the stat bonuses and contest effects of all Items there. (They get discarded at the end of the contest.) Put all of the other cards on the bottom of your deck." The Alien Aishas came up with this strange device. Press a button and see what happens. Go on . . . . Basic 2 Commander Garoo H Villain Blumaroo AIR 16 13 14 12 "To play this, you need an Air Neopet. Earth rivals get +5 to all stats in contests against this Villain. When this Villain loses a contest, the player who defeated it draws a card." Basic 3 The Darkest Faerie H Villain Faerie DARK 8 16 23 15 "To play this, you need a Dark Neopet. When this Villain loses a contest, the player who defeated it draws a card. When a Basic Neopet loses a contest to this Villain, put the Basic Neopet on the bottom of the Neopet stack. When a Hero or Experienced Neopet loses a contest to this Villain, discard the Hero or Experienced Neopet." """Fyora stole one thousand years from me, and that was about what it took for me to plan my revenge.""" Basic 4 The Ensorcellator H Equipment Weapon EARTH 1 - 1 - 3 "To play this, tap 1 of your Earth Neopets. When this Neopet or Hero wins a strength or magic contest, your opponent moves each rival to another arena of his or her choice. (He or she doesn't have to move them all to the same arena.)" """And who do we obey without question?"" ""You, master. We obey you.""" Basic 5 Faerie Slingshot H Equipment Weapon 1 - 2 - 2 "To play this, tap 1 of your Neopets. Whenever you play an Item in a contest in any arena, this Equipment gives +3 to all stats for that contest." "Say ""aaaaahhh!""" Basic 6 Ferocious Negg H Item Food - Negg - 2 - 2 2 "If you win this contest, you may search your deck. You may take a Negg from you deck, show it to your opponent, and put it into your hand. Then shuffle your deck." "Some Neggs are happy to be picked and eaten. Others, however . . ." Basic 7 Fire Shoyru H Neopet Experienced Shoyru AIR/FIRE 7 11 6 7 "When this Neopet starts a contest, discard all Weapons attached to its rivals." Those who play with Fire Shoyru often get burned. Basic 8 Fyora the Faerie Queen H Hero Faerie AIR/LIGHT 17 23 25 21 "To play this card, tap 2 of your Air and/or Light Neopets. You may put this card into either Neopet's arena." "Fyora, the Queen of all Faeries, had ruled over Faerieland for as long as anybody can remember." Basic 9 Ghost Lupe H Neopet Experienced Lupe DARK/EARTH 0 7 11 10 "When this Neopet wins a contest on your turn, you may choose 1 of its rivals and move it to an arena of your choice." Mummy said ghosts were just Neopets painted by a magical paint brush. I think she just tells us that to stop us being scared. Basic 10 Grarrl Gladiator H Neopet Experienced Grarrl DARK 14 4 2 3 "When you roll a 5 for a contest this Neopet is in, you automatically win. (You still win on a 6.)" The only thing louder than his battle roar is the cheering of his fans. Basic 11 Grimoire of Thade H Item Book 1 1 2 5 1 "You can bank this card only when one of your Experienced Neopets wins a contest. When you bank this card, draw 2 cards." Thade wrote down every puzzle he ever devised in this book. The last person to read it made it all the way to page 2 before he went insane. Basic 12 Hubrid Nox H Villain DARK/FIRE 11 8 16 21 "To play this, you need a Dark or Fire Neopet. Water rivals get +5 to all stats in contests against this Villain. When this Villain loses a contest, untap all its rivals." """Evil ghost Neopets that rise from the dead - they will make me an invincible army! Soon the whole of Neopia will be my slaves!!!""" Basic 13 Hubrid Nox Statue H Item Statue DARK 4 4 4 4 5 "To play this in a contest, you need a Dark Neopet. To bank this card, discard a Hubrid's Puzzle Box from your bank. When you bank this card, if your opponent has any cards in his or her bank, he or she chooses one of them and discards it." What did your mother say about playing with evil statues? Basic 14 Illusen H Hero Faerie EARTH 8 19 17 13 "To play this, tap 1 of your Earth Neopets. When you play this card, you may move each of your Earth Neopets to an arena of your choice. (They all don't have to move to the same arena.)" "Illusen moved to Meridell to try to get some peace and quiet, and the Lord Darigan arrived." Basic 15 Illusen’s Staff H Equipment Weapon EARTH - - 3 - 2 "To play this, tap 1 of your Earth Neopets. This Neopet or Hero gets +1 to intelligence for each card in your hand." """But what if it runs out of magical charges?"" asked the Eyrie. ""Don't worry,"" replied Illusen, ""you can still clobber them 'round the head with it.""" Basic 16 Jeran H Hero Lupe EARTH/LIGHT 21 13 10 11 "To play this, tap 1 of your Earth or Light Neopets. When you play this card, move all of your opponent's Dark Neopets into it's arena." "He is Meridell's greatest hero, its champion, and its protector. No creature can stand against his courage and strength. At least, none so far." Basic 17 Jhudora H Villain Faerie DARK/EARTH 12 9 24 21 "To play this card, you need a Dark or Earth Neopet. When you play this card, discard your hand. To bank a card for winning a contest, that player must discard a card from his or her hand. When this Villain loses a contest, the player who defeated it chooses up to 2 cards from his or her hand and banks them. (That player doesn't need to discard cards to bank those cards.)" Basic 18 Jhudora’s Wand H Equipment Weapon DARK - - 8 12 2 "To play this, tap 1 of your Dark Neopets. When you play this card, discard your hand." """It's going to take me ages to sweep all this ash off the carpet,"" Jhudora sighed." Basic 19 Kadoatie H Equipment Petpet LIGHT 3 3 4 3 2 "To play this, tap 1 of your Light Neopets. You can attach this card only to a Light Neopet." "When it is bedtime and the lights go out, the Kadoatie cries continuously until you turn them back on. I hope you like to sleep with the lights on!" Basic 20 Korbat Researcher H Neopet Experienced Korbat DARK 2 6 7 13 "When you bank a Book with this Neopet, draw a card and then choose a card from your hand and discard it." "Mavara sighed. ""He's be a lot better at his job if he didn't like the taste of books so much.""" Basic 21 Lord Darigan H Villain DARK 16 14 21 17 "To play this card, you need a Dark Neopet. Dark Neopets get +1 to all stats while this Villain is in play. When this Villain loses a contest, the player who defeated it draws 2 cards." "If there is a source of all evil in Neopia, it isn't far from Darigan's heart." Basic 22 Magnus the Torch H Hero Scorchio FIRE 18 13 16 15 "To play this, tap 1 of your Fire Neopets. When you play this card, if you have any cards in your hand, choose 1 of them and discard it." Magnus earned his nickname after accidentally setting fire to an entire village during a sneezing fit. Basic 23 Malevolent Sentient Poogle Plushie H Hero Poogle DARK/WATER 1 1 1 1 "To play this, tap 1 of your Dark or Water Neopets. When this Hero is in a contest, each of its rivals' stats becomes 0. They still get bonuses from Equipment and Items." """Mummy . . . Poogly just made a funny noise!"" ""Shh, dear, it's nothing. Go back to sleep.""" Basic 24 Master Vex H Hero Mynci EARTH 7 11 12 19 "To play this, tap 1 of your Earth Neopets. Your opponent doesn't get to roll a die in contests against this Hero." """I have calculated every possible board state after the next seventeen moves, and none of them results in you winning the game. Sorry.""" Basic 25 Moltenore H Equipment Petpet FIRE 4 3 3 3 2 "To play this, tap 1 of your fire Neopets. You can attach this card only to a Fire Neopet." Moltenores are pretty much the only thing in Neopia that can take a bath in molten lava and survive! Basic 26 Rainbow Paint Brush H Item Paint Brush - 1 2 - 2 "When you bank this card, search your deck. You may take an Experienced Neopet from your deck, show it to your opponent, and shuffle the rest of your deck. Then put that card on top of your deck." Can't make up your mind what colour you want to be? Why not be them all?! Basic 27 Rainbow Swirly Thing H Equipment Charm - 1 1 - 3 "To play this, tap 1 of your Neopets. When this Neopet or Hero wins a contest by rolling 6, search your deck. You may take an Equipment from your deck, attach it to 1 of your Neopets or Heroes, and then shuffle your deck. Then discard this card." "Nobody knows what it really does, but it's just so pretty they usually don't care." Basic 28 Siyana of Talador H Hero Faerie LIGHT 5 16 17 13 "To play this, tap 1 of your Light Neopets. This Hero gets +8 to all stats in contests against Dark rivals." "She came from the Land of Talador, where the light had turned into eternal darkness." Basic 29 Vira H Villain Acara AIR/WATER 12 17 19 12 "To play this, you need an Air or Water Neopet. When this Villain loses a contest, untap all of its rivals." "One of the cruelest creatures in all of Neopia, her only goal is to destroy anything as beautiful as she is." Basic 30 Vira’s Dagger H Equipment Weapon AIR 5 - 5 - 2 "To play this, tap 1 of your Air Neopets. You can attach this equipment only to a Hero or Experienced Neopet. If this Neopet or Hero is untapped, you may attach this Equipment to another of your Heroes or Experienced Neopets." "It was forged from iron, but the poison that drips from its blade is pure hatred." Basic 31 Blue Poogle R Neopet Poogle WATER 6 4 5 6 This Neopet gets +1 to all stats in contests on your turn. "Poogles are curious, playful, and friendly. They love to read and are always eager to learn." Basic 32 Blue Shoyru R Neopet Shoyru AIR 4 7 3 4 This Neopet gets +2 to all stats in contests against Earth rivals. Shoyrus love to play hide and seek in the clouds. Blue ones are especially hard to find! Basic 33 Green Kacheek R Neopet Kacheek LIGHT 2 6 7 1 This Neopet gets +2 to all stats in contests against Dark rivals. Kacheeks are a shy little species that lives in the lush meadows of Neopia. Basic 34 Red Grarrl R Neopet Grarrl DARK 9 2 1 1 This Neopet gets +2 to all stats in contests against Light rivals. "Grarrls are powerful, fierce, and terrifying. At least, that's what they want you to think." Basic 35 Red Lupe R Neopet Lupe EARTH 6 2 5 5 This Neopet gets +2 to all stats in contests against Air rivals. "Even though they are hunters by nature, Lupes are also natural-born protectors, always throwing themselves into danger to help friends." Basic 36 Yellow Poogle R Neopet Poogle WATER 5 5 5 6 This Neopet gets +2 to all stats in contests against Fire rivals. "You wouldn't guess it at first, but Poogles have extremely sharp teeth." Basic 37 Acara Acrobat R Neopet Experienced Acara AIR/WATER 3 11 8 5 "Before you roll for a contest this Neopet is in, you may choose a card from your hand and discard it to use this Neopet's agility stat instead of the arena's stat." Whos said you needed wings to be able to fly? Basic 38 Acara Treasure Seeker R Neopet Experienced Acara WATER 3 11 9 7 "Once each time this Neopet is in a contest, you may choose a card from your hand and discard it to reroll your die." One of the Acaras' favourite pastimes is diving for hidden treasure off the coast. Basic 39 Aisha Enchantress R Neopet Experienced Aisha LIGHT 2 5 13 9 "When this Neopet is in a contest, it gets +2 to all stats for each Item you and your opponent play." "She is the Keeper of the Sacred Grove, High Lady of the Forest. No one enters her domain without her permission. No one escapes without it, either." Basic 40 Apple Lantern R Item Food - Fruit 4 - - - 2 "When you bank this card, reveal the top 2 cards of your deck. Put any Fruit there into your hand, and put the rest into your discard pile." These cute little festive lanterns have been all the rage since the pumpkin patch mysteriously went missing. Basic 41 Balthazar R Villain Lupe EARTH 20 16 14 11 "To play this, you need an Earth Neopet. This Villain gets +15 to all stats in contests against Faerie rivals. When this Villain loses a contest, untap all of its rivals." "Balthazar is a bounty hunter, capturing Faeries in his magical bottles, and selling them for large profits." Basic 42 Battle Eyrie R Neopet Experienced Eyrie AIR 8 7 4 3 Roll an extra die when this Neopet is in a contest (and add it to your result). "By the time the bandits heard the unsheathing of steel and the thunderclap of pounding wings, it was too late." Basic 43 Brain Tree Root R Item Root AIR - - - 6 2 "To play this in a contest, you need an Air Neopet. Play this card only during contests you started. At the end of this contest, you may choose a rival Neopet and move it to an arena of your choice." """I don't care how clever it's going to make me. I'm not eating it!""" Basic 44 Cackling Negg R Item Food - Negg EARTH - 3 - - 2 "To play this in a contest, you need an Earth Neopet. This card gives an additional +3 to agility this contest for each Negg in your bank." Nobody can work out why these Neggs make a cackling sound when eaten. Maybe the Neggs know something you don't. Basic 45 "Calabrus, Cloud Aisha" R Hero Aisha AIR/LIGHT 14 13 17 13 "To play this, tap 1 of your Air or Light Neopets." "Whenever she is happy the skies are clear; however, with her anger, storms arrive." Basic 46 Cardboard Enemy R Something Has Happened DARK "To play this, you need a Dark Neopet. Play this card when your opponent starts a contest in an arena without a Villain. Reveal the top 4 cards of your deck. If there are any Villains there, choose 1 of them and put it into that arena. Put the other cards in your discard pile. Your opponent continues the contest against that Villain. At the end of the turn, if that Villain is still in play, discard it." Basic 47 Copier v2.0 R Something Has Happened WATER "To play this, you need a Water Neopet. Play this card when your opponent starts a contest in an arena. Choose one of your Neopets and move it to that arena. Until the end of the turn, whenever your opponent starts a contest in any arena, move this Neopet to that arena. (It always joins the contest.)" Copier v2.0 far outsold its predecessor Copier v1.0 due to its metallic retro styling and long battery life. Basic 48 Darigan’s Blight R Something Has Happened FIRE "To play this, you need a Fire Neopet. Search your deck. You may take a Villain from your deck, show it to your opponent, put it into your hand, and shuffle your deck. Then your opponent does the same." The final ingredient in the terrible blight spell that Darigan cast over Meridell was two pounds of powdered Earth Faerie wings. Basic 49 Dark Faerie Sisters R Villain Faerie DARK 5 16 15 9 "To play this, you need a Dark Neopet. When this Villain loses a contest by 5 or more, untap all of its rivals." """And after we kick your butt, we're going shopping!""" Basic 50 Dissent R Something Has Happened AIR "To play this, you need an Air Neopet. Play this card when your opponent starts a contest with more than 1 Neopet. Choose 1 of those Neopets and gain control of it until the end of the contest. (You can't trade in or replace that Neopet.)" Basic 51 Eliv Thade R Villain Kacheek AIR 8 5 16 22 "To play this, you need an Air Neopet. When this Villain loses a conflict, untap all of its rivals and the player who defeated it draws a card." """Everything is a game. A vile, evil, delightful game.""" Basic 52 Ghost Korbat R Neopet Experienced Korbat AIR/DARK 0 8 9 10 "When this Neopet wins a contest on your opponent's turn, you may choose 1 of its rivals and move it to an arena of your choice." "Greedy were his ways in life, and now he's chained to his greed for all eternity." Basic 53 The Giant Grarrl R Hero Grarrl DARK 21 9 7 2 "To play this, tap 1 of your Dark Neopets." We don't know what his name is. Nobody's had the opportunity to ask. Basic 54 Grarrl Guard R Neopet Experienced Grarrl DARK 15 5 2 5 This Neopet gets and additional +1 to all stats for each Weapon or Armour attached to it. """Ugggaa ugg uggaggaaa,"" he shouted at us, shaking his spear. My companion just shook his head and said, ""You don't want to know what he just said.""" Basic 55 How to Cheat R Item Book - 3 - 4 2 "When you bank this card, reveal the top 3 cards of your deck. If they are all Books, put them into your hand. Otherwise, put them into your discard pile." The key to cheating is making sure you don't get caught. Basic 56 Hubrid’s Puzzle Box R Item Puzzle DARK - - - - 2 "To play this in a contest, you need a Dark Neopet. This card gives +1 to all stats this contest for each card in your opponent's bank." At first I thought the evil cackling and the lightning were all part of the toy. Basic 57 Illusen’s Ring R Equipment Ring EARTH - - 4 - 2 "To play this, tap 1 of your Earth Neopets. This Neopet or Hero gets an additional +2 to all stats in contests against Air or Dark rivals." """Take this,"" she said, wrapping the vine around his finger. ""Whenever you're in danger, say my name, and it will protect you.""" Basic 58 Jerdana R Hero Aisha LIGHT 5 7 19 14 "To play this, tap 1 of your Light Neopets. When you play this card into an arena that doesn't already have a Villain, you may choose a Villain in play and move it to that arena." "She was one of the rulers of Talador. ""Was,"" that is, before the Darkest Faerie arrived." Basic 59 Jerdana’s Orb R Item Charm - 2 3 - 3 This card gives an additional +10 to all stats in contests against Villains. Fyora used this artifact to imprison the Darkest Faerie for a thousand years. Basic 60 Jhudora’s Storm R Something Has Happened FIRE "To play this, you need a Fire Neopet. Your opponent moves each of your Neopets to an arena of his or her choice. (He or she don't have to move them all to the same arena.) Then you do the same with your opponent's Neopets." "Potent, distructive, and uncontrollable. We're talking about Jhudora, of course. The storm isn't half as bad." Basic 61 Kacheek Thief R Neopet Experienced Kacheek LIGHT 3 10 8 4 "When this Neopet wins a contest with no rivals, instead of banking or drawing a card you may make your opponent choose one of his or her banked Items and discard it." """I want to know three things,"" said King Skarl. ""Who's under that mask, why does he only steal from me, and how does he keep getting away with it?!""" Basic 62 Kauvara’s Potion R Item Potion EARTH - - 6 - 2 "To play this in a contest, you need an Earth Neopet. Before you roll for this contest, you may discard this card to choose an Item from your discard pile. Use that new Item in this contest instead." It makes you stronger. It makes you faster. It cures any disease. Kauvara's really outdone herself with this one. Basic 63 "Koya, Korbat Huntress" R Hero Korbat DARK 10 13 6 14 "To play this, tap 1 of your Dark Neopets. When you play this card, look at the top 5 cards of your deck and put them back in any order." "Warrior-Maiden of the Forest Clan, she protects her woods from tresspassers with her keen blade and sharp wits." Basic 64 Lucky Coin R Item Charm - - 1 - 3 "When you bank this card, look at the top 3 cards of your deck and put them back in any order." """The coin? Magic? Ha ha, no. I'm just naturally good at cards!""" Basic 65 MAGAX: Destroyer R Villain Wocky FIRE 18 17 13 15 "To play this, you need a Fire Neopet. When this Villain loses a contest, untap all of its rivals. Before each player's turn, if he or she has a Fire Neopet in the same arena as this Villain, he or she may move this Villain to another arena that doesn't already have a Villain in it." "There's one little shred of light inside him, fighting against all the darkness, and it may just win." Basic 66 Magic Lottery Ticket R Item Ticket 1 1 1 1 3 "If you win this contest by rolling a 6, bank this card instead of discarding it." Somebody's got to win. Why not you? Basic 67 Meuka R Villain Meerca WATER 13 15 8 4 "To play this, you need a Water Neopet. Fire rivals get +5 to all stats in contests against this Villain. When this Villain loses a contest, the player who defeated it draws a card." "Formed entirely from mucus, Meuka has unknown origins. Maybe it's a paintbrush gone wrong, or perhaps it's a freak created by one of Dr. Sloth's hideous experiments." Basic 68 Mirror Shield R Equipment Armour 1 - - 3 2 "To play this, tap 1 of your Neopets. Before you roll for a contest this Neopet or Hero is in, if your opponent played an Item card and you didn't, you get the same effect from his or her Item card as he or she does." "As he fired his spell, the sorcerer realised what shield his foe carried, and the smile on his face quickly vanished." Basic 69 Morphing Runes R Something Has Happened WATER "To play this, you need a Water Neopet. Play this card when your opponent starts a contest. This contest uses the stat of your choice instead of the arena's stat." "If he could just figure out how to cast the spell, he would be a lot smarter." Basic 70 Night Stone R Equipment Charm DARK - - - - 2 "To play this, tap 1 of your Dark Neopets. Your opponent doesn't get to roll a die in contests against this Neopet or Hero on your turn." "Jhudora put it in the little Kougra's hand. ""Next to your heart,"" she said. Then she smiled. ""And never mind the nightmares.""" Basic 71 Noil R Equipment Petpet EARTH 5 5 5 1 2 "To play this, tap 1 of your Earth Neopets. If this Petpet loses a contest, discard it." "He isn't very fierce and he isn't very strong, but he'll follow you wherever you go and he always finds the best places to hide." Basic 72 Poogle Racer R Neopet Experienced Poogle WATER 8 12 4 6 "As long as the Neopet is untapped, you may move it without tapping." He's fast. Not the fastest. Not yet. Basic 73 Potion of Sludge R Item Potion FIRE - - 5 - 3 "To play this in a contest, you need a Fire Neopet. If you win this contest by rolling a 6, you may choose one of your opponent's banked cards and discard it." "If it goes down at all, it goes down slowly." Basic 74 Pressure-Pad Puzzle R Something Has Happened LIGHT "To play this, tap 1 of your Light Neopets. Play this card only if you have 3 Neopets in the same arena. Search your deck. You may take up to 2 Items from your deck, show them to your opponent, and put them into your hand. Then shuffle your deck." """If I have to do one more of these stupid puzzles, I am going to scream!""" Basic 75 Red Clockwork Grundo R Equipment Weapon FIRE - - 3 2 2 "To play this, tap 1 of your Fire Neopets. After both players roll for a contest this Neopet or Hero is in, you may choose to have this Neopet or Hero get an additional +2 to all stats. If you do, discard this Equipment at the end of the contest." "Just like the Yellow Clockwork Grundo, only Red!" Basic 76 Red Scorchstone R Equipment Charm FIRE 4 - - - 2 "To play this, tap 1 of your Fire Neopets. This Neopet or Hero gets an additional +2 to all stats in contests against Light or Water rivals." "You can call upon a Scorchstone to heal your wounds, but its magic works only once a day." Basic 77 Scorchio Warrior R Neopet Experienced Scorchio FIRE 11 4 6 9 "When you play this card, you may attach an Equipment from your hand to it." Scorchios temper their weapons with their own breath. Basic 78 Scroll of Recall R Item Scroll EARTH - - 3 - 2 "To play this in a contest you need an Earth Neopet. When you bank this card, you may return an item from your discard pile to your hand." "Never, EVER, read a teleportation scroll backwards." Basic 79 Shadow Usul R Villain Usul DARK 12 19 7 14 "To play this, you need a Dark Neopet. You must also choose another card in your hand and discard it. When this Villain loses a contest, the player who defeated it draws a card and this Villain is returned to its owners hand instead of discarded." "Climbing up to the unlocked windows, the shadow flowed inside like a river of darkness." Basic 80 Slorg Trails R Something Has Happened WATER "To play this, you need a Water Neopet. During your opponent's next turn, his or her Neopets in arenas where you don't have any Neopets don't untap." """Ewww! Slorg Slime!""" Basic 81 Sloth’s Master Plan R Something Has Happened EARTH "To play this, tap 1 of your Earth Neopets and choose another card from your hand and discard it. Discard all Villains from play." What if you held a secret evil-masterminds convention and everyone came? Basic 82 Spyder R Equipment Petpet DARK 1 1 1 1 3 "To play this, tap 1 of your Dark Neopets. When this Petpet wins a contest by rolling a 6, its rivals don't untap during your opponent's next turn." It's more afraid of you than you are of it. Basic 83 Spyder Bites R Item Food - Sweet 1 1 1 1 2 "If you lose this contest by 10 or more and your opponent has any banked Items, he or she chooses 1 of them and discards it." Mmmm . . . Crunchy. Basic 84 Striped Negg R Item Food - Negg - 4 - - 4 "If you lose this contest, discard a Negg from your bank." Every other bite tastes great. Basic 85 Sword of the Air Faerie R Equipment Weapon AIR - - 4 - 2 "To play this, tap 1 of your Air Neopets. This Neopet or Hero gets an additional +3 to all stats against Earth rivals. If this Neopet or Hero is untapped, you may attach this Equipment to one of your other Air Neopets." This enchanted blade can expel a powerful blast of air. Perfect for when your opponent comes to close. Basic 86 Thyora’s Tear R Equipment Charm WATER - - - 4 2 "To play this, tap 1 of your Water Neopets. This Neopet or Hero gets an additional +2 to all stats in contests against Earth or Fire rivals." "When Thyora was weeping for the loss of her loved one, a passing Faerie captured a tear and formed this powerful charm." Basic 87 Tinka R Hero Kacheek LIGHT 20 7 16 5 "To play this, tap 1 of your Light Neopets. This Neopet can't start a contest in an arena that has Dark rivals in it." """Tinka no like the purpley ones, not after one bit Tinka on the finger.""" Basic 88 Tishi and Goliath R Something Has Happened AIR "To play this, you need an Air Neopet. Choose a Villain in play. Move it to an arena of your choice that doesn't already have a Villain." Stage four of the Faerieland Magic Academy Endurance Exam was notoriously difficult. Basic 89 "Torshac, Shoyru Scout" R Hero Shoyru AIR 13 16 12 15 "To play this, tap 1 of your Air Neopets. When any of your Neopets or Heroes is in a contest, you may play an Item after the dice are rolled instead of before." Secrets are never safe when the night has eyes and ears. Basic 90 Travelling Library R Something Has Happened LIGHT "To play this, tap 1 of your Light Neopets. Draw a card for each book you have in your bank." "I said, ""It's so crammed with books, the inside looks bigger than the outside."" He just tucked his scarf under his collar and smiled." Basic 91 Wand of Nova R Equipment Weapon LIGHT - 3 3 - 3 "To play this, tap 1 of your Light Neopets. You can attach this card only to an Experienced Neopet. When your opponent plays an item in a contest this Neopet or Hero is in, you may choose a card from your hand and discard it to have that Item do nothing and be discarded." "Fyora pocketed the Neopoints and warned the young Aisha, ""You make sure you're very, very careful with this wand, okay?""" Basic 92 Werelupe King R Villain Lupe EARTH 18 13 6 9 "To play this, you need an Earth Neopet. When this Villain loses a contest, the player who defeated it draws a card." Whoever defeats the king in combat can take his position as ruler of the Werelupes. Basic 93 Wocky Beast R Hero Wocky FIRE 17 8 8 2 "To play this, tap 1 of your Fire Neopets. When you play this card, each player puts all of his or her Light Basic Neopets in its arena at the bottom of his or her Neopet stack (in any order)." "They never went back to the fairground again, not after what they saw . . . ." Basic 94 Woodland Bow R Equipment Weapon EARTH - 5 - - 2 "To play this, tap 1 of your Earth Neopets." "If an arrow misses and lands in the ground, a new tree will sprout." Basic 95 Yellow Clockwork Grundo R Equipment Weapon WATER 2 3 - - 2 "To play this, tap 1 of your Water Neopets. After both players roll for a contest this Neopet or Hero is in, you may choose to have this Neopet or Hero get an additional +2 to all stats. If you do, discard this Equipment at the end of the contest." "Awww, what a cute little G-- BOOM!" Basic 96 Zombify R Something Has Happened DARK "To play this, tap 1 of your Dark Neopets. Flip the top card of your Neopet stack and put it into an arena of your choice untapped. You can't trade in or replace that Neopet this turn. At the end of the turn, put that Neopet on the bottom of your Neopet stack." "When somebody asks if they can