Dah Dah Dah ... Dah Dah Dah
Today, the Web's main sports use is
in providing information, statistics
and results, much as the newspaper traditionally has over the years
_ only
faster.
The Web combines the speed of broadcast
with the selectivity of the
newspaper. In other words, you don't have to listen to all the stuff
you don't
care about to get the Reds' score. And if you want to know specifically
how
Barry Larkin did at the plate, you can check the box score almost immediately
after the game is over.
Numerous news agencies have rushed to
fill this demand _ none more
effectively than ESPN, which joined forces with Seattle-based Starwave
Corporation to launch ESPNet SportsZone in March, 1995. It's currently
the
industry leader, receiving up to 10 million hits a day from 200,000
people
perusing up to 60,000 pages of information from the NFL to the East
Coast
Hockey League.
Visitors can also use RealAudio software
_ enabling listeners with a
fast enough modem to listen in live to broadcast events _ to hear the
NBA or
the Fabulous Sports Babe talk show at the ESPN site.
That sort of selection has helped ESPN
separate itself from a slew of
competitors, including
Fox Sports, USA Today, The Grandstand, etc.
More recently, SportsLine USA
has begun a serious push to steal market share, and Microsoft and NBC
are
planning a July launch of an Internet site.
None of this worries ESPNet, spokesman
Dave Nagle insists.
``In the old days, we were the little
guy,'' Nagle said. ``Now, we're
the target of other competitors.''
And what was once a little fish in the
then-little world of cable TV is
now the biggest fish in the rapidly-expanding ocean of the World Wide
Web.
The Big Guys
It took the Big Four practically no
time at all to realize the
possibilities on the Web, with the NFL becoming the first on the Net
with NFL
Sidelines, launched to coincide with the April 1995 NFL draft.
Major League Baseball set up its first
``At Bat'' site shortly
thereafter, with the NHL's Open Net hard on its heels.
The NBA debuted NBA.com late in the
year, making it unanimous _ the
Internet is the place to be for sports.
``There's so much wonderful opportunity
to this whole advent of
communication,'' said Michael Bernstein, VP of Business Development
and New
Ventures for major league baseball. ``We're exploring it, still making
progress and still learning ways to develop it.''
And still looking for ways to make money
off of it. Though baseball, for
example, is charging up to $10,000 a month for an interactive advertisement
on
its web page, the league's still a long way from making money.
``We've spent hundreds of thousands
this year alone,'' said Bernstein.
``But we think as more and more people make it a part of their daily
lives,
revenue-generating opportunities exist.''
All the ``official'' league sites include
results, news and splashy
graphics. Some offer home shopping, with users able to go into ``clubhouses''
to buy jerseys, t-shirts, or other official merchandise.
Bernstein foresees the day when you
will be able to listen to your
favorite team over baseball's website. ``We will get involved with
realtime
audio delivery of games, and other realtime ventures.''
The interest is certainly there. The
website the NFL and NBC established
for Super Bowl XXX last January registered more than 7 million hits
during its
broadcast of the game. For the month, the site was accessed more than
30
million times.
And the sky's no longer the limit
for what comes next.
A different spotlight
Don't envy Nick Gandy. He's got a truly
tough job.
As media relations director for the
Arena Football League, it's Gandy's
duty to try to get coverage for a league that's short on attention,
if not
respect.
Despite the fact his league was fairly
established and had a national
television contract (ESPN), Gandy was having trouble getting results
and news
items out to the 10-year-old league's relatively-small, yet loyal following.
So he turned to the Web.
``That's exactly why I wanted to have
(a website),'' Gandy said.
``Because we don't get (coverage) through traditional means,
scores in the
newspaper and things like that.
``Now I'm getting a lot of thank-yous
e-mail from people, saying this is
what they'd been hoping for.''
As a relatively cheap method of mass
communication (the AFL paid $2,500
in set-up fees and shells out an average of $650 a month in site maintenance)
the Web seems a perfect place for the fledgling or cult league to establish
a
presence.
