 Beech Baron C55 for FS98 simulator

You must use a win95 compat unzipper. Winzip ect. Unzip the file to a empty
folder. Have use folder names to on.
Using Explorer, drag the baron55? subdir ,including all other 
subdir's to fs98\aircraft dir. This will drag all folders in one piece to 
the sim. Easy as that.
YOU MUST HAVE THE MICROSOFT CONVERTER INSTALLED TO USE THIS AIRPLANE. 
I repeat....
YOU MUST HAVE THE MICROSOFT CONVERTER INSTALLED TO USE THIS AIRPLANE.
It uses converter panel files and gauges.
DO NOT RENAME THE DIR'S I SET UP OR THE SUBDIR'S. DRAG AS ONE PIECE TO 
FS98\AIRCRAFT DIR. 
IF YOU DID IT RIGHT , YOU WILL SEE A BARON55? DIR IN YOUR AIRCRAFT DIR WITH A
MODEL,PANEL,SOUND,TEXTURE SUBDIR'S IN PLACE. WILL BE BARON55T for tan,BARON55R 
for the red version. You can run both at the same time no problem. They
have totally different names as far as fs98 is concerned and will be 
treated as totally different planes in the aircraft menu.

DO NOT TRY TO CONVERT THIS PLANE TO FS98 WITH THE CONVERTER. IT'S ALREADY
CONVERTED.!!!
If the plane doesn't work, make sure you have followed those instructions
to the exact letter before sending me e-mail. If you followed as such it
should work ok.

As far as the panels , I left the pointers to the default converter panels.
As there are many very nice Baron panels on the net, I will let you decide
what you want to run. I had noticed another fs98 Baron on the net ,but I had 
already started this one. Also have a few extra goodies the other doesn't have
so I kept going on it. The flight model alone took 4-5 weeks to nail down.

This Baron C55 is the one that is included in flight shop. I did some tweaks
to improve for fs98. I added textured prop spinners. Added all nav lights 
and strobes. You will notice at some high angle views from the front quarters
you will see the bottom red strobe bleed though. Only does it at those angles.
So not too much of a problem if you lower tha views some. I used the old
headlight for a tail light, and made a new brighter landing lamp. Also I 
redid the wheels to have normal hubs instead of just caps. Also fixed a minor
problem where the texture on the tail missed a small part at the forward tip.
I would have liked to redo the engines with a more rounder look and slightly
tweak the nose and windscreen but I'm still learning on fsfs and need more 
practice to do that well. It's not bad as is. This plane more for the flight
model anyway. The textured prop spinners an experiment to get that shiny chrome
look. Not perfect but kinda gets the effect. the shadows are darker underneath
as normal. Try a view from the top. They look pretty good and shiny...g
All lights should be true to life. All are controlled by the normal nav/strobe
switches. The landing light viewed from the cockpit was added with lladd97
and is not related to what you see on the visual model. The visual land light
is controled by gear down. The light you actually use to see/land is controled
by lights switch. shift-L for landing light cutoff/on. Of course I did a 
repaint to go along with all this. The color will depend on which version you
d/led. First versions are red/white and tan/white. Each version has it's own
sound files which are slightly different. So you will want to d/l both colors
if you want to try each version of sound. The tan baron uses a 4 level engine
sound and the red baron uses a 5 level. You could run whichever you like best
for either plane. I used 11,025 for sample rate to be compat to all users.
The latest patch sets to that setting. If you use a higher sample rate such as
22,050 you could edit the sound files in recorder and change the sample rate up
to whatever. It would give you a higher frequency response, but how much so I'm
not sure. I prefer them at 11,025 to save file space and to put less of a load
on the cpu/less memory usage. The loss in high freq response is not really that 
drastic.
Now the good part.
This plane has had the flight model totally gone over and has been certified
FS98 ready by two real pilots.  Both have many hours combined. I started
with a totally true spec baron and then had them note any problems. There 
were quite a few. But all flight specs such as rate of climb,ability to hold
an airspeed with trim,ailiron sensitvity,elevator sensitivty,cruise speeds
ect,ect, ad nausium, have been adjusted as closely as possible to real life
Baron performance. Of course I'm sure some aspects are not exactly true but
should be pretty close. The only non-true to life spec I put in , was to 
move the footprint of the front gear forward to try to correct a overly
pitch forward stopping action. Helped some , and still steers fine. Of 
course , no effect to the flight model at all. So anyway, with the two pilots
blessing, I now pronounce this baron to be FS98 certified. Yeehawww.!
Of course due to change at the moments notice if any problems noted.
You will notice this plane is very stable,very easy to fly, as a real baron
is in real life. The only hairy part is a engine out scenario which I think
is simulated fairly accurately. If you have V2 airspeed you will be ok,
with some hard rudder of course. If you are below V2,you had best try to 
shut it down if possible. It's a hairy ride, as I think the real one is,
in that type of situation. Any comments from real baron pilots on this
will be handy.

Credits and stuff...
Thanks to Larry Nussbaumer and Mike Keller for the testing.
Flight model adjusted with ADE98 by Ian Donohoe

These files are copyright.
The contents of this archive may not be altered in any way.
The files contained MAY NOT be used or combined with any other files or package.
That means any part of this package,air file, textures, sound, may not be combined with
other aircraft or sounds and uploaded.

 Mark Keith  Houston Tx    e-mail: mark.keith@beginners.net