borrow your brain, make sure you get it back." Basic 97 Air Faerie Token U Item Charm AIR - 4 - - 3 "To play this in a contest, you need an Air Neopet. This card gives an additional +4 to agility if you have an Air Neopet or Hero in this contest." Basic 98 Aisha Slorgrider U Neopet Experienced Aisha LIGHT 5 3 12 11 """People don't like them because they're slimey,"" she told me. ""I don't mind so much. And they may be slow, but they get you there in the end!""" Basic 99 "Big, Heavy Sword" U Equipment Weapon EARTH 5 - 1 - 2 "To play this, tap 1 of your Earth Neopets. You can attach this card only to a Neopet or Hero with strength 9 or more." """As soon as I pick this up I'm going to wipe that smile off your face!""" Basic 100 Biting Book U Item Book 3 3 - 6 2 "When you bank this card, draw 2 cards and then choose 2 cards in your hand and discard them." Fyora makes it quite clear that nobody is to steal from her library. Basic 101 Blue Paint Brush U Item Paint Brush - - - 4 2 "When you bank this card, you may search your Neopet stack. You may choose 1 of your Basic Neopets in play and replace it with a card from your Neopet stack. Then shuffle your Neopet stack. (The new Neopet is tapped if the old one was and it keeps all the Equipment the old one had.)" "In Neopia, feeling blue is not necessarily a bad thing." Basic 102 Bottle of Grarrl U Item Potion 2 - 1 - 4 """I don't suppose I get any wishes, do I?""" Basic 103 Cleansing Flames U Something Has Happened FIRE "To play this, tap 1 of your Fire Neopets. Choose any number of cards in your bank and discard them. For each card you discarded in this way, you may choose 1 card from your hand and bank it." "She laughed as the Korbat tried to escape, fire swirling all around it. ""If you didn't want my gift,"" the Fire Faerie said, ""you shouldn't have completed my quest.""" Basic 104 Dark Faerie Token U Item Charm DARK 1 1 1 1 4 "To play this in a contest, you need a Dark Neopet. This card gives an additional +1 to all stats if you have a Dark Neopet or Hero in this contest." Basic 105 Doglefox U Equipment Petpet 2 1 2 2 2 "To play this, tap 1 of your Neopets. When this Petpet is in a contest, all of the stats of each of it's rivals Petpets become 0." A cute mongrel that delights in finding small treats for your Neopet! Basic 106 Earth Faerie Leaves U Equipment Weapon EARTH - - 2 - 3 "To play this, tap 1 of your Earth Neopets. When this Neopet or Hero loses a contest, if you played an Item card in that contest, return it to your hand instead of discarding it." "Sparkling green leaf with a razor sharp edge, Who would have thought that you came from a hedge?" Basic 107 Earth Faerie Token U Item Charm EARTH 4 - - - 3 "To play this in a contest, you need an Earth Neopet. This card gives an additional +4 to strength if you have an Earth Neopet or Hero in this contest." Basic 108 Everlasting Apple U Item Food - Fruit 3 - - 2 2 "If you win this contest, return this card to your hand." "No matter how much of it you eat, this magical apple will always remain the same size." Basic 109 "Everything, Volume 1" U Item Book - - - 3 4 You can bank this card only when you win an intelligence contest. Everything that ever happened in Neopia is chronicled within this series of books. Basic 110 Evil Sloth Clone #238 U Villain Clone AIR 20 14 4 1 "To play this you need an Air Neopet. When you play this card, you may discard a card from your hand to search your deck. You make take an Evil Sloth Clone #238 from your deck, show it to your opponent, and put it into your hand. Then shuffle your deck. When this Villain loses a contest, untap all of it's rivals." You can destroy as many of these as you like; Sloth is just going to build more. Basic 111 Eyrie Guard U Neopet Experienced Eyrie AIR 11 8 5 4 This Neopet gets +3 to all stats in contests on your opponent's turn. """I don't care if you DO know the password. You aren't getting in.""" Basic 112 Faerie Lantern U Equipment Lantern - - - 4 2 "To play this, tap 1 of your Neopets." """It will light up any hidden dangers,"" Illusen told him, ""And the greater the danger, the brighter it will shine.""" Basic 113 Faerie Pancakes U Item Food 3 3 - - 3 "When you bank this card, each of your Neopets gets +2 to all stats until the end of the turn." """I'm sorry, we ran out of soup.""" Basic 114 Farlax V U Villain Aisha LIGHT 11 18 3 7 "To play this, you need a Light Neopet. Dark rivals get +5 to all stats in contests against this Villain. When this Villain loses a contest, the player who defeated it draws a card." Six ears are better than four. Basic 115 Fire Faerie Token U Item Charm FIRE - - 4 - 3 "To play this in a contest, you need a Fire Neopet. This card gives an additional +4 to magic if you have a Fire Neopet or Hero in this contest." Basic 116 Fumble! U Something Has Happened EARTH "To play this, you need an Earth Neopet. Play this card when you or your opponent starts a contest. Choose one of your opponent's Neopets or Heroes in this contest. Return all Weapons and Armour attached to it to their owners' hands." """I couldn't go and pick it up, could I?""" Basic 117 General Kass U Hero Eyrie AIR 18 14 9 9 "To play this, tap 1 of your Air Neopets." "Kass surveyed the broken citadel. ""Now that Lord Darigan is out of the way,"" he said, ""my own plans can begin in earnest.""" Basic 118 The Golden Shoyru U Item Book - - - 5 3 "When you bank this card, look at the top 3 cards of your deck and put them back in any order. If you bank it with a Shoyru, look at the top 5 cards instead." """And with one swipe of his golden blade, all thirty dragons lay dead at his feet . . . .""" Basic 119 Grey Faerie U Hero Faerie 12 12 12 12 "To play this, tap 1 of your Neopets. All Neopets lose their Faerie types while this Hero is in play. You may play cards that normally need you to have or to tap a Neopet of a particular Faerie type by having or tapping any Neopet while this Hero is in play." "A Dark Faerie tricked her, stealing her wings and her name. Can you help her?" Basic 120 Hidden Tower Secrets U Item Book - - - 3 1 "When you bank this card, return up to 2 Books from your discard pile to your hand." Legend speaks of an invisible tower in the Faerie Queen's castle where all manner of magical artifacts are stored. Basic 121 Jeran’s Sword U Equipment Weapon LIGHT 3 - - - 2 "To play this, tap 1 of your Light Neopets. This Neopet or Hero gets an additional +4 to all stats if Jeran's Armour is also attached to it." "If your cause is just and your heart is pure, the blade is unstoppable." Basic 122 Juppies U Item Food - Fruit 1 2 - - 4 Juppies are as mysterious as the island they come from. Basic 123 Kacheek Shepherd U Neopet Experienced Kacheek LIGHT 5 9 11 3 "Whenever you or your opponent attaches a Petpet to a Neopet or Hero, you draw a card." "When you spend all day counting sheep, falling asleep is an occupational hazard." Basic 124 Light Faerie Token U Item Charm LIGHT 1 1 1 1 4 "To play this in a contest, you need a Light Neopet. This card gives an additional +1 to all stats if you have a Light Neopet or Hero in this contest." Basic 125 Lupe Defender U Neopet Experienced Lupe EARTH 9 4 7 8 This Neopet gets +4 to strength and magic in contests on your opponents turn. "Whenever the safety of Neopia is threatened by evil, there are many who will jump to its defense." Basic 126 Mavara’s Wocky U Neopet Experienced Wocky DARK/FIRE 10 8 10 5 Mavara's pets only misbehave once. Basic 127 Mirgle U Equipment Petpet 3 2 2 4 2 "To play this, tap 1 of your Neopets. You can attach this card only to an experienced Neopet." "The happy little Mirgle is persecuted by the evil, ferocious, pecking Pawkeets of Krawk Island." Basic 128 Mynci Inventor U Neopet Experienced Mynci EARTH 4 7 3 10 "When you bank an Equipment with this Neopet, draw a card." """Let's see those stupid Poogles catch me now!""" Basic 129 Mynci Tourist U Neopet Experienced Mynci EARTH 4 15 3 6 """Ahhh . . . this is the life.""" Basic 130 Nothing Has Happened U Something Has Happened WATER "To play this, you need a Water Neopet. Play this card when your opponent plays a Something Has Happened card. That card does nothing and is discarded. (If your opponent had to tap a Neopet or do anything else to play it, those things aren't undone.)" Just because you have a white beard and a pointy hat doesn't mean you can do magic. Basic 131 Nova U Equipment Weapon LIGHT - 1 3 - 2 "To play this, tap 1 of your Light Neopets. Before you roll for a contest this Neopet or Hero is in, you may discard this Equipment to discard the Item your opponent has played." "Twinkle, twinkle little star, How I wonder who you'll char." Basic 132 Pawkeet U Equipment Petpet 1 1 1 1 3 "To play this, tap 1 of your Neopets. Before you roll for a contest this Petpet is in, if any of its rivals has a Petpet attached to it, you may choose 1 of those Petpets. Add its stats to this Neopet or Hero (as well as to its rival)." "The peaceful, fun-loving Pawkeet often faces its hideous, slobbering archenemy Mirgle on the battlefields of Krawk Island." Basic 133 Poogle Apprentice U Neopet Experienced Poogle WATER 7 6 5 9 This Neopet gets +5 to all stats in contests at least 1 of your other Neopets or Heroes is in. You should have seen his first couple of tries. Basic 134 Put on Display U Something Has Happened EARTH "To play this, you need an Earth Neopet. Choose an Equipment attached to a Neopet or Hero. Its owner banks it." """Don't worry, my pretty. You'll be safe from that Pant Devil in here.""" Basic 135 Red Paint Brush U Item Paint Brush 4 - - - 2 "When you bank this card, you may search your Neopet stack. You may choose 1 of your Basic Neopets in play and replace it with a card from your Neopet stack. Then shuffle your Neopet stack. (The new Neopet is tapped if the old one was and it keeps all the Equipment the old one had.)" Red--it's the new yellow! Basic 136 Ring of the Summoner U Equipment Ring - - 3 - 3 "To play this, tap 1 of your Neopets. When this Neopet or Hero wins a contest in an arena, you may choose a Villain in play and move it to that arena." """Get over here!""" Basic 137 Scabu U Item Food - Fruit 1 - 2 - 4 It doesn't look half as disgusting when cooked. Basic 138 Scorchio Alchemist U Neopet Experienced Scorchio FIRE 9 3 9 10 "Before you roll for a contest this Neopet is in, you may discard a Potion from your hand to give it +4 to all stats for this contest." "Eye of Scamander and toe of Mortog, Wool of Babaa and tongue of Bearog." Basic 139 Shoyru Spy U Neopet Experienced Shoyru AIR 7 10 5 8 "When this Neopet wins a contest, look at your opponent's hand." "When the travellers finally reached the cave that contained the treasure, it had all been taken." Basic 140 Silver Negg U Item Food - Negg 4 5 - 3 2 This card gives an additional +2 to all stats if your opponent didn't play an Item in this contest. It is estimated that one in every four hundred Neggs turns a rare silver colour when ripe. Basic 141 Sludging Ray U Something Has Happened FIRE "To play this, you need a Fire Neopet. You must also choose 2 other cards from your hand and discard them. Play this card when your opponent banks a card. Your opponent discards that card instead of banking it." """Before trying to take over the world, it's perfectly acceptable to give yourself an unfair advantage."" --F. Sloth" Basic 142 Slumberberry Potion U Item Potion WATER - 3 3 - 3 "To play this in a contest, you need a Water Neopet. If you win this contest, you may choose one of your opponent's untapped Neopets or Heroes and tap it." "Gathering enough Slumberberries to make a potion is quite a challenge, as Slumberberry pickers fall asleep after five minutes on the job." Basic 143 Snorkle U Equipment Petpet - 2 2 2 2 "To play this, tap 1 of your Neopets. Before you roll for a contest this Petpet is in, you may discard a Food from your hand to have it give an addiitional +3 to all stats." It's not that he'll eat anything. It's that he eats everything. Basic 144 Snowball Cannon U Equipment Weapon WATER - 2 - - 2 "To play this, tap 1 of your Water Neopets. When this Neopet or Hero wins a contest by rolling a 6, search your deck. You may take a Snowball from your deck, show it to your opponent, and put it into your hand. Then shuffle your deck." "Firing a snowball exactly every 1.7 seconds, this cannon is guaranteed to make any snowball fight a one-sided affair." Basic 145 Speckled Negg U Item Food - Negg 4 4 4 4 2 "If all the cards in your bank are Neggs, this card is worth 3 points." This Negg has no flavour whatsoever. Basic 146 Spooky Beans U Item Food - Veggie AIR 3 - - - 2 "To play this in a contest, you need an Air Neopet. When you bank this card, you may choose a rival Neopet and move it to an arena of your choice." "Not only do they have little red eyes, they make a squealing noise when cooked." Basic 147 Take a Dip U Something Has Happened AIR "To play this, tap 1 of your Air Neopets. Search your deck. You may take an Experienced Neopet from you deck, show it to your opponent, and shuffle the rest of your deck. Then put that card on top of your deck." Magical paint brushes work only when combined with the water of the Rainbow Pool. Basic 148 Thingy U Item Thing 2 2 2 2 2 "When you bank this card, search your deck. You may take a Petpet from your deck, show it to your opponent, and put it into your hand. Then shuffle your deck." """I think it likes me!""" Basic 149 Travelling Neopia U Item Book - - - 8 2 "When the book needs a new story, the compass leads the owner to adventure!" Basic 150 Turmaculus Strikes! U Something Has Happened WATER "To play this, you need a Water Neopet. Play this card when you or your opponent starts a contest. Choose 1 of your opponent's Petpets in that contest and discard it." Basic 151 Water Faerie Token U Item Charm WATER - - - 4 3 "To play this in a contest, you need a Water Neopet. This card gives an additional +4 to intelligence if you have a Water Neopet or Hero in this contest." Basic 152 Weakness U Something Has Happened DARK "To play this, you need a Dark Neopet. Light and Air Neopets get -8 to all stats this turn. If a stat falls below 0, that stat is 0." """Oh, did you fail your precious little quest? What a shame!""" Basic 153 Werelupe Sage U Villain Lupe EARTH 11 5 14 17 "To play this, you need an Earth Neopet. When this Villain loses a contest, untap all of its rivals." Only he knows who the dark power controlling the Werelupes really is. Basic 154 Wocky Farmer U Neopet Experienced Wocky FIRE 9 7 7 3 This Neopet gets +1 to all stats for each Veggie you have in your bank. """I'd say this one weighs over ten pounds!""" Basic 155 Yellow Negg U Item Food - Negg - 5 2 2 1 "If you have at least 4 Neggs that have different names in your bank (including this Negg), this card is worth 4 points." "Just your plain, basic, yellow Negg." Basic 156 Yellow Paint Brush U Item Paint Brush - 4 - - 2 "When you bank this card, you may search your Neopet stack. You may choose 1 of your Basic Neopets in play and replace it with a card from your Neopet stack. Then shuffle your Neopet stack. (The new Neopet is tapped if the old one was and it keeps all the Equipment the old one had.)" Brighten up your summer with this hot yellow look! Basic 157 Blue Aisha C Neopet Aisha LIGHT 2 2 7 6 "Blessed with a second set of ears, Aishas can hear even the tiniest whisper from far away." Basic 158 Blue Kacheek C Neopet Kacheek LIGHT 2 5 8 1 Kacheeks avoid violence whenever possible and love to make new friends. Basic 159 Blue Lupe C Neopet Lupe EARTH 4 2 5 7 "If you hear a noise in the woods at night, don't get too scared. It's probably just a Lupe prowling around. Probably." Basic 160 Blue Wocky C Neopet Wocky FIRE 6 5 6 2 "Wockies are brave, adventurous Neopians who love to explore new territories." Basic 161 Green Eyrie C Neopet Eyrie AIR 8 4 2 3 An Eyrie isn't just noble of stature. It's noble of heart as well. Basic 162 Green Grarrl C Neopet Grarrl DARK 9 2 2 1 "Grarrls use the same word for ""destruction"" as the do for ""fun.""" Basic 163 Green Korbat C Neopet Korbat DARK 1 4 4 8 "Korbats are inquisitive, nocturnal creatures with a keen sense of smell." Basic 164 Green Mynci C Neopet Mynci EARTH 2 8 2 4 "Myncies live in the jungles of Neopia, swinging from trees, eating fruit, and playing tricks on the unwary!" Basic 165 Green Wocky C Neopet Wocky FIRE 7 5 5 2 Wockies are very agile; they can climb just about anything. Basic 166 Red Acara C Neopet Acara WATER 2 6 7 2 "Acaras can hear well underwater, thanks to two long . . . things . . . growing from their heads." Basic 167 Red Eyrie C Neopet Eyrie AIR 8 5 1 2 "Eyries are always eager to learn, but their sense of adventure sometimes overwhelms their desire to study." Basic 168 Red Scorchio C Neopet Scorchio FIRE 7 2 3 6 "Scorchios like to eat just about anything. Unlike other Neopians, they don't need ovens to cook their meals." Basic 169 Red Shoyru C Neopet Shoyru AIR 4 7 4 4 "If given the proper care and attention, this Shoyru could grow up to be a great warrior!" Basic 170 Yellow Acara C Neopet Acara WATER 1 7 6 3 Acaras can breathe underwater just as well as they can on land. Basic 171 Yellow Aisha C Neopet Aisha LIGHT 2 1 8 5 "Aishas are playful, intelligent, and one of the most magical species of Neopet (so they say)." Basic 172 Yellow Korbat C Neopet Korbat DARK 1 3 6 6 "Despite their vampiric appearance, Korbats are almost always friendly and welcoming." Basic 173 Yellow Mynci C Neopet Mynci EARTH 2 9 1 3 "Myncies love to swing through the trees, but that's only because being so high gives them a clear view of the Neopian sky." Basic 174 Yellow Scorchio C Neopet Scorchio FIRE 6 3 4 6 "Scorchios prefer hot climates, especially the deserts and volcanic regions of Neopia." Basic 175 Asparagus C Item Food - Veggie 1 - 1 - 4 "The Soup Faerie tells me they're yummy, and Faeries aren't supposed to lie." Basic 176 Babaa C Equipment Petpet 2 1 1 1 3 "To play this, tap 1 of your Neopets." One. Basic 177 Beyond Neopia C Item Book 3 - - 5 1 "When you bank this card, draw a card." There is much more to Neopia than first meets the eye. Basic 178 Blue Negg C Item Food - Negg 3 4 - - 2 "If you have at least 4 Neggs that have different names in your bank (including this Negg), this card is worth 4 points." There aren't many blue things that grow naturally and taste good. The Blue Negg is no exception. Basic 179 Book of Sadness C Item Book - - 3 4 3 "It carries every sad story in Neopia in its pages. And every day, another page appears between its covers." Basic 180 Broken Sword C Equipment Weapon 1 - 1 - 2 "To play this, tap 1 of your Neopets. When this Neopet or Hero wins a contest, you may discard this Equipment to choose an Equipment attached to 1 of its rivals and discard it." "The Draik Knight looked down at the broken sword, mourning for his fallen commander." Basic 181 Brown Negg C Item Food - Negg - 8 - - 2 Some Faeries will exchange these magical Neggs for Neopoints or even rare items! Basic 182 Bubble Gun C Equipment Weapon 2 - - 1 3 "To play this, tap 1 of your Neopets." "It doesn't do a lot of damage, but it keeps your opponent distracted while you pull out the real weapon." Basic 183 Buzzer Swarm C Something Has Happened EARTH "To play this, you need an Earth Neopet. Play this card when your opponent starts a contest. Your opponent can't bank a card if he or she wins this contest." Buzzers would be a lot more annoying if they actually had stingers! Basic 184 Capture the Snowbunnies C Something Has Happened EARTH "To play this, tap 1 of your Earth Neopets. Search your deck. You may take a Petpet from you deck, show it to your opponent, and put it into your hand. Then shuffle your deck." """The snowbunnies were scared because they thought they were giong in the stew! I was only trying to save them from predators.""" Basic 185 Charming the Miamice C Something Has Happened WATER "To play this, you need a Water Neopet. Play this card when your opponent starts a contest. Choose 1 of your opponent's Petpets in that contest. Attach it to one of your Neopets or Heroes in that contest. At the end of the contest, discard that Petpet (it goes to its owner's discard pile)." "Getting them to follow you is the easy part. Getting them to leave--well, that's another matter." Basic 186 Chocolate Korbats C Item Food - Chocolate 2 - - - 2 "When you bank this card, you may choose one of your Neopets or Heroes and move it to an arena of your choice." No Korbats were harmed during the making of this chocolate. Basic 187 Chokato C Item Food - Fruit 2 - 1 - 4 You should have seen the expression on the Lupe's face when he found out he was having Chokatos for dinner! Basic 188 Chomp! C Something Has Happened DARK "To play this, you need a Dark Neopet. Choose 1 of your opponent's Neopets. Each of its stats become 1 until the end of the turn. It still gets bonuses from Equipment and Items." Sometimes it's best not to look. Basic 189 Defence Shield v1.0 C Equipment Armour 1 2 - - 3 "To play this, tap 1 of your Neopets." It was so nice of Dr. Sloth to leave all of his best inventions behind on the space station. Basic 190 Elixir of Thieves C Item Potion - 5 - - 3 "Purrow's incredible agility was because of a little potion recipe he ""acquired"" from a local wizard." Basic 191 Escape Rope C Item - 4 - - 3 "At the end of this contest, choose 1 of your Neopets or Heroes in the contest and move it to an arena of your choice." Perfect for getting out of that sticky situation! Basic 192 Essence of Brain C Item Potion - - 1 3 3 "If you win this contest, return this card to your hand." Genius isn't made--it's brewed. Basic 193 Eyrie Breastplate C Equipment Armour - 2 - 1 3 "To play this, tap 1 of your Neopets. This equipment gives an additional +1 to all stats when it's attached to an Eyrie." "Volguld was once a mighty hero, but now only his golden plate remains. Whoever has the strength to wear it will surely rival his past glory." Basic 194 Faerie Dishwater C Item Potion - - 4 - 3 "If you win this contest, return this card to your hand." "In Faerieland, EVERYTHING is magical!" Basic 195 Gigantic Snowball C Something Has Happened WATER "To play this, tap 1 of your Water Neopets. Choose 1 of your opponent's Neopets. It doesn't untap during his or her next turn." """Okay, now that wasn't there ten minutes ago.""" Basic 196 Golden A C Item Charm - - 1 1 4 This card gives an additional +1 to all stats if you have an Aisha in this contest. "Whatever it is that the ""A"" around an Aisha's neck does, the golden version does it better, faster, and with more pretty, sparkly bits." Basic 197 Green Negg C Item Food - Negg - 4 2 - 2 "If you have at least 4 Neggs that have different names in your bank (including this Negg), this card is worth 4 points." "When eaten, most Neggs have some special magical effect." Basic 198 Happy Negg C Item Food - Negg - 2 - - 2 "When you bank this card, you may return a Negg from your discard pile to your hand." "If your opponent is smiling, there's probably a Happy Negg in his or her hand!" Basic 199 Harris C Equipment Petpet 2 2 2 3 2 "To play this, tap 1 of your Neopets." "When you live in Faerieland, what do you dream of?" Basic 200 Hasee C Equipment Petpet 1 1 2 1 3 "To play this, tap 1 of your Neopets." Four minutes later all the doughnut fruits had been eaten and the Hasee was rolling off to find another tree. Basic 201 Ice Scimitar C Equipment Weapon 4 - - - 2 "To play this, tap 1 of your Neopets." "The Fire Faerie glared at him when he drew the blade, fury blazing in her eyes. ""How quaint,"" she said." Basic 202 Icy Snowball C Item Snowball - - 8 - 2 "If you visit Terror Mountain, chances are that you're going to get hit by a snowball sooner or later." Basic 203 Illusen’s Charm C Item Charm - 1 1 1 4 "This charm brings good luck, defends against dark magic, and thankfully goes with most of Illusen's clothes." Basic 204 Jelly Aishas C Item Food - Sweet 6 - - - 2 "When you bank this card, search your deck. You may take a Jelly Aishas from your deck, show it to your opponent, and put it into your hand. Then shuffle your deck." Basic 205 Jeran’s Armour C Equipment Armour LIGHT - 2 - - 3 "To play this, tap 1 of your Light Neopets. Your opponent can't play Items in contests this Neopet or Hero is in." This armour was given as a gift to Jeran by King Skarl on his eighteenth birthday. Basic 206 Jhudora’s Evil Eye C Something Has Happened DARK "To play this, you need a Dark Neopet. Your opponent discards a card at random from his or her hand." Whoever said that there is no punishment worse than failure suffered from a seious lack of imagination. Basic 207 Korbat Cape C Equipment Armour - - 2 - 3 "To play this, tap 1 of your Neopets. This equipment gives an additional +2 to magic when it's attached to an Korbat." """Mwahahaha!""" Basic 208 Lab Ray C Something Has Happened LIGHT "To play this, you need a Light Neopet. Choose a Basic Neopet and put it at the bottom of it's owners Neopet stack. Replace it with the top card of that player's Neopet stack. (The new Neopet is tapped if the old one was and it keeps all the Equipment the old one had.)" An extremely curious Blue Blumaroo entered the laboratory. Twenty minutes later an extremely mad Pink Ixi left. Basic 209 Library Visit C Something Has Happened LIGHT "To play this, tap 1 of your Light Neopets. Draw 2 cards." "Fyora keeps every book in Neopia within her extensive library. All, that is, except one." Basic 210 Lisha’s Glasses C Equipment Glasses - - 1 3 2 "To play this, tap 1 of your Neopets." "Lisha tells everybody that her great intelligence comes naturally, but she knows otherwise." Basic 211 Meowclops C Equipment Petpet 2 3 2 2 2 "To play this, tap 1 of your Neopets." You'd think with that big eye she wouldn't get lost in the woods. You'd think. Basic 212 Misdirection C Something Has Happened AIR "To play this, tap 1 of your Air Neopets. Play this card when you start a contest. Choose 2 Neopets controlled by the same player. Move each to the others arena. If this moves a Neopet into the arena the contest is in, that Neopet joins the contest." Basic 213 Money Tree Ghosts C Something Has Happened FIRE "To play this, tap 1 of your Fire Neopets. Play this card only if your opponent has more points in his or her bank than you do. Your opponent chooses a card in his or her bank and returns it to his or her hand." Basic 214 Moon Charm C Item Charm 1 1 - 1 4 This enchanted necklace changes shape to reflect the current phase of the moon. Basic 215 Pant Devil Attacks C Something Has Happened DARK "To play this, you need a Dark Neopet. Look at your opponent's hand. If he or she has any items there, choose 1 of them and discard it." Gilly was carrying a slice of omelette and a Rod of Supernova. At least she ate well that night. Basic 216 Peachpa C Item Food - Fruit 5 - 4 - 3 "If your opponent plays an Item in this contest, discard this card. (It has no effect.)" Basic 217 Petpetnip C Item - - - - 4 All Petpet stats are doubled for this contest. He who controls the Petpetnip controls the Petpets. Basic 218 Pinanna C Item Food - Fruit 2 - - 1 4 "Every spring, tourists flock to Mystery Island to be among the first to taste the new species of fruit that grow during Gadgadsbogen." Basic 219 Potatoes C Item Food - Veggie 1 1 - - 4 Three. Basic 220 Potion of Speed C Item Potion - 3 1 - 3 "If you win this contest, return this card to your hand." "Don't drink it too fast, or you might get a stomachache." Basic 221 Potion of Strength C Item Potion 3 - 1 - 3 "If you win this contest, return this card to your hand." Nothing like a little pick-you-up. Basic 222 Purrow’s Plight C Something Has Happened LIGHT "To play this, you need a Light Neopet. Each of your Neopets and Heroes get +5 to intelligence until the end of the turn." """I mean . . . how many possible combinations could there be?""" Basic 223 Sceptre of Banishing C Equipment Weapon - - 2 2 2 "To play this, tap 1 of your Neopets. This Neopet or Hero gets an additional +7 to all stats in contests against Villains." Those who cling to the darkness are banished by the light. Basic 224 Secret Passage C Something Has Happened AIR "To play this, you need an Air Neopet. You may move each of your untapped Neopets and Heroes to an arena of your choice. (You don't have to move them all to the same arena.)" "After three years of