BUD SHOOTOUT TRACK V1.1
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by Jon Eaton (thanks a bunch from Lenny though!)

INSTRUCTIONS:

1.  Unzip shootout.zip to (X representing your Hard drive) X:\Sierra\Nascar2\Tracks\Shootout

2.  Run shootout.bat and you are done!

3.  BEFORE you run the shootout.bat, if your hard drive is NOT C, then edit the shootout.bat and make it whatever letter it is.

OTHER NOTES:  IF you have a D*y*ona replacement track or a D track, you can edit the batch file and the pck file from ANYTHING that reads Taladega to whatever the track folder name is.  This way, the batch file will make Shootout the track of your choice.  DO NOT email me asking for directions, just do as I have said.  It is a long process and I can't reply to everyone's mail.  If you send mail and don't get a reply, don't be surprised.

FOR THE FULL SHOOTOUT EXPERIENCE:  Run the race with the Shootout list file so you can have the Bud Shootout list file (NOTE:  this list file is for the Robinson Racing 98 cars and the few Bud Shootout cars we have.  You can edit the list as you please), NO yellows (the actual race doesn't count Yellow Flags as laps, so you would waste valuable race laps racing under the yellow), Pace lap ON, REAL damage, 18 cars max (for the 17 cars that ran the race and one for you), and 100% race distance.  The AI for D*ytona2 is very good, and if you run D2 as your track for this race, you would run the AI strength about 102 and it would be great fun.  However, the most important thing to make this realistic is to PIT on lap 10-12, since the AI cars do (as the rules state).

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IF YOU DOWNLOADED THIS FROM ANYONE BUT ROBINSON RACING, REPORT IT TO go24@kctera.net IMMEDIATELY!