|
Name: |
Shale Shale |
Player: |
Ron Woodring |
||||||||||
|
Genotype: |
Thin Man |
||||||||||||
|
Sex: |
Male |
||||||||||||
|
VAL |
CHAR |
COST |
|
||||||||||
|
15 |
STR |
5 |
|||||||||||
|
24 |
DEX |
42 |
|||||||||||
|
16 |
CON |
12 |
|||||||||||
|
14 |
BOD |
8 |
|||||||||||
|
12 |
INT |
2 |
|||||||||||
|
15 |
EGO |
10 |
|||||||||||
|
10 |
PRE |
0 |
|||||||||||
|
10 |
COM |
0 |
|||||||||||
|
8 |
PD |
5 |
|||||||||||
|
6 |
ED |
3 |
|||||||||||
|
4 |
SPD |
6 |
|||||||||||
|
8 |
REC |
4 |
|||||||||||
|
32 |
END |
0 |
|||||||||||
|
30 |
STN |
0 |
|||||||||||
|
TOTAL |
97 |
||||||||||||
|
|
|
|
|
||||||||||
|
Pts |
Skill/Talent/Perk/Power |
|
Thin Man Abilities (Pkg Deal) |
Cost |
|||||||||
|
-3 |
Wanderer Pack |
|
Contortionist 14- |
||||||||||
|
2 |
AK:Trade Routes 11- |
|
Organtech 8- |
||||||||||
|
2 |
AK:Landmarks 11- |
|
Lang:Thin Man(native) |
||||||||||
|
2 |
AK Settlements 11- |
|
Discriminatory Smell |
|
|||||||||
|
2 |
AK:Wasteland Terrain 11- |
|
|
||||||||||
|
1 |
Fam:Radiation Safety 8- |
|
EC:Pliable Body |
|
|||||||||
|
1 |
Fam:Water Purification 8- |
|
2" Stretching X2 NCM |
|
|||||||||
|
1 |
Fam:Local Lore 8- |
|
25% Damage Reduction non resistant |
|
|||||||||
|
1 |
Fam:Local Ruins 8- |
|
+3d6 w/ hit/squeeze |
|
|||||||||
|
2 |
WFam:common melee |
|
|
||||||||||
|
2 |
Concealment |
|
DISADVANTAGES |
75+ |
|||||||||
|
3 |
Navigation |
|
Thin Man Pack |
3 |
|||||||||
|
3 |
Paramedic |
|
DF:Thin Man aqua skin, Navy almost black hair |
||||||||||
|
2 |
Stealth |
|
Not recognized on human scans |
||||||||||
|
4 |
Survival 12- |
|
Vuln 1.5X KB |
|
|||||||||
|
1 |
+1 w/ clubs |
|
Low Bodyweight |
|
|||||||||
|
3 |
Hunting 11- |
|
Wanderer Pack |
|
|||||||||
|
3 |
Weather Prediction 11- |
|
DF:Rough Appearance |
|
|||||||||
|
3 |
Riding:Geck 14- |
|
Uncomfortable in Crowds |
|
|||||||||
|
3 |
Inspection 11- |
|
W:Local Factions 8- |
|
|||||||||
|
3 |
Observation 11- |
|
H: Slaver Band 8- (-15) |
|
|||||||||
|
3 |
Preservation 11- |
|
Protective of Escaped Slaves (-15) |
|
|||||||||
|
2 |
KS: Windstorm Maneuvers 11- |
|
|||||||||||
|
1 |
usable w/ maces |
|
|||||||||||
|
5 |
Windstrike -2OCV +1DCV Str +2d6 |
|
|||||||||||
|
2 |
Turbulence 1 Combat Level w/ Move Through |
|
|||||||||||
|
|
|
|
|
||||||||||
|
12 |
Retrocognition No Conscious Control(-2) Must touch Object to see it's past(-1/4) |
|
|
|
|||||||||
|
|
|
|
|
||||||||||
|
69 |
Total |
|
|
|
|||||||||
Non-Weapons
Plastic Poncho
Shade Hat
Sleeping Bag(vital due to no shelter building skills)
Iodine Water Disinfectant Tabs(he would know the basic use for these due to
his Water Purifying Skill)
Jerky
3 Plastic Bottles(only liquid containers I saw)
1000 cal Food Rations
2 Garbage Bags(lower Tech than backpack)
Walking stick
Clothes
Bandanna(handy to have)
Tunic
Breeches(pants from same tech level as Tunic, took the liberty of taking
these even though they weren't on the list because they were available from
the same time as Tunics)
Weapons
Root Mace (usable with MA)
Thorn Rod