hiding, Grimilix knew his way around the space station better than anyone." Basic 225 Shadow Breeze C Item Potion - 1 1 1 4 "Not all potions sit still in the bottle, waiting to be drunk." Basic 226 Snowbunny C Equipment Petpet 1 2 1 1 3 "To play this, tap 1 of your Neopets." This adorable little bunny just loves hopping through the snow. Basic 227 Starberry C Item Food - Fruit 2 1 - - 4 "When I asked the Soup Faerie of Starberries really fall from the sky, she just smiled and reminded me it's impolite to talk with your mouth full." Basic 228 Stone Snowball C Item Snowball 8 - - - 2 "If you don't get caught, it isn't cheating." Basic 229 The Thieves’ Code C Item Book - 2 2 4 1 "When you bank this card, draw a card." This book never stays with one owner for long. Basic 230 Turnips C Item Food - Veggie 1 - - 1 4 Who would want to count turnips? Basic 231 Usica Berries C Item Food - Fruit 1 1 - 1 4 "Young Usuls always carry berries from the Usica bush with them wherever they go, as it keeps the Shadow Usul at bay." Basic 232 Wand of Confusion C Equipment Weapon - 2 2 - 3 "To play this, tap 1 of your Neopets." Just make sure you have it pointed the right way. Sometimes it's hard to tell. Basic 233 Warf C Equipment Petpet 1 1 1 2 3 "To play this, tap 1 of your Neopets." """Space command! Come in, Space Command! We have discovered hostile life-forms!""" Basic 234 Wooden Blocking Shield C Equipment Armour - 4 - - 2 "To play this, tap 1 of your Neopets." "Sometimes there is no substitute for a good, solid block of wood." Basic 1 The Bat-Thing H Villain DARK 8 10 12 14 "To play this, you need a Dark Neopet. When this Villain loses a contest, the player who defeated it searches his or her deck. That player may take Lord Darigan or Darigan, Redeemed from his or her deck, show it to his or her opponent, and put it into his or her hand. Then that player shuffles his or her deck." """HISSSSSSSS!""" Battle for Meridell 2 The Castle Defender H Hero Kougra FIRE 17 20 11 8 "To play this, tap one of your Fire Neopets." "Kass laughed. ""A powerful illusion, but just an illusion. It, too, will fall.""" Battle for Meridell 3 Darigan Paint Brush H Item Paint Brush DARK 1 1 1 1 2 "To play this in a contest, you need a Dark Neopet. When you bank this card, search your deck. You may take a Dark Experienced Neopet, Hero, or Villain from your deck, show it to your opponent, and shuffle the rest of your deck. Then put that card on top of your deck." This paint brush doesn't just change you on the outside . . . Battle for Meridell 4 "Darigan, Redeemed" H Hero DARK/LIGHT 14 14 18 20 "To play this, tap 2 of your Dark and/or Light Neopets. When you play this card, discard all Villains in play." """I may have once treated these people with cruelty, but I can see now that I was wrong. I will not stand by and let you repeat my mistakes, Kass.""" Battle for Meridell 5 Draik Soldier H Neopet Experienced Draik FIRE 10 5 7 9 Double all stat bonuses from Armour and Weapons attached to this Neopet. "When you're only three feet tall, guarding Meridell Castle can be a terrifying job!" Battle for Meridell 6 Faerie Bottle H Item WATER - - 3 - 3 "To play this in a contest, you need a Water Neopet. When you play this card in a contest, you may choose a Faerie in the contest and discard it." """You'll fetch a nice price in my shop, little Faerie.""" Battle for Meridell 7 Gallion H Equipment Petpet 2 2 2 2 2 "To play this, tap one of your Neopets. This Petpet gives an additional +2 to all stats while the Neopet or Hero it's attached to also has a Weapon." Some of the more unusual Petpets in the kingdom are found only in Skarl's personal collection. Battle for Meridell 8 Gelert Prince H Neopet Experienced Gelert FIRE 12 9 3 6 This Neopet gets +1 to all stats for each other Gelert in play. """Which way to the castle?""" Battle for Meridell 9 Golden Negg H Item Food - Negg - - 2 - 5 "To bank this card, choose 2 cards in your hand and discard them." A farmer lucky enough to grow a Golden Negg can expect a fine reward from the king. Battle for Meridell 10 Hall of Paintings H Location Intelligence DARK "To play this, you need a Dark Neopet. Play this only in the intelligence arena. When a player banks a card for winning a contest here, his or her opponent chooses a card from his or her hand and discards it." """And they have no idea they are being watched?"" ""None whatsoever, my Lord.""" Battle for Meridell 11 King Skarl H Hero Skeith DARK/EARTH 16 8 16 8 "To play this, tap one of your Dark or Earth Neopets. When you play this card, you may choose a Food in your opponent's bank and discard it. Before each of your turns, if you have any Skarl's Personal Guards in play, choose one of them. It doesn't untap this turn." """You fools! I asked for that twenty minutes ago! How am I supposed to rule this kingdom on an empty stomach?""" Battle for Meridell 12 King Skarl Plushie H Item Plushie - - 2 2 2 "While this card is in your bank, each of your Neopets gets +1 to all stats for each Plushie in your bank that has a different name. Don't count any King Skarl Plushies." """And then, after the royal tea party, we're going to play fancy dress!"" Skarl said nothing." Battle for Meridell 13 Lisha H Hero Aisha AIR/LIGHT 14 16 17 18 "To play this, tap one of your Air or Light Neopets. When you play this card, you may put another Hero from your hand into an arena of your choice." "Once, she dreamed of great adventures in distant places. Now she's living those dreams every day." Battle for Meridell 14 Lisha's Wand H Equipment Weapon LIGHT - - - 2 2 "To play this, tap on e of your Light Neopets. At the end of each of your turns, if this Equipment is atached to a Hero, you may choose a card in your hand and discard it. If you do, this Hero stays in play instead of being discarded." """Ha! And they said an imitation Rod of Ultranova wasn't good enough!""" Battle for Meridell 15 Lord Kass H Villain Eyrie AIR/DARK 20 15 10 15 "To play this, you need an Air or Dark Neopet. This Villain may be put into an arena where there is already a Villain. The old Villain is returned to its owner's hand. When this Villain loses a contest, untap all its rivals." Kass made it very clear what would happen if you disagreed with him . . . It was a long way down to Meridell. Battle for Meridell 16 Meridell Castle H Location Strength LIGHT "To play this, you need a Light Neopet. Play this only in the strength arena. Light Neopets and Heroes get +2 to strength here." "The castle gates could withstand the force of a thousand men. An attack from the air, however, hadn't been anticipated." Battle for Meridell 17 Meridell Gardens H Location EARTH "To play this, you need an Earth Neopet. Once each contest here, the player who started the contest may reroll his or her dice." "In a place so beautiful and serene, it's very easy to forget there's a war going on." Battle for Meridell 18 Mortog H Equipment Petpet WATER 2 2 2 2 2 "To play this, tap one of your Water Neopets. Before each of your turns, if this Petpet is attached to one of your Neopets or Heroes, you may attach it to another one." Kiss kiss kiss kiss BOOM! Battle for Meridell 19 Nova Storm H Something Has Happened FIRE "To play this, tap one of your Fire Neopets. Choose a card in your opponent's bank and put it in the center of the table. Hold this card face up at least one foot above the table and drop it. If it lands face down touching your opponent's card, discard that card. Otherwise, your opponent puts it back into his or her bank." The warriors breathed a sigh of relief. Kass was finally out of tricks. And then the sky rained fire. Battle for Meridell 20 Silver Draik Egg H Item Food FIRE - 2 - - 1 "To play this in a contest, you need a Fire Neopet. When you bank this card, search your deck. You may take a Draik from your deck, show it to your opponent, and put it into your hand. Then shuffle your deck." """Mummy?""" Battle for Meridell 21 Sunblade H Item Weapon LIGHT 3 - - 3 2 "To play this, tap one of your Light Neopets. This Neopet or Hero gets an additional +3 to all stats in contests against Dark rivals." Battle for Meridell 22 The Three H Something Has Happened DARK "To play this, you need a Dark Neopet. Play this card when your opponent starts a contest against a Villain. Roll 3 dice for that Villain this contest. Use only the highest of the 3 rolls." """Although the bat-creature's greed inspired us, he was weak. We hope you will not fail us, Kass.""" Battle for Meridell 23 Turmaculus H Location FIRE "To play this, you need a Fire Neopet. Each player rolls one extra die for each Petpet he or she has in contests here. At the end of each contest here, each player discards one of his or her Petpets in the contest for each 1 he or she rolled." "You didn't think he got that big eating salad, did you?" Battle for Meridell 24 Uni Battle Steed H Neopet Experienced Uni LIGHT 10 4 11 7 "When this Neopet taps to move, you may choose another Neopet or Hero in its old arena and move it to the new arena too." The enemies who avoided his sharp horn soon fell beneath his powerful hooves. Battle for Meridell 25 Zafara Princess H Neopet Experienced Zafara LIGHT 3 5 12 7 This Neopet gets +1 to all stats for each Mortog in play. """Ulch, I felt all slimy. Thanks!""" Battle for Meridell 26 Blue Draik R Neopet Draik FIRE 3 3 6 6 This Neopet gets +1 to all stats in contests on your turn. Curiosity never killed a Draik. Battle for Meridell 27 Green Draik R Neopet Draik FIRE 7 1 3 7 This Neopet gets +1 to all stats in contests against Water rivals. "Draiks love to hunt, but once they capture their prey, they are never quite sure what to do with it." Battle for Meridell 28 Yellow Grarrl R Neopet Grarrl DARK 8 2 1 2 This Neopet gets +2 to all stats in contests against more than one rival. Its bite is much worse than its bark. Battle for Meridell 29 Yellow Meerca R Neopet Meerca AIR 3 7 5 2 This Neopet gets +1 to agility if you have any Food in your bank. "If your Fuzzle has gone missing, a Meerca is most probably to blame!" Battle for Meridell 30 105 Castle Secrets R Item Book LIGHT - - - 4 1 "To play this in a contest, you need a Light Neopet. When you bank this card, discard your hand, then draw that many cards." """And if you press this button, all the toilets on the second floor magically flush!""" Battle for Meridell 31 Armoury of Kass R Location Strength Play this only in the strength arena. Players don't need to tap Neopets to play Equipment onto untapped Neopets or Heroes here. """We need swords. Lots of Swords.""" Battle for Meridell 32 Blugthak R Villain EARTH/FIRE 22 7 7 7 "To play this, you need an Earth or Fire Neopet. When this Villain loses a contest, untap all its rivals. When this Villain wins a contest against 2 or more rivals, discard all its rivals. (A Basic Neopet that's discarded is put on the bottom of its owner's Neopet stack.)" "Even though Blugthak has two heads, he only has half a brain." Battle for Meridell 33 Blumaroo Court Jester R Neopet Experienced Blumaroo AIR 5 12 3 9 "When this Neopet wins a contest, choose a Neopet that was in the contest and move it to an arena of your choice. Then your opponent chooses another Neopet that was in the contest and moves it to an arena of his or her choice. Keep taking turns until each of the Neopets in the contest has been moved." """What do you do if fierce Peophins has eaten too much tin of olives?""" Battle for Meridell 34 Book of Law R Item Book DARK - - - 4 1 "To play this in a contest, you need a Dark Neopet. If you bank this card with a Dark Neopet, each player discards 2 cards from his or her hand." "While there are many crimes in Kass's Book of Law, there is only one punishment." Battle for Meridell 35 Contest of Champions R Something Has Happened FIRE "To play this, you need a Fire Neopet. Each player rolls a die for each of his or her Neopets. When a 4, 5, or 6 is rolled, that player may attach an Equipment from his or her hand to that Neopet." "The red knight had loosened the Blue Knight's saddle, unscrewed the Green Knight's shield, and put itching powder in the Yellow Knight's armour." Battle for Meridell 36 Darigan Gardens R Location FIRE "To play this, you need a Fire Neopet. When a player wins a contest here that he or she didn't start, that player may bank or draw a card." The Haunted Woods would be proud. Battle for Meridell 37 Dark Nova R Item DARK - - 3 - 3 "To play this in a contest, you need a Dark Neopet. When you play this in a contest, the Item your opponent plays does nothing and is discarded." Dark times call for even darker magics. Battle for Meridell 38 Defenders of Meridell R Something Has Happened LIGHT "To play this, you need a Light Neopet. Play this card when your opponent starts a contest. Put a Hero from your hand into that arena. It joins the contest." "Their minds were focused, their hearts were true, and their vegetables were extremely sharp!" Battle for Meridell 39 Drackonack R Equipment Petpet DARK 2 3 2 3 2 "To play this, tap one of your Dark Neopets. This Petpet gives an additional +2 to all stats while there's a Villain in play." "It's ugly, it's smelly, it snorts and dribbles, and it wants to be your best friend!" Battle for Meridell 40 Draik Sentinel R Neopet Experienced Draik FIRE 8 3 8 10 "When this Neopet is in a contest on your opponent's turn, you may look at the Item your opponent plays before you play yours." "Yiko liked keeping watch, but couldn't understand why the other sintinels never said anything." Battle for Meridell 41 Draik Skeleton R Villain Draik DARK/FIRE 15 13 17 17 "To play this, you need a Dark or Fire Neopet. When this Villain loses a contest, untap all its rivals." Only a few people in Meridell Castle knew the reason the dungeons were out of bounds . . . . Battle for Meridell 42 Faerie Dust R Equipment Dust - 2 2 2 3 "To play this, tap one of your Neopets. When you attach this Equipment to a Neopet or Hero, choose a Faerie type. This Neopet or Hero has that Faerie type (and keeps any other Faeried types it had)." """Going undercover is one thing, but did you really have to make me brown and smelly?""" Battle for Meridell 43 Fall of Jeran R Something Has Happened DARK "To play this, you need a Dark Neopet. Play this card when your opponent plays a Hero. That Hero does nothing and is discarded. (If your opponent had t otap a Neopet or do anything else to play it, those things aren't undone.)" Kass was right. It was a long way down. Battle for Meridell 44 Hadrak R Villain Mynci AIR/EARTH 7 15 11 17 "To play this, you need an Air or Earth Neopet. When this Villain loses a contest, untap all its rivals. When a player loses a contest against this Villain, if that player has any cards in his or her bank, he or she chooses and discards one of them and then may bank an Equipment or Item from his or her hand." """Never before have I invented a plan of attack so sneaky, rotten, and underhanded. Darigan would have been proud.""" Battle for Meridell 45 Ixi Courtier R Neopet Experienced Ixi EARTH 7 6 6 9 "When you draw a card for winning a contest with this Neopet, show it to your opponent. If it's an Equipment or Item, you may bank it." """You have chosen wisely. Lord Kass rewards his supporters well.""" Battle for Meridell 46 "Jeran, Meridell Knight" R Hero Lupe EARTH/LIGHT 22 12 10 10 "To play this, tap one of your Earth or Light Neopets. When you play this card, attach any number of Equipment from your hand to this Hero. When this Hero is discarded from play, return all Equipment attached to it to their owners' hands." """He fights with an intensity I've never seen before, as if he knows every battle may be his last . . . .""" Battle for Meridell 47 Jeran Plushie R Item Plushie 2 2 - - 2 "While this card is in your bank, each of your Heroes gets +2 to all stats." """They're here, Jeran! Please help. They'll break through the door any minute!"" Jeran sat motionless." Battle for Meridell 48 Meridell War Room R Location Intelligence "Play this only in the Intelligence arena. When a player would draw a card for winning a contest here, he or she may instead look at the top 3 cards of his or her deck, put one of them into his or her hand, and discard the rest." """And if that doesn't work, there's a Plan B.""" Battle for Meridell 49 NeoQuest Board Game R Item Game - - - 8 2 "When you bank this card, your opponent chooses a card in his or her hand and puts it face down. Guess the name of the card. Then your opponent reveals it. If you guess right, the card is discarded and you draw 2 dards. If you guess wrong, your opponent puts it back into his or her hand." """Xantan rolls a 6, and another 6, and . . . uh oh, you do still have that healing potion, right?""" Battle for Meridell 50 Peasant Mob R Hero Mob FIRE 5 1 1 0 "To play this, tap one of your Fire Neopets. At the end of each of your turns, this Hero stays in play instead of being discarded." """It's strange and different. KILL IT!""" Battle for Meridell 51 Psellia R Hero Faerie AIR 10 18 20 15 "To play this, tap one of your Air Neopets." "As the light streamed down onto the battlefield, the forces of Kass felt their unnatural strength fading." Battle for Meridell 52 Quiggle Runner R Neopet Experienced Quiggle WATER 5 12 5 5 "Whenever you start a contest on your turn, you may move this Neopet to that arena. If you do, it joins the contest." """I've never seen a swift Quiggle,"" I told him. ""You've never had an arrow in your back,"" he replied." Battle for Meridell 53 Shadow Armour R Equipment Armour DARK - 3 3 - 2 "To play this, tap one of your Dark Neopets. This Neopet or Hero gets an additional +3 to all stats in contests against Light rivals." Battle for Meridell 54 Stone Soup R Item Food - Soup DARK - - - - 2 "To play this in a contest, you need a Dark Neopet. When you play this card in a contest, look at your opponent's hand. Take any Food Items there. You get the stat bonuses of those cards. (They're discarded at the end of the contest.)" It would taste much nicer if you added a few Juppies . . . . Battle for Meridell 55 Storm the Castle R Something Has Happened LIGHT "To play this, tap one of your Light Neopets. Flip over the top 3 cards of your Neopet stack and put each of them into an arena of your choice tapped. (You don't have to put them all into the same arena.) At the end of the turn, if you have more than 3 Neopets in play, choose 3 of them and discard the rest. (A Basic Neopet that's discarded is put on the bottom of its owner's Neopet stack.)" """ATTACK!""" Battle for Meridell 56 Tower Shield R Equipment Armour 2 - - 2 2 "To play this, tap one of your Neopets. During your opponent's turn, each of your other Neopets and Heroes in a contest with this one gets an additional +1 to all stats." """On the count of three . . . RUN!""" Battle for Meridell 57 Whinney R Equipment Petpet EARTH 1 2 1 2 2 "To play this, tap one of your Earth Neopets. When this petpet starts a contest in an arena where your opponent has at least 2 Neopets, choose one of them. That Neopet doesn't join the contest." "The faithful and proud steed--for anything that's small enough to ride it, that is!" Battle for Meridell 58 Yellow Draik Egg R Item Food FIRE 3 - - - 3 "To play this in a contest, you need a Fire Neopet. When you bank this card, you may search your Neopet stack. You may take a Draik from your Neopet stack, show it to your opponent, and shuffle your Neopet stack. Then put it on top of your Neopet stack." So that's where Draiks come from! Battle for Meridell 59 Zafara Double Agent R Neopet Experienced Zafara LIGHT 4 9 10 9 "When you and your opponent both play an Item in a contest this Neopet is in, those Items do nothing. You and your opponent get the stat bonuses of each other's Items instead of your own." "Beware those who betray their masters--they might betray you, too." Battle for Meridell 60 Zombie Moltenore R Equipment Petpet DARK 4 4 4 4 2 "To play this, tap one of your Dark Neopets. When this Petpet loses a contest, return it to it's owner's hand." """I think he said he wanted to eat some grains, but we're all out. Could you go and fetch the little darling some?""" Battle for Meridell 61 Blue Skeith U Neopet Skeith DARK 9 1 3 1 This Neopet gets +4 to all stats in contests against Heroes. "Some people say stubbornness is a bad thing, but to a Skeith it's a way of life." Battle for Meridell 62 Green Poogle U Neopet Poogle WATER 5 4 3 7 "He sat and waited for hours, but Mr. Wobblyface never said anything." Battle for Meridell 63 Red Uni U Neopet Uni LIGHT 5 1 7 3 This Neopet gets +4 to all stats in contests against Villains. Unis will do simply anything to make themselves appear more beautiful. Battle for Meridell 64 Back from the Grave U Something Has Happened DARK "To play this, you need a Dark Neopet. Put a Villain from any discard pile into an arena of your choice that doesn't have a Villain." "The battle had been lost, but the war was far from over." Battle for Meridell 65 Blumaroo Squire U Neopet Experienced Blumaroo AIR 9 10 2 8 "When this Neopet wins a contest on your turn, instead of banking or drawing a card, you may search you deck. You may take an Equipment from your deck, show it to your opponent, and shuffle the rest of your deck. Then put it on top of your deck." He would be riding up there one day. He just hoped it was sooner rather than later. Battle for Meridell 66 Bomberry U Item Food - Fruit FIRE 3 - 3 - 3 "To play this in a contest, you need a Fire Neopet. At the end of this contest, if your opponent rolled a 1, he or she chooses one of his or her Neopets in the contest and replaces it with the top card of his or her Neopet stack. (The new Neopet is tapped if the old one was and it keeps all the Equipment the old one had.)" "Once defused, Bomberries are extremely delicious." Battle for Meridell 67 Boots of Jumping U Equipment Armour AIR - 3 - - 2 "To play this, tap one of your Air Neopets. While this Equipment is attached to an untapped Neopet, you may move this Neopet by choosing and discarding a card from your hand instead of tapping it." """The conversation was thrilling, gentlemen, but I really do have to run.""" Battle for Meridell 68 Castle Sanctuary U Something Has Happened WATER "To play this, tap one of your Water Neopets. Search your deck. You may take a Location from your deck, show it to your opponent, and put it into your hand. Then shuffle your deck." """They're here! Run for your lives!""" Battle for Meridell 69 Count Boris U Hero Blumaroo AIR/DARK 14 14 14 14 "To play this, tap one of your Air or Dark Neopets. When this Hero loses a contest, you may untap it and move it to an arena of your choice." """Boris, get inside now! You'll never be a proper vampire if you jump around in broad daylight!""" Battle for Meridell 70 Court Dancer U Villain Aisha AIR/LIGHT 9 18 9 13 "To play this, you need an Air or Light Neopet. When a player rolls a 1 or 2 in a contest against this Villain, he or she loses the contest. That player untaps each of his or her Neopets and Heroes in the contest and moves them to an arena of his or her choice. (They don't all have to move to the same arena.) When this Villain loses a contest, untap all its rivals." "When she danced, the whole kingdom watched . . . But Lisha saw right through her." Battle for Meridell 71 Darigan Skeith U Neopet Experienced Skeith DARK 13 3 7 5 "When you win a contest this Neopet is in by rolling a 6, your opponent discards a card at random from his or her hand." """I see you've been kind enough to provide me with toothpicks to use after I EAT YOU!""" Battle for Meridell 72 Darigan Uni U Neopet Experienced Uni DARK/LIGHT 8 4 11 8 "When you win a contest this Neopet is in by rolling a 6, you may move one of its rivals to an arena of your choice." """Darigan? Who's he? I'm a Kass Uni.""" Battle for Meridell 73 Darigan Usul U Neopet Experienced Usul DARK/EARTH 3 11 9 6 "When you win a contest this Neopet is in by rolling a 6, you may return an Item from your discard pile to your hand." """You'll run out of men long before I run out of acorns!""" Battle for Meridell 74 Flying Potion U Item Potion AIR - 1 1 - 3 "To play this in a contest, you need an Air Neopet. If you win this contest, return this card to your hand and move one of your Neopets or Heroes in the contest to an arena of your choice." Kayla took the king's request a little too literally. Battle for Meridell 75 Gelert Beast Hunter U Neopet Experienced Gelert FIRE 11 8 2 4 "While this Neopet is untapped, you may move it without tapping it to an arena that has a Villain. This Neopet gets +3 to all stats in contests against Villains." "His cattle had been eaten, his stores raided, and his daughters scared half to death. The beast had to be brought to justice!" Battle for Meridell 76 The Great Battle U Something Has Happened FIRE "To play this, you need a Fire Neopet. Choose a Location in play and discard it." One by one the villages of Meridell fell to the dark armies of Kass. Battle for Meridell 77 Green Paint Brush U Item Paint Brush - - 4 - 2 "When you bank this card, you may search your Neopet stack. You may choose one of your Basic Neopets in play and replace it with a card from your Neopet stack. Then shuffle your Neopet stack. (The new Neopet is tapped if the old one was and it keeps all the Equipment the old one had.)" "All the other Neopets will be positively red, blue, and yellow with envy!" Battle for Meridell 78 Illusen's Glade U Location Magic Play this only in the magic arena. Items played here give an additional +2 to magic. Battle for Meridell 79 Ixi Raider U Neopet Experienced Ixi EARTH 9 10 7 7 """Well, I could take you through the forest, but on second thought I'll just tie you up and take your money.""" Battle for Meridell 80 Kacheek Plushie U Item Plushie - - 4 - 0 "While this card is in your bank, each of your Kacheeks gets +1 to all stats." """Mummy, mummy! I squeezed its ear and it didn't talk. It's supposed to talk, right?""" Battle for Meridell 81 Kass's Charm U Item Charm DARK - 3 3 - 3 "To play this in a contest, you need a Dark Neopet. At the end of this contest, you may choose a Villain in any arena and move it to an arena of your choice that doesn't have a Villain." """They say that ol' hag gave them this . . . thing . . . that makes them super strong and allows them to read your mind. I don't believe those stories, though.""" Battle for Meridell 82 Kayla U Hero Zafara WATER 10 11 16 15 "To play this, tap one of your Water Neopets. When this Hero loses a contest, draw a card." """If only Kauvara could see me now!""" Battle for Meridell 83 Marketplace U Location WATER "To play this, you need a Water Neopet. When a player starts a contest here, he or she may look at the top card of either player's deck and then put it back on either the top or bottom." """Chokatos! Get your lurrrrvely Chokatos! Fresh from the farm!""" Battle for Meridell 84 Meerca Catapult U Neopet Experienced Meerca AIR 5 12 6 4 You may play an additional Item during contests this Neopet is in. """This time we count to three and then fire, okay?""" Battle for Meridell 85 Meerca Spy U Neopet Experienced Meerca AIR 4 13 5 7 "At the end of each of your turns, you may look at the top card of your opponent's deck and put it on either the top or the bottom of his or her deck." """That's the second time this week we've been ambushed, and quite frankly, I'm getting rather annoyed.""" Battle for Meridell 86 Morguss U Villain Moehog AIR/DARK 6 7 18 18 "To play this, you need an Air or Dark Neopet. When this Villain loses a contest, untap all its rivals." """Hold still, Kingy. This is going to hurt quite a bit.""" Battle for Meridell 87 Morris U Hero Quiggle WATER 17 17 12 10 "To play this, tap one of your Water Neopets. When this Hero loses a contest, it stays in play at the end of the turn instead of being discarded." "He may be small in stature, but he sure is big on courage." Battle for Meridell 88 Mynci Plushie U Item Plushie - 4 - - 2 "While this card is in your bank, each of your Myncis gets +1 to all stats." Doesn't make as much mess as the regular kind. Battle for Meridell 89 Obedience Broth U Item Food - Soup 2 - 2 - 3 "If you win this contest, your opponent can't play Items during contests this turn." "If you don't eat your Obedience Broth, you won't grow up AT ALL!" Battle for Meridell 90 Oubliette U Location Agility Play this only in the agility