Cards That Shouldn't Be:
By: Fetar
There are many great cards out there, and ones that are even better. Then there are the ones that just plain suck. But everyonce in a while you come across a card that doesnt fit in the patterns and logic of magic - cards that just shouldn't have been printed.
This is a list of cards that personally, I believe should not have been printed. For example,
Naturalize ; its an enchantment/artifact destroyer for green. But wait a minute, hasn't white always had the
Disenchants? And how about
Skirk Prospector? Hasn't green been the mana producing color since the beginning? Or are we making the game all over again...? And wasn't the last time I heard sacrifing a creature for mana was a black thrull, like
Basal Thrull? Sure, there was the old
Orcish Lumberjack back in ice age, and thats just as bad or worse.
Things like
Illusionary Terrain and
Wash Out can horribly ruin any deck and are just plain too cheap. Even with the upkeep on Illusionary Terrain, you can still cripple a one-color deck for as long as you have mana - minimum two turns, and a lot more if you have the mana for it.
| Card Name |
Expansion |
Mana Cost |
Card Type |
Rarity |
Text |
| Naturalize |
Onslaught |
1G |
Instant |
Common |
Destroy target artifact or enchantment. |
| Unyaro Bee Sting |
Mirage |
3G |
Sorcery |
Uncommon |
Unyaro Bee Sting deals 2 damage to target creature or player. |
| Venomspout Brackus |
Onslaught |
7G |
Creature |
Uncommon |
1G, Tap: Venomspout Brackus deals 5 damage to target attacking or blocking creature with flying. Morph 3GG (You may play this face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.) |
| Illusionary Terrain |
Ice Age |
UU |
Enchantment |
Common |
Cumulative upkeep 2
As Illusionary Terrain comes into play, choose two basic land types.
Basic lands of the first chosen type are of the second chosen type. |
| Wash Out |
Invasion |
3U |
Sorcery |
Uncommon |
Return all permanents of the color of your choice to their owners' hands. |
| Skirk Prospector |
Onslaught |
R |
Creature |
Common |
Sacrifice a Goblin: Add R to your mana pool. |
| Orcish Lumberjack |
Ice Age |
R |
Creature |
Common |
T: Sacrifice a forest to add three mana in any combination of red and/or green to your mana pool. Play this ability as an interrupt.
|
| Lightning Bolt |
Onslaught |
R |
Instant |
Common |
Lightning Bolt deals 3 damage to target creature or player. |
| Grip Of Amnesia |
Judgement |
1U |
Instant |
Common |
Counter target spell unless its controller removes his or her graveyard from the game.
Draw a card. |