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mori.mud : genesis.guilds
monks.of.kaheda
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Type: Occupational / Layman Guild.
Location: Mountains north of Re Albi.
Alignment: Any.
Tax:
Occupational: 18%
Layman: 10%
Joining: You need to be recommended by at least two existing Kahedans.
Description:
Kahedans are fighting monks, who are deadly in combat but their rules do not allow them to
playerfight. They can train unarmed combat and defence skills very high, their polearm skill
is pretty good too. They have two combat specials, kicks and stomach punches.
Specials:
Plexus: A Kahedan can stun his or her foes with a punch to the stomach. The stunned opponent
cannot fight while under the effect of Plexus.
Kicks: You can choose from kicks like Mae-geri, roundhouse and axe kicks to damage your
opponent. I believe the layman members can only use Mar-geri.
Backflip: This is a defensive block but it decreases the Monks attack when used.
Halo: This special makes the room in which the Monk is in either light if the Monk is good
or dark if evil.
Mtell: Allows a Monk to talk to another Monk who is anywhere on Genesis.
If you have any comments, corrections, suggestions or anything then please mail me at [email protected]
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