arena. Players can't draw cards for winning contests here. Battle for Meridell 91 Plan B U Something Has Happened AIR "To play this, you need an Air Neopet. Play this card only if all your Neopets are in the same arena. You may move each of them to an arena of your choice. (They don't all have to move to the same arena)." """There is a Plan C, right?""" Battle for Meridell 92 Quiggle Scout U Neopet Experienced Quiggle AIR/WATER 4 11 8 6 This Neopet gets +2 to all stats in contests without Air rivals. """I'd feel a lot safer if somebody would hurry up and invent the parachute!""" Battle for Meridell 93 Reinforcements U Something Has Happened AIR "To play this, you need an Air Neopet. Flip over the top 4 cards of your deck. Put any Experienced Neopets and Heroes there into your hand and discard the rest." "Much to Kass's delight, there was no shortage of simple-minded fold in Meridell willing to join his army." Battle for Meridell 94 Shoyru Plushie U Item Plushie - 4 - - 2 "While this card is in your bank, each of your Shoyrus gets +1 to all stats." Not to be confused with the Plushie Shoyru! Battle for Meridell 95 Skarls Banquet U Something Has Happened EARTH "To play this, tap one of your Earth Neopets. Play this card when you bank a Food. You may bank an additional Food." The guests simply couldn't believe that King Skarl was on his fifth serving and still going strong! Battle for Meridell 96 Skarls Personal Guard U Neopet Experienced Skeith DARK 14 4 5 3 "At the end of each of your turns, if you have any King Skarls in play, choose one of them. It stays in play instead of being discarded." """He's either sleeping or eathing. Either way, the king isn't to be disturbed.""" Battle for Meridell 97 Symol Warrens U Location Agility Play this only in the agility arena. Players can start contests here only with a single Neopet or Hero. """They'll be here soon. DIIIIIIGGGG! Put your backs into it. Get those pits dug and covered quickly. MOVE IT!""" Battle for Meridell 98 Turdle U Equipment Petpet WATER 3 3 3 3 3 "To play this, tap one of your Water Neopets. While this Petpet is attached to a Neopet, that Neopet can't tap to move." "This little guy used to fit into his shell, but as a fully grown Turdle, he's too big." Battle for Meridell 99 Turmac U Equipment Petpet 2 2 2 3 3 "To play this, tap one of your Neopets. When you play this card, return all other Petpets in its arena to their owners' hands." """Cute little guy, but he just never stops eating!""" Battle for Meridell 100 Usul-in-Waiting U Neopet Experienced Usul EARTH 2 12 9 7 """Which rumour did you want to hear? I have so many!""" Battle for Meridell 101 Blue Acara C Neopet Acara WATER 2 7 5 4 "Whether they're on the land or deep below the sea, Acaras just love to explore!" Battle for Meridell 102 Blue Blumaroo C Neopet Blumaroo AIR 4 4 2 8 "On a beautiful, sunny day, Blumaroos love nothing more than to hop around while singing happy tunes." Battle for Meridell 103 Blue Gelert C Neopet Gelert FIRE 7 6 2 3 Many Neopian legends speak of the Gelert's selfless asts of courage. Battle for Meridell 104 Blue Uni C Neopet Uni LIGHT 3 3 8 4 "Unis simply adore nature, and they especially like making cute little friends." Battle for Meridell 105 Green Ixi C Neopet Ixi EARTH 6 3 4 6 "One day she may grow Faerie wings and fly, too!" Battle for Meridell 106 Green Quiggle C Neopet Quiggle WATER 3 8 4 4 Quiggles love to spend all day splashing around in puddles and streams. Battle for Meridell 107 Green Skeith C Neopet Skeith DARK 8 2 2 1 This Neopet gets +2 to strength in contests against Light rivals. Skeiths love to make others do their dirty work while they snooze in the afternoon sun. Battle for Meridell 108 Green Usul C Neopet Usul EARTH 1 7 7 2 There's nothing like an afternoon nap to get an Usul ready for bedtime. Battle for Meridell 109 Red Ixi C Neopet Ixi EARTH 6 5 5 5 Adventure is always around the corner for the curious Ixi. Battle for Meridell 110 Red Meerca C Neopet Meerca AIR 1 9 3 1 "Meercas are talented pranksters, and they're very rarely caught." Battle for Meridell 111 Red Mynci C Neopet Mynci EARTH 3 8 1 4 "That Pinanna was going to drop eventually, and he was ready for it!" Battle for Meridell 112 Red Usul C Neopet Usul EARTH 3 8 4 3 "In cold weather, Usuls are the first to break open their food stores and share them with friends." Battle for Meridell 113 Red Zafara C Neopet Zafara LIGHT 5 5 6 6 "With those powerful hind legs, Zafaras can jump just about anywhere!" Battle for Meridell 114 Yellow Blumaroo C Neopet Blumaroo AIR 2 3 2 9 "Originally from Roo Island, Blumaroos can now be found bouncing all over Neopia!" Battle for Meridell 115 Yellow Gelert C Neopet Gelert FIRE 8 5 1 2 "Gelerts are incredibly loyal, but very easily confused." Battle for Meridell 116 Yellow Quiggle C Neopet Quiggle WATER 4 7 5 4 This Neopet gets +1 to all stats in contests against Air rivals. Battle for Meridell 117 Yellow Zafara C Neopet Zafara LIGHT 2 2 8 5 """I'm gonna get you, little fishy!""" Battle for Meridell 118 Battle Hammer C Equipment Weapon 6 - - - 2 "To play this, tap one of your Neopets." That's gonna leave a mark! Battle for Meridell 119 Cheese C Item Food 1 - 1 1 4 "Great cheeses are judged by their flavour, texture, and rolling speed." Battle for Meridell 120 Crop Failure C Something Has Happened FIRE "To play this, you need a Fire Neopet. Choose a Food in your opponent's bank and discard it." "Not even Illusen's magic could reverse the blight spell cast upon Meridell by the hag, Morguss." Battle for Meridell 121 Dark Graspberry C Item Food - Fruit DARK 3 - 2 - 1 "To play this in a contest, you need a Dark Neopet. When you bank this card, your opponent chooses and discards a card from his or her hand." It's an acquired taste. Battle for Meridell 122 Exploding Acorns C Equipment Weapon EARTH 2 2 - - 2 "To play this, tap one of your Earth Neopets. When this Neopet or Hero wins a contest, you may discard this equipment to tap all of your opponent's Neopets and Heroes." Battle for Meridell 123 Feeding Mr. Scary C Something Has Happened DARK "To play this, you need a Dark Neopet. Play this card when a Villain joins a contest. That Villain gets +1 to all stats for each Food in your bank." """Eat up, Mr. Scary, and when you're big and strong we can go to the market together.""" Battle for Meridell 124 Healing Potion C Item Potion WATER 4 4 - - 2 "To play this in a contest, you need a Water Neopet. When you bank this card with a Water Neopet or Hero, untap one of your Neopets." "One sip, and your wounds will vanish! Oh . . . and it tastes great, too!" Battle for Meridell 125 Lisha's Charm C Item Charm - - 3 3 3 This card gives an additional +2 to intelligence if you have a Light Neopet or Hero in this contest. "The mysterious charm around Lisha's neck suddenly began to glow brightly. ""That's strange,"" she thought. ""The last time it did that, I was in terrible danger.""" Battle for Meridell 126 Locked in the Dungeon C Something Has Happened WATER "To play this, you need a Water Neopet. Play this card when a contest starts. Choose a Hero in that contest and return it to its owner's hand." """I should have spent less time playing Cellblock and more time building secret escape routes.""" Battle for Meridell 127 Makeshift Sword C Equipment Weapon 3 - - - 3 "To play this, tap one of your Neopets." """What you gonna do with that, squirt? Give me splinters?""" Battle for Meridell 128 Meaty Pie C Item Food 1 1 1 - 4 "Succulent, tender, braised chunks of meat in a thick pastry crust." Battle for Meridell 129 Petpet Growth Syrup C Item Potion 5 5 5 5 2 "To play this in a contest, you need a Petpet in the contest." "They knew Kayla would shout at them for messing with her experiments, but it just tasted tooo yummy." Battle for Meridell 130 Protect the Village C Something Has Happened AIR "To play this, you need an Air Neopet. Play this card when one or more of your Neopets would be moved from one arena to another. They don't move." """Over my dead body, Kass."" ""Why, that's the idea, old friend.""" Battle for Meridell 131 Puppyblew C Equipment Petpet 2 2 3 2 2 "To play this, tap one of your Neopets." "Puppyblews eat almost anything, and they LOVE children!" Battle for Meridell 132 Regulation Chainmail C Equipment Armour 4 - - 2 2 "To play this, tap one of your Neopets." "Although subterfuge and trickery were the weapons of their enemies, the Meridellians perferred to fight with good, honest steel." Battle for Meridell 133 Royal Summons C Something Has Happened EARTH "To play this, you need an Earth Neopet. Play this card when your opponent starts a contest against no rivals. He or she loses the contest." "The call could be heard from mile around, and by the next day a thousand men had rallied to Meridell's cause." Battle for Meridell 134 Shooting Star C Something Has Happened FIRE "To play this, you need a Fire Neopet. Play this card when a contest starts. You may attach a Weapon from your hand to one of your Neopets or Heroes in the contest." """I wish this stupid war was over (and that I had a million Neopoints)!""" Battle for Meridell 135 Stale Bread C Item Food 4 4 - - 3 """No, we just use it to sharpen the knives.""" Battle for Meridell 136 Strawberries C Item Food - Fruit 6 4 - - 1 This card is worth 1 more point for each other Strawberry in your bank. """One for my basket. One for me. One for my basket. One for me.""" Battle for Meridell 137 Symol C Equipment Petpet EARTH 3 3 3 1 2 "To play this, tap one of your Neopets." """I'm free!""" Battle for Meridell 138 Tangle Net Gun C Equipment Weapon WATER - - 3 2 2 "To play this, tap one of your Water Neopets. When you win a contest this Neopet or Hero is in by rolling a 6, each of it's rivals doesn't untap on it's owners next turn." """That should keep you tied up for a while.""" Battle for Meridell 139 Tomatoes C Item Food - Fruit Veggie 1 - - 1 4 Tom-ahhhhhh-toes. Battle for Meridell 140 Uni Charm C Equipment Charm 2 - - - 3 "To play this, tap one of your Neopets. This Equipment gives an additional +2 to strength while attached to a Uni." "Tucking it under his armour, Sir Darges confessed, ""I never go into battle without it.""" Battle for Meridell 1 Angelpuss H Equipment Petpet LIGHT 1 1 1 1 3 "To play this, tap one of your Light Neopets. This Petpet gives an additional +2 to all stats while attached to a Light Neopet or Hero." Angelpi are most probably the cleanest Petpets in the whole of Neopia. Return of Dr Sloth 2 Cooty H Item Petpetpet - - 1 2 2 "If you win this contest and you have a Petpet in it, bank this card instead of discarding it." Life can be tough when you live at the bottom of the food chain. Return of Dr Sloth 3 Domination H Something Has Happened WATER "To play this, tap one of your Water Neopets. Choose one of your opponent's Neopets. Untap it and take control of it. (It stays in the same arena, and it can't be traded in or replaced.) At the end of the turn, give it back to your opponent. (It stays in the arena it's in when you give it back.)" """I'm ten times your size, I can crush you with my bare hands, and I have a laser pointed at you. Do you give up yet?" Return of Dr Sloth 4 Dr Sloth H Villain DARK 13 10 19 24 "To play this, you need a Dark Neopet. Players can't start a contest against this Villain with only one Neopet or Hero. When this Villain loses a contest, untap all its rivals and the player who defeated it draws 2 cards." """Neopia. What a lovely planet. I think I'll take it.""" Return of Dr Sloth 5 Fyora's Wand H Equipment Weapon LIGHT - - 2 - 2 "To play this, tap one of your Light Neopets. When you play this card, if there is a Villain in the same arena, you may move that Villain to an arena of your choice that doesn't already have one. When you move this Neopet or Hero into an arena that has a Villain, you may move that Villain to an arena of your choice that doesn't already have one." "She sells all manner of magical artifacts from her hidden tower, but keeps the coolest stuff for herself!" Return of Dr Sloth 6 Gorix H Hero Grundo AIR/LIGHT 8 17 11 12 "To play this, tap one of your Air or Light Neopets. When you play this card, you may attach an Equipment from your discard pile to one of your Neopets or Heroes." Gorix was captured by Dr. Sloth many years ago. He was not going to let it happen again a second time. Return of Dr Sloth 7 Grundo Warehouse H Location LIGHT "To play this, you need a Light Neopet. At the end of each player's turn, if that player has a Neopet here, he or she may draw a card." """What's the serial?"" ""A384J-228P1."" ""Second floor.""" Return of Dr Sloth 8 Jetsam Ace H Neopet Experienced Jetsam WATER 11 8 4 2 You may tap this Neopet to move one of your other Neopets or Heroes to an arena of your choice. His ship has been specially modified so his fins can reach the pedals. Return of Dr Sloth 9 JubJub Engineer H Neopet Experienced JubJub AIR 3 9 8 6 You may tap this Neopet to draw 2 cards and then choose a card in your hand and discard it. Good thing he has opposable toes! Return of Dr Sloth 10 Mutant Babaa H Equipment Petpet Mutant 2 2 2 2 2 "To play this, tap one of your Neopets. When a contest starts, you may tap this Petpet's Neopet or Hero to give +2 to all stats. If you win the contest, untap this Petpet's Neopet or Hero." Don't count these. You'll NEVER get to sleep. Return of Dr Sloth 11 Reactor Core H Location FIRE "To play this, you need a Fire Neopet. At the end of each contest here, if either player won by rolling a 6, discard all Neopets and Heroes here. (A Basic Neopet that's discarded is put on the bottom of its owner's Neopet stack.)" Return of Dr Sloth 12 Ring of Sloth H Item Ring FIRE - - 3 - 0 "To play this in a contest you need a Fire Neopet. When you bank this card with a Fire Neopet or Hero, choose a card in your opponent's bank and discard it." Meuka eventually discovered that the ring was inedible. Return of Dr Sloth 13 Self-Destruct Sequence H Something Has Happened FIRE "To play this, tap one of your Fire Neopets. Choose an arena. At the beginning of your next turn, discard all Neopets, Heroes, Locations, and Villains in that arena. (A Basic Neopet that's discarded is put on the bottom of it's owner's Neopet stack.)" Are you sure? [Y/n] Return of Dr Sloth 14 Sleep Ray H Equipment Weapon 4 - 2 - 2 "To play this, tap one of your Neopets. If you win a contest this Neopet or Hero is in on your turn by rolling a 6, choose one of its rivals and discard it. (A Basic Neopet that's discarded is put on the bottom of its owner's Neopet stack.)" "One battery pack is enough for 4,000 winks." Return of Dr Sloth 15 Space Faerie H Hero Faerie AIR 7 15 19 14 "To play this, tap one of your Air Neopets. When your opponent starts a contest in an arena where you have at least one Air Neopet, if this card is in your hand, you may put it into that arena. If you do, it joins the contest and you choose one of you Air Neopets in that arena. It doesn't untap on you next turn." "Her beauty sparkles like the starts themselves, but when she gets angry, she's as fiery as the sun." Return of Dr Sloth 16 Space Faerie Doll H Item Doll - 1 2 1 3 "When you bank this card on your turn, for the rest of the turn, you may reroll your dice once each contest." She glows in the dark. (Just like the real thing!) Return of Dr Sloth 17 Space Faerie Token H Item Charm AIR - - - - 3 "To play this in a contest, you need an Air Neopet. When you play this in a contest, you may choose one of your opponent's Faerie Heroes in the contest and take control of it. (It's still in the contest.) At the end of the contest, discard it." """Let's just say I'm keeping it as 'insurance.'""" Return of Dr Sloth 18 Starry Cybunny H Neopet Experienced Cybunny EARTH 2 7 10 8 "When this Neopet wins a contest that isn't against a Villain, untap each of your Neopets and Heroes in the contest." "So pretty, yet so far away." Return of Dr Sloth 19 Starry Paint Brush H Item Paint Brush - 2 1 - 2 "When you bank this card, reveal the top 4 cards of your deck. Put all Experienced Neopets there into your hand and discard the rest." Put a little sparkle back into your life! Return of Dr Sloth 20 Ylana Skyfire H Villain Acara DARK 17 17 12 12 "To play this, you need a Dark Neopet. When a Hero starts a contest in an arena without a Villain, if this card is in your hand, you may put it into that arena. If you do, the contest continues against this Villain instead. This Villain gets +5 to all stats against Heroes. When this Villain loses a contest, untap all its rivals." """Dr. Sloth has paid me to make sure that his plan is carried out perfectly. Believe me, he pays very well.""" Return of Dr Sloth 21 Galactic Green Grundo R Neopet Grundo LIGHT 5 4 6 5 This Neopet gets +1 to all stats for each other Grundo Neopet or Hero you have in play. "Grundos lived happily on the planet Kreludor--that is, till Dr. Sloth arrived." Return of Dr Sloth 22 Red Cybunny R Neopet Cybunny EARTH 1 2 7 7 This Neopet gets +1 to all stats while it has a Petpet. Cybunnies like nothing better than to frolic in the cool winter air. Return of Dr Sloth 23 Attack of the Oranges! R Item Book AIR - - 1 5 2 "To play this in a contest, you need an Air Neopet. When you bank this card with an Air Neopet or Hero, you may choose a card in your opponent's bank worth 4 or more points and return it to it's owner's hand." """The orange giant laughed as he stomped back to his cave. The children he had captured would make a most delicious supper.""" Return of Dr Sloth 24 Battle JubJub R Neopet Experienced JubJub AIR 3 12 8 4 You may tap this Neopet to attach an Equipment from your discard pile to one of your Neopets or Heroes. """Gangway! Big furry ball of death coming through!""" Return of Dr Sloth 25 Blue Sticky Hand R Item WATER - 2 - - 2 "To play this in a contest, you need a Water Neopet. When you play this in a contest, you may choose an Equipment attached to a rival. If you do, take control of it and attach it to one of your Neopets or Heroes in the contest. At the end of the contest, discard the Equpment." "It loses its stickiness after a while, but it's still a lot of fun!" Return of Dr Sloth 26 Cease Fire R Something Has Happened WATER "To play this, tap one of your Water Neopets. Discard your hand and draw 4 cards. Then your opponent discards his or her hand and draws 4 cards." "Now that the battle was over, both Purple and Orange Grundos could direct their attention to the REAL enemy." Return of Dr Sloth 27 Commander Gormos R Hero Kougra FIRE 13 16 12 13 "To play this, tap one of your Fire Neopets. When you play this card, you may put it into any arena with a Location instead of the arena with the Fire Neopet." "Sloth didn't suspect that he had been betrayed, but it was only a matter of time until he found out." Return of Dr Sloth 28 Giant Space Fungus R Villain WATER 20 17 15 9 "To play this, you need a Water Neopet. Before each player's turn, he or she rolls a die. Move this Villain to the strength arena on a 1, to the agility arena on a 2, to the magic arena on a 3, or to the intelligence arena on a 4. It doesn't move on a 5 or a 6. If this moves it to an arena where there already is a Villain, move that Villain to the arena this one came from. When this Villain loses a contest, untap all its rivals." Enough fungus to rid the world of Neowarts forever! Return of Dr Sloth 29 Grundo Cafe R Location EARTH "To play this, you need an Earth Neopet. When a player banks a Food for winning a contest here, that player may draw a card and then choose a card in his or her hand and discard it." "It may be a little noisy, but the service is great, and they serve the most amazing Roast Gargapple. Five stars." Return of Dr Sloth 30 Intimidate R Something Has Happened DARK "To play this, tap one of your Dark Neopets. Look at your opponent's hand and choose a card there. Discard it and all other cards with that name from his or her hand. Then search your opponent's deck. You may take all cards with that name from your opponent's deck and discard them. Then your opponent shuffles his or her deck." """You won't be needing that anymore.""" Return of Dr Sloth 31 Kougra Trooper R Neopet Experienced Kougra FIRE 10 10 6 5 "When this Neopet wins a contest on your turn, discard each of its Light rivals. (A Basic Neopet that's discarded is put on the bottom of its owner's Neopet stack.)" """I need a medic over here!""" Return of Dr Sloth 32 Kreludor R Location AIR "To play this, you need an Air Neopet. Basic Neopets get +2 to all stats here. Player can't play other Locations here." """Kreludor . . . what a silly name!""" Return of Dr Sloth 33 Mutant Kadoatie R Equipment Petpet Mutant 1 3 2 2 2 "To play this, tap one of your Neopets. You may tap this Petpet's Neopet or Hero to choose another of your Neopets or Heroes and move each one to the other one's arena." "When it is morning and the sun rises, the Mutant Kadoatie cries continuously until it gets dark again." Return of Dr Sloth 34 Neopet v2 R Villain Game FIRE 0 0 0 25 "To play this, you need a Fire Neopet. At the end of each contest in any other arena, if a player rolled a 1 in the contest, he or she chooses one of his or her Neopets in the contest and moves it to this arena. When this Villain loses a contest, untap all its rivals. (This card doesn't count as a Neopet.)" Who wants to play a game? Return of Dr Sloth 35 Retribution R Something Has Happened FIRE "To play this, tap one of your Fire Neopets. Choose a card in your bank. Roll a die. If the number rolled is less than the card's points, discard that card. Repeat this for each other card in your bank (one at a time). Then your opponent does the same for each card in his or her bank (one at a time)." Return of Dr Sloth 36 Robot Jetsam R Neopet Experienced Jetsam Robot WATER 9 4 4 9 This Neopet gets +1 to all stats for each Equipment in your bank. "Stronger, faster, more intelligent, and of course, waterproof to fifty feet." Return of Dr Sloth 37 Sloth Plushie R Item Plushie - - 2 2 2 "While this card is in your bank, each Villain gets +2 to all stats." 3 . . . 2 . . . 1 . . . THWACK Return of Dr Sloth 38 Sloth Surprise R Item Food AIR 2 2 2 2 2 "To play this in a contest, you need an Air Neopet. At the end of this contest, the loser chooses a card in his or her bank and returns it to its owner's hand." A dish best served cold. Return of Dr Sloth 39 Space Faerie Circlet R Equipment Armour - 3 3 - 3 "To play this, tap one of your Neopets. While this Equipment is attached to a Hero, you may tap this Hero to move." One must never underestimate the power of shiny accessories. Return of Dr Sloth 40 Xarthab R Hero Grundo LIGHT 18 15 10 12 "To play this, tap one of your Light Neopets. When this Hero wins a contest against one or more Neopets, if your opponent has more points than you, choose a card in his or her bank and discard it." "After attempting to make peace, Xarthab was betrayed by his brother Zorlix. There was nothing left to do but fight." Return of Dr Sloth 41 Blue Cybunny U Neopet Cybunny EARTH 1 2 8 5 This Neopet gets +1 to all stats while you have any Veggies in your bank. Cybunnies are always happiest when there is more than enough food to go around. Return of Dr Sloth 42 Cosmic Yellow Grundo U Neopet Grundo LIGHT 2 1 5 5 This Neopet gets +2 to all stats while there are no Villains in play. "Grundos would spend all day eating, but they have to watch their weight." Return of Dr Sloth 43 Green Buzz U Neopet Buzz DARK 5 2 2 7 This Neopet gets +2 to all stats while a Villain is in play. "They may look mean, but they're kind at heart." Return of Dr Sloth 44 Buzz Bully U Neopet Experienced Buzz DARK 9 5 4 11 "When a strength contest starts, you may tap this Neopet to give +4 to strength. If you win the contest, untap this Neopet." """Thirty Neopoints?!? That's not even enough for me to buy lunch!""" Return of Dr Sloth 45 Cybunny Scout U Neopet Experienced Cybunny EARTH 4 7 11 6 "When an agility contest starts, you may tap this Neopet to give +4 to agility. If you win the contest, untap this Neopet." "Even though their access to the ship's computers had been cut, the resistance had eyes and ears everywhere." Return of Dr Sloth 46 Cylara U Hero Cybunny EARTH 6 16 14 14 "To play this, tap one of your Earth Neopets. If you win a contest this Hero is in by 10 or more, you may return it to your hand." """A chance to save the whole of Neopia? Wait till my friends in school hear about this!""" Return of Dr Sloth 47 Defence Shield v2.0 U Equipment Armour 1 2 - - 2 "To play this, tap one of your Neopets. This Neopet or Hero gets +3 to all stats in contests on your opponent's turn for each rival." "Sloth's warriors were faster, stronger, and seemingly immune to harm." Return of Dr Sloth 48 Detransmogrifier U Item - 2 2 1 2 "If you win this contest, you may choose one of your opponent's Experienced Neopets in the contest and replace it with the top card of his or her Neopet stack. (The new Neopet is tapped if the old one was, and it keeps all the Equipment the old one had.)" """I would almost go as far as to say you looked cute. Perhaps not.""" Return of Dr Sloth 49 Evil Sloth Clone #177 U Villain Clone AIR 20 14 4 1 "To play this, you need an Air Neopet. When you play this card, you may choose a card in your hand and discard it to search your deck. You may take an Evil Sloth Clone #177 or an Evil Sloth Clone #238 from your deck, show it to your opponent, and put it into your hand. Then shuffle your deck. When this Villain loses a contest, untap all its rivals." Lucky for you they didn't inherit their master's intelligence. Return of Dr Sloth 50 Garoo Elite U Villain Blumaroo AIR 18 13 11 17 "To play this, you need an Air Neopet. When this Villain loses a conflict, untap all of its rivals. If the player who defeated it won by 5 or more, he or she draws a card." "Hire one, get one free." Return of Dr Sloth 51 Green Seven U Villain Skeith DARK 14 18 6 14 "To paly this, you need a Dark Neopet. When this Villain loses a contest, untap all its rivals." Deadly aim and an evil grin: all you need for a career in the Virtupets Space Corps. Return of Dr Sloth 52 Grundo Programmer U Neopet Experienced Grundo LIGHT 4 3 10 13 "$s=""odnurg""; $l=strlen($s); for($i=0;$i<=$l;$i++) echo $s[$l-$i]" Return of Dr Sloth 53 Kougra Scientist U Neopet Experienced Kougra FIRE 5 10 5 9 "When an intelligence contest starts, you may tap this Neopet to give +4 to intelligence. If you win the contest, untap this Neopet." An experiment was carried out to determine the effects of Slothite on Faeryllium. Return of Dr Sloth 54 Landing Party U Something Has Happened EARTH "To play this, you need an Earth Neopet. You may move each of your Neopets and Heroes to an arena of your choice with a Location. (You don't have to move them all to the same arena.)" """The area has been secured, Commander. We may proceed.""" Return of Dr Sloth 55 Maintenance Tunnels U Location DARK "To play this, you need a Dark Neopet. Players don't roll dice in contest here unless there is a tie." Maintenance Level 25-C is apparently infested with killer Meepits. I wouldn't go there if I were you. Return of Dr Sloth 56 Mootix U Item Petpetpet - 4 - 3 2 "If you win this contest and you have a Petpet in it, move each of its rivals to an arena of your choice. (You don't have to move them all to the same arena.)" Ewwww! Your Petpet has fleas! Return of Dr Sloth 57 Mutant Buzz U Neopet Experienced Buzz Mutant DARK 9 5 4 12 Stronger. More aggressive. Return of Dr Sloth 58 Mutant Doglefox U Equipment Petpet Mutant FIRE 2 2 3 1 2 "To play this, tap one of your Fire Neopets. You may tap this Petpet's Neopet or Hero to choose an Equipment attached to one of your Neopets or Heroes and attach it to another one." "All the children heard through the night was scrape, scrape, scrape." Return of Dr Sloth 59 Mutant Grundo U Neopet Experienced Grundo Mutant LIGHT 10 4 9 7 "When a magic contest starts, you may tap this Neopet to give +4 to magic. If you win the contest, untap this Neopet." """Who are you calling a mutant, freak?""" Return of Dr Sloth 60 Mutox Syrup U Item Potion 2 1 2 - 3 "At the end of this contest, search your deck. You may take a Mutant from your deck, show it to your opponent, and shuffle the rest of your deck. Then put that card on top of your deck." """Mutox makes us strong!""" Return of Dr Sloth 61 Resistance HQ U Location