// ------
// FAQ's
Q: Why don't you have aliases for the Glock 18, or USP?
A: In my experiences, they're pretty much useless. You'll use them maybe once a game, I mean just use the damn buy menu!!@
Q: I see a lot of "can't exec addon#.cfg"'s in my console at start, wtf?
A: This is just support for addons, it's normal.
Q: Where can I get the latest updates and check for them? Latest addons??
A: Click here!
Q: How do I change the order in which grenades are selected??
A: Open up /rze/aliases.cfg and edit the alias grenorder. Remember, the first grenade in the alias is selected LAST!
Q: How do I uninstall your aliases?
A: Just delete all the files listed in the file list. If you're using an pre 6.5 version delete valve.rc, aliases.cfg, and the rze directory.
Q: How do I make the chooser scripts load on default? Comm Script?
A: Add the line startchooser to the end of aliases.cfg. For the comm script, add comm.
Q: How do I get rid of the instructions that pop up when I exec the chooser scripts??
A: Remove the line instruct from the bottom rze/engines.cfg.
Q: Where do I put custom aliases and binds?
A: In your autoexec.cfg!! Create one if you need to. Don't put them in one of my alias configs, becuase they'll be destroyed when you upgrade!
Q: How do I get guns without 'wepitems'?
A: Replace the current wepitems with alias wepitems "slot10". You will lose a lot of features offered by this alias pack, though. Not recommended, as no items or ammo are even bought by default (unless you specify them).
Q: What settings should I have to use your aliases??
A: None are required but:
developer "1"
hud_fastswitch "1"
scr_printspeed "0"
scr_conspeed "3000" (or higher)
Are all recommended.
Q: How can I get manual binds?
A: Open up rze/misc.cfg.. They're always up-to-date, but lack explanation. Sorry.
Q: Why isn't there an alias for (insert impossible action here)?
A: Think of it this way: if you can execute it via keyboard/mouse commands in a game, it can be executed in an alias. You *can* fire a gun 30 times in a row, but you *can't* get a headshot every time. Some actions can be made into aliases, but there's no such thing as a "headshot script" or any other cheating script. It's. Not. Possible. If there's a bind for it, it can be used. Until Gooseman releases the source code, there won't be any aimbots, cheat programs, etc.
// ------
// Tech Support
Q: I'm getting these weird Z_Malloc, overflow, and/or memory errors! wtf!
A: Try using Lestat's remedies:
Some things you might try is adding these commands into your
command lines for the shortcuts that launch half life for you, this also
includes the paths gamespy takes to get to your half life exe.
-zone 4096: solves a lot of problems with configs being too big.
-heapsize NUMBER: will allocate more memory to your half life game in general.
set to something less than your total memory in k, not megs. Around half works
best, usually.
Q: SOMETIMES the menus stay up, how do I clear them??
A: Easy: Just jump (Rebind 'Jump' using the Controls menu. Advanced users: the command is +jumpcl, rebind your jump to +jumpcl.).
Q: Why do the menus/text almost always stay up?
A: Add more ;w ; slot10's to the clm alias, or just jump, it'll clear the menus and text..
Q: Why do the menus/text stay up when I jump?
A: Rebind 'Jump' using the Controls menu. Advanced users: the command is +jumpcl, rebind your jump to +jumpcl.
Q: My c4, grenade, and hand aliases don't work correctly sometimes, why?
A: Add more w's to the wlng alias.
Q: Why wont my aliases work when I press the right key?
A: The most common reason is the key isn't bound. To fix, go to the controls menu and bind the key(s).
Q: Why do I lag after using the radio, weapon, and all other aliases?
A: Remove a couple w's from the wlng alias.
Q: Why does does 'weaponback' go "back" to a weapon with no ammo?
A: Sorry, this is a Counter-Strike 'feature'.. If you run out of ammo, drop the gun to avoid this issue.
Q: What about a bug that's not here?
A: First check for updates, if they don't work e-mail me at rze@counter-strike.net.