PFL Rules


You have to turn in a lineup every week. No reverting back to last weeks lineup. If you don't turn in a lineup you get 0 points for the week.

No injury substitute starters in your starting lineup. If you have a player who is questionable or a game-time decision you take a chance and start that player or play it safe and start someone else. This rule eliminates "if James doesn't play start Mungro instead."

Any defensive TD, safety or special team score is worth 2.5 points.

A shutout by your defense is worth 5 points.

Rushing TD’s: 0-20 yds=2.5 pts, 21-49 yds=3 pts, 50-74 yds=3.5 pts, 75-100 yds=4 pts

Receiving TD’s: 0-20 yds=2.5 pts, 21-49 yds=3 pts, 50-74 yds=3.5 pts, 75-100 yds=4 pts

Passing TD’s: 0-20 yds=1.5 pts, 21-49 yds=2 pts, 50-74 yds=2.5 pts, 75-100 yds=3 pts

If an offensive player returns a fumble; Ex: Parker fumbles while running the ball and Ward picks it up and scores, Ward would get rushing TD points. Same with an interception that is fumbled and a started offensive player picks it up and scores. Ex. Big Ben throws and int to Champ Bailey, Bailey fumbles and Ward picks it up and scores. *There was never a specific rule addressing these situations.

Quarterbacks, running backs, wide receivers and tight ends= Every 25 yds rushing in a game = 0.5 points

Quarterbacks, running backs, wide receivers and tight ends= Every 75 yds passing in a game = 0.5 points

Quarterbacks, running backs, wide receivers and tight ends= Every 25 yds receiving in a game = 0.5 points

*Note-Scoring above are NOT combined Passing, Rushing and Receiving yards in a game.  They are separate. 
Example: If Duce Staley has 75 yds rushing and 75 yds receiving in the same game he would get 1 total PFL point: 0.5 for 50 yds rushing
and 0.5 for 50 yds receiving     


No injured reserve (IR). If you have a player who gets hurt you either keep him or cut him and pick someone else up. You can carry 3 extra players/teams at any position provided you end up with the minimum players/teams at each position.

You do NOT get a players backup automatically if a player gets hurt. Since there is no IR you have to submit a claim for the backup and follow the waiver wire rules. Anyone can put a claim in for the backup and whichever owner has the highest waiver wire position (lowest number) and put a claim in will get the player.

The draft will be August 19, 2006 at 5:00 PM at George's house.

Waiver Wire: The term "waiver wire" simply means a place where all cut players are located. Players placed "on waivers" become free agents if they remain on the Waiver Wire for approximately 48 hours without being claimed. Our league "waiver time" will be 8:00 PM. For example if Mark Bruener is cut at 10:30 AM on Tuesday he would clear waivers and become a free agent at 8:00 PM on Thursday. (If no one puts a claim in for him). This is a little more than 48 hours. If Mark Bruener is cut at 11:45 PM on Tuesday he would clear waivers and become a free agent at 8:00 PM on Thursday. (If no one puts a claim in for him). This is a little less than 48 hours. The waiver wire begins right after the draft and is in affect all year.

Waiver Position: Each team is assigned a waiver position at the start of the season. This rank is determined by the reverse draft order of the last round of the draft. The farther down the list of league teams you are the lower your waiver claim position.

One or more owners may claim a player "on waivers" during the waiver period.

To make a claim for a player "on waivers", send an email to [email protected]. You will be required to include who you are cutting to accommodate the claimed player in the email. This is the same procedure we will do for Tuesday evening pickups. This is NOT a secret. Everyone in our league will get the info via email.

At the end of the approximate 48-hour waiver period, the player is awarded to the claiming owner with the highest waiver position (lowest number) provided he made the appropriate roster moves. The owner making the successful claim is moved to the last waiver claim position. Owners whose claims were unsuccessful, or did not make a waiver claim, move up one position on the waiver claim ladder.

Once you put a waiver claim in for a player you may NOT recall it.

The "waiver wire" will also be the procedure followed for Tuesday evening pickups.

Any emails for Tuesday evening pickups, sent with a time stamp of 7:59 PM or earlier, according to yahoo time, will be automatically considered a claim (whether you want to use a claim or not) and you will lose your waiver wire position, if successful. Any email sent with a time stamp of 8:00 PM or later, according to yahoo time, will be considered a free agent pickup and no waiver is needed.  If two or more teams send out an email with the same time sent stamp , according to yahoo time, the team highest on the waiver wire order (lowest number) will get the player and NOT  lose their waiver priority.  This will NOT affect the waiver wire position.  The waiver wire position will be only used as a tie breaker tool in this situation.


Must pay $200.00 by the end of the NFL regular season. You have four months to pay this!!

Any trade can be made just so the teams involved do not violate the roster parameters. For example you can trade 1 QB for 2 RB's or 3 WR's.

Trade deadline is at the end of the Monday night game between the Green Bay Packers and the Seattle Seahawks--WEEK 12

All roster moves & starting lineups must be emailed to [email protected]

Pickups can be made between Tuesday at 8:00 P.M. and Sunday at 1:00 P.M. (Game time) of each week during the regular season. Preseason pickups can be made at ANY time. You just have to follow the waiver wire procedures (including preseason).

Trades can be made at anytime before the trade deadline in preseason or regular season.

No picking up of players just because you have players off. If you have four running backs or three quarterbacks with the same bye week you have to cut them to pick someone else up. You could also leave the starting position blank.

All starting lineups must be in by 1:00 Sunday. If teams play Thursday or Saturday of the week you must email the league if you are starting a player who is playing that day.

The winner of the league will receive $1,200.00 and the team name engraved on the PFL plaque. The runner up will receive $400.00.

No selling of players or draft picks.

The draft will consist of 24 rounds. The order is: 1. Team Z 2. E. Sabo 3. George 4. Erik Fab 5. Bryan Fab 6. Shawn 7. Jeremy 8. Bryan G.

Rosters must include a minimum of:

3 Quarterbacks

6 Running backs

6 Wide receivers

2 Tight Ends

2 Kickers

2 Defense/Special Team

3 Utility (whatever position you want)
 

Good Luck and may the best owner win!!!!
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