WATER "To play this, you need a Water Neopet. At the end of each contest here that isn't against a Villain, the player who started the contest untaps each of his or her Neopets and Heroes in the contest." "There were only a few that hadn't been captured by Sloth's forces, and it was only a matter of time until he found them." Return of Dr Sloth 62 S950 Kreludan Defender U Villain Robot FIRE 21 8 3 6 "To play this, you need a Fire Neopet. When this Villain loses a contest, the player who defeated it draws a card." "He has three setting: Smash, Pound, and Pulverise." Return of Dr Sloth 63 Save the Day U Something Has Happened LIGHT "To play this, you need a Light Neopet. Play this card when your opponent starts a contest in an arena without a Villain. Put a Hero from your hand into that arena. It joins the contest." """. . . and THAT'S for messing up my hair!""" Return of Dr Sloth 64 Slimy Negg U Item Food - Negg 2 2 - - 1 This card is worth 2 more points while you have any Earth Neopets in play. This card is worth 2 more points while your opponent has any Dark Neopets in play. Aaaaaaaahhh-choo! Return of Dr Sloth 65 Slorg U Equipment Petpet 2 4 4 3 2 "To play this, tap one of your Neopets. At the end of each of your turns, discard all your Neopets in this arena except the one this Petpet is attached to. (A Basic Neopet that's discarded is put on the bottom of it's owner's Neopet stack.)" "Slorgy waited for his master to shake the packet, but there would be no treats for him, not for a while." Return of Dr Sloth 66 Sophix II U Villain Aisha LIGHT 9 19 14 15 "To play this, you need a Light Neopet. When this Villain loses a contest, untap all its rivals." """You know, I always wanted to be a singer. I just work for old slime-head to pay the bills.""" Return of Dr Sloth 67 Starry Negg U Item Food - Negg - - 2 2 1 This card is worth 2 more points while you have any Air Neopets in play. This card is worth 2 more points while your opponent has any Light Neopets in play. They twinkle at night. Return of Dr Sloth 68 Unmask U Something Has Happened DARK "To play this, you need a Dark Neopet. Play this when your opponent starts a contest against a Villain. You may discard that Villain to put a Villain from your hand into that arena. If you do, the contest continues against the new Villain." Clone #816 laughed. The plan had worked perfectly. Return of Dr Sloth 69 Virtublaster 3000 U Equipment Weapon - 3 3 - 2 "To play this, tap one of your Neopets. When this Neopet or Hero joins a contest on your opponent's turn, you may discard this Equipment. If you do, your opponent loses the contest." Now with fifty percent more blast. Return of Dr Sloth 70 Zorlix U Hero Grundo LIGHT 17 17 8 14 "To play this, tap one of your Light Neopets." "Fearless and determined, Zorlix would not stop until every Orange Grundo was driven from Kreludor." Return of Dr Sloth 71 Blue Jetsam C Neopet Jetsam WATER 8 2 3 4 Just when you thought it was safe to go back to Maraqua . . . . Return of Dr Sloth 72 Blue Kougra C Neopet Kougra FIRE 7 6 2 3 Mystery Island has so many places to hide and so many fun things to pounce on! Return of Dr Sloth 73 Green JubJub C Neopet JubJub AIR 1 9 3 2 """Mummy! Mummy! That leaf just winked at me!""" Return of Dr Sloth 74 Red Buzz C Neopet Buzz DARK 3 2 2 9 Buzz can zoom to the tops of the trees and pluck the plumpest fruit in the blink of an eye. Return of Dr Sloth 75 Red Jetsam C Neopet Jetsam WATER 8 1 2 5 "A Jetsam is always looking for a fight, even at the bottom of the ocean!" Return of Dr Sloth 76 Yellow JubJub C Neopet JubJub AIR 1 8 4 2 "JubJubs are very shy, secretive creatures, and they are very easily scared." Return of Dr Sloth 77 Yellow Kougra C Neopet Kougra FIRE 6 6 3 4 "When Kougras catch their prey, they're never really sure what to do with it." Return of Dr Sloth 78 Battle Stations C Something Has Happened AIR "To play this, tap one of your Air Neopets. Untap each of your Neopets." """Are the red dots good or bad? Because they're moving towards us . . . .""" Return of Dr Sloth 79 Buzzer C Equipment Petpet 1 1 2 1 3 "To play this, tap one of your Neopets." """So, if we're both back here, who's flying the ship?""" Return of Dr Sloth 80 Bzzt Blaster C Equipment Weapon - - 6 - 2 "To play this, tap one of your Neopets." Bzzt! Return of Dr Sloth 81 Cosmic Cheese Stars C Item Food 3 - - - 4 A taste that is literally out of this world. Return of Dr Sloth 82 Evil Fuzzle C Item Plushie DARK - - 5 5 1 "To play this in a contest, you need a Dark Neopet. This card is worth 1 more point for each Villain in play." They came from beyond the stars . . . to eat your spaceship! Return of Dr Sloth 83 GX-4 Oscillabot C Equipment Petpet Robot 1 1 1 2 2 "To play this, tap one of your Neopets. When this Petpet's Neopet or Hero wins a contest, look at the top 4 cards of your deck and put them back in any order." "Oooh, I wonder if you can program him to play Sutek's Tomb?" Return of Dr Sloth 84 Goo Blaster C Equipment Weapon - - - 6 2 "To play this, tap one of your Neopets." Refill packs come in seven different colours! Return of Dr Sloth 85 Gormball C Item Game 4 4 4 4 2 "At the end of this contest, each player chooses and discards one of his or her Neopets or Heroes in the contest for each 1 he or she rolled. (A Basic Neopet that's discarded is put on the bottom of its owner's Neopet stack.)" "Round and round it goes. Where it explodes, nobody knows." Return of Dr Sloth 86 Grobleen Salad C Item Food 3 4 - - 3 """. . . and if you eat every last bite, I'll give you a second helping of Mouldy Gruncheese.""" Return of Dr Sloth 87 Grundo Battle Helmet C Equipment Armour - - 3 - 3 "To play this, tap one of your Neopets. This Equipment gives an additional +2 to magic while attached to a Grundo." A good helmet always has plenty of room for antennae. Return of Dr Sloth 88 Grundo Veggieballs C Item Food Veggie - 1 2 - 4 "Three carefully sculpted meat-free meatballs, each one with a wildly different flavour." Return of Dr Sloth 89 Malfunction C Something Has Happened EARTH "To play this, tap one of your Earth Neopets. Choose a Neopet or Hero and discard all Equipment attached to it." """Drat! That's the third one this week!""" Return of Dr Sloth 90 Marshmallow Grundos C Item Food Sweet - 6 - - 2 "When you bank this card, search your deck. You may take a Marshmallow Grundos from your deck, show it to your opponent, and put it into your hand. Then shuffle your deck." """Reporting for dinnertime, sir! All present and correct!""" Return of Dr Sloth 91 Orange Rambus C Item Food - - 3 4 3 Be careful how you eat it. It's quite ticklish. Return of Dr Sloth 92 Planet Pops C Item Food Sweet - - 3 - 4 A whole world of flavour in just one bite. Return of Dr Sloth 93 Rally C Something Has Happened AIR "To play this, you need an Air Neopet. Until the end of the turn, each of your Basic Neopets gets +3 to all stats and while untapped can move without tapping." """For Kreludor. For FREEDOM!""" Return of Dr Sloth 94 Robot Noil C Equipment Petpet Robot 3 3 3 3 2 "To play this, tap one of your Neopets. If this Petpet's Neopet or Hero loses a contest, return this Petpet to its owner's hand." """Cuddly"" is overrated." Return of Dr Sloth 95 Robot Spyder C Equipment Petpet Robot 3 2 2 2 2 "To play this, tap one of your Neopets." Robot flies beware! Return of Dr Sloth 96 Rocket Boots C Equipment Armour - 3 2 - 3 "To play this, tap one of your Neopets. At the end of each of your turns, untap this Neopet or Hero." Whoosh! Return of Dr Sloth 97 Rubbish Chute C Something Has Happened LIGHT "To play this, tap one of your Light Neopets. Reveal the top 2 cards of your deck. Bank each of them that has the same name as a card in your bank and discard the rest." """… and you can take as much as you want, because it's all free!""" Return of Dr Sloth 98 Ruling the Universe C Item Book - - 5 6 1 "If this card is discarded from your hand on your opponent's turn, you may bank it." Chapter 1: Perfecting That Dastardly Smile Return of Dr Sloth 99 Utility Belt C Equipment Armour 3 - - 2 3 "To play this, tap one of your Neopets." "Fashionable, yet functional." Return of Dr Sloth 100 Vernax C Item Petpetpet - 3 3 - 2 "At the end of this contest, untap each of your Neopets and Heroes in the contest that has a Petpet." He wasn't the only one looking for a tasty snack that day. Return of Dr Sloth 1 Eithne H Villain Faerie FIRE 6 18 19 12 "To play this, you need a Fire Neopet. When you play this card, move all Water Neopets and Heroes to its arena. When this Villain loses a contest, the player who defeated it draws a card." "If you play with fire, you might just get burned." Mystery Island 2 Fish Negg H Item Food - Negg WATER - 5 5 - 1 "To play this in a contest, you need a Water Neopet. When you bank this card with a Water Neopet or Hero, reveal the top card of your deck. If it's a Negg, you may bank it." "A pretty blue Negg, and it's looking at me! Who would have thought that you came from the sea?" Mystery Island 3 Island Angelpuss H Equipment Petpet LIGHT 2 3 2 3 2 "To play this, tap one of your Light Neopets. When you win a contest this Petpet's Neopet or Hero is in on your turn that isn't against a Villain by rolling a 6, you may choose an Equipment in your opponent's bank and return it to his or her hand." Mystery Island 4 Island Kadoatie H Equipment Petpet LIGHT 3 2 3 2 2 "To play this, tap one of your Light Neopets. When you win a contest this Petpet's Neopet or Hero is in on your turn that isn't against a Villain by rolling a 6, you may choose an Item in your opponent's bank and return it to his or her hand." """Cover your ears. The sun's going down.""" Mystery Island 5 Island Paint Brush H Item Paint Brush - - 2 2 2 "When a contest starts, if this card is in your bank, you may discard it to choose one of your Basic Neopets in that contest and replace it with an Experienced Neopet of the same species from your deck. Then shuffle your deck." It doesn't just change your colour. It changes your whole attitude! Mystery Island 6 Island Peophin H Neopet Experienced Peophin WATER 3 6 10 12 "When this Neopet loses a contest in which you played an Item, you may return that Item to your hand instead of discarding it." The treasures they found on the seabed sell for high prices up on the island. Mystery Island 7 Island Whinny H Equipment Petpet EARTH 1 1 1 1 3 "To play this, tap one of your Earth Neopets. When you play this card, you may move its Neopet or Hero to another arena." He'll run out of island long before he runs out of appetite. Mystery Island 8 Jhudiah H Hero Faerie WATER 6 15 18 17 "To play this, tap one of your Water Neopets. When you play this card, you choose a card in your opponent's bank and he or she chooses a card in your bank. Exchange those cards. (Don't do any effects that happen when these cards are banked.)" She hasn't been the same since the day she fell into her cooking pot. Mystery Island 9 Kougra Chieftain H Neopet Experienced Kougra FIRE 12 11 4 4 This Neopet gets +3 to all stats in contests against more than one rival. """No, look! This guidebook states that the Tribe of the Four Feathers is kind, courteous, and will NOT eat you. Oh, wait a minute . . . . """ Mystery Island 10 Pirate Krawk H Neopet Experienced Krawk DARK/WATER 11 9 4 4 "When this Neopet wins a contest against a Neopet on your turn, your opponent chooses a card from his or her hand and discards it." """Aye, it be a fine day for discardin' cards.""" Mystery Island 11 Rainbow Pteri H Neopet Experienced Pteri AIR/DARK/EARTH/FIRE/LIGHT/WATER 2 10 13 5 "When you're painted rainbow, you always match!" Mystery Island 12 Snarling Totem H Item Totem 2 1 1 1 2 "Before your turn, if this card is in your bank, you may discard it to choose one of your opponent's Neopets in play and discard it. (A Basic Neopet that's discarded is put on the bottom of it's owner's Neopet stack.)" """My, what big teeth you have.""" Mystery Island 13 Techo Master H Hero Techo LIGHT 15 20 7 15 "To play this, tap one of your Light Neopets. While this Hero is in play, each of your Neopets gets +3 to all stats." "The Techo Master says, ""He who knows others is wise. He who knows himself is enlightened.""" Mystery Island 14 Tiki Party H Something Has Happened FIRE "To play this, you need a Fire Neopet. Choose an arena where your opponent has at least one Neopet. Untap all of your Neopets and Heroes there. You may start an extra contest there this turn." The party was going better than expected . . . until they ran out of Cheesy Pineapple Sticks. Mystery Island 15 Training School H Location LIGHT "To play this, you need a Light Neopet. At the end of each contest here, each player who played an Item in the contest draws a card." The first lesson everyone learns here is humility. Mystery Island 16 Tura-Kepek H Villain Kyrii FIRE 9 7 20 20 "To play this, you need a Fire Neopet. Heroes and Experienced Neopets can't start contests except against Tura-Kepek. When this Villain loses a contest, the player who defeated it draws a card." Mystery Island 17 Volcanic Eruption H Something Has Happened FIRE "To play this, tap 3 of your Fire Neopets. Discard all Neopets, Heroes, Villains, and Locations in play." """Goodness gracious!""" Mystery Island 18 Volcano H Location FIRE "To play this, you need a Fire Neopet. Before each player's turn, he or she rolls a die. If he or she rolls a 1, discard all Neopets, Heroes, Villains, and Locations here." "If you wake up after a two-thousand-year-long sleep, you'd be grumpy too!" Mystery Island 19 Werelupe Claw H Equipment Charm 1 1 4 - 2 "To play this, tap one of your Neopets. This Equipment gives an additional +3 to strength while attached to a Fire Neopet or Hero. This Equipment gives an additional +3 to agility while attached to a Water Neopet or Hero." "The Werelupe King howled with pain. ""When it grows back, it'll be twice as sharp!""" Mystery Island 20 Zed Codestone H Item Codestone 2 2 2 2 2 "If you win this contest, you may attach this card to one of your Neopets or Heroes in the contest instead of discarding it. It's an Equipment instead of an Item while it's in play." "All the wisdom in the world is in your hand, in your heart, and in your mind." Mystery Island 21 Blue Krawk R Neopet Krawk DARK 6 1 4 2 This Neopets gets +5 to all stats while you have a Fire and a Water Neopet in play. """Cold, dark, damp, slimy--ahhhh, there's no place like home.""" Mystery Island 22 Banishment R Something Has Happened LIGHT "To play this, tap one of your Light Neopets. Choose a Villain in play and discard it. Look at your opponent's hand and discard all Villains there with that name. Then search your opponent's deck. You may take all Villains with that name from his or her deck and discard them. Then your opponent shuffles his or her deck." "For her crimes, the Darkest Faerie was banished for an eternity. Unfortunately for Fyora, that eternity did not last forever." Mystery Island 23 Cherry Wish Stick R Equipment Weapon - 2 - 3 2 "To play this, tap one of your Neopets. You may tap this Neopet or Hero to name a card and then reveal the top 4 cards of your deck. Put all cards there with that name into your hand and discard the rest." For novelty purposes only. Mystery Island 24 Cooking Pot R Location WATER "To play this, you need a Water Neopet. When a player wins a contest here, that player may choose 2 cards in his or her hand and discard them to search his or her deck, take a card there, and put it into his or her hand. Then that player shuffles his or her deck." "Place your items in the pot, stir three times in a clockwise direction . . . And hope for the best!" Mystery Island 25 Curse Stick R Equipment Weapon 2 - 3 - 2 "To play this, tap one of your Neopets. You may tap this Neopet or Hero to name a card and then reveal the top 4 cards of your opponent's deck. Discard all cards there with that name and put the rest on the bottom of your opponent's deck in any order." "What's brown, sticky, and curses people?" Mystery Island 26 Hungry Natives R Something Has Happened DARK "To play this, tap one of your Dark Neopets. Your opponent chooses one of his or her Neopets and discards it. Then you choose one of your Neopets and discard it. (A Basic Neopet that's discarded is put on the bottom of its owner's Neopet stack.)" "Not that it really matters, but technically they're only allowed to eat other Techos." Mystery Island 27 Invisible Mynci R Neopet Experienced Mynci EARTH 3 13 5 7 "When your opponent starts a contest against a Mynci Neopet, if this card is in your hand, you may replace that Mynci with this one." """If only my footprints were invisible, too. Then I'd never get caught!""" Mystery Island 28 Island Acara Plushie R Item Plushie - 2 2 - 3 "While this card is in your bank, each of your Acaras gets +1 to all stats." The Mystery Island beachcombers occasionally get quite lucky! Mystery Island 29 Kougra Archaeologist R Neopet Experienced Kougra FIRE 9 11 4 6 You may tap this Neopet to return a Totem from your discard pile to your hand. "With a grating sound, the door behind him slowly started to close. No one ever escaped the terrible curse of Potgatkerchi." Mystery Island 30 Krawk Shaman R Neopet Experienced Krawk DARK/FIRE 8 4 10 9 "When you would play an Item in a contest this Neopet is in on your turn, look at the top card of your deck. If it's an Item, you may play it instead of an Item from your hand." """Dust, smoke, feathers, and fire! Send my foes a fate most dire!""" Mystery Island 31 Meerca Brothers R Villain Meerca AIR/DARK 18 9 5 21 "To play this, you need an Air or Dark Neopet. When this Villain wins a contest, the player it defeated chooses a card in his or her bank and discards it. When this Villain loses a contest, untap all of its rivals." "If their master is in a nice mood, he may even let them keep some of their ill-gotten gains." Mystery Island 32 Moltenus R Villain FIRE 22 5 9 5 "To play this, you need a Fire Neopet. When you play this card, choose one of your Neopets and roll a die. If you roll a 1, discard that Neopet. (A Basic Neopet that's discarded is put on the bottom if its owner's Neopet stack.) Repeat this for each of your other Neopets (one at a time). Then your opponent does the same for each of his or her Neopets (one at a time). When this Villain loses a contest, untap all of its rivals." Letting him out of the volcano was a HUGE mistake. Mystery Island 33 Potgatkerchi R Villain EARTH * * * * "To play this, you need an Earth Neopet. This Villain's strength is equal to the total strength of all Neopets in play that aren't in this Villain's arena. Figure out each of its other stats the same way. When this Villain loses a contest, untap all of its rivals." They had been warned not to search for the Ruined City. Now it was too late. Mystery Island 34 Ruined City R Location DARK "To play this, you need a Dark Neopet. Items can't be played in contests here." "Since all the villagers mysteriously disappeared, no one has dared enter the Ruined City of Geraptiku." Mystery Island 35 Shell Acara Totem R Item Totem 1 1 2 1 2 "Before your turn, if this card is in your bank, you may discard it to have each player discard his or her hand." Mystery Island 36 Snotbunny R Equipment Petpet DARK 1 3 2 1 2 "To play this, tap one of your Dark Neopets. When this Petpet is discarded from play, your opponent discards a card at random from his or her hand." Sniffly never understood why he was different from all the other bunnies. Mystery Island 37 Techo Adept R Neopet Experienced Techo LIGHT 9 9 9 9 "Before you roll for a contest this Neopet is in, you may have it use the stat of one of its rivals instead of its own. (The stat includes everything except Item bonuses and the die roll.)" He's as good as you are. Maybe better. Mystery Island 38 Tiki Bomb R Equipment Weapon - 4 5 - 2 "To play this, tap one of your Neopets. When you win a contest this Neopet or Hero is in by rolling a 6, you may discard this Equipment at the end of the contest to choose one of its rivals and discard it. (A Basic Neopet that's discarded is put on the bottom of its owner's Neopet stack.) When you roll a 1 for a contest this Neopet or Hero is in, discard this Equipment (after you decide who won)." Most Myncies are mischievous. A few are just plain mean. Mystery Island 39 Tiki Tack Man R Hero FIRE 15 8 14 14 "To play this, tap one of your Fire Neopets. When you play this card, reveal the top card of your opponent's deck. If the card collector number ends in 0, 2, or 5, draw 3 cards. (A card collector number is in the lower right-hand corner. For example, Tiki Tack Man's card collector number is 39.)" """If you keep this up, I'm going to run out of booby prizes!""" Mystery Island 40 Voodoo Doll R Item Doll WATER - 1 4 1 2 "To play this in a contest, you need a Water Neopet. When you bank this card with a Water Neopet or Hero, choose an arena. You may choose one Neopet controlled by each player in that arena, untap them and exchange control of them. (They can't be traded in or replaced.) At the end of the turn, each one goes back to its owner. (Each one stays in the arena it's in at the end of the turn.)" "If you misplace your personal belongings on Mystery Island, thieves are the least of your worries!" Mystery Island 41 Green Krawk U Neopet Krawk DARK 8 2 3 2 This Neopet gets +1 to all stats while you have any Fire Neopets in play. "Krawks evolved from Petpets, but don't tell them that. They're liable to get upset." Mystery Island 42 Orange Mynci U Neopet Mynci EARTH 1 8 2 4 This Neopet gets +1 to all stats while you have any Fire Neopets in play. """Catch a Mynci? I can't even pronounce it!""" Mystery Island 43 Red Techo U Neopet Techo LIGHT 6 6 3 2 This Neopet gets +1 to all stats while you have any Water Neopets in play. Techos like to keep others amused with their jokes and acrobatic stunts. Mystery Island 44 Yellow Pteri U Neopet Pteri AIR 1 5 5 5 This Neopet gets +1 to all stats while you have any Water Neopets in play. """Migration? More like a six-month tropical holiday!""" Mystery Island 45 Bri Codestone U Item Codestone - - 4 - 2 "If you win this contest, you may attach this card to one of your Neopets or Heroes in the contest instead of discarding it. It's an Equipment instead of an Item while it's in play." Magic is only as powerful as the imagination that uses it. Mystery Island 46 Cocobolas U Equipment Weapon 2 2 - - 3 "To play this, tap one of your Neopets. When you win a contest this Neopet or Hero is in on your turn by rolling a 6, you may discard this Equipment. If you do, its rivals don't untap on your opponent's next turn." "Thunk, thunk . . . THUNK." Mystery Island 47 Engraved Boomerang U Equipment Weapon - 5 - - 2 "To play this, tap one of your Neopets. When this Equipment would be discarded from play, return it to your hand instead." A boomerang that doesn't come back is just a stick. Mystery Island 48 Fumpu Leaf Medallion U Equipment Charm - - 2 2 3 "To play this, tap one of your Neopets. When you win a contest this Neopet or Hero is in by 5 or more, untap it." Only the strongest warrior in the village may wear a leaf from the Fumpu Tree. Mystery Island 49 Gulper U Equipment Petpet WATER 1 2 1 2 2 "To play this, tap one of your Water Neopets. When you play this card, you may choose one of your opponent's Fire Petpets in play and discard it." "Making the island tourist-free, one unlucky victim at a time!" Mystery Island 50 Hannah the Usul U Hero Usul EARTH/WATER 5 19 8 16 "To play this, tap one of your Earth or Water Neopets. When you play this card, you may return an Item from your discard pile to your hand." """Pirates? Traps? Monsters?? TREASURE?!? I'm there!""" Mystery Island 51 Har Codestone U Item Codestone 4 - - - 2 "If you win this contest, you may attach this card to one of your Neopets or Heroes in the contest instead of discarding it. It's an Equipment instead of an Item while it's in play." "There is no weakness in getting knocked down, but there is strength in finding the will to get back up." Mystery Island 52 Kastraliss U Villain DARK/WATER 21 12 15 6 "To play this, you need a Dark or Water Neopet. When this Villain loses a contest, untap all of its rivals." "A servant of the Darkest Faerie, he prowls the swamps of southern Meridell spreading death and decay." Mystery Island 53 Lu Codestone U Item Codestone - - - 4 2 "If you win this contest, you may attach this card to one of your Neopets or Heroes in the contest instead of discarding it. It's an Equipment instead of an Item while it's in play." The wisest man in the world knows he still has much to learn. Mystery Island 54 Mau Codestone U Item Codestone - 4 - - 2 "If you win this contest, you may attach this card to one of your Neopets or Heroes in the contest instead of discarding it. It's an Equipment instead of an Item while it's in play." "A quick opponent is not a single enemy, but ten enemies, striking everywhere at once." Mystery Island 55 Mudslide U Something Has Happened EARTH "To play this, you need an Earth Neopet. Choose a Location in play. Move it to an arena of your choice that doesn’t already have a Location." """Look on the bright side. We'll have a better view of the beach!""" Mystery Island 56 Mynci Safari Guide U Neopet Experienced Mynci EARTH 4 12 4 7 "When this Neopet starts a contest, you may choose a Petpet attached to another of your Neopets or Heroes and attach it to this Neopet." """. . . and on your left, you can see the thirty-foot-long lesser spotted . . . venomous . . . fanged . . . uh-oh.""" Mystery Island 57 Peophin Waverider U Neopet Experienced Peophin WATER 4 5 11 11 "When this Neopet loses a contest, you may move it to another arena." "Elite defenders of Mystery Island, the Peophin Waveriders are rarely seen near the shore." Mystery Island 58 Pteri Lookout U Neopet Experienced Pteri AIR 2 11 10 9 "Before each of your turns, look at the top card of your deck and then put it back on either the top of bottom." Mystery Island 59 Quicksand U Location EARTH "To play this, you need an Earth Neopet. When a player rolls a 1 in a contest here, that player's Neopets in the contest don't untap on his or her next turn." """If it's called quicksand, why am I sinking so slowly?""" Mystery Island 60 Ramosan U Equipment Petpet FIRE 2 1 2 1 2 "To play this, tap one of your Fire Neopets. When you play this card, you may choose one of your opponent's Water Petpets in play and discard it." "If you swim near an angry Ramosan, then prepare yourself for a shock!" Mystery Island 61 Rufus U Hero Kougra EARTH/FIRE 13 18 13 10 "To play this, tap one of your Earth or Fire Neopets. When you play this card, reveal the top 3 cards of your deck. Put all Fruit there into your hand and discard the rest." Being the Grand Bogen of Mystery Island is great. He gets to organise all the parties! Mystery Island 62 Salvaged Goods U Something Has Happened AIR "To play this, you need an Air Neopet. When you win a contest in which you played an Item this turn, you may return that Item to your hand instead of discarding it." """Enough beans to last a lifetime. Great.""" Mystery Island 63 Star Gazing U Item Book - - 2 4 2 "When you bank this card, look at the top 4 cards of your deck and put them back in any order." The view of the night sky from Mystery Island is second to none. Mystery Island 64 Tagobo Potion U Item Potion - - 3 3 3 "When you bank this card, each of your Neopets gets +2 to stats until the end of the turn." DRINK ME Mystery Island 65 Techo Fisherman U Neopet Experienced Techo LIGHT/WATER 10 12 5 3 "When this Neopet starts a contest, name a card. Then reveal the top card of your deck. If you named that card, draw it." What he though was his lunch turned out to be a VERY angry Jetsam. Mystery Island 66 Trading Post U Location AIR "To play this, you need an Air Neopet. When a player wins a contest here that isn't against a Villain, that player may put any number of cards from his or her hand on the bottom of his or her deck in any order and then draw that many cards." """Yeah, I told ten people about it, and I found a Paint Brush. It truly does work!""" Mystery Island 67 Undiscovered Treasure U Item Book - 2 - 4 2 "When you bank this card, return a card at random from your discard pile to your hand." X marks the spot. Mystery Island 68 Wishing Well U Something Has Happened WATER "To play this, you need a