NASCAR, Major League Soccer's Columbus
Crew, both CART and the Indy
Racing League, and many minor hockey leagues (including the East Coast
and
International) have web sites to provide the kind of in-depth fan info
that's
hard to get from the local paper.
And that's not including the vast groundswell
of fan-designed and
supported sites, ``unofficially'' dedicated to teams from the Cincinnati
Reds
to the Dayton Flyers to the ECHL's Dayton Bombers.
These fans sometimes set up ``mailing
lists,'' in which a computer
``broadcasts'' e-mails sent from one fan to an entire group of them.
For a displaced fan, perhaps thousands
of miles from home and without
local media coverage of their favorite team, any scrap of information
can make
things easier.
``Any information these people can get,
they grab to their breasts,''
said Doug Hauschild, sports information director at the University
of Dayton.
And the Web makes that possible.
The Hoosier Fan
Mark Cuban felt like he was trapped
behind enemy lines.
Educated at Indiana University and transplanted
to Dallas, Texas, Cuban
was a Big Ten fan trapped in Southwestern Conference Country.
So when he heard about RealAudio, and
set about establishing AudioNet,
the first Internet ``network,'' with partner Todd Wagner, sports was
a big
part of what he had in mind.
Today Dallas-based AudioNet _ which
went on-line in September of 1995 _
averages 500,000 hits a day and 25,000 listeners, ``broadcasting''
live sports
action from over 50 colleges and universities and professional teams
in
baseball and hockey.
Are you a Duke graduate missing out
on Blue Devil basketball? With the
click of a mouse button you could hear the action from Cameron as it
happens.
The site also provides music and traditional
talk shows, but sports is
its main staple.
``We're the cure for homesickness,''
said Cuban, who cured his own case
by securing the rights to IU basketball games shortly after launching
AudioNet. ``We get e-mails from people in Singapore, who say all they
have to
do is hook their computer up to their stereo, pull on their IU jersey,
and
it's like they're back in Bloomington.''
AudioNet generally provides local radio
stations with the hardware and
software to broadcast on the web, then provides a 24-hour link on the
AudioNet
homepage.
``We put up all the money to do the
broadcasting, and they provide the
rights,'' said Cuban, who says he's currently working to secure rights
to Ohio
State athletics from WBNS in Columbus.
And AudioNet is by no means the only
outlet for sports broadcasted over
the Internet. The NFL broadcast Super Bowl XXX and some World League
games on
RealAudio and ESPN has regular NBA games available on the Web.
Closer to home, Wittenberg and the University
of Dayton are toying with
the idea of broadcasting on the Net.
It's really only a matter of time.
What's next?
AudioNet is also poised to take the
next step ... video.
``We could do it right now,'' he said
casually. ``There's just not
enough bandwidth into the home as it is.''
For the next step to fall, however,
the United States will have to be
rewired, literally. High-speed cable connections would allow full-motion
video
and sound to be transmitted in a quality vastly improved over the type
transmitted over today's phone lines.
And Cuban, for one, sees that occuring
within the next few years.
``Could be two years away (when) it'll start to happen,'' he said.
His predictions include a computer server
in every home controlling
everything from the thermostat to the family shopping, with the ability
to
summon any program or sporting event on your television or stereo with
the
push of a button.
Crudely-animated baseball games _ using
slightly-delayed statistics
straight from the ballparks _ are already available on several sites.
The
prospect of those images improving to television quality _ or even
better _ in
the near future raises some uncomfortable questions about where sports
are
headed.
``The Internet is a new mass medium,''
baseball's Bernstein says after a
cautious pause. ``Some of these issues do impact the way sporting events
are
broadcast. We need to take our time and examine those issues.''
While they're examining, however, the
typical sports fan will just be
having fun.
``My personal feeling is we have not
seen the real killer application
on the Internet yet,'' Cuban said. ``We haven't seen things to really
freak
us out. We just have to be ready to change.''
And fast. Not that we have much of a
choice.
Published: 07/07/96