Water Neopet. Name a card. Reveal the top 4 cards of your deck. Put all cards there with that name into your hand and discard the rest." "What matters most is how you word your wish, not how much money you invest." Mystery Island 69 Wooden Kougra Totem U Item Totem 1 2 1 1 2 "After the dice are rolled for a contest on your turn, if this card is in your bank, you may discard it to win the contest (even if your opponent rolled a 6)." "All he wanted to do was scratch his back, but he couldn't. He was made of wood." Mystery Island 70 Wooden Nimmo Totem U Item Totem 1 1 1 2 2 "If this card is in your bank, you may discard it to untap each of your Neopets and give them +3 to all stats until the end of the turn." "Whoever carved these totems remains a mystery, but they can be found all over the island." Mystery Island 71 Blue Peophin C Neopet Peophin WATER 3 4 6 6 Peophins are rumoured to bring good fortune to all who are near. Mystery Island 72 Brown Mynci C Neopet Mynci EARTH 1 9 2 3 "Swinging from vines, eating fruits, playing tricks--it's all fun, but the best part of being a Mynci is nap time!" Mystery Island 73 Green Kougra C Neopet Kougra FIRE 7 6 3 2 Hunting is much easier when you have natural camouflage. Mystery Island 74 Green Peophin C Neopet Peophin WATER 4 4 5 6 Peophins are very shy and do not often mix with other species. Mystery Island 75 Red Pteri C Neopet Pteri AIR 1 5 5 6 Pteris were originally found in the prehistoric land of Tyrannia. Mystery Island 76 White Kougra C Neopet Kougra FIRE 6 6 4 3 Seeing a white Kougra on Mystery Island is considered extremely good luck. Mystery Island 77 Yellow Techo C Neopet Techo LIGHT 5 7 4 2 "With Fingers like suction cups, Techos can be found just about anywhere they would defy gravity." Mystery Island 78 Acorn Toy C Item - 3 3 - 3 "If you win this contest by rolling a 6, return this card to your hand instead of discarding it." Acorn Toy sales have traditionally been the driving force behind the Mystery Island economy. Mystery Island 79 Baby Blu C Equipment Petpet WATER 3 1 3 3 2 "To play this, tap one of your Water Neopets." "Named for its striking resemblance to a Blumaroo. Uncanny, isn't it?" Mystery Island 80 Bottle of Green Sand C Item - 4 6 - 2 One man's tombola prize is another man's treasure. Mystery Island 81 Cheesy Pineapple Sticks C Item Food 4 - 3 - 3 Always a hit at parties! Mystery Island 82 Doughnutfruit C Item Food - Fruit 2 - 1 - 4 If she could only bounce a little bit higher . . . . Mystery Island 83 Footprints C Something Has Happened LIGHT "To play this, you need a Light Neopet. Play this when your opponent moves one of his or her Neopets to an arena. Move one of your Neopets to that arena." """I can't be sure, but as a guess, I'd say he went THAT way.""" Mystery Island 84 Funnydew Melon C Item Food - Fruit - - - 3 4 A great big smile with every slice. Mystery Island 85 Gadgadsbogen C Something Has Happened EARTH "To play this, you need an Earth Neopet. Each player reveals the top 4 cards of his or her deck, puts all Fruit there into his or her hand, and puts the rest on the bottom of his or her deck in any order." The yearly festival of Gadgadsbogen never fails to bring new and interesting fruit to the island. Mystery Island 86 Green Grass Skirt C Equipment - 4 3 - 2 "To play this, tap one of your Neopets." "It's a Gadgadsbogen rule that you can't have a drink the same colour as your clothes. Who wants to drink something green, anyway?" Mystery Island 87 Guess the Card C Something Has Happened AIR "To play this, tap one of your Air Neopets. Name a card. Look at your opponent's hand. If the card you named is there, you may bank an Item or Equipment from your hand." """Err . . . it's coming to me . . it's a . . . square?" Mystery Island 88 Island Lei C Equipment - - 6 - 2 "To play this, tap one of your Neopets." """Welcome to Mystery Island. We hope you have a pleasant stay.""" Mystery Island 89 Kiko Squeeze Toy C Item WATER - 2 - 2 3 "To play this in a contest, you need a Water Neopet. This card gives an additional +3 to all stats if there is a Water rival in this contest." """Bobby, don't you dare lick that! It's enchanted!""" Mystery Island 90 Krakuberry Juice C Item Food 5 - - - 3 A whole pound of Krakuberries goes into each sickly sweet serving. Mystery Island 91 Monsoon C Something Has Happened WATER "To play this, you need a Water Neopet. Choose either the strength or intelligence arena. Move all Neopets to that arena." The rain dancers really shouldn't have done that second encore. Mystery Island 92 Muntando Fruit C Item Food - Fruit - 3 - - 4 Early settlers brought this extremely sour fruit to the island. Mystery Island 93 Oops! C Something Has Happened DARK "To play this, you need a Dark Neopet. Play this card when your opponent rolls a 6 in a contest. He or she rerolls that die." "Those plans had to be delivered by dawn, or the bruise on his chin would be the least of his worries." Mystery Island 94 Primella C Equipment Petpet WATER 1 3 3 3 2 "To play this, tap one of your Water Neopets." Brightly coloured fish needs brightly coloured hiding place. Mystery Island 95 Purplums C Item Food - Fruit - - 3 - 4 "These purple, sugary fruits are a common sight all over the island." Mystery Island 96 Ring of Weightlessness C Equipment Ring - 5 4 - 3 "To play this, tap one of your Neopets. When this Neopet or Hero loses a contest, your opponent may move it to an arena of his or her choice." Eat all you want and still lose weight! Mystery Island 97 Slugawoo C Equipment Petpet 1 1 2 1 3 "To play this, tap one of your Neopets." "After Maraqua was destroyed, he found a new home on Mystery Island." Mystery Island 98 Thornberry C Item Food - Fruit 3 - - - 4 "Be careful when eating these, or you may end up with a pierced tongue!" Mystery Island 99 Tribal Blowgun C Equipment Weapon - 4 2 - 2 "To play this, tap one of your Neopets." The darts are dipped in the deadly poison of the dreaded Spotted Jungle Mortog. Mystery Island 100 Yellow Grass Skirt C Equipment - 4 - 3 2 "To play this, tap one of your Neopets." "It's a Gadgadsbogen rule that you can't have a drink the same colour as your clothes. Soif you want a Funnydew Melon juice, be sure to wear something else!" Mystery Island 1 Ancient Tomb H Location DARK "To play this, you need a Dark Neopet. Villains get +3 to all stats here. Items can't be played in contests against Villains here." Kanrik smiled as the tomb door slowly grated open. The gem would soon be his. Hannah and the Ice Caves 2 Baby Elephante H Neopet Experienced Elephante AIR 9 7 10 5 Heroes can't start contests against this Neopet. The nursery had a reinforced floor. Now all it needed were soundproofed walls. Hannah and the Ice Caves 3 Bag of Neopoints H Item - 1 - 1 2 "When you bank this card, reveal the top card of your deck. If it's an Item or Equipment, you may bank it." Now that's what I call a Random Event! Hannah and the Ice Caves 4 Bori Miner H Neopet Experienced Bori EARTH 10 11 6 5 You may tap this Neopet and choose and discard a card from your hand to bank an Item or Equipment from your hand. The mines dug by the Bori extended for miles beneath the surface. Hannah and the Ice Caves 5 Bringer of the Night H Villain Moehog DARK 25 13 21 14 "To play this, you need a Dark Neopet. When you play this card, discard all Heroes in its arena. When this Villain loses a contest, untap all its rivals and the player who defeated it draws a card." "As he approached, the Bori's peaceful dreams slowly turned into nightmares." Hannah and the Ice Caves 6 Cloud Shoyru H Neopet Experienced Shoyru AIR 6 12 4 5 This Neopet gets +1 to all stats for each other Air Neopet or Hero you have in play. "He giggled at me, smiled nervously, and darted behind a cloud. And that was the last I saw of him." Hannah and the Ice Caves 7 Double-Bladed Staff H Equipment Weapon - - 3 2 2 "To play this, tap one of your Neopets. When you play this card, you may attach it to a Villain. While this Equipment is attached to a Villain, when a player rolls against that Villain in a contest, his or her opponent rolls a die for that Villain." It's a wicked weapon for a cruel owner. Hannah and the Ice Caves 8 Faerie Poogle H Neopet Experienced Poogle Faerie WATER 5 9 11 7 "While this Neopet is untapped, you may move it without tapping it to an arena where your opponent has a Neopet." What's the point of racing around all day when you can float gently like a cloud? Hannah and the Ice Caves 9 Faerieland H Location LIGHT "To play this, you need a Light Neopet. If a Villain is here, discard that Villain." It's the most beautiful place in the whole of Neopia. Just ask Fyora! Hannah and the Ice Caves 10 Four-Leaf Clover H Item Charm - - - - 2 "When you roll for this contest, reroll your dice until you roll either a 1 or a 6." The second luckiest plant in the whole of Meridell! Hannah and the Ice Caves 11 Galem Darkhand H Villain Grarrl DARK 18 17 15 19 "To play this, you need a Dark Neopet. This Villain gets +2 to all stats for each Villain in each player's discard pile. When this Villain loses a contest, untap all its rivals." "They say there is honour among thieves. There was, until HE arrived." Hannah and the Ice Caves 12 Hannah the Cursed H Hero Usul EARTH 6 20 10 17 "To play this, tap one of your Earth Neopets. When you play this card, search your deck for an Equipment, reveal it, and put it into your hand. Then shuffle your deck. When this Hero leaves play, you may choose an Equipment attached to this Hero and bank it." "She had to stop the thieves, even if it meant following them to the farthest corners of Neopia." Hannah and the Ice Caves 13 Hannah the Usuki Doll H Item Doll - 2 - 2 2 "While this card is in your bank, when you tap a Neopet to play a Hero from your hand, you may put that Hero in an arena of your choice." """. . . And with all this treasure, we can afford the biggest wedding ever!"" Jeran said nothing." Hannah and the Ice Caves 14 Healing Springs H Location "If a Curse is here, discard that Curse." It's the perfect place to relax between battles. Hannah and the Ice Caves 15 Heart of the Mountain H Item - - 6 - 2 "When you bank this card, choose a Neopet. Replace it with the top card of its owner's Neopet stack." The warmth the magical gem provided kept the Bori alive through centuries of hibernation. Hannah and the Ice Caves 16 Icetravaganza H Something Has Happened AIR "To play this, tap one of your Air Neopets. Reveal the top 3 cards of your deck. If all 3 have the same card name, you win the game. Otherwise, discard them." """Ladies and gentlemen, we have a winner!""" Hannah and the Ice Caves 17 Jhudora's Quest H Fate Quest DARK "To play this, you need a Dark Neopet. You can't start another contest on the turn you play this card. When this Neopet banks a Potion, this Neopet's controller looks at his or her opponent's hand, chooses 2 cards there, and discards them. Then discard this Quest." """Are you SURE you aren't on one of Illusen's quests?""" Hannah and the Ice Caves 18 Keeper of Time H Hero Bori EARTH 10 6 9 11 "To play this, tap one of your Earth Neopets. At the end of each of your turns, if this Hero has an Equipment, this Hero stays in play instead of being discarded." "He sat and watched in silent vigil over his people, hoping that one day they would awaken." Hannah and the Ice Caves 19 Misfortune H Fate Curse EARTH "To play this, you need an Earth Neopet. When this Neopet's controller rolls a die for a contest it's in, all rolls other than a 6 count as 0." . . . And then it started to rain. Hannah and the Ice Caves 20 Ona H Equipment Petpet 3 3 3 3 2 "To play this, tap one of your Neopets. When you play an Item in any contest, this Petpet's Neopet or Hero gets +3 to all stats until the end of the turn." Pretty flowers will always cheer up an unhappy Ona. Hannah and the Ice Caves 21 Snow Aisha H Neopet Experienced Aisha LIGHT/WATER 5 6 10 10 "When this Neopet loses a contest on your turn, choose one of its rivals. That rival doesn't untap on your opponent's next turn." The Snow Aisha is the only Aisha who doesn't like curling up in front of the fireplace. Hannah and the Ice Caves 22 Snow Bruce H Neopet Experienced Bruce LIGHT/WATER 5 11 9 6 "When this Neopet loses a contest on your opponent's turn, its rivals don't untap on your opponent's next turn." Who needs to ski when you can slide? Hannah and the Ice Caves 23 Snow Faerie Token H Item Charm WATER - - 3 3 3 "To play this in a contest, you need a Water Neopet. When you play this in a contest on your turn in which you have at least one Hero, choose one of those Heroes. At the end of your turn, that Hero stays in play instead of being discarded." It's her parting gift from the day she left Faerieland forever. Hannah and the Ice Caves 24 Snow Paint Brush H Item Paint Brush - - 2 1 2 "When you bank this card with a Neopet, search your deck for an Experienced Neopet, reveal it, and put it into your hand. Then shuffle your deck. Your Neopets in the contest don't untap on your next turn." Your Neopet simply could not look any cooler. Hannah and the Ice Caves 25 Snowickle H Equipment Petpet 2 3 3 2 2 "To play this, tap one of your Neopets. This Petpet gives an additional +1 to all stats while a Villain is in play." Awww. His first piece of hoard. Hannah and the Ice Caves 26 Taelia the Snow Faerie H Hero Faerie WATER 3 9 23 17 "To play this, tap one of your Water Neopets. When you play this card, choose one of your opponent's Neopets. It doesn't untap on your opponent's next turn." """I've changed your litter, and you have a fresh bowl of food. Now let's talk about that quest." Hannah and the Ice Caves 27 White Hasee H Equipment Petpet 1 2 3 2 2 "To play this, tap one of your Neopets. When you play this card, reveal the top 3 cards of your deck. Put all Fruit there into your hand and discard the rest." It's the only snowball that squeaks when you pick it up! Hannah and the Ice Caves 28 Brown Poogle R Neopet Poogle WATER 4 5 5 5 This Neopet gets +2 to all stats while at a Location. "If it looks like a rock, it probably is, but it's always best to check before sitting down." Hannah and the Ice Caves 29 Orange Aisha R Neopet Aisha LIGHT 3 1 5 5 "When you play this card, put it into play untapped." Aishas have ears so sensitive that they can hear the leaves fall from the trees. Hannah and the Ice Caves 30 Purple Grarrl R Neopet Grarrl DARK 10 1 1 1 This Neopet can't be replaced with an Experienced Neopet. It's very important for Grarrls to keep their teeth as sharp as possible. Hannah and the Ice Caves 31 Red Bori R Neopet Bori EARTH 3 4 6 6 This Neopet gets +2 to stats in contests against Experienced Neopets. "A Bori's claws are suited for mining rock, but digging through snow is much more fun." Hannah and the Ice Caves 32 White Shoyru R Neopet Shoyru AIR 4 7 2 2 This Neopet gets +2 to stats while it has a Petpet. Being a colour of the rainbow was highly overrated. Hannah and the Ice Caves 33 Yellow Kyrii R Neopet Kyrii FIRE 1 6 6 3 This Neopet gets +2 to all stats during contests on your opponent's turn. Kyrii are always on the lookout for new places to explore Hannah and the Ice Caves 34 Aisha Shopkeeper R Neopet Experienced Aisha LIGHT 2 2 11 9 This Neopet gets +4 to all stats while each card in your bank has a different card name. She restocks daily and is the cheapest on the Shop Wizard by far! Hannah and the Ice Caves 35 Bori Guard R Neopet Experienced Bori EARTH 9 12 5 3 "When your opponent starts a contest against no rivals, you may move this Neopet there. If you do, it joins the contest." "He was one of the first to awaken, and that was why he was scared . . . ." Hannah and the Ice Caves 36 Flotsam Rider R Neopet Experienced Flotsam WATER 7 8 10 8 "When you would draw a card for winning a contest this Neopet is in, you may instead draw 2 cards and then choose and discard a card from your hand." "Now that Maraqua had been destroyed, its spoils were there for the taking." Hannah and the Ice Caves 37 Frostbite R Fate Curse WATER "To play this, you need a Water Neopet. This Neopet can't tap to move." Sitting on the beach on Mystery Island seemed very appealing. Hannah and the Ice Caves 38 Gelert Wizard R Neopet Experienced Gelert FIRE 4 8 12 5 You may tap this Neopet to look at your opponent's hand. You may choose an Item or Equipment in his or her hand and exchange it with a card in his or her bank. "Believe me, 1d4+1 damage is a lot nastier than it sounds!" Hannah and the Ice Caves 39 Ghost Snowbunny R Equipment Petpet DARK - 3 2 2 3 "To play this, tap one of your Dark Neopets. When this Petpet's Neopet or Hero wins a contest, move each of its Neopet rivals to an arena of your opponent's choice. (They don't all have to move to the same arena.)" "His face drained of all colour. The legend was true, but the other farmers would never believe him!" Hannah and the Ice Caves 40 Hannah's Magic Rope R Equipment - 4 2 - 3 "To play this, tap one of your Neopets. When one of your other Neopets or Heroes starts or joins a contest, you may choose a card in your hand and discard it to attach this Equipment to that Neopet or Hero." Exploring the pirate caves would have been much easier if she had remembered to bring this with her. Hannah and the Ice Caves 41 Invisible Doglefox R Equipment Petpet 1 2 1 2 2 "To play this, tap one of your Neopets. When a contest starts, if this card is in your hand, you may tap one of your Neopets to attach this Petpet to one of your Neopets in the contest." It's much easier to find fleas on invisible Petpets. Hannah and the Ice Caves 42 Kanrik R Villain Gelert FIRE 13 17 9 15 "To play this, you need a Fire Neopet. When you play this card, search your deck for an Item, reveal it, and put it into your hand. Then shuffle your deck. When this Villain loses a contest, untap all its rivals." "More than fifty thieves were searching for the gem, but none of them were as cunning or as underhanded as Kanrik." Hannah and the Ice Caves 43 Kanrik's Blade R Equipment Weapon DARK 2 - - 2 2 "To play this, tap one of your Dark Neopets. When this Neopet or Hero wins a contest on your turn, you may discard this Equipment to choose one of its rivals and discard it." A blade as cold as its master's heart. Hannah and the Ice Caves 44 Kauvara R Hero Kau EARTH 5 10 18 13 "To play this, tap one of your Earth Neopets. When you play this card, search your deck for a Potion, reveal it, and put it into your hand. Then shuffle your deck." """Add a drop of lavender, and voila! My Purple Zafara Morphing Potion is complete!""" Hannah and the Ice Caves 45 Kyrii Thief R Neopet Experienced Kyrii FIRE 2 13 8 6 "You may tap this Neopet to choose a card in your opponent's bank and put it on the bottom of his or her deck. He or she reveals cards from the top of his or her deck until an Item or Equipment is revealed. He or she banks that card, then puts all other revealed cards on the bottom of his or her deck in any order." There's nothing more tempting than an open window. Hannah and the Ice Caves 46 Lisha's Quest R Fate Quest LIGHT "To play this, you need a Light Neopet. You can't start another contest on the turn you play this card. When this Neopet banks a Book, this Neopet's controller draws 2 cards. Then discard this Quest." The ten thousand books of the Royal Library had been filed in a completely random order. Hannah and the Ice Caves 47 Masila R Villain Acara WATER 10 21 14 17 "To play this, you need a Water Neopet. Before a player rolls for a contest against this Villain, his or her opponent may choose and discard an Item from his or her hand. This Villain gets the stat bonus from that card. When this Villain loses a contest, untap all its rivals." Mistress of the double-cross. Hannah and the Ice Caves 48 Masila's Cloak R Equipment Armour - 3 2 - 2 "To play this, tap one of your Neopets. When this Neopet or Hero wins a contest against a Neopet, your opponent chooses one of his or her Neopets in another arena and moves it to this one." "It could be magic, could be mundane, but Masila's not telling!" Hannah and the Ice Caves 49 Mercenaries R Something Has Happened DARK "To play this, you need a Dark Neopet. Reveal cards from your deck one at a time until you reveal a Villain. Put it into an arena that doesn't already have a Villain or put it into your hand. Discard all other revealed cards." Their loyalty comes with a price tag. Hannah and the Ice Caves 50 Poogle Merchant R Neopet Experienced Poogle WATER 4 6 10 12 "When this Neopet wins a contest, you may choose an Equipment in play. Its owner banks it." All manner of weird and wonderful things can be found at the Sakhmet City basaar. Hannah and the Ice Caves 51 Selfishness R Fate Curse DARK "To play this, you need a Dark Neopet. This Neopet can't bank cards for winning contests." """They're mine. MINE, I tell you!""" Hannah and the Ice Caves 52 Soup Faerie R Hero Faerie EARTH 4 13 16 11 "To play this, tap one of your Earth Neopets. At the end of your turn, if this Hero banked a Food this turn, return this Hero to its owner's hand instead of discarding it." Her soup tastes so good that rich Neopians sometimes try to pass themselves off as needy just to get a bowl. Hannah and the Ice Caves 53 Spotted Paint Brush R Item Paint Brush 2 1 - - 1 "When you bank this card for winning a contest, search your deck for an Experienced Neopet of the same species as one of your Neopets in the contest, reveal it, and put it into your hand. Then shuffle your deck." This Paint Brush will have other Neopians seeing spots. Hannah and the Ice Caves 54 Tax Beast R Villain AIR 2 20 25 10 "To play this, you need an Air Neopet. When you play this card, each player who has at least 15 points in his or her bank chooses and discards 2 cards from his or her hand. When this Villain loses a contest, untap all its rivals." He'll catch up with you sooner or later . . . . Hannah and the Ice Caves 55 Thieves Guild R Location FIRE "To play this, you need a Fire Neopet. When a player banks a card for winning a contest here, he or she rolls a die. If the number rolled is equal to the card's points, her or she chooses a card in his or her opponent's bank and discards it." Who needs a secret password when the members just sneak in anyway? Hannah and the Ice Caves 56 Blue Bori U Neopet Bori EARTH 4 5 5 6 This Neopet gets +1 to all stats while you have any Light Neopets in play. The Bori is a timid little creature that rarely ever leaves its underground home. Hannah and the Ice Caves 57 Brown Grarrl U Neopet Grarrl DARK 8 2 3 1 This Neopet gets +1 to all stats while you have any Fire Neopets in play. """HELLOOO!!! . . . Helloo!! . . . hello! . . . hello . . . o . . . .""" Hannah and the Ice Caves 58 Green Gelert U Neopet Gelert FIRE 7 6 2 3 This Neopet gets +1 to all stats while you have any Earth Neopets in play. The only thing more fun than chasing your tail is chasing a Petpetpet. Hannah and the Ice Caves 59 Purple Shoyru U Neopet Shoyru AIR 3 8 3 3 This Neopet gets +1 to all stats while you have any Dark Neopets in play. Shoyrus can find new friends anywhere. Hannah and the Ice Caves 60 Red Poogle U Neopet Poogle WATER 4 3 5 6 This Neopet gets +1 to all stats while you have any Air Neopets in play. What could be more fun than racing your own reflection? Hannah and the Ice Caves 61 Yellow Bruce U Neopet Bruce LIGHT 3 7 4 2 This Neopet gets +1 to all stats while you have any Water Neopets in play. "Whether skiing, sliding, or sledding, Bruces love to compete!" Hannah and the Ice Caves 62 Achy Head U Fate Curse FIRE "To play this, you need a Fire Neopet. If an Equipment is attached to this Neopet, discard that Equipment." """I feel funny . . . .""" Hannah and the Ice Caves 63 Alpine Challenger U Villain Usul EARTH 8 18 5 13 "To play this, you need an Earth Neopet. When a Neopet moves out of this arena to an arena without a Villain, move this Villain there. When this Villain loses a contest, untap all its rivals." """Who is she? Why is she following me . . . and how did she learn to ski like that?!""" Hannah and the Ice Caves 64 Armin the Small U Hero Bori EARTH 11 14 10 9 "To play this, tap one of your Earth Neopets. When you play this card, search your deck for a Bori, reveal it, and put it into your hand. Then shuffle your deck." He was confused and just as scared as Hannah . . . but right now he was the only friend she had. Hannah and the Ice Caves 65 Avalanche U Something Has Happened WATER "To play this, tap one of your Water Neopets. Discard all Locations in play." Here's another reason you should put your hand over your mouth when sneezing. Hannah and the Ice Caves 66 Brooch of Warmth U Item Charm - 2 3 - 2 "If you win this contest and you had a Hero in it, you may return this card to your hand instead of discarding it." "Hannah had no food or shelter that night. She would not have survived, but the magical gem she found kept her warm." Hannah and the Ice Caves 67 Bruce Skater U Neopet Experienced Bruce LIGHT/WATER 3 13 6 4 "When your opponent starts a contest with more than one Neopet or Hero that isn't against a Villain, you may move this Neopet there. If you do, it joins the contest." He smiled as the finish line came into sight. There would be a shiny new trophy in his cabinet tomorrow! Hannah and the Ice Caves 68 Clan Mootix U Hero Petpetpet FIRE 0 21 3 5 "To play this, tap one of your Fire Neopets. At the end of your turn, if this Hero was in a contest against a rival with a Petpet this turn, return this Hero to its owner's hand instead of discarding it." """And after we kick your butt, we're going skydiving!""" Hannah and the Ice Caves 69 Cybunny Collector U Neopet Experienced Cybunny EARTH 2 6 11 11 "When you bank a Doll or Plushie with this Neopet, you may draw a card." "Just when she thought she had the whole collection, they went and released three more designs!" Hannah and the Ice Caves 70 Cybunny Rogue U Neopet Experienced Cybunny EARTH 4 4 12 10 "When both players roll the same number during a contest this Neopet is in on your turn, your opponent chooses and discards a card from his or her hand." She's more interested in karats than carrots. Hannah and the Ice Caves 71 Elephante Blacksmith U Neopet Experienced Elephante AIR 15 2 3 5 "When you bank a card with this Neopet, you may attach an Equipment from your hand to one of your Neopets or Heroes." King Skarl has just placed an order for a thousand more swords. I wonder who's invading the kingdom this month? Hannah and the Ice Caves 72 Gelert Mountain Climber U Neopet Experienced Gelert FIRE 11 9 2 3 This Neopet gets +2 to all stats for each other Neopet and Hero in its arena. "The garage sale may have been another thousand feet away, but he just couldn't resist a bargain." Hannah and the Ice Caves 73 Ghost Negg U Item Food - Negg - 1 2 1 3 "When you play this in a contest, each Neopet's stat for that arena becomes 0 until the end of the contest. (The stat includes everything except Item bonuses and the die roll.)" What did you think happened to Neggs after you ate them? Hannah and the Ice Caves 74 Grarrl Brute U Neopet Experienced Grarrl DARK 13 5 4 3 This Neopet gets +3 to all stats in contests against only one rival. He wasn't hired for his intelligence. Hannah and the Ice Caves 75 Grarrl Warlord U Neopet Experienced Grarrl DARK 14 4 3 4 This Neopet gets +2 to all stats while there is another Grarrl in play. The only thing louder than his battle roar is the screaming of his enemies! Hannah and the Ice Caves 76 Hagan the Wise U Hero Skeith DARK 14 8 16 10 "To play this, tap one of your Dark Neopets. When you play a Book in a contest this Hero is in, this Hero gets +4 to all stats." """Skarl? Pah . . . that brother of mine couldn't run a bath, let alone a kingdom.""" Hannah and the Ice Caves 77 Happy Valley U Location AIR Basic Neopets get +5 to all stats here. It's the happiest place in Neopia. Hannah and the Ice Caves 78 Icy Skeleton Hordes U Villain DARK/WATER 22 14 20 0 "To play this, you need a Dark or Water Neopet. When this Villain loses a contest, untap all of its rivals." They caught their death of cold. Hannah and the Ice Caves 79 Island Flotsam U Neopet Experienced Flotsam WATER 5 8 11 7 You may tap this Neopet to untap another Neopet or Hero. """Oh, you can take my turn! I don't mind!""" Hannah and the Ice Caves 80 Kyrii Explorer U Neopet Experienced Kyrii FIRE 3 12 8 7 "When this Neopet wins a contest on your turn that isn't against a Villain, name a card. Choose a card at random from your opponent's hand and reveal it. If you named the chosen card, discard it." He's exploring Neopia just as fast as it's growing. Hannah and the Ice Caves 81 Lower Ice Caves U Location WATER "To play this, you need a Water Neopet. At the end of each contest here, each player moves each of his or her Neopets and Heroes in the contest to another arena of his or her choice." "An entire civilisation existed deep below Terror Mountain, frozen in ice for thousands of years." Hannah and the Ice Caves 82 Moehog Chef U Neopet Experienced Moehog DARK 10 3 9 8 "When both players roll the same number during a contest this Neopet is in on your turn, you may bank a Food from your hand." """No sir. I am afraid Moehog is off the menu tonight.""" Hannah and the Ice Caves 83 Moehog Footpad U Neopet Experienced Moehog DARK 12 6 8 4 "When this Neopet starts a contest with another of your Neopets or Heroes, Experienced Neopet rivals don't join the contest." "Ever since Skarl sent all his knights off to war, the streets of Meridell have been crawling with all sorts of unpleasant characters." Hannah and the Ice Caves 84 Niptor U Equipment Petpet 4 3 1 1 "To play this, tap one of your Neopets. When you win a contest this Petpet's Neopet or Hero is in by rolling a 6, choose a rival's Petpet and discard it." Little Petpets take big bites. Hannah and the Ice Caves 85 Safety Deposit Box U Location Cards in banks can't be discarded. "One hundred percent protection against sludging rays, pant devils, and database glitches." Hannah and the Ice Caves 86 Shoyru Archer U Neopet Experienced Shoyru AIR 5 12 6 8 "When a contest starts, you may tap this Neopet to give +5 to all stats for that contest." Nobody crosses the bridge unless the Lady Illusen says so. Hannah and the Ice Caves 87 Skarl's Orders U Fate Quest EARTH "To play this, you need an Earth Neopet. You can't start another contest on the turn you play this card. When this Neopet banks a Weapon, this Neopet's controller searches his or her deck for a Weapon, banks it, and shuffles his or her deck. Then discard this Quest." """Fetch me my sword,"" yelled Skarl, ""and some food!""" Hannah and the Ice Caves 88 Sniffles U Fate Curse AIR "To play this, you need an Air Neopet. This Neopet can't be traded in or replaced." """Oh, the pharmacy is always sold out. I'm going to have Sniffles forever.""" Hannah and the Ice Caves 89 Snow Beast U Villain WATER 21 15 10 4 "To play this, you need a Water Neopet. When a Neopet moves out of this arena, roll a die. On a 1 or 2, discard that Neopet. When this Villain loses a contest, untap all its rivals." This is how Terror Mountain got its name. Hannah and the Ice Caves 90 Snowball Flurry U Something Has Happened WATER "To play this, you need a Water Neopet. Play this card on your opponent's turn after he or she untaps his or her Neopets. Choose one of his or her Neopets and roll a die. On a 1, tap that Neopet. Do the same for each of his or her other Neopets (one at a time)." """Zarulon! NOOOOOOOOOOOOO!""" Hannah and the Ice Caves 91 Snowflea Grass U Location "If a Petpet is here, discard that Petpet." """It's safe for me, and it's probably safe for you, too, but if your Petpet gets bitten, she'll be scratching for months!""" Hannah and the Ice Caves 92 Spellmotes U Fate Curse LIGHT "To play this, you need a Light Neopet. This Neopet's controller can't play Items during contests it's in." "A magician's bane, Spellmotes drain magical energy from anything they touch." Hannah and the Ice Caves 93 Terror Mountain U Location EARTH "To play this, you need an Earth Neopet. When a contest starts here, each player chooses one of his or her Neopets or Heroes here. Only those Neopets or Heroes can join the contest." """I'm not climbing it. YOU climb it!""" Hannah and the Ice Caves 94 Valin the Quick U Villain Mynci EARTH 7 23 15 13 "To play this, you need an Earth Neopet. Before each player's turn, he or she may choose and discard a card from his or her hand to move this Villain to an arena without a Villain. When this Villain loses a contest, untap all its rivals." "With the Snow Faerie away, the thieves could play." Hannah and the Ice Caves 95 Warf Rescue Team U Something Has Happened EARTH "To play this, tap one of your Earth Neopets. Choose a card in your discard pile and return it to your hand." """Safety harness, check. Parachute, check. Earplugs . . . Check.""" Hannah and the Ice Caves 96 Blue Bruce C Neopet Bruce LIGHT 4 7 5 2 Eating cold foods helps keep Bruces nice and chilly. Hannah and the Ice Caves 97 Blue Flotsam C Neopet Flotsam WATER 3 4 7 5 Flotsams love nothing better than to swim throughout the vast oceans of Neopia. Hannah and the Ice Caves 98 Blue Moehog C Neopet Moehog DARK 6 4 6 2 Young Moehogs like to hold snorting contests to see who can make the most noise! Hannah and the Ice Caves 99 Green Aisha C Neopet Aisha LIGHT 2 2 8 7 "All her friends were having fun in the snow outside, but this particular Aisha was staying put." Hannah and the Ice Caves 100 Green Cybunny C Neopet Cybunny EARTH 1 3 6 7 Cybunnies are quick and can disappear in the blink of an eye. Hannah and the Ice Caves 101 Green Moehog C Neopet Moehog DARK 5 5 7 1 Moehogs used to push things around for lazy Skeiths all day. They don't do that anymore. Hannah and the Ice Caves 102 Red Elephante C Neopet Elephante AIR 8 1 2 5 "Although their wings aren't strong enough to fly, Elephantes can hover in the air for short periods of time." Hannah and the Ice Caves 103 Red Gelert C Neopet Gelert FIRE 8 4 3 3 Brightly coloured Neopets sometimes get mistaken for flowers. Hannah and the Ice Caves 104 Red Kyrii C Neopet Kyrii FIRE 2 7 5 4 "If a Kyrii's fur gets the slightest bit dirty, she gets VERY upset." Hannah and the Ice Caves 105 Yellow Cybunny C Neopet Cybunny EARTH 2 4 7 5 "Adventure is only a hop, skip, and a jump away." Hannah and the Ice Caves 106 Yellow Elephante C Neopet Elephante AIR 9 2 2 3 Elephantes can shoot things from their trunks with amazing accuracy! Hannah and the Ice Caves 107 Yellow Flotsam C Neopet Flotsam WATER 4 4 6 5 "Even in the coldest climates, Flotsams always find a way to have fun." Hannah and the Ice Caves 108 Abominable Snowball C Equipment Petpet 2 1 1 1 3 "To play this, tap one of your Neopets." "Eyes burning like hot coals, the beast crashed down the mountainside, devouring everything in its path." Hannah and the Ice Caves 109 Awakening C Item Book - 2 - 6 2 "When you bank this card, untap all Bori Neopets and Heroes." It's the story of a timid little race of Neopets who lived far beneath the surface. Hannah and the Ice Caves 110 Blue Scorchstone C Equipment Charm - - 1 3 2 "To play this, tap one of your Neopets. When this Neopet or Hero loses a contest on your opponent's turn, you may discard this Equipment. If you do, your opponent doesn't bank or draw a card for winning the contest." "Scorchstones are not only magical, but also exceedingly expensive." Hannah and the Ice Caves 111 Bracers of Defence C Equipment Armour 1 - - 2 3 "To play this, tap one of your Neopets." """You're supposed to aim for the apple!""" Hannah and the Ice Caves 112 Candychan C Equipment Petpet LIGHT 1 1 3 2 3 "To play this, tap one of your Light Neopets." Every link in the food chain is connected to the Candychan. Hannah and the Ice Caves 113 Change of Plan C Something Has Happened FIRE To play this you need a Fire Neopet. Choose a Quest in play and discard it. """Advance? *tssccssshhhkkk* Sorry, you're breaking up . . . .""" Hannah and the Ice Caves 114 Crystal Ball C Equipment - - 4 3 3 "To play this, tap one of your Neopets. You may tap this Neopet or Hero to look at the top card of each player's deck." "Peering into the crystal ball, Masila saw strange creatures frozen in an echanged sleep." Hannah and the Ice Caves 115 Elite Blaster C Equipment Weapon 5 5 - - 2 "To play this, tap one of your Neopets. If this Equipment is attached to a Basic Neopet, discard this Equipment." "Top of the range, most technologically advanced in its class . . . and just wait till you see what THIS button does." Hannah and the Ice Caves 116 Evil Snowball C Item Snowball DARK - - - 10 2 "To play this in a contest, you need a Dark Neopet." It knows the difference between friend and foe. It just doesn't care. Hannah and the Ice Caves 117 Faerie Guardian C Something Has Happened LIGHT "To play this, tap one of your Light Neopets. Choose a Hero in your discard pile and put it into an arena of your choice." """Nice catch!""" Hannah and the Ice Caves 118 Faeriecinths C Item Medicine - - 5 - 3 "When you bank this card, discard all Curses on your Neopets in the magic arena." Every type of flower in Fyora's garden is blessed with a different magical enchantment. Hannah and the Ice Caves 119 Feepit C Equipment Petpet 1 1 1 2 3 "To play this, tap one of your Neopets." "The snow was slowly rising, and there was nowhere the poor Feepit could go!" Hannah and the Ice Caves 120 Fire and Ice Blade C Equipment Weapon 6 - - - 2 "To play this, tap one of your Neopets." An extremely versatile weapon. Hannah and the Ice Caves 121 Form Up! C Something Has Happened AIR "To play this, you need an Air Neopet. Rearrange your Neopets, keeping the same number in each arena." """Get into formation, men, or you'll have to answer to Skarl as well as me.""" Hannah and the Ice Caves 122 Frozen Longbow C Equipment Weapon WATER 4 4 - - 3 "To play this, tap one of your Water Neopets. When this Neopet or Hero starts a contest against a Fire rival, discard this Equipment." "As long as the temperature is below freezing, this magical bow will create an endless supply of icy arrows." Hannah and the Ice Caves 123 Fyora's Blessing C Something Has Happened LIGHT "To play this, you need a Light Neopet. Choose a Curse in play and discard it." """Wow, purple magic!"" exclaimed the guests. Fyora scowled. ""It's not purple. It's pink.""" Hannah and the Ice Caves 124 Gelert Plushie C Item Plushie 4 - - - 2 "While this card is in your bank, each of your Gelerts gets +1 to all stats." "If you pull on his tail, he'll start to bark!" Hannah and the Ice Caves 125 Good Snowball C Item Snowball LIGHT - 10 - - 2 "To play this in a contest, you need a Light Neopet." It only hits those who deserve it. Hannah and the Ice Caves 126 Gracklebug Paste C Item Medicine - 5 - - 3 "When you bank this card, discard all Curses on your Neopets in the agility arena." You have to crush them really hard to get all the goodness out. Hannah and the Ice Caves 127 Hot Chocolate C Item Food 1 - 2 - 2 "When you bank this card, you may choose a Hero in play and move it to an arena of your choice." "Just the thing for those long, cold winter evenings." Hannah and the Ice Caves 128 Icy Negg C Item Food - Negg 2 2 - - 2 "When you play this in a contest, choose one of your opponent's Neopets in another arena and tap it." "Each snowflake is unique, but all Icy Neggs look the same." Hannah and the Ice Caves 129 The Legend of Jeran C Item Book 2 - - 6 2 "When you bank this card with a Hero, draw a card." Real heroes NEVER die. Hannah and the Ice Caves 130 Lemon Snow Puff C Item Food 1 - 2 - 4 """It's . . . it's . . . a . . . thing! A tasty thing, and a slice of lemon!""" Hannah and the Ice Caves 131 Mark of Ta-Kutep C Equipment Tattoo DARK 5 - 5 - 3 "To play this, tap one of your Dark Neopets. While this Equipment is attached to a Neopet, that Neopet can't tap to move." Whoever opened the tomb door would be struck by an ancient and powerful curse. Hannah and the Ice Caves 132 Masila's Brooch C Equipment Charm - - 5 - 3 "To play this, tap one of your Neopets" "It didn't always belong to Masila, of course." Hannah and the Ice Caves 133 Moehog Plushie C Item Plushie 4 - - - 2 "While this card is in your bank, each of your Moehogs gets +1 to all stats." Some plushies can be VERY magical. Always read the label before you play with them! Hannah and the Ice Caves 134 Omelette of the Faeries C Item Food 3 - 3 - 3 "When you bank this card, each of your Neopets gets +2 to all stats until the end of the turn." "After eating it, you won't need lunch or dinner . . . or a midnight snack . . . or breakfast the next day . . . ." Hannah and the Ice Caves 135 Pickled Greeble Tongue C Item Medicine 5 - - - 3 "When you bank this card, discard all Curses on your Neopets in the strength arena." """Don't worry, it tastes simply delightful,"" Edna cackled." Hannah and the Ice Caves 136 Polarchuck C Equipment Petpet 1 2 1 1 3 "To play this, tap one of your Neopets." "Snow, carrots, and coal--a perfectly balanced meal!" Hannah and the Ice Caves 137 Purrow's Amulet C Equipment Charm - - 4 4 3 "To play this, tap one of your Neopets. When you attach this Equipment, untap its Neopet or Hero." Passing the Thieves Guild entrance exam earns you a shiny amulet. It's advisable to keep it safe! Hannah and the Ice Caves 138 Raspberries C Item Food - Fruit - - 1 2 4 A raspberry can be such a rude fruit. Hannah and the Ice Caves 139 Shivering Potion C Item Potion - - - - 2 "If you win this contest, rival Neopets don't untap on your opponent's next turn." A bottled snowstorm with a bit of avalanche thrown in for good measure. Hannah and the Ice Caves 140 Slorg Slime C Item Medicine - - - 5 3 "When you bank this card, discard all Curses on your Neopets in the intelligence arena." Add salt to taste. Hannah and the Ice Caves 141 Snow Flame C Item - - 3 - 3 "When you play this in a contest, choose one of your Neopets in another arena. That Neopet gets +2 to all stats until the end of the turn." "Cool to the touch, but nevertheless quite deadly." Hannah and the Ice Caves 142 Snowager Ice Lolly C Item Food - Sweet 4 - 4 - 2 The card gives an additional +5 to all stats in contests against Villains. It's hard to be scary when you're all drippy. Hannah and the Ice Caves 143 Snowager Scale C Equipment Armour - - 2 1 3 "To play this, tap one of your Neopets." That explains why he's so hard to beat in the Battledome! Hannah and the Ice Caves 144 Snowberries C Item Food - Fruit 1 1 1 - 4 Snowberries only grow in the coldest of climates. Hannah and the Ice Caves 145 Spotted Meowclops C Equipment Petpet 2 3 2 2 3 "To play this, tap one of your Neopets. If this Petpet is attached to an Experienced Neopet, discard this Petpet." "Although Meowclops can see invisible things, they can never tell how far away they are." Hannah and the Ice Caves 146 Strawberry Brucicle C Item Food - Sweet - 2 - 1 4 "It's so cute, it's almost a shame to eat it." Hannah and the Ice Caves 147 Thawing Potion C Item Potion 2 - 2 - 3 "If you win this contest, untap all of your Neopets in the contest." They say it can even unfreeze an account. Hannah and the Ice Caves 148 Thin Ice C Something Has Happened DARK "To play this, you need a Dark Neopet. Choose an arena where you and your opponent each have at least one Neopet. Roll a die for each Neopet there. If you roll a 1, discard all Neopets there." Maybe that third plate of meatballs wasn't such a good idea after all. Hannah and the Ice Caves 149 Wand of Ice C Equipment Weapon - - 4 - 2 "To play this, tap one of your Neopets." "Take another step forward, and you'll be spending the rest of the day as a block of ice." Hannah and the Ice Caves 150 Yullie C Equipment Petpet 1 1 2 1 3 "To play this, tap one of your Neopets." "Its camouflage pattern was perfect. The colour, however, needed a bit of work." Hannah and the Ice Caves 151 Jelly Poogle H Neopet Experienced Poogle Jelly WATER 4 5 14 4 "When this Neopet banks a card for winning a contest in the Jelly Arena, choose one of your opponent's Neopets and move it to an arena of your choice." The greatest trick the Jelly Poogle ever pulled off was convincing the world that he didn't exist. Hannah and the Ice Caves 152 Jelly Shoyru H Neopet Experienced Shoyru Jelly AIR 3 6 14 4 "When this Neopet banks a card for winning a contest in the Jelly Arena, draw a card." """Jelly? I don't see any jelly!""" Hannah and the Ice Caves 153 Jelly World H Location "Play this card only in the jelly arena. Create one if it doesn't exist. When a contest starts here, each player chooses which stat he or she will use. A Villain uses the same stat as its rivals. When this location leaves the jelly arena, move all Neopets here to the magic arena, then discard all cards left here. The jelly arena no longer exists." """Jelly World? I don't know what you're talking about,"" he replied. I KNEW he was lying." Hannah and the Ice Caves 154 Jelly Puppyblew R Equipment Petpet Jelly 1 2 3 1 2 "To play this, tap one of your Neopets. When this Petpet's Neopet or Hero wins a contest on your turn, you may bank this petpet. This Petpet gives an additional +5 to all stats while in the jelly arena." He learned to bounce before he learned to walk. Hannah and the Ice Caves 155 Orange Jelly R Item Food - Jelly - 4 - 4 2 "If you win this contest, bank this card instead of discarding it. This card gives an additional +5 to all stats when played in the jelly arena." There's plenty more where that came from. Hannah and the Ice Caves 1 The Black Pawkeet H Location DARK "To play this, you need a Dark Neopet. When a Neopet loses a contest here on its controller's turn, discard that Neopet." The most terrifying ship ever to sail the five seas. Curse of Maraqua 2 Caylis H Villain Aisha LIGHT 2 16 17 20 "To play this, you need a Light Neopet. When you play this card, you may search your deck for a Curse and put it into your hand. Then shuffle your deck. When this Villain loses a contest, untap all its rivals." "Both sisters could foresee the future -- Isca in her dreams, and Caylis in her nightmares." Curse of Maraqua 3 Chasm Beast H Villain WATER 30 1 19 5 "To play this, discard one of your Water Neopets. When this Villain loses a contest, untap all its rivals." You'll find him at a depth of ten thousand feet. It gets much worse from there on down. Curse of Maraqua 4 The Drenched H Villain Faerie DARK/WATER 4 8 15 12 "To play this, you need a Dark or Water Neopet. Neopets can't tap to move except to an arena with The Drenched. When this Villain loses a contest, untap all its rivals." Bad luck comes in threes. Curse of Maraqua 5 Faerie Circle H Location AIR "To play this, you need an Air Neopet. Neopets here have all Faerie types." "Finally free of their bottles, the Faeries danced until the sun went down." Curse of Maraqua 6 Garin's Redemption H Fate Quest FIRE "To play this, you need a Fire Neopet. Your Neopets can't start any more contests on the turn you play this card. When this Neopet wins a contest that isn't on its controller's turn, discard this Quest. Then this Neopets controller chooses and discards a card in his or her opponent's bank." "The pirates had discovered the truth about New Maraqua. It was time for action, not apologies." Curse of Maraqua 7 Ghost Yurble H Neopet Experienced Yurble DARK/EARTH 0 11 6 9 "When this Neopet wins a contest, your opponent chooses one of his or her Neopets in the contest and moves it to an arena of his or her choice." """Brrring back the boook!""" Curse of Maraqua 8 Goregas H Hero WATER 30 1 5 19 "To play this, tap 3 of your Water Neopets. When you play this card, discard all other cards in its arena." Isca learned a special call that would summon an ally in times of need. Curse of Maraqua 9 Isca H Hero Aisha LIGHT 2 16 17 20 "To play this, tap 1 of your Light Neopets. When you play this card, search your deck for a Quest, reveal it, and put it into your hand. Then shuffle your deck." Isca was among the thousands travelling to New Maraqua to seek a new life. Curse of Maraqua 10 Maraquan Chomby H Neopet Experienced Chomby LIGHT/WATER 12 6 6 9 "When this Neopet taps to move, you may draw a card." "They waited at the side of the loch all night to catch a glimpse, but he was nowhere to be seen." Curse of Maraqua 11 Maraquan Krawk H Neopet Experienced Krawk DARK/WATER 5 12 5 7 "When this Neopet taps to move, your opponent chooses and discards a card from his or her hand." Life inside Maraqua's murky caverns has given these Krawks exceptionally good vision. Curse of Maraqua 12 Maraquan Paint Brush H Item Paint Brush WATER 1 1 1 1 2 "To play this in a contest, you need a Water Neopet. When you bank this card, search your deck. You may take a Water Experienced Neopet, Hero, or Villain from your deck, reveal it, and shuffle the rest of your deck. Then put that card on top of your deck." There's something fishy about those Maraquan Neopets . . . . Curse of Maraqua 13 Maraquan Scorchio H Neopet Experienced Scorchio FIRE/WATER 12 4 3 8 "When this Neopet taps to move, you may attach an Equipment from your hand to this Neopet." "They can't breathe fire, but they can manage a pretty fearsome stream of lukewarm bubbles." Curse of Maraqua 14 Meepit H Equipment Petpet DARK 1 3 1 3 2 "To play this, tap 1 of your Dark Neopets. When this Petpet's Neopet or Hero wins a contest on your turn against a rival Neopet, you may discard this Petpet. If you do, choose a card in your opponent's bank worth 4 points and discard it." "Once they had collected enough acorns, step two of the plan could begin in earnest." Curse of Maraqua 15 Nereid the Water Faerie H Hero Faerie WATER 4 20 17 15 "To play this, tap 1 of your Water Neopets. While this Hero is in play, Water Neopets get +5 to all stats." "Three hundred years under the water, and not a wrinkle in sight!" Curse of Maraqua 16 One Dubloon Coin H Item 1 1 1 1 1 "While this card is in your bank, you may discard one or more One Dubloon Coins from your bank. Search your deck for an Item or Equipment worth points equal to the number of One Dubloon Coins you discarded. Bank that card. Then shuffle your deck." There be gold in them thar underwater ruins! Curse of Maraqua 17 Rainbow Pearl H Item 1 1 1 1 1 "While this card is in your bank and you control Neopets of all 6 Faerie types, this card is worth 5 points." "Rainbow pearls, the rarest pearls of all, are only found at depths of ten thousand feet." Curse of Maraqua 18 Starry Tuskaninny H Neopet Experienced Tuskaninny WATER 3 4 13 9 "When you would draw a card for winning a contest this Neopet is in, you may instead look at the top 3 cards of your deck, put one of them into your hand, and discard the rest." "There were no constellations named after Tuskaninnies, not yet anyway." Curse of Maraqua 19 Tears of Caylis H Fate Curse DARK "To play this, you need a Dark Neopet. At the end of each of this Neopet's controller's turns, that player discards this Neopet unless he or she chooses and discards a card from his or her hand." "Ever since she was a child, bad things always seemed to happen whenever Caylis got upset." Curse of Maraqua 20 Walk the Plank H Something Has Happened DARK "To play this, tap 3 of your Dark Neopets. Choose one of your opponent's Neopets and discard it." """Don't worry, lad. We'll take good care o' your share o' the treasure!""" Curse of Maraqua 21 Brown Scorchio R Neopet Scorchio FIRE 6 4 3 6 "When this Neopet is replaced with an Experienced Neopet, untap that Experienced Neopet." Hard at work doing nothing. Curse of Maraqua 22 Green Flotsam R Neopet Flotsam WATER 2 5 7 2 This Neopet gets +3 to all stats while you have 3 Water Neopets in play. A favourite game among Flotsams is seeing how far they can dive in one breath. Curse of Maraqua 23 Red Krawk R Neopet Krawk DARK 10 4 1 1 This Neopet can't join contests on your opponent's turn. Their keen eyesight and acute sense of smell make Krawks perfect hunters. Curse of Maraqua 24 Against the Odds R Fate Quest AIR "To play this, you need an Air Neopet. You can't start any more contests on the turn you play this card. When this Neopet wins a contest along with a Hero, discard this Quest. That Hero stays in play at the end of the turn." """Now would be a good time to tell me that Bori can breathe fire.""" Curse of Maraqua 25 Angry Giants R Something Has Happened FIRE "To play this, tap 1 of your Fire Neopets. Choose an Experienced Neopet. Its owner replaces it with the top card of his or her Neopet stack. Repeat this for each other Experienced Neopet (one at a time)." """Ooh, my turn! That one's a five-pointer!""" Curse of Maraqua 26 Black Pearl R Item 2 1 1 2 1 "While this card is in your bank, it's worth 1 more point for each Villain in play." Each one is rumored to have been created from a Dark Faerie's tear. Curse of Maraqua 27 Captain Scarblade R Villain Lupe EARTH/WATER 20 16 7 17 "To play this, you need an Earth or Water Neopet. When a player starts a contest against this Villain, his or her opponent chooses an Item in either player's discard pile. This Villain gets the stat bonus from that Item. When this Villain loses a contest, untap all its rivals." """All the riches in the sea are mine for the taking.""" Curse of Maraqua 28 Confusion R Fate Curse LIGHT "To play this, you need a Light Neopet. Before each of this Neopet's controller's turns, that player rolls a die. On a 1, move this Neopet to the strength arena; on a 2, move it to the agility arena; on a 3, move it to the magic arena; and on a 4 move it to the intelligence arena. It doesn't move on a 5 or 6." You Are Here Curse of Maraqua 29 Garin the Foolish R Hero Usul EARTH/WATER 17 20 7 16 "To play this, tap 1 of your Earth or Water Neopets. When you start a contest with this Hero, choose an Item in either player's discard pile. This Hero gets the stat bonus from that Item." "Legends tell of an unknown hero with incredible strength, unmatched agility, and a great haircut." Curse of Maraqua 30 Gathow R Equipment Petpet 1 1 1 3 2 "To play this, tap 1 of your Neopets. When you draw a card for winning an intelligence contest this Petpet's Neopet or Hero is in, draw an additional card." "Always concentrating on its prey, a Gathow rarely blinks its eyes." Curse of Maraqua 31 Island Hasee R Equipment Petpet 3 1 1 1 2 "To play this, tap 1 of your Neopets. Roll an additional die during strength contests this Petpet's Neopet or Hero is in." "To the pirate's dismay, it turned out that ""Island of the 50-Foot Hasee"" wasn't a children's story, after all." Curse of Maraqua 32 Island Negg R Item Food - Negg 6 - 4 - 1 "When you bank this card, you may discard it. If you do, reveal the top 5 cards of your deck and choose a Negg. Bank that card and put the rest in your discard pile." It was such a beautiful sunset. If only she had somebody to share it with. Curse of Maraqua 33 King Kelpbeard R Hero Koi WATER 3 6 18 21 "To play this, tap 1 of your Water Neopets. When this Hero is discarded from play, you may search your deck for a Hero, reveal it, and put it into your hand. Then shuffle your deck." "Kelpbeard had promised his people they would be safe in New Maraqua, but her feared otherwise." Curse of Maraqua 34 Krawk Braggart R Neopet Experienced Krawk DARK 16 9 2 1 "When this Neopet loses a contest on your turn, discard it." """And that's how I lost both me arms. Now let me tell you how I gets 'em back.""" Curse of Maraqua 35 Lenny Sorcerer R Neopet Experienced Lenny AIR 2 3 14 10 """Ah, I have finally found it! A spell to make me more popular!""" Curse of Maraqua 36 Lightning Conductor R Equipment FIRE - 8 8 - 2 "To play this, tap 1 of your Fire Neopets. When you roll a 1 for a contest this Neopet or Hero is in, discard this Neopet or Hero." The results of her newest magical experiment proved to be quite shocking. Curse of Maraqua 37 Maraquan Harp R Item - - 6 - 2 "If you win this contest by rolling a 6, you may untap one of your opponent's Neopets and take control of it. (It stays in the same arena, and it can't be traded in or replaced.) At the end of the turn, give it back to your opponent. (It stays in the arena it's in when you give it back.)" Each note that it makes is carried by a wave to a distant shore. Curse of Maraqua 38 New Maraqua R Location LIGHT/WATER "To play this, you need a Light or Water Neopet. When a Neopet taps to move to this arena, its controller reveals the top card of his or her deck. If it's an Equipment or Item worth 2 points or less, he or she draws it." "After their old home was devastated by a pirate curse, the Maraquans built a new city where they could be safe from outsiders." Curse of Maraqua 39 Old Maraqua R Location DARK/WATER "To play this, you need a Dark or Water Neopet. When a Neopet taps to move away from this arena, its controller may search his or her deck for an Equipment or Item worth 2 points or less, reveal it, and shuffle the rest of his or her deck. Then that player puts that card on top of his or her deck." "A once-magnificent city, Maraqua was torn apart by an ancient pirate curse." Curse of Maraqua 40 Petpetpet Swarm R Villain Petpetpet AIR 16 20 16 0 "To play this, you need an Air Neopet. At the beginning of each turn, this Villain moves to the arena with the most Neopets. If two ore more arenas are tied, the player whose turn it is chooses one of them. Discard any Villain already in the arena. When this Villain loses a contest, untap all its rivals." "Each year, this mindless horde descends upon Neopia in an attempt to rid it of all things sugary." Curse of Maraqua 41 Pollution R Something Has Happened DARK "To play this, tap 1 of your Dark Neopets. Search your deck. For each arena where your opponent has a Water Neopet and there is no Villain, you may take a Villain from your deck and put it there. Then shuffle your deck." """I don't remember it being like that in the brochure!""" Curse of Maraqua 42 Regulation Crossbow R Equipment Weapon - 4 - 2 2 "To play this, tap 1 of your Neopets. When one of your other Neopets or Heroes starts a contest that isn't against a Villain, you may tap this Neopet to choose one of its rivals. If you do, that rival doesn't join the contest." "Sorry, Turtums sold seperately." Curse of Maraqua 43 Scorchio Avenger R Neopet Experienced Scorchio FIRE 12 5 7 8 "When one of your other Neopets loses a contest on your turn, you may move this Neopet there and untap this Neopet. If you do, you may start an additional contest there this turn." "As he located his target in the distance, his eyes narrowed, and he scowled. He would get his revenge tonight." Curse of Maraqua 44 Screal R Equipment Petpet 1 3 1 1 2 "To play this, tap 1 of your Neopets. At the end of each agility contest this Petpet's Neopet or Hero is in, untap this Petpet's Neopet or Hero." "Named for the awful sound they make when hungry. ""SCCRRREAL!""" Curse of Maraqua 45 Tournament Arena R Something Has Happened FIRE "To play this, you need a Fire Neopet. Choose a stat. Each player reveals the top card of his or her Neopet stack. If your Neopet's chosen stat is higher than your opponent's, you may bank or draw a card. Each player puts his or her revealed Neopet on the bottom of his or her Neopet stack." "Two men enter, One Grarrl leaves." Curse of Maraqua 46 Trunkard R Equipment Petpet 1 1 3 1 2 "To play this, tap 1 of your Neopets. You may play an additional Item during magic contests this Petpet's Neopet or Hero is in." "That huge snout is great for sucking up tasty treats, and sometimes even other Petpets!" Curse of Maraqua 47 Whirlpool R Something Has Happened WATER "To play this, you need a Water Neopet. Each player moves each of his or her Neopets one arena to his or her right. If there isn't an arena to the right of a Neopet, it moves to the arna on the far left instead." I guess that squiggly thing on the map wasn't a doodle after all. Curse of Maraqua 48 White Pearl R Item 1 2 2 1 1 "While this card is in your bank, it's worth 1 more point for each Hero in play." "Aye, it'll fetch plenty of dubloons on the open market!" Curse of Maraqua 49 Yurble Raider R Neopet Experienced Yurble EARTH 7 11 4 8 "When this Neopet wins a contest on your turn, you may choose an Equipment attached to a rival and discard it." He didn't need to aim. He trusted the arrow knew the way. Curse of Maraqua 50 Zombie Flotsam R Neopet Experienced Flotsam WATER 3 12 8 6 "When this Neopet would be discarded from play, return it to your hand instead." "The fishy flakes looked tempting, but he craved something meatier . . . ." Curse of Maraqua 51 Green Scorchio U Neopet Scorchio FIRE 7 2 4 5 This Neopet gets +4 to all stats in contests against Water Neopets. "He'd made a new friend, but that was only the tip of the iceberg." Curse of Maraqua 52 Yellow Krawk U Neopet Krawk DARK 7 2 4 1 This Neopet gets +4 to all stats while in a contest along with one of your Water Neopets. Krawks have the second-sharpest teeth of any Neopet. Curse of Maraqua 53 Yellow Lenny U Neopet Lenny AIR 1 1 5 6 This Neopet gets +4 to all stats while in a contest along with one of your Water Neopets. The Lenny is a highly intelligent and curious bird. Curse of Maraqua 54 Apprentice Wand U Equipment Weapon - - 1 1 2 "To play this, tap 1 of your Neopets. When this Neopet starts a contest, reveal the top card of your Neopet stack. If it has the same card name as this Neopet, this Neopet gets +15 to all stats until the end of the contest. Put the revealed card on the bottom of your Neopet stack." """Work, stupid wand, work!""" Curse of Maraqua 55 Benny the Blade U Villain Bruce LIGHT/WATER 19 5 4 18 "To play this, you need a Light or Water Neopet. When this Villain loses a contest, untap all its rivals." "Considered dangerous and untrustworthy . . . And among pirates, that's saying something!" Curse of Maraqua 56 Chomby Genie U Neopet Experienced Chomby LIGHT 4 7 14 8 "When you play this card, name 3 cards. Reveal the top 3 cards of your deck. Put each one you named into your hand and discard the rest." """How on earth do you expect me to carry it all? Bah, I wish I'd never found your stupid lamp.""" Curse of Maraqua 57 Brightvale Castle U Location LIGHT "To play this, you need a Light Neopet. Heroes get +3 to all stats here." Home to the most respected scholars in all of Neopia . . . And the Wheel of Knowledge! Curse of Maraqua 58 Chomby Plushie U Item Plushie 4 - - - 2 "While this card is in your bank, each of your Chombies gets +1 to all stats." "He took up the space of eight toys, but he was worth it!" Curse of Maraqua 59 Defender of Ador U Item Book LIGHT 2 - - 4 2 "To play this in a contest, you need a Light Neopet. When you bank this with a Hero, draw a card for each Villain in play." An ancient book from a time long forgotten Curse of Maraqua 60 Florg U Villain EARTH 17 12 10 17 "To play this, you need an Earth Neopet. When this Villain wins a contest, discard all Petpets attached to its rivals. When this Villain loses a contest, untap all its rivals." "Purple, Blue, Green, and Pink -- a perfectly balanced diet!" Curse of Maraqua 61 Flotsam Hunter U Neopet Experienced Flotsam WATER 8 12 11 4 "When a Villain is put in to an arena, move this Neopet there." Where did you think the Mystery Island Rock Pool gets its Petpets from? Curse of Maraqua 62 Fyora's Palace Guards U Hero Kougra FIRE 15 17 20 3 "To play this, tap 1 of your Fire Neopets. When you play this card, each player draws a card." Don't even THINK about stealing from the Hidden Tower! Curse of Maraqua 63 Glowing Babaa U Equipment Petpet 3 2 2 2 2 "To play this, tap 1 of your Neopets." The radiation levels have subsided to a few clicks a minute. The Babaa is now safe to touch. Curse of Maraqua 64 Gnarfas U Villain FIRE 6 15 17 14 "To play this, you need a Fire Neopet. This Villain gets +4 to all stats for each Neopet or Hero in its arena. When this Villain loses a contest, untap all its rivals." The Werelupe King kept his champion locked deep underground. Curse of Maraqua 65 Gypsy's Curse U Something Has Happened DARK "To play this, tap 1 of your Dark Neopets. Search your deck for a Curse, reveal it, and put it into your hand. Then shuffle your deck." Her curses ranged from slightly annoying to downright malicious. Curse of Maraqua 66 Jacques the Swift U Hero Kyrii FIRE/WATER 17 15 10 9 "To play this, tap 1 of your Fire or Water Neopets." The speed with which he runs away from his enemies is legendary. Curse of Maraqua 67 Jhudora's Bodyguards U Villain DARK 17 20 15 3 "To play this, you need a Dark Neopet. When you play this card, each player chooses a card in his or her hand and discards it. When this Villain loses a contest, the player who defeated it draws a card." Sarah and Daisy were so cute when they were kittens. Curse of Maraqua 68 Lenny Librarian U Neopet Experienced Lenny AIR 2 5 8 12 "When this Neopet banks a book, untap this Neopet." His job is much easier when the books put themselves away. Curse of Maraqua 69 Maractite Trident U Equipment Weapon WATER 4 2 - - 2 "To play this, tap 1 of your Water Neopets. When this Neopet taps to move, choose one of your opponent's Neopets that isn't in the new arena and move it there." "The New Maraquans were well-equipped, ready to defend their city from any threat." Curse of Maraqua 70 Mutant Peo U Equipment Petpet 2 2 3 2 2 "To play this, tap 1 of your Neopets." They say it was the pollution! It changed them into monsters! Curse of Maraqua 71 Petrification U Fate Curse EARTH "To play this, tap 1 of your Earth Neopets. This Neopet can't tap to start contests." """Scared? I was petrified!""" Curse of Maraqua 72 Rotten Negg U Item Food - Negg - 3 - - 4 "When you bank this card, each player chooses a Negg in his or her bank and discards it." "When they had stopped squabbling about how to divide it up, the feast could begin!" Curse of Maraqua 73 Scurvy Island U Location EARTH "To play this, you need an Earth Neopet. During contests here, each Neopet, Hero, and Villain uses its lowest stat instead of the stat for that arena. (The stat includes everything except Item bonuses and the die roll.)" "An island infamous for vicious pirates, bloodthirsty thieves, and of course, a lack of fresh fruit." Curse of Maraqua 74 Smite U Something Has Happened LIGHT "To play this, tap 1 of your Light Neopets. Choose a Villain in play and discard it. Untap all of your Neopets in that arena and draw a card." "Puzzled, Roberta skipped happily on towards Meridell." Curse of Maraqua 75 Smuggler's Cove U Location FIRE "To play this, you need a Fire Neopet. When a player would draw a card for winning a contest here, he or she draws from the bottom of his or her deck instead of the top." Your one-stop shipping place for black market goods. Curse of Maraqua 76 Swordmaster Talek U Hero Draik WATER 21 16 7 7 "To play this, tap 1 of your Water Neopets. When this Hero starts a contest, take all Weapons attached to its rivals and attach them to this Hero. At the end of the contest, return each of those Weapons to its owner's hand." "Maractite was a fairly new discovery, and it was up to Talek to teach the New Maraquans how to use it." Curse of Maraqua 77 Tor's Gamble U Something Has Happened LIGHT "To play this, you need a Light Neopet. Play this card before you start any contests on your turn. At the end of your turn, if you won contests in at least 3 different arenas this turn, search your deck for an Item or Equipment and bank it. Then shuffle you deck." The beast had killed his master. There was nothing left for Tor but revenge. Curse of Maraqua 78 Tuskaninny Sailor U Neopet Experienced Tuskaninny WATER 4 11 8 12 "When a Location is put into an arena, move this Neopet there." "What's in the barrels? Who knows? But if they're on someone's ship, they're worth taking." Curse of Maraqua 79 Underwater Discovery U Fate Quest WATER "To play this, you need a Water Neopet. On the turn this Quest is played, this Neopet can't tap to move. When this Neopet taps to move to an arena, discard this Quest. This Neopet's controller may search his or her deck for a Location and put it into that arena. Then that player shuffles his or her deck." "Introducing an outsider to the kingdom was strictly forbidden. If Isca was found out, she would be banished forever." Curse of Maraqua 80 White Primella U Equipment Petpet 2 2 2 3 2 "To play this, tap 1 of your Neopets." "Primella are the faeries of the Petpets, granting magical abilities to those lucky enough to catch one." Curse of Maraqua 81 Blue Chomby C Neopet Chomby LIGHT 9 1 2 3 "If one Chomby can cause the ground to shake, think what a herd of them can do!" Curse of Maraqua 82 Blue Lenny C Neopet Lenny AIR 2 4 5 7 "Lennies can fly, but their wings can only carry them short distances." Curse of Maraqua 83 Blue Yurble C Neopet Yurble EARTH 3 8 5 1 This Neopet gets +1 to all stats while you control another Yurble. "With all that thick fur, it's no surprise that Yurbles dislike getting wet." Curse of Maraqua 84 Green Tuskaninny C Neopet Tuskaninny WATER 5 4 3 7 Tuskaninnies are fun-loving creatures that like swimming and baking in the sun. Curse of Maraqua 85 Green Yurble C Neopet Yurble EARTH 3 7 6 2 This Neopet gets +1 to all stats while you control another Yurble. "Cute and cheerful, the Yurble loves to scurry through the undergrowth in search of food." Curse of Maraqua 86 Red Flotsam C Neopet Flotsam WATER 2 1 8 5 "It isn't easy hiding when you're red, so you have to learn how to swim really fast!" Curse of Maraqua 87 Red Tuskaninny C Neopet Tuskaninny WATER 4 4 2 8 "When they're not hunting for delicious foods, Tuskaninnies love to sit back and admire their surroundings." Curse of Maraqua 88 Yellow Chomby C Neopet Chomby LIGHT 8 1 2 5 The Chomby is a shy plant eater that's happiest when munching on grass and leaves. Curse of Maraqua 89 Alchemy C Something Has Happened EARTH "To play this, tap 1 of your Earth Neopets. Choose and discard and Equipment from your hand. Draw cards equal to its points." He had made every colour that existed before finally deciding gold was the prettiest. Curse of Maraqua 90 Battle of Wits C Something Has Happened AIR "To play this, tap 1 of your Air Neopets. Each player reveals his or her hand. If one player has more total points there than the other, that player may bank an Item or Equipment from his or her hand." """And that is why, Jessica, I am an A student, and you are only a B.""" Curse of Maraqua 91 Blue Cocofizz C Item Food - 2 1 - 4 The person who drank the Blue Cocofizz neither wore the Yellow Grass Skirt nor won the limbo competition. Curse of Maraqua 92 Cabbage C Item Food - Veggie 3 - - 4 3 King Skarl is traditionally presented with the largest cabbage in the kingdom during his birthday celebration. Curse of Maraqua 93 Catch! C Something Has Happened EARTH "To play this, you need an Earth Neopet. Choose an Equipment attached to one of your Neopets or Heroes and attach it to another of your Neopets or Heroes." Sometimes one sword just won't do the job. Curse of Maraqua 94 Chocolate Cybunnies C Item Food - Sweet - 5 - - 3 "When you bank this card, choose one of your Neopets. That Neopet gets +5 to all stats until end of turn." Filled with gooey carroty fondant goodness. Curse of Maraqua 95 Coral Bracelet C Equipment Armour 2 - 2 - 2 "To play this, tap 1 of your Neopets. When you play this, you may exchange an Item from your bank with an Item from your discard pile." "If you spend too long underwater, it'll probably grow on you." Curse of Maraqua 96 Coral Fruit C Item Food - Fruit 2 - 2 - 3 "If your opponent played a Food in this contest, this card gives an additional +5 to all stats." Its disguise helps protect it from natural predators. Curse of Maraqua 97 Corrode C Something Has Happened WATER "To play this, you need a Water Neopet. Play this card when your opponent plays an Item in a contest. That Item does nothing and is discarded." "The warrior soon regretted wearing his ""I Love Dr. Sloth"" socks." Curse of Maraqua 98 Everlasting Porridge C Item Food 2 - 2 - 2 "When you bank this card, you may bank another Everlasting Porridge from your hand." Usually followed by an everlasting stomachache. Curse of Maraqua 99 Faerie Tales C Item Book - - 3 3 1 "When you bank this card, draw a card. If you bank it with a Faerie, draw 2 cards instead." """. . . And each word that Megan spoke caused the Wand of Wishing to glow brighter than ever before.""" Curse of Maraqua 100 Ghoti C Equipment Petpet 1 1 1 2 3 "To play this, tap 1 of your Neopets." Ghoti Slime is an important part of many magical potions. Curse of Maraqua 101 Gooseberries C Item Food - Fruit 4 3 - - 3 Great in pics. Not so good in milkshakes. Curse of Maraqua 102 Illusen's Faerie Globe C Item Globe 2 - 5 - 2 This card gives an additional +5 to all stats if you control only Earth Neopets. "Every time you complete a quest, a Faerie gets her things." Curse of Maraqua 103 Illusen's Potion Book C Item Book - 2 - 4 2 "If you win this contest on your opponent's turn, draw 2 cards." "If you drink anything from Chapter III, you'll certainly need something from Chapter IV." Curse of Maraqua 104 Isca's Necklace C Equipment Armour - 2 - 2 2 "To play this, tap 1 of your Neopets. When you play this, you may exchange an Equipment from your bank with an Equipment from your discard pile." """Here,"" she said. ""This will let you breathe underwater.""" Curse of Maraqua 105 Juppie Juice C Item Food - - 3 - 4 "It was too sour for the Pink Meepit, and too sweet for the Yellow Meepit. The Purple Meepit, however, thought it tasted just right." Curse of Maraqua 106 Maractite Armour C Equipment Armour - 2 4 - 2 "To play this, tap 1 of your Neopets. When this Neopet taps to move, each of your Neopets and Heroes in the new arena gets +4 to all stats." Warriors equipped with this armour can move as fast underwater as they can on land. Curse of Maraqua 107 Maractite Axe C Equipment Weapon 4 - 2 - 2 "To play this, tap 1 of your Neopets. When another of your Neopets taps to move to this arena, this Neopet or Hero gets +4 to all stats until the end of the turn." "Maractite slowly decays when exposed to air, a fact the pirates were not aware of." Curse of Maraqua 108 Maractite Shield C Equipment Armour - - 2 4 2 "To play this, tap 1 of your Neopets. When this Neopet taps to move, each of your Neopets and Heroes in the new arena gets +4 to all stats." "Made from one of the rarest materials under the sea and empowered with runes, its magic was mighty indeed." Curse of Maraqua 109 Maractite Sword C Equipment Weapon - 4 2 - 2 "To play this, tap 1 of your Neopets. When another of your Neopets taps to move to this arena, this Neopet or Hero gets +4 to all stats until the end of the turn." This legendary metal has the ability to cut through water as if it wasn't there. Curse of Maraqua 110 Maraquan Jellypops C Item Food 2 - 1 - 4 Eating one without getting stung is quite an accomplishment. Curse of Maraqua 111 Mazzew C Equipment Petpet 1 2 1 1 3 "To play this, tap 1 of your Neopets." "While the Neopet's away, the Mazzew will play . . . and eat everything." Curse of Maraqua 112 Peo C Equipment Petpet 1 1 2 1 3 "To play this, tap 1 of your Neopets." A pretty little Petpet that can be oh so demanding when something is not to her liking. Curse of Maraqua 113 Pirate Cutlass C Equipment Weapon 3 2 1 - 2 "To play this, tap 1 of your Neopets. When you play this card, search your deck. You may attach a Pirate Cutlass from your deck to each of your Neopets that doesn't already have a Pirate Cutlass. Then shuffle your deck." "Old, rusty, and chipped, but worth its weight in gold in a fight." Curse of Maraqua 114 Ring of the Deep C Equipment Ring - 3 1 - 3 "To play this, tap 1 of your Neopets." "It would have made a fine addition to the Hidden Tower, but it was washed overboard in a storm." Curse of Maraqua 115 Sea Anemones C Something Has Happened WATER "To play this, you need a Water Neopet. Play this card when one of your opponent's Neopets moves. Tap all of your opponent's Neopets." "Beautiful to look at, but oh so painful to touch." Curse of Maraqua 116 Seaweed Omelette C Item Food 2 - - 1 4 """Mummy,"" said the little Flotsam, ""I'm not very hungry anymore.""" Curse of Maraqua 117 Something Will Happen C Something Has Happened AIR "To play this, tap 1 of your Air Neopets. Search your deck for a Something Has Happened, reveal it, and put it into your hand. Then shuffle your deck." Isca's premonitions had been coming true since she was a child. Curse of Maraqua 118 Tribal Headdress C Equipment Armour - - 1 2 3 "To play this, tap 1 of your Neopets." Tulu-ca frowned. There was somebody else at the party wearing HIS headdress. Curse of Maraqua 119 Ummagine C Item Food - Fruit - - 4 - 2 "When you bank this card, if you control 3 Neopets that share a Faerie type, you may draw a card." Ummagine all the delicious recipes you can make with it! Curse of Maraqua 120 Water Mote C Equipment Armour - 3 3 - 2 "To play this, tap one of your Neopets. This Equipment gives an additional +2 to all stats while attached to a Water Neopet or Hero." A bubbling ball of rage. Curse of Maraqua S1 Blue Mynci H Neopet Mynci EARTH 2 8 1 5 The tastiest fruit grows on the highest branches! Starter Basic S2 Red Korbat H Neopet Korbat DARK 8 2 5 8 These mischievous little creatures are happiest when the moon is full. Starter Basic S3 Blue Scorchio C Neopet Scorchio FIRE 7 3 3 5 "While Scorchios can breathe fire, they don't always like to; it makes them hungry and sleepy." Starter Basic S4 Green Acara C Neopet Acara WATER 1 7 5 5 "Acaras aren't the fastest Neopets, but they like pretending they are." Starter Basic S5 Red Aisha C Neopet Aisha LIGHT 3 1 6 7 "I asked her why Aishas are always smiling. ""It's a secret,"" she told me. When I asked her what the secret was, she said, ""You're not an Aisha.""" Starter Basic S6 Yellow Eyrie C Neopet Eyrie AIR 7 5 2 2 "Renowned as some of Neopia's most cunning warriors, Eyries use their talons, sharp beaks, and tails when faced with battle." Starter Basic 41/140 Draik Skeleton R Villain Draik DARK/FIRE 15 13 17 17 "To play this, you need a Dark or Fire Neopet. When this Villain loses a contest, untap all its rivals." Only a few people in Meridell Castle knew the reason the dungeons were out of bounds . . . . Theme Deck - BfM Meridell 46/140 "Jeran, Meridell Knight" R Hero Lupe EARTH/LIGHT 22 12 10 10 "To play this, tap one of your Earth or Light Neopets. When you play this card, attach any number of Equipment from your hand to this Hero. When this Hero is discarded from play, return all Equipment attached to it to their owners' hands." """He fights with an intensity I've never seen before, as if he knows every battle may be his last . . . .""" Theme Deck - BfM Darigan 26/140 Blue Draik R Neopet Draik FIRE 3 3 6 6 This Neopet gets +1 to all stats in contests on your turn. Curiosity never killed a Draik. Release BfM 21/100 Galactic Green Grundo R Neopet Grundo LIGHT 5 4 6 5 This Neopet gets +1 to all stats for each other Grundo Neopet or Hero you have in play. "Grundos lived happily on the planet Kreludor--that is, till Dr. Sloth arrived." Release RoDS 21/100 Blue Krawk R Neopet Krawk DARK 6 1 4 2 This Neopets gets +5 to all stats while you have a Fire and a Water Neopet in play. """Cold, dark, damp, slimy--ahhhh, there's no place like home.""" Release MI 31/150 Red Bori R Neopet Bori EARTH 3 4 6 6 This Neopet gets +2 to stats in contests against Experienced Neopets. "A Bori's claws are suited for mining rock, but digging through snow is much more fun." Release HatIC 22/120 Green Flotsam R Neopet Flotsam WATER 2 5 7 2 This Neopet gets +3 to all stats while you have 3 Water Neopets in play. A favourite game among Flotsams is seeing how far they can dive in one breath. Release CoM P1 Werelupe Sage U Villain Lupe EARTH 11 5 14 17 "To play this, you need an Earth Neopet. When this Villain loses a contest, untap all of its rivals." Only he knows who the dark power controlling the Werelupes really is. Neopets Magazine #4 P2 Blue Grarrl P Neopet Grarrl DARK 8 3 2 1 "To find a Grarrl, simply follow the path of overturned trees." Post Cereal P3 Green Shoyru P Neopet Shoyru AIR 5 6 4 4 Shoyrus are at their most mischievous on a full moon. Post Cereal P4 Red Kacheek P Neopet Kacheek LIGHT 2 6 7 2 Kacheeks love to make friends in high places! Post Cereal P5 Red Wocky P Neopet Wocky FIRE 5 5 6 3 Never try to sneak up on a Wocky. They have excellent hearing and an even better sense of smell. Post Cereal P6 Yellow Lupe P Neopet Lupe EARTH 4 3 5 6 Lupes are always willing to lend a paw to help a friend. Post Cereal P8 Lu Codestone P Item Codestone - - - 4 2 "If you win this contest, you may attach this card to one of your Neopets or Heroes in the contest instead of discarding it. It's an Equipment instead of an Item while it's in play." The wisest man in the world knows he still has much to learn. Prerelease MI P9 Trading Post P Location AIR "To play this, you need an Air Neopet. When a player wins a contest here that isn't against a Villain, that player may put any number of cards from his or her hand on the bottom of his or her deck in any order and then draw that many cards." """Yeah, I told ten people about it, and I found a Paint Brush. It truly does work!""" Mall Tour P10 Moltenus P Villain FIRE 22 5 9 5 "To play this, you need a Fire Neopet. When you play this card, choose one of your Neopets and roll a die. If you roll a 1, discard that Neopet. (A Basic Neopet that's discarded is put on the bottom if its owner's Neopet stack.) Repeat this for each of your other Neopets (one at a time). Then your opponent does the same for each of his or her Neopets (one at a time). When this Villain loses a contest, untap all of its rivals." Letting him out of the volcano was a HUGE mistake. Mall Tour P11 Maraquan Moehog P Neopet Experienced Moehog DARK/WATER 10 7 8 5 "When this Neopet taps to move, you may return an Item from your discard pile to your hand." It's the only place they can escape from those bossy Skeiths! Neopets Magazine #8 MP 1/15 Blue Ixi P Neopet Ixi EARTH 6 4 5 5 Watch yourself when running through the meadows. You never know what you might bump into! McDonalds MP 2/15 Green Lupe P Neopet Lupe EARTH 5 2 4 6 Either he's just finished a meal or he's looking for another one. McDonalds MP 3/15 Red Kougra P Neopet Kougra FIRE 5 6 3 4 """All the better to pounce on you, my dear.""" McDonalds MP 4/15 Yellow Kacheek P Neopet Kacheek LIGHT 2 4 7 3 Kacheeks like nothing better than foraging for tasty treats. McDonalds MP 5/15 Yellow Shoyru P Neopet Shoyru AIR 5 7 3 3 These fiery little creatures like nothing better than zooming through the sky in search of adventure. McDonalds MP 6/15 Bearog P Equipment Petpet 3 1 2 1 2 "To play this, tap 1 of your Neopets." The Bearog's three heads never agree on which one gets to eat the food! McDonalds MP 7/15 Count Von Roo P Villain Blumaroo AIR/DARK 9 15 17 8 "To play this, you need an Air or Dark Neopet. When this Villain wins a contest, the player who lost to it discards a card at random from his or her hand. When this Villain loses a contest, untap all of its rivals." """If there's one thing I can't stand about Roo Island, it's all the . . . Hang on, I think I heard a noise upstairs.""" McDonalds MP 8/15 Faerie Uni P Neopet Experienced Uni LIGHT 7 4 12 6 "When this Neopet taps to move to a new arena, you may move 1 of your other Neopets to the same arena." "Of all the Unis in Neopia, the Faerie Unis are by far the prettiest." McDonalds MP 9/15 Mootix Launcher P Equipment Weapon - 2 - 2 1 "To play this, tap 1 of your Neopets. At the end of each contest this Neopet or Hero is in, move each of your Neopets and Heroes in the contest to a new arena of your choice. (They don't all have to move to the same arena.) Then your opponent does the same." "Fourteen launches, and fourteen enemies bitten. Mooty had served his owner well, and now Number 15 was within his sights . . . ." McDonalds MP 10/15 Pink Kadoatie P Equipment Petpet LIGHT 2 3 3 2 2 "To play this, tap 1 of your Light Neopets. At the end of each turn, if there is a Dark Neopet in this arena, discard this Petpet." Kadoaties will find the warmest spot in the house and stay there all day (and night!). McDonalds MP 11/15 Raindorf P Equipment Petpet 1 2 1 1 3 "To play this, tap 1 of your Neopets." "Five seconds later, this Raindorf realised he really didn't like ice after all." McDonalds MP 12/15 Shadow Aisha P Neopet Experienced Aisha DARK/LIGHT 4 3 11 8 "When you play this card, look at the top 3 cards of your deck and put them back in any order." "When the other Aishas are asleep, the Shadow Aishas come out to play." McDonalds MP 13/15 Snow Faerie Globe P Item Globe - 2 5 - 2 This card give an additional +5 to all stats if you have a Hero in this contest. "They say that whenever you shake the Snow Faerie Globe, snow falls in some distant part of Neopia." McDonalds MP 14/15 Starry Scorchio P Neopet Experienced Scorchio FIRE 12 4 5 9 A Starry Scorchio loves to sit and gaze at the sonstellation it was born under. McDonalds MP 15/15 Tormund P Hero Lupe EARTH 18 12 9 14 "To play this, tap 1 of your Earth Neopets." Known to his friends as Tor . . . the Mighty! McDonalds